SleepIsDeath/gameSource/ScalePicker.cpp

19 lines
318 B
C++
Raw Normal View History

#include "ScalePicker.h"
// all share one stack
SimpleVector<uniqueID> globalScaleStack;
ScalePicker::ScalePicker(
double inAnchorX, double inAnchorY )
: ResourcePicker<Scale>( inAnchorX, inAnchorY,
&globalScaleStack ) {
}
ScalePicker::~ScalePicker() {
}