SleepIsDeath/build/source/runToBuild

83 lines
1.7 KiB
Plaintext
Raw Normal View History

#!/bin/bash
#
# Modification History
#
# 2010-April-2 Andy Sommerville
# - Added a few "|| exit 1" to terminate as soon as error occurs.
# - Read menu choice from argv[1].
# - Added "-p" to mkdir to suppress "already exists" message.
# - Added automatic backup of "resourceCache". (wish I'd thought of that a few minutes ago....)
#
# 2007-November-12 Jason Rohrer
# Copied from Cultivation.
#
cd SleepIsDeath
chmod u+x ./configure
./configure $@ || exit 1
echo "Building miniUPNP..."
cd ../minorGems/network/upnp/miniupnpc
make || exit 1
cd ../../../../SleepIsDeath
cd gameSource
echo "Building SleepIsDeath..."
make || exit 1
cd ../..
mkdir -p graphics
mkdir -p settings
mkdir -p languages
mkdir -p templates
mkdir -p loadingBay
mkdir -p importOldCache
# this now happens from resource pack expansion, below
#mkdir resourceCache
#cd resourceCache
#mkdir object room sprite tile
#cd ..
cp SleepIsDeath/gameSource/SleepIsDeath ./SleepIsDeathApp
cp SleepIsDeath/documentation/Readme.txt .
cp SleepIsDeath/documentation/Upgrading.txt .
cp SleepIsDeath/gameSource/graphics/* ./graphics
cp SleepIsDeath/gameSource/settings/* ./settings
cp SleepIsDeath/gameSource/languages/* ./languages
cp SleepIsDeath/gameSource/language.txt ./
cp SleepIsDeath/gameSource/templates/*.php ./templates
cp SleepIsDeath/gameSource/templates/*.html ./templates
cp SleepIsDeath/gameSource/templates/*.png ./templates
# backup old resources
if [ -d resourceCache ] ; then
BACKUP=resourceCache-backup-$(date '+%Y%m%d%H%M%S').tar.gz
echo "Backing up resources to $BACKUP"
tar -czf $BACKUP resourceCache
fi
# copy default resources
tar xzf SleepIsDeath/gameSource/resourceSet15.tar.gz
cp -r resourceSet15/* .
echo "Run SleepIsDeathApp to play."