#!/bin/sh # # Modification History # # 2007-November-12 Jason Rohrer # Copied from Cultivation build. # if [ $# -lt 3 ] ; then echo "Usage: $0 release_name unix_platform_name path_to_SDL.framework" exit 1 fi rm -rf mac mkdir mac mkdir mac/SleepIsDeath mkdir mac/SleepIsDeath/graphics mkdir mac/SleepIsDeath/settings mkdir mac/SleepIsDeath/languages mkdir mac/SleepIsDeath/templates mkdir mac/SleepIsDeath/loadingBay mkdir mac/SleepIsDeath/importOldCache cp ../gameSource/resourceSet15.tar.gz . tar xzf resourceSet15.tar.gz cp -r resourceSet15/* mac/SleepIsDeath/ rm -r resourceSet15/ resourceSet15.tar.gz cp ../gameSource/graphics/*.tga mac/SleepIsDeath/graphics cp ../gameSource/settings/*.ini mac/SleepIsDeath/settings cp ../gameSource/languages/*.txt mac/SleepIsDeath/languages cp ../gameSource/templates/*.php mac/SleepIsDeath/templates cp ../gameSource/templates/*.html mac/SleepIsDeath/templates cp ../gameSource/templates/*.png mac/SleepIsDeath/templates cp ../gameSource/language.txt mac/SleepIsDeath cp ../documentation/Readme.txt mac/SleepIsDeath cp ../documentation/Upgrading.txt mac/SleepIsDeath cp -r macOSX/SleepIsDeath.app mac/SleepIsDeath/SleepIsDeath.app cp ../gameSource/SleepIsDeath mac/SleepIsDeath/SleepIsDeath.app/Contents/MacOS rm -r mac/SleepIsDeath/SleepIsDeath.app/CVS rm -r mac/SleepIsDeath/SleepIsDeath.app/Contents/CVS rm -r mac/SleepIsDeath/SleepIsDeath.app/Contents/MacOS/CVS rm -r mac/SleepIsDeath/SleepIsDeath.app/Contents/Resources/CVS rm -r mac/SleepIsDeath/SleepIsDeath.app/Contents/Frameworks/CVS # install SDL framework cp -r $3 mac/SleepIsDeath/SleepIsDeath.app/Contents/Frameworks/ cd mac tar cf "SleepIsDeath_$1_$2.tar" SleepIsDeath gzip "SleepIsDeath_$1_$2.tar"