#include "labels.h" extern TextGL *largeText; #include "minorGems/util/TranslationManager.h" EightPixelLabel::EightPixelLabel( double inAnchorX, double inAnchorY, const char *inTranslationKey, double inScaleFactor ) : LabelGL( inAnchorX, inAnchorY, 0, 0, "", largeText ) { char *string = (char *)TranslationManager::translate( inTranslationKey ); double height = 8 * inScaleFactor; double width = height * strlen( string ); setText( string ); setPosition( inAnchorX, inAnchorY, width, height ); }