89 lines
2.2 KiB
C++
89 lines
2.2 KiB
C++
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#include "TransformToolSet.h"
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TransformToolSet::TransformToolSet( double inAnchorX, double inAnchorY,
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char inHasColorize )
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: GUIPanelGL( inAnchorX, inAnchorY, 16, 100,
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new Color( 0, 0, 0, 0 ) ),
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mLastPressed( flipH ) {
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mFlipHButton = new FlipHButtonGL(
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inAnchorX, inAnchorY, 16, 16 );
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mFlipVButton = new FlipVButtonGL(
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inAnchorX, inAnchorY + 18, 16, 16 );
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mCCWButton = new RotateCCWButtonGL(
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inAnchorX, inAnchorY + 36, 16, 16 );
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mCWButton = new RotateCWButtonGL(
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inAnchorX, inAnchorY + 54, 16, 16 );
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if( inHasColorize ) {
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mColorizeButton = new ColorizeButtonGL(
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inAnchorX, inAnchorY + 72, 16, 16 );
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mClearButton = new ClearButtonGL(
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inAnchorX, inAnchorY + 90, 16, 16 );
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}
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else {
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mColorizeButton = NULL;
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mClearButton = new ClearButtonGL(
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inAnchorX, inAnchorY + 72, 16, 16 );
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}
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add( mFlipHButton );
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add( mFlipVButton );
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add( mCCWButton );
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add( mCWButton );
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add( mClearButton );
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mFlipHButton->addActionListener( this );
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mFlipVButton->addActionListener( this );
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mCCWButton->addActionListener( this );
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mCWButton->addActionListener( this );
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mClearButton->addActionListener( this );
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if( mColorizeButton != NULL ) {
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add( mColorizeButton );
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mColorizeButton->addActionListener( this );
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}
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}
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transformTool TransformToolSet::getLastPressed() {
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return mLastPressed;
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}
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void TransformToolSet::actionPerformed( GUIComponent *inTarget ) {
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if( inTarget == mFlipHButton ) {
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mLastPressed = flipH;
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}
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else if( inTarget == mFlipVButton ) {
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mLastPressed = flipV;
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}
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else if( inTarget == mCCWButton ) {
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mLastPressed = rotateCCW;
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}
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else if( inTarget == mCWButton ) {
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mLastPressed = rotateCW;
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}
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else if( inTarget == mClearButton ) {
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mLastPressed = clear;
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}
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else if( inTarget == mColorizeButton ) {
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mLastPressed = colorize;
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}
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fireActionPerformed( this );
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}
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