SleepIsDeath/gameSource/RoomPicker.cpp

18 lines
271 B
C++

#include "RoomPicker.h"
// all share one stack
SimpleVector<uniqueID> globalRoomStack;
RoomPicker::RoomPicker(
double inAnchorX, double inAnchorY )
: ResourcePicker<Room>( inAnchorX, inAnchorY, &globalRoomStack ) {
}
RoomPicker::~RoomPicker() {
}