301 lines
5.7 KiB
C++
301 lines
5.7 KiB
C++
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#include "Tile.h"
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#include "resourceManager.h"
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#include "Room.h"
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#include "imageCache.h"
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#include "packSaver.h"
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#include "minorGems/util/log/AppLog.h"
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void Tile::setupDefault() {
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memset( (void *)mPixelColors, 0, mPixelDataLength );
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/*
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mPixelColors[0][0].comp.r = 255;
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mPixelColors[0][0].comp.a = 255;
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mPixelColors[0][1].comp.g = 255;
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mPixelColors[0][1].comp.a = 255;
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*/
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const char *defaultName = "default";
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memcpy( mSetName, defaultName, strlen( defaultName ) + 1 );
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makeUniqueID();
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}
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Tile::Tile() {
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setupDefault();
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}
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char Tile::initFromData( unsigned char *inData, int inLength ) {
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if( inLength >= mPixelDataLength ) {
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memcpy( (void *)mPixelColors, inData, mPixelDataLength );
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inLength -= mPixelDataLength;
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// remainder is name
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if( inLength <= 11 ) {
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memcpy( mSetName, &inData[mPixelDataLength], inLength );
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return true;
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}
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}
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return false;
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}
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Tile::Tile( uniqueID inID, unsigned char *inData, int inLength )
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: mID( inID ) {
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if( !initFromData( inData, inLength ) ) {
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// fail
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setupDefault();
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}
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}
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Tile::Tile( uniqueID inID )
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: mID( inID ) {
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int length;
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char fromNetwork;
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unsigned char *data = loadResourceData( "tile", mID, &length,
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&fromNetwork );
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if( data != NULL ) {
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if( ! initFromData( data, length ) ) {
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// failure
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setupDefault();
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}
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delete [] data;
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data = NULL;
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if( fromNetwork ) {
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// save to disk using the ID that we fetched it with
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finishEdit( false );
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}
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}
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else {
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// tile failed to load
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setupDefault();
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}
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if( data != NULL ) {
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delete [] data;
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}
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}
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void Tile::editTile( int inX, int inY, rgbaColor inNewColor ) {
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mPixelColors[inY][inX] = inNewColor;
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}
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rgbaColor Tile::getColor( int inX, int inY ) {
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return mPixelColors[inY][inX];
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}
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void Tile::editTileSetName( const char *inName ) {
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int newLength = strlen( inName );
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if( newLength > 10 ) {
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AppLog::getLog()->logPrintf(
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Log::ERROR_LEVEL,
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"Error: Tile set name %s is too long (10 max)\n", inName );
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}
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else {
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memcpy( mSetName, inName, newLength + 1 );
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}
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}
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#include "minorGems/util/stringUtils.h"
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char *Tile::getTileSetName() {
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return stringDuplicate( mSetName );
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}
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#include "minorGems/util/SimpleVector.h"
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void Tile::finishEdit( char inGenerateNewID ) {
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uniqueID oldID = mID;
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if( inGenerateNewID ) {
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makeUniqueID();
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}
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if( ! equal( oldID, mID ) ||
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! resourceExists( "tile", mID ) ) {
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// change
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int numBytes;
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unsigned char *bytes = makeBytes( &numBytes );
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saveResourceData( "tile", mID,
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mSetName,
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bytes, numBytes );
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delete [] bytes;
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}
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}
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unsigned char *Tile::makeBytes( int *outLength ) {
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SimpleVector<unsigned char> dataAccum;
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dataAccum.push_back( (unsigned char *)mPixelColors,
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mPixelDataLength );
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dataAccum.push_back( (unsigned char *)mSetName,
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strlen( mSetName ) + 1 );
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*outLength = dataAccum.size();
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return dataAccum.getElementArray();
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}
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void Tile::saveToPack() {
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int numBytes;
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unsigned char *bytes = makeBytes( &numBytes );
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addToPack( "tile", mID,
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mSetName,
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bytes, numBytes );
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delete [] bytes;
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}
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uniqueID Tile::getUniqueID() {
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return mID;
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}
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const char *Tile::getResourceType() {
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return "tile";
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}
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Tile Tile::getDefaultResource() {
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return *( Room::sBlankTile );
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}
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void Tile::makeUniqueID() {
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partialUniqueID p = startUniqueID();
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p = addToUniqueID( p,
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(unsigned char*)mPixelColors, mPixelDataLength );
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p = addToUniqueID( p, (unsigned char*)mSetName, strlen( mSetName ) + 1 );
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mID = ::makeUniqueID( p );
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}
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Image *Tile::getImage() {
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Image *image = new Image( P, P, 3, false );
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double *channels[3];
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int i;
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for( i=0; i<3; i++ ) {
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channels[i] = image->getChannel( i );
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}
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for( int y=0; y<P; y++ ) {
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for( int x=0; x<P; x++ ) {
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int pixel = y * P + x;
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rgbaColor c = mPixelColors[y][x];
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for( i=0; i<3; i++ ) {
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channels[i][pixel] = c.bytes[i] / 255.0;
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}
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}
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}
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return image;
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}
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Sprite *Tile::getSprite( char inUseTrans, char inCacheOK ) {
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// ignore inUseTrans
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if( inCacheOK ) {
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Image *cachedImage = getCachedImage( mID, false );
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if( cachedImage == NULL ) {
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cachedImage = getImage();
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addCachedImage( mID, false, cachedImage );
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}
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return new Sprite( cachedImage );
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}
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else {
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// ignore cache
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Image *image = getImage();
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Sprite *sprite = new Sprite( image );
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delete image;
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return sprite;
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}
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}
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void Tile::print() {
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char *idString = getHumanReadableString( mID );
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printf( "Tile %s:\n", idString );
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delete [] idString;
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printf( " set name: %s\n", mSetName );
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for( int y=0; y<P; y++ ) {
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printf( " " );
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for( int x=0; x<P; x++ ) {
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::print( mPixelColors[y][x] );
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printf( " " );
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}
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printf( "\n" );
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}
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}
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