SleepIsDeath/gameSource/PalettePicker.h

41 lines
717 B
C++

#ifndef PALETTE_PICKER_INCLUDED
#define PALETTE_PICKER_INCLUDED
#include "Palette.h"
#include "ResourcePicker.h"
// must include this to avoid linker errors
#include "ResourcePicker.cpp"
class PalettePicker : public ResourcePicker<Palette> {
public:
/**
* Constructs a picker.
*
* @param inAnchorX the x position of the upper left corner
* of this component.
* @param inAnchorY the y position of the upper left corner
* of this component.
*
* Sets its own width and height automatically.
*/
PalettePicker( double inAnchorX, double inAnchorY );
virtual ~PalettePicker();
};
#endif