SleepIsDeath/gameSource/FixedTipDisplay.h

27 lines
476 B
C++

#include "ToolTipDisplay.h"
class FixedTipDisplay : public ToolTipDisplay {
public:
FixedTipDisplay( double inAnchorX, double inAnchorY );
virtual ~FixedTipDisplay();
// can be NULL, copied internally, so destroyed by caller
void setTip( char *inTip );
protected:
// override to take tip from Fixed manager
virtual char *getTip();
char *mTip;
};