73 lines
1.7 KiB
Bash
Executable File
73 lines
1.7 KiB
Bash
Executable File
#!/bin/sh
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#
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# Modification History
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#
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# 2007-November-12 Jason Rohrer
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# Copied from Cultivation build.
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#
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if [ $# -lt 3 ] ; then
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echo "Usage: $0 release_name unix_platform_name path_to_SDL.framework"
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exit 1
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fi
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rm -rf mac
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mkdir mac
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mkdir mac/SleepIsDeath
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mkdir mac/SleepIsDeath/graphics
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mkdir mac/SleepIsDeath/settings
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mkdir mac/SleepIsDeath/languages
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mkdir mac/SleepIsDeath/templates
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mkdir mac/SleepIsDeath/loadingBay
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mkdir mac/SleepIsDeath/importOldCache
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cp ../gameSource/resourceSet15.tar.gz .
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tar xzf resourceSet15.tar.gz
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cp -r resourceSet15/* mac/SleepIsDeath/
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rm -r resourceSet15/ resourceSet15.tar.gz
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cp ../gameSource/graphics/*.tga mac/SleepIsDeath/graphics
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cp ../gameSource/settings/*.ini mac/SleepIsDeath/settings
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cp ../gameSource/languages/*.txt mac/SleepIsDeath/languages
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cp ../gameSource/templates/*.php mac/SleepIsDeath/templates
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cp ../gameSource/templates/*.html mac/SleepIsDeath/templates
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cp ../gameSource/templates/*.png mac/SleepIsDeath/templates
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cp ../gameSource/language.txt mac/SleepIsDeath
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cp ../documentation/Readme.txt mac/SleepIsDeath
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cp ../documentation/Upgrading.txt mac/SleepIsDeath
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cp -r macOSX/SleepIsDeath.app mac/SleepIsDeath/SleepIsDeath.app
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cp ../gameSource/SleepIsDeath mac/SleepIsDeath/SleepIsDeath.app/Contents/MacOS
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rm -r mac/SleepIsDeath/SleepIsDeath.app/CVS
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rm -r mac/SleepIsDeath/SleepIsDeath.app/Contents/CVS
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rm -r mac/SleepIsDeath/SleepIsDeath.app/Contents/MacOS/CVS
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rm -r mac/SleepIsDeath/SleepIsDeath.app/Contents/Resources/CVS
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rm -r mac/SleepIsDeath/SleepIsDeath.app/Contents/Frameworks/CVS
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# install SDL framework
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cp -r $3 mac/SleepIsDeath/SleepIsDeath.app/Contents/Frameworks/
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cd mac
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tar cf "SleepIsDeath_$1_$2.tar" SleepIsDeath
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gzip "SleepIsDeath_$1_$2.tar"
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