Turn SparkBot into MineBot
This commit is contained in:
parent
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.gitignore
vendored
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.gitignore
vendored
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*.env
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/.venv
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member_data.db
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discord.log
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SparkBot.log
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bot_data.db
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bot.log
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README.md
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README.md
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# SparkBot
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# MineBot
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A Discord bot for Spark Studio Salem
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A Discord bot for managing your Minecraft server via [Minecraft Minder](https://git.zyphon.com/will/minecraft-minder)
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Forked from [SparkBot](https://github.com/jkkicks/SparkBot)
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## Prerequisites
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@ -21,16 +23,25 @@ Run `python3 main.py`
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## Usage
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### Available Commands
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### Command Tree
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```
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/help : to view all commands
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/nick : to view current nickname
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/setnick : to change nickname
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/reinit : to re-initialize a user in the database (i.e. if they joined when the bot wasn't listening)
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/addserver - Add a Minecraft server to the bot (global)
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/adduser - Add a user to a Minecraft server (global)
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/removeuser - Remove a user from a Minecraft server
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/listservers - List the Minecraft servers you have access to
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/status - Get the status of the first Minecraft server you have acces to
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/start - Start the first Minecraft server you have acces to
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```
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#### Hidden commands
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```
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/99 - Brooklyn 99 Quotes
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/shutdown - Kill the bot (global)
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/sync - Sync the slash-command tree with Discord
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```
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## Database
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Initialization of the structure is automatically handled inside `main.py` and
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creates the SQLITE3 file `member_data.db`.
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creates the SQLITE3 file `bot_data.db`.
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env.dist
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env.dist
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##EXAMPLE .ENV FILE
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BOT_TOKEN = ""INPUT DISCORD API KEY HERE"
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BOT_CHANNEL_ID = INPUT CHANNEL ID FOR COMMANDS
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WELCOME_CHANNEL_ID = INPUT WELCOME CHANNEL ID HERE
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GUILD_ID = INPUT GUILD ID HERE
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475
main.py
475
main.py
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@ -9,197 +9,250 @@ from datetime import datetime, timezone
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from discord import ui, Interaction
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import random
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import sys
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import requests
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import time
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async def welcome_message():
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# Find the #welcome channel
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welcome_channel_id = int(os.getenv('WELCOME_CHANNEL_ID'))
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welcome_channel = discord.utils.get(client.get_all_channels(), id=welcome_channel_id)
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## Defines ##
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# Check if welcome message has already been sent in the channel
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async for message in welcome_channel.history(limit=100):
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if message.author == client.user and message.embeds:
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print(f'Welcome message found. Message ID: {message.id}')
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return # If the welcome message is found, exit the function
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# Send welcome message in the #welcome channel
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print(f'No welcome message found, creating one now')
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view = discord.ui.View()
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button = discord.ui.Button(label="Complete Onboarding")
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view.add_item(button)
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embed = discord.Embed(title="Welcome to the Server!", description="Here's how to get started:")
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# embed.set_thumbnail(url=ctx.guild.icon)
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embed.add_field(name="Step 1:",
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value="Read the server rules in [#rules](https://discord.com/channels/1207801896656568480/1207802982574596137) channel.")
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embed.add_field(name="Step 2:",
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value="Check out some cool posts over in [#projects](https://discord.com/channels/1207801896656568480/1207807674075320390).")
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embed.add_field(name="Step 3:", value="Complete Onboarding procedure to unlock the rest of the server.")
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embed.set_footer(text="Enjoy your stay!")
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await welcome_channel.send(embed=embed, view=OnboardButtons())
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async def update_nickname(member, firstname, lastname): #update server nickname from DB
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nickname = f"{firstname} {lastname}"
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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c.execute("UPDATE members SET nickname = ?, firstname = ?, lastname = ? WHERE user_id = ?", (nickname, firstname, lastname, member.id))
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conn.commit()
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print(f'Updated DB nickname for: {member}, {firstname}, {lastname}, {nickname}')
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await member.edit(nick=nickname)
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async def remove_user(user): #Remove user from DB and delete server nickname
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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c.execute("DELETE FROM members WHERE user_id = ?", (user.id,))
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conn.commit()
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if user:
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await user.edit(nick=None)
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#TODO demote user role
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async def update_onboard(member): #increase onboarding status by 1
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logging.info(f'Updating onboarding for: {member.display_name} {member.id}')
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# Connect to the database using a context manager
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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c.execute("SELECT onboarding_status FROM members WHERE user_id = ?", (member.id,))
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row = c.fetchone()
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if row is None:
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logging.error("No matching user found in the database.")
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return
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status = row[0]
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status += 1
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c.execute("UPDATE members SET onboarding_status = ? WHERE user_id = ?",
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(status, member.id))
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conn.commit()
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logging.warning(f'Updated onboarding for {member.display_name}: {status}')
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async def add_member_to_role(member, role_name):
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print(f"Adding {role_name} role to {member.display_name}")
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role = discord.utils.get(member.guild.roles, name=role_name) # Get role from guild
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if role:
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await member.add_roles(role)
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print(f"Added role '{role_name}' to member '{member.display_name}'")
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else:
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print(f"Role '{role_name}' not found in server '{member.guild.name}'")
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# Load environment variables
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# Load environment variables from .env file
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load_dotenv()
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# Load bot token and welcome channel id from environment variables
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TOKEN = os.getenv('BOT_TOKEN')
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# Setup logging
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logging.basicConfig(filename='SparkBot.log', level=logging.INFO)
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logging.basicConfig(filename='bot.log', level=logging.INFO)
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# Define intents
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intents = discord.Intents.all()
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# Connect to SQLite database
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with sqlite3.connect('member_data.db') as conn:
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c = conn.cursor()
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# Create table with fields if it doesn't exist already
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c.execute('''CREATE TABLE IF NOT EXISTS members (
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user_id INTEGER PRIMARY KEY,
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username TEXT, nickname TEXT,
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firstname TEXT, lastname TEXT,
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join_datetime TEXT,
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onboarding_status INTEGER,
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last_change_datetime TEXT
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)''')
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conn.commit()
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## Function and Class Definitions ##
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class PersistentViewBot(commands.Bot):
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def __init__(self):
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intents = discord.Intents().all()
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# Define intents
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intents = discord.Intents.none()
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# intents.auto_moderation = True
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# intents.auto_moderation_configuration = True
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# intents.auto_moderation_execution = True
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# intents.bans = True
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# intents.dm_messages = True
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# intents.dm_reactions = True
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# intents.dm_typing = True
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# intents.emojis = True
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# intents.emojis_and_stickers = True
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# intents.guild_messages = True
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# intents.guild_reactions = True
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# intents.guild_scheduled_events = True
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# intents.guild_typing = True
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intents.guilds = True
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# intents.integrations = True
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# intents.invites = True
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# intents.members = True
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intents.message_content = True
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intents.messages = True
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# intents.moderation = True
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# intents.presences = True
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# intents.reactions = True
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# intents.typing = True
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# intents.value = True
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# intents.voice_states = True
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# intents.webhooks = True
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super().__init__(command_prefix=commands.when_mentioned_or("/"), intents=intents)
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async def setup_hook(self) -> None:
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self.add_view(OnboardButtons())
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# async def setup_hook(self) -> None:
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# self.add_view(OnboardButtons())
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#self.add_view(OnboardButtons()) #Add More views with more add_view commands.
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client = PersistentViewBot()
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class OnboardModal(discord.ui.Modal, title="Onboarding: "):
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first_name = discord.ui.TextInput(
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style=discord.TextStyle.short,
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label="First name",
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required=True,
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placeholder="John "
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)
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last_name = discord.ui.TextInput(
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style=discord.TextStyle.short,
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label="Last Name",
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required=True,
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placeholder="Doe"
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)
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async def on_submit(self, interaction: discord.InteractionResponse):
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await interaction.response.defer()
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await update_nickname(member=self.user, firstname=self.first_name.value, lastname=self.last_name.value)
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await update_onboard(member=self.user)
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role_to_add = "Maker"
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await add_member_to_role(member=self.user, role_name=role_to_add)
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# print(f'First name: {self.first_name.value}')
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# print(f'Last Name: {self.last_name.value}')
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# print(f'User: {self.user.id}')
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#channel = interaction.guild.get_channel(WELCOME_CHANNEL_ID)
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#embed = discord.Embed(title="New Onboarding data", description=self.message.value)
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#embed.set_author(name=self.user.nick)
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#await channel.send(embed=embed)
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await interaction.send_message("Thanks for completing onboarding!", ephemeral=True)
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async def on_error(self, interaction: discord.Interaction, error):
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...
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## Instantiate bot ##
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bot = PersistentViewBot()
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class OnboardButtons(discord.ui.View):
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def __init__(self):
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super().__init__(timeout=None)
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@discord.ui.button(label="Complete Onboarding", style=discord.ButtonStyle.green, custom_id="1")
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async def onboard(self, interaction: discord.InteractionResponse, button: discord.ui.Button):
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onboard_modal = OnboardModal()
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onboard_modal.user = interaction.user
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await interaction.response.send_modal(onboard_modal)
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@client.event
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@bot.event
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async def on_ready():
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print(f'Logged in as {client.user}')
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await welcome_message()
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try: #sync slash commands
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synced = await client.tree.sync()
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print(f'Slash Commands Synced. {str(len(synced))} Total Commands {synced}')
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except Exception as e:
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print(e)
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print(f'Logged in as {bot.user}')
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# await welcome_message()
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print("Members in the DB:")
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with sqlite3.connect('member_data.db') as conn:
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with sqlite3.connect('bot_data.db') as conn:
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c = conn.cursor()
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c.execute("SELECT user_id, username, nickname FROM members")
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print("Users in the DB:")
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c.execute("SELECT id, username FROM users")
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for row in c.fetchall():
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print(f' ID: {row[0]} User: {row[1]} Nick: {row[2]}')
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print(f' ID: {row[0]} User: {row[1]}')
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print("Servers in the DB:")
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c.execute("SELECT id, join_url FROM mc_servers")
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for row in c.fetchall():
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print(f' ID: {row[0]} URL: {row[1]}')
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print("Permissions in the DB:")
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c.execute("SELECT user_id, mc_server_id, permission_level FROM mc_server_users")
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for row in c.fetchall():
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print(f' U: {row[0]} S: {row[1]} Perm: {row[2]}')
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print("Ready.")
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@client.command(name='reinit')
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async def cmd_reinit(ctx):
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"""Re-initialize a user in the database (i.e. if the bot wasn't listening when they joined)"""
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await on_member_join(ctx.author)
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await ctx.send("Reinitialized!")
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@bot.tree.command(name='addserver', description="Add a Minecraft server to the bot")
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@app_commands.describe(
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status_url="The Minecraft Minder root URL to query/change server status from, like `http://example.com/minecraft.php?password=1234`",
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join_url="The Minecraft server hostname and port for people to join, like `minecraft.example.com:25565`"
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)
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async def addserver(interaction: discord.Interaction, status_url: str, join_url: str):
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logging.info(f'Addserver: {interaction.user.name} {interaction.user.id} added {status_url} {join_url}')
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@client.command(name='nick')
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async def cmd_nick(ctx):
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"""View current nickname"""
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await ctx.send(f'You are {ctx.author.nick}')
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# Connect to the database using a context manager
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with sqlite3.connect('bot_data.db') as conn:
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c = conn.cursor()
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@client.command(name='setnick')
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async def cmd_setnick(ctx, arg1, arg2):
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"""Change nickname (use two words separated by a space)"""
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await update_nickname(ctx.author, arg1, arg2)
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await ctx.send(f'You are now {ctx.author.nick}')
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c.execute("INSERT OR REPLACE INTO users (id, username) VALUES (?,?)", (interaction.user.id,interaction.user.name))
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c.execute("INSERT INTO mc_servers (status_url, join_url) VALUES (?,?)", (status_url,join_url))
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server_id = c.lastrowid
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c.execute("INSERT OR REPLACE INTO mc_server_users (user_id, mc_server_id, permission_level) VALUES (?,?,?)",
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(interaction.user.id, server_id, 100))
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su_id = c.lastrowid
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@client.command(name='99')
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conn.commit()
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logging.warning(f'Addserver: st: {status_url} jo: {join_url} u: {interaction.user.id} s: {server_id} su: {su_id}')
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await interaction.response.send_message(content="Added!", ephemeral=True)
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@bot.tree.command(name='adduser', description="Give a user privileges to control your Minecraft server")
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@app_commands.describe(member="The member you want to add", server_id="The internal server ID to add them to")
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async def adduser(interaction: discord.Interaction, member: discord.Member, server_id: int):
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logging.info(f'Adduser: {member.name} {member.id} {server_id}')
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with sqlite3.connect('bot_data.db') as conn:
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c = conn.cursor()
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c.execute("SELECT s.id, su.permission_level FROM mc_servers s JOIN mc_server_users su ON su.user_id = ? AND su.mc_server_id = ? AND su.mc_server_id = s.id", (interaction.user.id,server_id))
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row = c.fetchone()
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if row:
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if row[1] >= 100:
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c.execute("INSERT OR REPLACE INTO users (id, username) VALUES (?,?)", (member.id,member.name))
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c.execute("SELECT user_id, mc_server_id FROM mc_server_users WHERE user_id = ? AND mc_server_id = ?", (member.id, server_id))
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if c.fetchone():
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logging.warning(f'Adduser: u: {interaction.user.id} m: {member.name} s: {row[0]} has perm')
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await interaction.response.send_message(content="{} is already added to the server!".format(member.mention), ephemeral=True)
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return
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else:
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c.execute("INSERT OR REPLACE INTO mc_server_users (user_id, mc_server_id, permission_level) VALUES (?,?,?)",
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(member.id, row[0], 1))
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conn.commit()
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logging.warning(f'Adduser: u: {interaction.user.id} m: {member.name} s: {row[0]}')
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await interaction.response.send_message(content="Added {} to the server!".format(member.mention))
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return
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else:
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logging.error(f'Adduser: u: {interaction.user.id} m: {member.name} s: {server_id} privfail')
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await interaction.response.send_message(content="You don't have enough privileges to add users to server #{}! ({}<100)".format(server_id, row[1]), ephemeral=True)
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return
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else:
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logging.error(f'Adduser: u: {interaction.user.id} m: {member.name} s: {server_id} permfail')
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await interaction.response.send_message(content="You don't have permission to access server #{}!".format(server_id), ephemeral=True)
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return
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@bot.tree.command(name='removeuser', description="Remove a user from the ability to control your Minecraft server")
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@app_commands.describe(member="The member you want to remove", server_id="The internal server ID to remove them from")
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async def removeuser(interaction: discord.Interaction, member: discord.Member, server_id: int):
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logging.info(f'Removeuser: {member.name} {member.id} {server_id}')
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with sqlite3.connect('bot_data.db') as conn:
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c = conn.cursor()
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c.execute("SELECT s.id, su.permission_level FROM mc_servers s JOIN mc_server_users su ON su.user_id = ? AND su.mc_server_id = ? AND su.mc_server_id = s.id", (interaction.user.id,server_id))
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row = c.fetchone()
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if row:
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if row[1] >= 100:
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c.execute("SELECT user_id, mc_server_id FROM mc_server_users WHERE user_id = ? AND mc_server_id = ?", (member.id, server_id))
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if c.fetchone() == None:
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logging.warning(f'Removeuser: u: {interaction.user.id} m: {member.name} s: {row[0]} doesn\'t have perm')
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await interaction.response.send_message(content="{} is already removed from the server!".format(member.mention), ephemeral=True)
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return
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else:
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c.execute("DELETE FROM mc_server_users WHERE user_id=? AND mc_server_id=?", (member.id, row[0]))
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conn.commit()
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logging.warning(f'Removeuser: u: {interaction.user.id} m: {member.name} s: {row[0]}')
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await interaction.response.send_message(content="Removed {} from the server!".format(member.mention), ephemeral=True)
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return
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else:
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logging.error(f'Removeuser: u: {interaction.user.id} m: {member.name} s: {server_id} privfail')
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await interaction.response.send_message(content="You don't have enough privileges to remove users from server #{}! ({}<100)".format(server_id, row[1]), ephemeral=True)
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return
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else:
|
||||
logging.error(f'Removeuser: u: {interaction.user.id} m: {member.name} s: {server_id} permfail')
|
||||
await interaction.response.send_message(content="You don't have permission to access server #{}!".format(server_id), ephemeral=True)
|
||||
return
|
||||
|
||||
@bot.tree.command(name='listservers', description="Show the IDs of the MC servers you have access to")
|
||||
async def listservers(interaction: discord.Interaction):
|
||||
logging.info(f'Listservers: {interaction.user.name}')
|
||||
|
||||
# Connect to the database using a context manager
|
||||
with sqlite3.connect('bot_data.db') as conn:
|
||||
c = conn.cursor()
|
||||
|
||||
c.execute("SELECT id, status_url, join_url FROM mc_servers s JOIN mc_server_users su ON su.user_id = ?", (interaction.user.id,))
|
||||
|
||||
o = ""
|
||||
for row in c.fetchall():
|
||||
o += '- **ID**: {}\n - **Status URL**: {}\n - **Join URL**: {}\n'.format(row[0], row[1], row[2])
|
||||
if o == "":
|
||||
o = "No servers."
|
||||
|
||||
await interaction.response.send_message(content=o, ephemeral=True)
|
||||
|
||||
@bot.tree.command(name='status', description="Minecraft Status")
|
||||
async def cmd_status(interaction: discord.Interaction):
|
||||
logging.warning(f'Member {interaction.user} queried Minecraft status.')
|
||||
|
||||
with sqlite3.connect('bot_data.db') as conn:
|
||||
c = conn.cursor()
|
||||
|
||||
# Todo: select "this guild's/channel's" server not just the first match
|
||||
c.execute("SELECT s.id, su.permission_level, s.status_url, s.join_url FROM mc_servers s JOIN mc_server_users su ON su.user_id = ? AND su.mc_server_id = s.id", (interaction.user.id,))
|
||||
row = c.fetchone()
|
||||
if row:
|
||||
if row[1] >= 1:
|
||||
logging.warning(f'Member {interaction.user} started Minecraft.')
|
||||
msg = await interaction.response.defer(thinking=True)
|
||||
res = requests.post(row[2], data={"action": "status"})
|
||||
await interaction.followup.send(content=f'{res.text.capitalize()}\nJoin at `{row[3]}`')
|
||||
|
||||
@bot.tree.command(name='start', description="Start Minecraft")
|
||||
async def cmd_start(interaction: discord.Interaction):
|
||||
logging.info(f'Start: {interaction.user.name} {interaction.user.id}')
|
||||
|
||||
with sqlite3.connect('bot_data.db') as conn:
|
||||
c = conn.cursor()
|
||||
|
||||
# Todo: select "this guild's/channel's" server not just the first match
|
||||
c.execute("SELECT s.id, su.permission_level, s.status_url, s.join_url FROM mc_servers s JOIN mc_server_users su ON su.user_id = ? AND su.mc_server_id = s.id", (interaction.user.id,))
|
||||
row = c.fetchone()
|
||||
if row:
|
||||
if row[1] >= 1:
|
||||
logging.warning(f'Member {interaction.user} started Minecraft.')
|
||||
msg = await interaction.response.defer(thinking=True)
|
||||
res = requests.post(row[2], data={"action": "on"})
|
||||
cont=True
|
||||
count=0
|
||||
while cont:
|
||||
count += 1
|
||||
time.sleep(5)
|
||||
res = requests.post(row[2], data={"action": "status"})
|
||||
if "running" in res.text:
|
||||
await interaction.followup.send(content=f'Started: {res.text.capitalize()}\nJoin at `{row[3]}`')
|
||||
cont=False
|
||||
elif count > 10:
|
||||
await interaction.followup.send(content=f'Starting timed out: {res.text.capitalize()}')
|
||||
cont=False
|
||||
return
|
||||
else:
|
||||
logging.error(f'Start: u: {interaction.user.id} m: {interaction.user.name} s: {row[0]} permfail')
|
||||
await interaction.response.send_message(content="You don't have permission to access server #{}!".format(row[0]), ephemeral=True)
|
||||
return
|
||||
else:
|
||||
logging.error(f'Start: u: {interaction.user.id} m: {interaction.user.name} permfail')
|
||||
await interaction.response.send_message(content="You don't have permission to access any servers!", ephemeral=True)
|
||||
return
|
||||
|
||||
@bot.command(name='99')
|
||||
async def cmd_nine_nine(ctx):
|
||||
brooklyn_99_quotes = [
|
||||
'I\'m the human form of the 💯 emoji.',
|
||||
|
@ -213,73 +266,51 @@ async def cmd_nine_nine(ctx):
|
|||
response = random.choice(brooklyn_99_quotes)
|
||||
await ctx.send(response)
|
||||
|
||||
@client.command(name='shutdown')
|
||||
@bot.command(name='shutdown')
|
||||
async def cmd_shutdown(ctx):
|
||||
"""Shutdown the bot"""
|
||||
await ctx.send("Shutting down!")
|
||||
sys.exit()
|
||||
|
||||
# @client.event
|
||||
# async def on_message(message):
|
||||
# if message.author == client.user:
|
||||
# return
|
||||
@bot.command(name='sync')
|
||||
async def cmd_sync(ctx):
|
||||
synced = await bot.tree.sync()
|
||||
o = f'{len(synced)}/{len(bot.tree.get_commands())} Commands Synced: ({", ".join([str(o.name) for o in synced])})'
|
||||
await ctx.send(o, ephemeral=True)
|
||||
logging.warning(o)
|
||||
|
||||
# brooklyn_99_quotes = [
|
||||
# 'I\'m the human form of the 💯 emoji.',
|
||||
# 'Bingpot!',
|
||||
# (
|
||||
# 'Cool. Cool cool cool cool cool cool cool, '
|
||||
# 'no doubt no doubt no doubt no doubt.'
|
||||
# ),
|
||||
# ]
|
||||
|
||||
# if message.content == '/99':
|
||||
# response = random.choice(brooklyn_99_quotes)
|
||||
# await message.channel.send(response)
|
||||
|
||||
@client.event
|
||||
async def on_member_join(member):
|
||||
await welcome_message()
|
||||
|
||||
with sqlite3.connect('member_data.db') as conn:
|
||||
c = conn.cursor()
|
||||
|
||||
# Check if member already exists in the database
|
||||
c.execute("SELECT * FROM members WHERE user_id = ?", (member.id,))
|
||||
|
||||
existing_member = c.fetchone()
|
||||
|
||||
if not existing_member: # If it's the member's first time joining
|
||||
# Add new member to the database
|
||||
c.execute(
|
||||
"INSERT OR REPLACE INTO members (user_id, username, join_datetime, onboarding_status, last_change_datetime) VALUES (?, ?, ?, ?, ?)",
|
||||
(member.id, member.name, member.joined_at.isoformat(), 0, datetime.now(timezone.utc).isoformat()))
|
||||
conn.commit()
|
||||
|
||||
# Update member nickname
|
||||
await member.edit(nick=c.execute("SELECT nickname FROM members WHERE user_id = ?", (member.id,)).fetchone()[0])
|
||||
|
||||
# Log member join
|
||||
logging.warning(f'Member {member.name} joined the server.')
|
||||
else:
|
||||
logging.info(f'Member {member.name} rejoined the server.')
|
||||
|
||||
@client.tree.command(name="remove", description="Remove user from database, and remove user's nickname")
|
||||
@app_commands.describe(member="The member you want to remove")
|
||||
async def remove(interaction: discord.Integration, member: discord.Member):
|
||||
await remove_user(member)
|
||||
await interaction.response.send_message(f"User {member.display_name} Removed", ephemeral=True)
|
||||
|
||||
@client.event
|
||||
@bot.event
|
||||
async def on_member_remove(member):
|
||||
# Log member leave
|
||||
logging.warning(f'Member {member.name} left the server.')
|
||||
|
||||
|
||||
# Load bot token and welcome channel id from .env file
|
||||
TOKEN = os.getenv('BOT_TOKEN')
|
||||
WELCOME_CHANNEL_ID = os.getenv('WELCOME_CHANNEL_ID')
|
||||
GUILD_ID = str(os.getenv('GUILD_ID'))
|
||||
## Runtime ##
|
||||
|
||||
# Connect to SQLite database
|
||||
with sqlite3.connect('bot_data.db') as conn:
|
||||
c = conn.cursor()
|
||||
|
||||
# Create table with fields if it doesn't exist already
|
||||
c.execute('''CREATE TABLE IF NOT EXISTS users (
|
||||
id TEXT PRIMARY KEY,
|
||||
username TEXT
|
||||
)''')
|
||||
c.execute('''CREATE TABLE IF NOT EXISTS mc_servers (
|
||||
id INTEGER PRIMARY KEY AUTOINCREMENT,
|
||||
status_url TEXT,
|
||||
join_url TEXT
|
||||
)''')
|
||||
c.execute('''CREATE TABLE IF NOT EXISTS mc_server_users (
|
||||
user_id TEXT,
|
||||
mc_server_id TEXT,
|
||||
permission_level INTEGER,
|
||||
FOREIGN KEY (user_id) REFERENCES users (id),
|
||||
FOREIGN KEY (mc_server_id) REFERENCES mc_servers (id),
|
||||
PRIMARY KEY (user_id, mc_server_id)
|
||||
)''')
|
||||
|
||||
conn.commit()
|
||||
|
||||
# Start bot
|
||||
client.run(TOKEN)
|
||||
bot.run(TOKEN)
|
||||
|
|
Loading…
Reference in New Issue
Block a user