Update main.py

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jkkicks 2024-04-05 20:45:38 -07:00 committed by GitHub
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main.py
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@ -1,10 +1,47 @@
import discord import discord
from discord.ext import commands from discord.ext import commands, tasks
from discord import app_commands
import os import os
from dotenv import load_dotenv from dotenv import load_dotenv
import sqlite3 import sqlite3
import logging import logging
from datetime import datetime, timezone from datetime import datetime, timezone
from discord import ui, Interaction
async def welcome_message():
# Find the #welcome channel
welcome_channel_id = int(os.getenv('WELCOME_CHANNEL_ID'))
welcome_channel = discord.utils.get(client.get_all_channels(), id=welcome_channel_id)
# Check if welcome message has already been sent in the channel
async for message in welcome_channel.history(limit=100):
if message.author == client.user and message.embeds:
print(f'Welcome message found. Message ID: {message.id}')
return # If the welcome message is found, exit the function
# Send welcome message in the #welcome channel
print(f'No welcome message found, creating one now')
view = discord.ui.View()
button = discord.ui.Button(label="Complete Onboarding")
view.add_item(button)
embed = discord.Embed(title="Welcome to the Server!", description="Here's how to get started:")
# embed.set_thumbnail(url=ctx.guild.icon)
embed.add_field(name="Step 1:",
value="Read the server rules in [#rules](https://discord.com/channels/1207801896656568480/1207802982574596137) channel.")
embed.add_field(name="Step 2:",
value="Check out some cool posts over in [#projects](https://discord.com/channels/1207801896656568480/1207807674075320390).")
embed.add_field(name="Step 3:", value="Complete Onboarding procedure to unlock the rest of the server.")
embed.set_footer(text="Enjoy your stay!")
await welcome_channel.send(embed=embed, view=OnboardButtons())
async def update_nickname(member, firstname, lastname):
nickname = f"{firstname} {lastname}"
c.execute("UPDATE members SET nickname = ?, firstname = ?, lastname = ? WHERE user_id = ?", (nickname, firstname, lastname, member.id))
conn.commit()
print(f'Updated... {member}, {firstname}, {lastname}, {nickname}')
await member.edit(nick=nickname)
# Load environment variables # Load environment variables
load_dotenv() load_dotenv()
@ -19,42 +56,82 @@ intents = discord.Intents.all()
conn = sqlite3.connect('member_data.db') conn = sqlite3.connect('member_data.db')
c = conn.cursor() c = conn.cursor()
# Create table if not exists # Create table with fields if it doesn't exist already
c.execute('''CREATE TABLE IF NOT EXISTS members c.execute('''CREATE TABLE IF NOT EXISTS members (
(user_id INTEGER PRIMARY KEY, username TEXT, nickname TEXT, join_datetime TEXT, onboarding_status INTEGER, last_change_datetime TEXT)''') user_id INTEGER PRIMARY KEY,
username TEXT, nickname TEXT,
firstname TEXT, lastname TEXT,
join_datetime TEXT,
onboarding_status INTEGER,
last_change_datetime TEXT
)''')
conn.commit() conn.commit()
# Initialize bot # Initialize bot
bot = commands.Bot(command_prefix='/', intents=intents) client = commands.Bot(command_prefix='.', intents=intents)
@bot.event class PersistentViewBot(commands.Bot):
def __init__(self):
intents = discord.Intents().all()
super().__init__(command_prefix=commands.when_mentioned_or("."), intents=intents)
async def setup_hook(self) -> None:
self.add_view(OnboardButtons())
#self.add_view(OnboardButtons()) #Add More views with more add_view commands.
client = PersistentViewBot()
class OnboardModal(discord.ui.Modal, title="Onboarding: "):
first_name = discord.ui.TextInput(
style=discord.TextStyle.short,
label="First name",
required=True,
placeholder="John "
)
last_name = discord.ui.TextInput(
style=discord.TextStyle.short,
label="Last Name",
required=True,
placeholder="Doe"
)
async def on_submit(self, interaction: discord.InteractionResponse):
print(f'First name: {self.first_name.value}')
print(f'Last Name: {self.last_name.value}')
print(f'User: {self.user.id}')
await interaction.response.defer()
await update_nickname(member=self.user, firstname=self.first_name.value, lastname=self.last_name.value)
#channel = interaction.guild.get_channel(WELCOME_CHANNEL_ID)
#embed = discord.Embed(title="New Onboarding data", description=self.message.value)
#embed.set_author(name=self.user.nick)
#await channel.send(embed=embed)
#await interaction.response.send_message("Thanks", ephemeral=True)
async def on_error(self, interaction: discord.Interaction, error):
...
class OnboardButtons(discord.ui.View):
def __init__(self):
super().__init__(timeout=None)
@discord.ui.button(label="Complete Onboarding", style=discord.ButtonStyle.green, custom_id="1")
async def onboard(self, interaction: discord.InteractionResponse, button: discord.ui.Button):
onboard_modal = OnboardModal()
onboard_modal.user = interaction.user
await interaction.response.send_modal(onboard_modal)
@client.event
async def on_ready(): async def on_ready():
print(f'Logged in as {bot.user}') print(f'Logged in as {client.user}')
await welcome_message()
# Find the #welcome channel try:
welcome_channel_id = int(os.getenv('WELCOME_CHANNEL_ID')) synced = await client.tree.sync()
welcome_channel = discord.utils.get(bot.get_all_channels(), id=welcome_channel_id) print(f'Slash Commands Synced. {str(len(synced))} Total Commands {synced}')
except Exception as e:
# Check if welcome message has already been sent in the channel print(e)
async for message in welcome_channel.history(limit=100):
if message.author == bot.user and message.embeds:
return # If the welcome message is found, exit the function
# Send welcome message in the #welcome channel
view = discord.ui.View()
button = discord.ui.Button(label="Complete Onboarding")
view.add_item(button)
embed = discord.Embed(title="Welcome to the Server!", description="Here's how to get started:")
embed.add_field(name="Step 1:", value="Read the server rules in #rules channel.")
embed.add_field(name="Step 2:", value="Check out people's projects.")
embed.add_field(name="Step 3:", value="Complete Onboarding procedure to unlock the rest of the server.")
embed.set_footer(text="Enjoy your stay!")
await welcome_channel.send(embed=embed, view=view)
@bot.event @client.event
async def on_member_join(member): async def on_member_join(member):
await welcome_message()
# Check if member already exists in the database # Check if member already exists in the database
c.execute("SELECT * FROM members WHERE user_id = ?", (member.id,)) c.execute("SELECT * FROM members WHERE user_id = ?", (member.id,))
existing_member = c.fetchone() existing_member = c.fetchone()
@ -73,7 +150,7 @@ async def on_member_join(member):
logging.info(f'Member {member.name} joined the server.') logging.info(f'Member {member.name} joined the server.')
@bot.event @client.event
async def on_member_remove(member): async def on_member_remove(member):
# Log member leave # Log member leave
logging.info(f'Member {member.name} left the server.') logging.info(f'Member {member.name} left the server.')
@ -84,4 +161,4 @@ TOKEN = os.getenv('BOT_TOKEN')
WELCOME_CHANNEL_ID = os.getenv('WELCOME_CHANNEL_ID') WELCOME_CHANNEL_ID = os.getenv('WELCOME_CHANNEL_ID')
# Start bot # Start bot
bot.run(TOKEN) client.run(TOKEN)