Fix SQL lockups, get commands working, remove DB and availcommands and .env
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.env
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.env
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##EXAMPLE .ENV FILE
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BOT_TOKEN = "INPUT DISCORD API KEY HERE"
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BOT_CHANNEL_ID = INPUT CHANNEL ID FOR COMMANDS
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WELCOME_CHANNEL_ID = INPUT CHANNEL ID FOR YOUR WELCOME MESSAGE MAINTENANCE
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GUILD_ID = INPUT GUILD ID FOR YOUR DISCORD SERVER
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1
.gitignore
vendored
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.gitignore
vendored
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/.venv
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/.venv
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member_data.db
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member_data.db
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discord.log
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discord.log
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SparkBot.log
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36
README.md
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README.md
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# SparkBot
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A Discord bot for Spark Studio Salem
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## Prerequisites
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- Go to https://discord.com/developers/applications and make an application
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- Go to the Bot page.
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- Copy `env.dist` to `.env` and add the Bot Token to this file.
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- Choose what channels you want the bot to operate in on your server and add their IDs to the file as well.
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## Installation
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Requires Python 3.
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- Run `pip install -r requirements.txt`
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## Running
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Run `python3 main.py`
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## Usage
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### Available Commands
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```
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/help : to view all commands
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/nick : to view current nickname
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/setnick : to change nickname
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/reinit : to re-initialize a user in the database (i.e. if they joined when the bot wasn't listening)
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```
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## Database
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Initialization of the structure is automatically handled inside `main.py` and
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creates the SQLITE3 file `member_data.db`.
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6
env.dist
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6
env.dist
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##EXAMPLE .ENV FILE
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BOT_TOKEN = ""INPUT DISCORD API KEY HERE"
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BOT_CHANNEL_ID = INPUT CHANNEL ID FOR COMMANDS
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WELCOME_CHANNEL_ID = INPUT WELCOME CHANNEL ID HERE
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GUILD_ID = INPUT GUILD ID HERE
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99
main.py
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main.py
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@ -7,7 +7,7 @@ import sqlite3
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import logging
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import logging
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from datetime import datetime, timezone
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from datetime import datetime, timezone
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from discord import ui, Interaction
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from discord import ui, Interaction
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import random
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async def welcome_message():
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async def welcome_message():
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# Find the #welcome channel
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# Find the #welcome channel
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@ -37,12 +37,16 @@ async def welcome_message():
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async def update_nickname(member, firstname, lastname): #update server nickname from DB
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async def update_nickname(member, firstname, lastname): #update server nickname from DB
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nickname = f"{firstname} {lastname}"
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nickname = f"{firstname} {lastname}"
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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c.execute("UPDATE members SET nickname = ?, firstname = ?, lastname = ? WHERE user_id = ?", (nickname, firstname, lastname, member.id))
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c.execute("UPDATE members SET nickname = ?, firstname = ?, lastname = ? WHERE user_id = ?", (nickname, firstname, lastname, member.id))
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conn.commit()
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conn.commit()
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print(f'Updated DB nickname for: {member}, {firstname}, {lastname}, {nickname}')
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print(f'Updated DB nickname for: {member}, {firstname}, {lastname}, {nickname}')
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await member.edit(nick=nickname)
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await member.edit(nick=nickname)
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async def remove_user(user): #Remove user from DB and delete server nickname
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async def remove_user(user): #Remove user from DB and delete server nickname
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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c.execute("DELETE FROM members WHERE user_id = ?", (user.id,))
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c.execute("DELETE FROM members WHERE user_id = ?", (user.id,))
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conn.commit()
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conn.commit()
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if user:
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if user:
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@ -50,13 +54,27 @@ async def remove_user(user): #Remove user from DB and delete server nickn
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#TODO demote user role
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#TODO demote user role
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async def update_onboard(member): #increase onboarding status by 1
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async def update_onboard(member): #increase onboarding status by 1
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print(f'Updating onboarding for: {member.display_name}')
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logging.info(f'Updating onboarding for: {member.display_name} {member.id}')
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# Connect to the database using a context manager
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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c.execute("SELECT onboarding_status FROM members WHERE user_id = ?", (member.id,))
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c.execute("SELECT onboarding_status FROM members WHERE user_id = ?", (member.id,))
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status = c.fetchone()
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row = c.fetchone()
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if row is None:
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logging.error("No matching user found in the database.")
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return
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status = row[0]
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status += 1
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status += 1
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c.execute("UPDATE members SET onboarding_status = ? WHERE user_id = ?",
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c.execute("UPDATE members SET onboarding_status = ? WHERE user_id = ?",
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(status, member.id))
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(status, member.id))
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conn.commit()
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conn.commit()
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logging.warning(f'Updated onboarding for {member.display_name}: {status}')
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async def add_member_to_role(member, role_name):
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async def add_member_to_role(member, role_name):
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print(f"Adding {role_name} role to {member.display_name}")
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print(f"Adding {role_name} role to {member.display_name}")
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@ -77,7 +95,7 @@ logging.basicConfig(filename='SparkBot.log', level=logging.INFO)
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intents = discord.Intents.all()
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intents = discord.Intents.all()
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# Connect to SQLite database
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# Connect to SQLite database
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conn = sqlite3.connect('member_data.db')
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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c = conn.cursor()
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# Create table with fields if it doesn't exist already
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# Create table with fields if it doesn't exist already
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@ -92,10 +110,11 @@ c.execute('''CREATE TABLE IF NOT EXISTS members (
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conn.commit()
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conn.commit()
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class PersistentViewBot(commands.Bot):
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class PersistentViewBot(commands.Bot):
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def __init__(self):
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def __init__(self):
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intents = discord.Intents().all()
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intents = discord.Intents().all()
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super().__init__(command_prefix=commands.when_mentioned_or("."), intents=intents)
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super().__init__(command_prefix=commands.when_mentioned_or("/"), intents=intents)
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async def setup_hook(self) -> None:
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async def setup_hook(self) -> None:
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self.add_view(OnboardButtons())
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self.add_view(OnboardButtons())
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#self.add_view(OnboardButtons()) #Add More views with more add_view commands.
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#self.add_view(OnboardButtons()) #Add More views with more add_view commands.
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@ -151,12 +170,76 @@ async def on_ready():
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except Exception as e:
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except Exception as e:
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print(e)
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print(e)
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print("Members in the DB:")
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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c.execute("SELECT user_id, username, nickname FROM members")
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for row in c.fetchall():
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print(f' ID: {row[0]} User: {row[1]} Nick: {row[2]}')
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print("Ready.")
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@client.command(name='reinit')
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async def cmd_reinit(ctx):
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"""Re-initialize a user in the database (i.e. if the bot wasn't listening when they joined)"""
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await on_member_join(ctx.author)
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await ctx.send("Reinitialized!")
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@client.command(name='nick')
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async def cmd_nick(ctx):
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"""View current nickname"""
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await ctx.send(f'You are {ctx.author.nick}')
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@client.command(name='setnick')
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async def cmd_setnick(ctx, arg1, arg2):
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"""Change nickname (use two words separated by a space)"""
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await update_nickname(ctx.author, arg1, arg2)
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await ctx.send(f'You are now {ctx.author.nick}')
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@client.command(name='99')
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async def cmd_nine_nine(ctx):
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brooklyn_99_quotes = [
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'I\'m the human form of the 💯 emoji.',
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'Bingpot!',
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(
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'Cool. Cool cool cool cool cool cool cool, '
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'no doubt no doubt no doubt no doubt.'
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),
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]
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response = random.choice(brooklyn_99_quotes)
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await ctx.send(response)
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# @client.event
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# async def on_message(message):
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# if message.author == client.user:
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# return
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# brooklyn_99_quotes = [
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# 'I\'m the human form of the 💯 emoji.',
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# 'Bingpot!',
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# (
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# 'Cool. Cool cool cool cool cool cool cool, '
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# 'no doubt no doubt no doubt no doubt.'
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# ),
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# ]
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# if message.content == '/99':
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# response = random.choice(brooklyn_99_quotes)
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# await message.channel.send(response)
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@client.event
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@client.event
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async def on_member_join(member):
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async def on_member_join(member):
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await welcome_message()
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await welcome_message()
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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# Check if member already exists in the database
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# Check if member already exists in the database
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c.execute("SELECT * FROM members WHERE user_id = ?", (member.id,))
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c.execute("SELECT * FROM members WHERE user_id = ?", (member.id,))
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existing_member = c.fetchone()
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existing_member = c.fetchone()
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if not existing_member: # If it's the member's first time joining
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if not existing_member: # If it's the member's first time joining
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await member.edit(nick=c.execute("SELECT nickname FROM members WHERE user_id = ?", (member.id,)).fetchone()[0])
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await member.edit(nick=c.execute("SELECT nickname FROM members WHERE user_id = ?", (member.id,)).fetchone()[0])
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# Log member join
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# Log member join
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logging.info(f'Member {member.name} joined the server.')
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logging.warning(f'Member {member.name} joined the server.')
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else:
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logging.info(f'Member {member.name} rejoined the server.')
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@client.tree.command(name="remove", description="Remove user from database, and remove user's nickname")
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@client.tree.command(name="remove", description="Remove user from database, and remove user's nickname")
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@app_commands.describe(member="The member you want to remove")
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@app_commands.describe(member="The member you want to remove")
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@ -181,7 +266,7 @@ async def remove(interaction: discord.Integration, member: discord.Member):
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@client.event
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@client.event
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async def on_member_remove(member):
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async def on_member_remove(member):
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# Log member leave
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# Log member leave
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logging.info(f'Member {member.name} left the server.')
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logging.warning(f'Member {member.name} left the server.')
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# Load bot token and welcome channel id from .env file
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# Load bot token and welcome channel id from .env file
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@ -10,6 +10,5 @@ discord==2.3.2
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discord.py==2.3.2
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discord.py==2.3.2
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frozenlist==1.4.1
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frozenlist==1.4.1
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idna==3.6
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idna==3.6
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logging==0.4.9.6
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multidict==6.0.5
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multidict==6.0.5
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yarl==1.9.4
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yarl==1.9.4
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