#include "common.h" #include "color.h" // maintains a global selection on a PxP grid class SelectionManager { public: static void clearSelection(); static char isInSelection( int inX, int inY ); static rgbaColor getColor( int inX, int inY ); static char getTrans( int inX, int inY ); static void toggleSelection( int inX, int inY, char inSelected ); static void setColor( int inX, int inY, rgbaColor inColor ); static void setTrans( int inX, int inY, char inTrans ); // if trans ignored, center computed based on colored pixels only static intPair getSelectionCenter( char inIgnoreTrans = false ); protected: static char sSelection[P][P]; static rgbaColor sColor[P][P]; static char sTrans[P][P]; };