writeFailed "Error:  game folder is read-only"

enterDemoCode  "Enter a demo code:"
checkingCode  "Checking demo permissions with server..."


title           "Sleep Is Death (Geisterfahrer)"
volume          "Adjust music volume"
volumeDone          "Press any key when done"

escToQuit  "Press ESC to quit"

control_local  "Host a Local or Manual Network game as Controller."
control_remote  "Host an Automatic (UPNP) Remote Internet game as Controller."
joinAsPlayer   "Join a hosted game as Player."

waitingForPlayer  "Waiting for Player to connect to the following address:"
doNotWaitTip  "(press G to start playing without a connection)"
portTip "Port:"


upnpTrying  "Trying to open a port on your router with UPNP..."
upnpCloseTrying  "Closing the router port with UPNP..."
upnpSuccess "Port opened successfully."
upnpFailure "Failed to open a router port with UPNP."



enterAddress  "Enter the Controller's address:"

joiningController  "Joining game..."
joiningFailed  "Failed to connect."

loading "Loading..."

quitQuestion       "Really quit?  Press Y..."



search   "Search:"
stack   "Stack:"

tile     "Tile:"
tileSetName    "Tile set name:"

room     "Room:"
roomName    "Room name:"


sprite   "Sprite:"
spriteName   "Sprite name:"


object  "Object:"
objectName   "Object name:"


music  "Phrase:"
musicName   "Phrase name:"

timbre  "Timbre:"
timbreName   "Timbre name:"

scale  "Scale:"
scaleName   "Scale name:"

song  "Song:"
songName   "Song name:"


scene  "Scene:"
sceneName   "Scene name:"

palette  "Palette:"
paletteName   "Palette name:"




tip_undo  "Undo (Ctrl-Z)"
tip_redo  "Redo"

tip_next "Next page"
tip_prev "Previous page"
tip_searchMode "Switch to search mode"
tip_stackMode "Switch to stack mode"

tip_flipH "Flip horizontally"
tip_flipV "Flip vertically"
tip_rotateCCW "Rotate counter-clockwise"
tip_rotateCW "Rotate clockwise"

tip_clear "Clear"

tip_colorize "Colorize all pixels"


tip_pen "Draw single squares"
tip_horLine "Fill horizontal lines"
tip_verLine "Fill vertical lines"
tip_fill "Flood fill"
tip_stamp "Stamp in copies of selected pixels"

tip_pickColor "Copy color from a square (Shift-click)"
tip_pickTile "Copy tile from a square (Shift-click)"
tip_pickPhrase "Copy phrase from a square (Shift-click)"

tip_selection "Toggle selection used by Stamp tool"


tip_walls "Toggle wall editing"
tip_hints "Toggle object hints from scene"


tip_delete_tile "Delete unused tile"
tip_delete_room "Delete unused room"
tip_delete_sprite "Delete unused sprite"
tip_delete_object "Delete unused object"
tip_delete_scene "Delete scene"
tip_delete_music "Delete unused phrase"
tip_delete_timbre "Delete unused timbre"
tip_delete_scale "Delete unused scale"
tip_delete_song "Delete song"
tip_delete_palette "Delete palette"
tip_confirm " -- Confirm"

tip_trans "Toggle background tiles"
tip_erase "Toggle erase mode"

tip_objMove "Select or move object"
tip_objSpeak "Adjust speech for selected object"

tip_delete_speech "Clear object speech"

tip_toggle_bubble "Switch object's speech to a bubble"
tip_toggle_box "Switch object's speech to a box"


tip_grid "Toggle grid and object anchors"

tip_freezePlayer "Toggle player position frozen"

tip_lockSelected "Toggle lock on selected object"
tip_lockGlobal "Toggle locks enabled"

tip_holdObject "Toggle object held across scene changes"



tip_flip_speech "Flip speech bubble left-to-right"

tip_objSet  "Replace selected object in scene"
tip_objAdd  "Add object to scene (Ctrl-A)"
tip_objEdit "Edit selected object in scene (Ctrl-E)"
tip_objRemove "Remove selected object from scene (Ctrl-X)"

tip_send  "Commit and send state"

tip_practice  "Practice against timer"
tip_practiceStop  "Stop practicing"


tip_room_fade "Fade room"

tip_object_fade "Fade selected object"


tip_object_anchor "Object"
tip_player_anchor "Player object"
tip_anchor_selected "(selected)"



tip_flipBook "Toggle image flip-book recording" 


tip_obj_trans "Toggle background tiles"
tip_obj_grid "Toggle grid and object anchor"

tip_next_layer "Next sprite layer"
tip_prev_layer "Previous sprite layer"

tip_top_layer "Jump to top sprite layer"
tip_bottom_layer "Jump to bottom sprite layer"

tip_layer_up "Move sprite layer up"
tip_layer_down "Move sprite layer down"


tip_new_layer "Add layer using selected sprite (Ctrl-A)"
tip_delete_layer "Delete sprite layer (Ctrl-X)"
tip_replace_layer "Replace layer with selected sprite"
tip_edit_layer "Edit this layer's sprite (Ctrl-E)"

tip_zoom "Zoom in"
tip_unzoom "Zoom out"

tip_rotateLayer "Rotate layer clockwise"
tip_rotateWholeObject "Rotate whole object"

tip_flipLayer "Flip layer horizontally"
tip_flipWholeObject "Flip whole object horizontally"

tip_fadeLayer "Fade layer"
tip_fadeWholeObject "Fade whole object"

tip_glowLayer "Turn glow mode on for layer"
tip_glowWholeObject "Turn glow mode on for whole object"

tip_noGlowLayer "Turn glow mode off for layer"
tip_noGlowWholeObject "Turn glow mode off for whole object"


tip_draggingSprite "Dragging sprite into object"
tip_draggingObjectObject "Dragging object into object"
tip_draggingObjectScene "Dragging object into scene"

tip_objectFull "Object is full"
tip_sceneFull "Scene is full"



tip_colorWell "Color well"

tip_colorCurrent "Current color"

tip_addColor "Add color to selected color well"

tip_valueSlider "Value"

tip_saturationSlider "Saturation"



tip_edit_color "Edit color"
tip_edit_tile "Edit tile"
tip_edit_room "Edit room"
tip_edit_sprite "Edit sprite"
tip_edit_object "Edit object"
tip_edit_phrase "Edit phrase"
tip_edit_music "Edit music"
tip_edit_timbre "Edit timbre"
tip_edit_scale "Edit scale"
tip_edit_palette "Edit palette"


tip_closeEdit_color "Close color editor"
tip_closeEdit_tile "Close tile editor (Ctrl-W)"
tip_closeEdit_room "Close room editor (Ctrl-W)"
tip_closeEdit_sprite "Close sprite editor (Ctrl-W)"
tip_closeEdit_object "Close object editor (Ctrl-W)"
tip_closeEdit_music "Close phrase editor (Ctrl-W)"
tip_closeEdit_song "Close music editor (Ctrl-W)"
tip_closeEdit_timbre "Close timbre editor (Ctrl-W)"
tip_closeEdit_scale "Close scale editor (Ctrl-W)"
tip_closeEdit_palette "Close palette editor (Ctrl-W)"


tip_addTile "Save tile and add it to database"
tip_addRoom "Save room and add it to database"
tip_addSprite "Save sprite and add it to database"
tip_addObject "Save object and add it to database"
tip_addMusic "Save phrase and add it to database"
tip_addSong "Save song and add it to database"
tip_addTimbre "Save timbre and add it to database"
tip_addScale "Save scale and add it to database"
tip_addScene "Save scene and add it to database"
tip_addPalette "Save palette and add it to database"





tip_playerMove "Move"
tip_playerSpeak "Speak"
tip_playerAct "Act"

tip_playerSend "Commit and send move"


tip_delete_playerSpeech "Clear speech"
tip_delete_playerAction "Clear action"



tip_noConnection "No connection"
tip_waiting "Waiting..."

tip_timer "Time left until move sent"

tip_noConnection_address "No connection, address"



tip_addSceneToPack "Add scene to resource pack"
tip_sceneAlreadyInPack "Scene already in resource pack"
tip_savePack "Save the accumulated resource pack"

tip_addSongToPack "Add song to resource pack"
tip_songAlreadyInPack "Song already in resource pack"

tip_addPaletteToPack "Add palette to resource pack"
tip_paletteAlreadyInPack "Palette already in resource pack"

tip_octave "Octave"

tip_attack "Note attack time"
tip_hold "Note hold time"
tip_release "Note release time"


tip_trackPhrase "Track phrase"
tip_trackPhraseEmpty "Empty phrase slot"
tip_trackTimbre "Track timbre"
tip_trackLoudness "Track loudness"
tip_trackStereo "Track stereo pan"


tip_normalSpeed "Medium"
tip_fastSpeed "Fast"
tip_slowSpeed "Slow"


warning_sending_soon "Your move will be sent soon"
warning_move_received "Player move received"


instruction_playerMove "Move with mouse"
instruction_playerSpeak "Type to speak"
instruction_playerAct "Type a verb, direct with mouse"




err_webRequest   "ERROR:  Web request failed."
err_codeFailed  "This demo code was denied by the server."


err_failedConnect   "ERROR:  Failed to connect."
err_failedAccept   "ERROR:  Failed to accept a connection."
err_failedSend     "ERROR:  Failed to send a network message."
err_failedReceive   "ERROR:  Failed to receive a network message."

err_receiveCorrupted   "ERROR:  Received a corrupted network message."