18 lines
279 B
C++
18 lines
279 B
C++
#include "ScenePicker.h"
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// all share one stack
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SimpleVector<uniqueID> globalSceneStack;
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ScenePicker::ScenePicker(
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double inAnchorX, double inAnchorY )
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: ResourcePicker<Scene>( inAnchorX, inAnchorY, &globalSceneStack ) {
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}
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ScenePicker::~ScenePicker() {
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}
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