SleepIsDeath/gameSource/testUsage.cpp

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#include "resourceManager.h"
#include "resourceDatabase.h"
#include "usageDatabase.h"
#include <stdlib.h>
int main() {
// init this first so it creates dir where stringDB can go.
initResourceManager();
initDatabase();
for( int i=0; i<5; i++ ) {
initUsageDatabase();
freeUsageDatabase();
}
exit( 0 );
}