319 lines
6.1 KiB
C++
319 lines
6.1 KiB
C++
|
#include "Palette.h"
|
||
|
#include "resourceManager.h"
|
||
|
#include "Room.h"
|
||
|
|
||
|
#include "imageCache.h"
|
||
|
#include "packSaver.h"
|
||
|
|
||
|
#include "minorGems/util/log/AppLog.h"
|
||
|
|
||
|
|
||
|
|
||
|
// static inits
|
||
|
Palette *Palette::sBlankPalette = NULL;
|
||
|
|
||
|
void Palette::staticInit() {
|
||
|
sBlankPalette = new Palette();
|
||
|
// ensure that blank palette is saved at least once
|
||
|
sBlankPalette->finishEdit();
|
||
|
}
|
||
|
|
||
|
void Palette::staticFree() {
|
||
|
delete sBlankPalette;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void Palette::setupDefault() {
|
||
|
memset( (void *)mWellColors, 0, mWellDataLength );
|
||
|
|
||
|
|
||
|
const char *defaultName = "default";
|
||
|
memcpy( mName, defaultName, strlen( defaultName ) + 1 );
|
||
|
|
||
|
makeUniqueID();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
Palette::Palette() {
|
||
|
setupDefault();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
char Palette::initFromData( unsigned char *inData, int inLength ) {
|
||
|
if( inLength >= mWellDataLength ) {
|
||
|
|
||
|
memcpy( (void *)mWellColors, inData, mWellDataLength );
|
||
|
|
||
|
inLength -= mWellDataLength;
|
||
|
|
||
|
// remainder is name
|
||
|
if( inLength <= 11 ) {
|
||
|
memcpy( mName, &inData[mWellDataLength], inLength );
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
Palette::Palette( uniqueID inID, unsigned char *inData, int inLength )
|
||
|
: mID( inID ) {
|
||
|
|
||
|
if( !initFromData( inData, inLength ) ) {
|
||
|
// fail
|
||
|
setupDefault();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
Palette::Palette( uniqueID inID )
|
||
|
: mID( inID ) {
|
||
|
|
||
|
int length;
|
||
|
char fromNetwork;
|
||
|
|
||
|
unsigned char *data = loadResourceData( "palette", mID, &length,
|
||
|
&fromNetwork );
|
||
|
|
||
|
if( data != NULL ) {
|
||
|
|
||
|
if( ! initFromData( data, length ) ) {
|
||
|
// failure
|
||
|
setupDefault();
|
||
|
}
|
||
|
|
||
|
delete [] data;
|
||
|
data = NULL;
|
||
|
|
||
|
if( fromNetwork ) {
|
||
|
// save to disk using the ID that we fetched it with
|
||
|
finishEdit( false );
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
// palette failed to load
|
||
|
setupDefault();
|
||
|
}
|
||
|
|
||
|
if( data != NULL ) {
|
||
|
delete [] data;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void Palette::editPalette( int inIndex, rgbaColor inNewColor ) {
|
||
|
mWellColors[inIndex] = inNewColor;
|
||
|
}
|
||
|
|
||
|
|
||
|
rgbaColor Palette::getColor( int inIndex ) {
|
||
|
return mWellColors[inIndex];
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void Palette::editPaletteName( const char *inName ) {
|
||
|
int newLength = strlen( inName );
|
||
|
if( newLength > 10 ) {
|
||
|
AppLog::getLog()->logPrintf(
|
||
|
Log::ERROR_LEVEL,
|
||
|
"Error: Palette set name %s is too long (10 max)\n", inName );
|
||
|
}
|
||
|
else {
|
||
|
memcpy( mName, inName, newLength + 1 );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
#include "minorGems/util/stringUtils.h"
|
||
|
|
||
|
|
||
|
char *Palette::getPaletteName() {
|
||
|
return stringDuplicate( mName );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
#include "minorGems/util/SimpleVector.h"
|
||
|
|
||
|
void Palette::finishEdit( char inGenerateNewID ) {
|
||
|
uniqueID oldID = mID;
|
||
|
|
||
|
if( inGenerateNewID ) {
|
||
|
makeUniqueID();
|
||
|
}
|
||
|
|
||
|
if( ! equal( oldID, mID ) ||
|
||
|
! resourceExists( "palette", mID ) ) {
|
||
|
|
||
|
// change
|
||
|
|
||
|
int numBytes;
|
||
|
unsigned char *bytes = makeBytes( &numBytes );
|
||
|
|
||
|
saveResourceData( "palette", mID,
|
||
|
mName,
|
||
|
bytes, numBytes );
|
||
|
|
||
|
delete [] bytes;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
unsigned char *Palette::makeBytes( int *outLength ) {
|
||
|
SimpleVector<unsigned char> dataAccum;
|
||
|
|
||
|
dataAccum.push_back( (unsigned char *)mWellColors,
|
||
|
mWellDataLength );
|
||
|
|
||
|
dataAccum.push_back( (unsigned char *)mName,
|
||
|
strlen( mName ) + 1 );
|
||
|
|
||
|
*outLength = dataAccum.size();
|
||
|
return dataAccum.getElementArray();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void Palette::saveToPack() {
|
||
|
int numBytes;
|
||
|
unsigned char *bytes = makeBytes( &numBytes );
|
||
|
|
||
|
addToPack( "palette", mID,
|
||
|
mName,
|
||
|
bytes, numBytes );
|
||
|
|
||
|
delete [] bytes;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
uniqueID Palette::getUniqueID() {
|
||
|
return mID;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
const char *Palette::getResourceType() {
|
||
|
return "palette";
|
||
|
}
|
||
|
|
||
|
Palette Palette::getDefaultResource() {
|
||
|
return *( Palette::sBlankPalette );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void Palette::makeUniqueID() {
|
||
|
|
||
|
partialUniqueID p = startUniqueID();
|
||
|
|
||
|
|
||
|
p = addToUniqueID( p,
|
||
|
(unsigned char*)mWellColors, mWellDataLength );
|
||
|
|
||
|
p = addToUniqueID( p, (unsigned char*)mName, strlen( mName ) + 1 );
|
||
|
|
||
|
mID = ::makeUniqueID( p );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
Image *Palette::getImage() {
|
||
|
Image *image = new Image( P, P, 3, false );
|
||
|
|
||
|
double *channels[3];
|
||
|
|
||
|
int i;
|
||
|
|
||
|
for( i=0; i<3; i++ ) {
|
||
|
channels[i] = image->getChannel( i );
|
||
|
}
|
||
|
|
||
|
rgbaColor black = { { 0, 0, 0, 255 } };
|
||
|
|
||
|
|
||
|
for( int y=0; y<P; y++ ) {
|
||
|
for( int x=0; x<P; x++ ) {
|
||
|
int pixel = y * P + x;
|
||
|
|
||
|
int wellRow = y / 2;
|
||
|
|
||
|
// invert
|
||
|
wellRow = 8 - wellRow - 1;
|
||
|
int wellColumn = (x-1)/2 - 1;
|
||
|
|
||
|
rgbaColor c = black;
|
||
|
|
||
|
if( wellColumn >=0 && wellColumn < 5 ) {
|
||
|
c = mWellColors[ wellRow * 5 + wellColumn ];
|
||
|
}
|
||
|
|
||
|
|
||
|
for( i=0; i<3; i++ ) {
|
||
|
|
||
|
channels[i][pixel] = c.bytes[i] / 255.0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return image;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
Sprite *Palette::getSprite( char inUseTrans, char inCacheOK ) {
|
||
|
// ignore inUseTrans
|
||
|
|
||
|
if( inCacheOK ) {
|
||
|
|
||
|
Image *cachedImage = getCachedImage( mID, false );
|
||
|
|
||
|
if( cachedImage == NULL ) {
|
||
|
cachedImage = getImage();
|
||
|
|
||
|
addCachedImage( mID, false, cachedImage );
|
||
|
}
|
||
|
return new Sprite( cachedImage );
|
||
|
}
|
||
|
else {
|
||
|
// ignore cache
|
||
|
Image *image = getImage();
|
||
|
|
||
|
Sprite *sprite = new Sprite( image );
|
||
|
delete image;
|
||
|
return sprite;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void Palette::print() {
|
||
|
char *idString = getHumanReadableString( mID );
|
||
|
|
||
|
printf( "Palette %s:\n", idString );
|
||
|
|
||
|
delete [] idString;
|
||
|
|
||
|
printf( " name: %s\n", mName );
|
||
|
|
||
|
for( int i=0; i<C; i++ ) {
|
||
|
printf( " " );
|
||
|
::print( mWellColors[i] );
|
||
|
}
|
||
|
printf( "\n" );
|
||
|
}
|
||
|
|
||
|
|