Fix BLE upload: write-with-response on CMD+DATA, on-demand advertising, wake-play-random, remove startup blink
This commit is contained in:
+1
-1
@@ -38,7 +38,7 @@ function fmtBytes(n) {
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// ---- connection state ----
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// ---- connection state ----
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dev.addEventListener('log', (e) => log(e.detail));
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dev.addEventListener('log', (e) => log(e.detail));
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dev.addEventListener('connected', (e) => { setConnected(true, e.detail.name); refresh(); fetchVolume(); });
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dev.addEventListener('connected', async (e) => { setConnected(true, e.detail.name); await refresh(); fetchVolume(); });
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dev.addEventListener('disconnected', () => {
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dev.addEventListener('disconnected', () => {
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setConnected(false); deviceTracks = null; renderSlots();
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setConnected(false); deviceTracks = null; renderSlots();
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$('volume-val').textContent = '—';
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$('volume-val').textContent = '—';
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+9
-9
@@ -186,7 +186,7 @@ export class BabyMobile extends EventTarget {
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async _writeCmd(bytes) {
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async _writeCmd(bytes) {
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this._requireConnected();
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this._requireConnected();
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await this.cmd.writeValueWithoutResponse(Uint8Array.from(bytes));
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await this.cmd.writeValue(Uint8Array.from(bytes));
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}
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}
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async play(track) {
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async play(track) {
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@@ -282,21 +282,21 @@ export class BabyMobile extends EventTarget {
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this._log(`Starting upload of ${total} bytes to slot ${track}…`);
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this._log(`Starting upload of ${total} bytes to slot ${track}…`);
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await this._writeCmd([CMD_UPLOAD_START, track & 0xff]);
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await this._writeCmd([CMD_UPLOAD_START, track & 0xff]);
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// Send all data chunks sequentially. Chrome on Windows (WinRT BLE) only
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// Send all data chunks using write-with-response. Each writeValue() call
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// allows one writeValueWithoutResponse in flight at a time; concurrent calls
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// blocks until the SoftDevice sends an ATT Write Response, which only happens
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// fail with "GATT operation already in progress". Sequential writes are
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// after it has delivered the packet to the firmware's write callback. This
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// reliable and throughput is governed by the BLE connection interval, not
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// provides natural per-packet flow control: CMD_UPLOAD_END cannot be sent until
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// by how many calls are in flight.
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// every data packet has been confirmed received, eliminating all OS TX-queue
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// race conditions without any byte-counting hacks.
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for (let off = 0; off < total; off += DATA_CHUNK) {
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for (let off = 0; off < total; off += DATA_CHUNK) {
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await this.data.writeValueWithoutResponse(
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await this.data.writeValue(
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wavBytes.subarray(off, Math.min(off + DATA_CHUNK, total)));
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wavBytes.subarray(off, Math.min(off + DATA_CHUNK, total)));
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// Cap the optimistic local count at 99%; the final 1% is filled only when
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// Cap the optimistic local count at 99%; the final 1% is filled only when
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// the device's finalize ack confirms the bytes actually landed in flash.
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// the device's finalize ack confirms the bytes actually landed in flash.
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report(Math.min(off + DATA_CHUNK, Math.floor(total * 0.99)));
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report(Math.min(off + DATA_CHUNK, Math.floor(total * 0.99)));
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}
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}
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// Tell the firmware we're done. It will drain its ring buffer, write the
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// All data confirmed received — finalize.
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// track table, then send ONE finalize notification with the total byte count.
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await this._writeCmd([CMD_UPLOAD_END]);
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await this._writeCmd([CMD_UPLOAD_END]);
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// Wait for that single finalize notification. Allow up to 60 s: at 300 ms/sector
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// Wait for that single finalize notification. Allow up to 60 s: at 300 ms/sector
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+5
-5
@@ -87,15 +87,15 @@ label { display: inline-flex; align-items: center; gap: 8px; font-size: .9rem; c
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.handle:focus { outline: none; }
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.handle:focus { outline: none; }
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.handle:focus .line, .handle.dragging .line { background: var(--accent); box-shadow: 0 0 6px var(--accent); }
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.handle:focus .line, .handle.dragging .line { background: var(--accent); box-shadow: 0 0 6px var(--accent); }
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.handle:focus .chev, .handle.dragging .chev { filter: drop-shadow(0 0 4px var(--accent)); }
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.handle:focus .chev, .handle.dragging .chev { filter: drop-shadow(0 0 4px var(--accent)); }
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.trim-readout { display: flex; align-items: center; gap: 12px; font-size: .85rem; color: var(--muted); }
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.trim-readout { display: flex; align-items: center; flex-wrap: wrap; gap: 8px 12px; font-size: .85rem; color: var(--muted); }
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.time-fields { display: inline-flex; align-items: center; gap: 6px; }
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.time-fields { display: inline-flex; align-items: center; gap: 6px; flex-shrink: 0; }
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.time-fields .dash { color: var(--muted); }
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.time-fields .dash { color: var(--muted); }
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.time-in {
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.time-in {
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width: 4.2rem; padding: 5px 7px; font-size: .85rem;
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width: 3.8rem; min-width: 0; padding: 5px 7px; font-size: .85rem;
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background: #1c123e; color: var(--text); border: 1px solid var(--line); border-radius: 7px;
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background: #1c123e; color: var(--text); border: 1px solid var(--line); border-radius: 7px;
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}
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}
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.trim-readout .clip { color: var(--accent); font-weight: 600; }
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.trim-readout .clip { margin-left: auto; color: var(--accent); font-weight: 600; }
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.trim-readout button { margin-left: auto; }
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.trim-readout button { flex-shrink: 0; }
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.level { display: flex; align-items: center; gap: 10px; width: 100%; margin-top: 12px; font-size: .85rem; color: var(--muted); }
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.level { display: flex; align-items: center; gap: 10px; width: 100%; margin-top: 12px; font-size: .85rem; color: var(--muted); }
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.level input[type=range] { flex: 1; min-width: 0; }
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.level input[type=range] { flex: 1; min-width: 0; }
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.level .unit { min-width: 3.2rem; text-align: right; color: var(--accent); font-weight: 600; }
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.level .unit { min-width: 3.2rem; text-align: right; color: var(--accent); font-weight: 600; }
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@@ -1,5 +1,5 @@
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// sw.js — minimal offline cache so the PWA launches without a network.
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// sw.js — minimal offline cache so the PWA launches without a network.
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const CACHE = 'babymobile-v8';
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const CACHE = 'babymobile-v9';
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const ASSETS = [
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const ASSETS = [
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'./', './index.html', './styles.css',
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'./', './index.html', './styles.css',
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'./app.js', './ble.js', './wav.js',
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'./app.js', './ble.js', './wav.js',
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@@ -49,6 +49,11 @@
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#include <Adafruit_TinyUSB.h>
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#include <Adafruit_TinyUSB.h>
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#include <bluefruit.h>
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#include <bluefruit.h>
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// ============================================================
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// When defined, a wake from deep sleep (button press) plays a random track
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// immediately instead of waiting for user input.
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//#define WAKE_PLAY_RANDOM
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// ============================================================
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// ============================================================
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// POC MODE: stream audio from internal LittleFS instead of SPI flash.
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// POC MODE: stream audio from internal LittleFS instead of SPI flash.
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// Upload tracks via upload_track.py (serial) or BLE (CMD 0x02).
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// Upload tracks via upload_track.py (serial) or BLE (CMD 0x02).
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@@ -247,6 +252,10 @@ unsigned long g_lastActivity = 0;
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// USB connected flag
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// USB connected flag
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volatile bool g_usbConnected = false;
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volatile bool g_usbConnected = false;
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// Wake-from-sleep detection. Read before SoftDevice starts (setupBLE), stored here.
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static bool g_wakeFromSleep = false;
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static uint8_t g_wakeTrack = 0;
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#ifdef POC_INTERNAL_FLASH
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#ifdef POC_INTERNAL_FLASH
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static void pocFilename(uint8_t n, char *buf) { // buf must be >=16 bytes
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static void pocFilename(uint8_t n, char *buf) { // buf must be >=16 bytes
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snprintf(buf, 16, "/track%d.wav", n);
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snprintf(buf, 16, "/track%d.wav", n);
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@@ -746,8 +755,10 @@ void audioCmd_write_cb(uint16_t conn_handle, BLECharacteristic* chr,
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loadTrackTable();
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loadTrackTable();
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Serial.println("BLE: Upload complete");
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Serial.println("BLE: Upload complete");
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#else
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#else
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// Signal loop() to finalize after ring buffer drains.
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// Signal loop() to finalize once the ring buffer drains.
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// Don't call loadTrackTable() here — we're in a BLE callback.
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// Because the DATA characteristic uses write-with-response, every data
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// packet has been ATT-acknowledged before the client sends this command,
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// so all bytes are already in the ring buffer by the time we get here.
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if (g_bleUploading) {
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if (g_bleUploading) {
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g_bleFinalizing = true;
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g_bleFinalizing = true;
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Serial.println("BLE: Finalizing upload...");
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Serial.println("BLE: Finalizing upload...");
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@@ -1003,17 +1014,20 @@ void setupBLE() {
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// Audio service
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// Audio service
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audioSvc.begin();
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audioSvc.begin();
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// Command characteristic (write without response — avoids "GATT already in progress" errors)
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// Command characteristic: write-with-response so JS can await full OS-level
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audioCmd.setProperties(CHR_PROPS_WRITE_WO_RESP);
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// completion before issuing the next operation on any characteristic.
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audioCmd.setProperties(CHR_PROPS_WRITE);
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audioCmd.setPermission(SECMODE_OPEN, SECMODE_OPEN);
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audioCmd.setPermission(SECMODE_OPEN, SECMODE_OPEN);
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audioCmd.setMaxLen(240);
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audioCmd.setMaxLen(240);
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audioCmd.setWriteCallback(audioCmd_write_cb);
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audioCmd.setWriteCallback(audioCmd_write_cb);
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audioCmd.begin();
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audioCmd.begin();
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// Data characteristic (write without response for speed)
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// Data characteristic (write with response — ATT flow control ensures the
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audioData.setProperties(CHR_PROPS_WRITE_WO_RESP);
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// SoftDevice has acknowledged every packet before the client sends the next,
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// so CMD_UPLOAD_END can never race ahead of the data stream)
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audioData.setProperties(CHR_PROPS_WRITE);
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audioData.setPermission(SECMODE_OPEN, SECMODE_OPEN);
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audioData.setPermission(SECMODE_OPEN, SECMODE_OPEN);
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audioData.setMaxLen(240);
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audioData.setMaxLen(244); // must match DATA_CHUNK in ble.js (MTU 247 - 3 = 244)
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audioData.setWriteCallback(audioData_write_cb);
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audioData.setWriteCallback(audioData_write_cb);
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audioData.begin();
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audioData.begin();
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@@ -1324,6 +1338,17 @@ void waitButtonRelease(uint8_t btn) {
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// SLEEP / WAKE
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// SLEEP / WAKE
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// ============================================================
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// ============================================================
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// One byte from the nRF52840 hardware true random number generator.
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static uint8_t hwRandom() {
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NRF_RNG->CONFIG = RNG_CONFIG_DERCEN_Enabled << RNG_CONFIG_DERCEN_Pos; // bias correction on
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NRF_RNG->EVENTS_VALRDY = 0;
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NRF_RNG->TASKS_START = 1;
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while (!NRF_RNG->EVENTS_VALRDY) {}
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uint8_t v = (uint8_t)NRF_RNG->VALUE;
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NRF_RNG->TASKS_STOP = 1;
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return v;
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}
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void enterDeepSleep() {
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void enterDeepSleep() {
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// Don't sleep if any button is currently LOW — would wake instantly.
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// Don't sleep if any button is currently LOW — would wake instantly.
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// Also catches floating pins that the internal pull-up isn't winning against.
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// Also catches floating pins that the internal pull-up isn't winning against.
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@@ -1372,22 +1397,6 @@ void setup() {
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digitalWrite(PIN_LED, HIGH);
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digitalWrite(PIN_LED, HIGH);
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Serial.begin(115200);
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Serial.begin(115200);
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Serial.println("...");
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int c=0;
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while(c<10) {
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// pinMode(c, OUTPUT);
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delay(250);
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digitalWrite(PIN_LED, HIGH);
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// digitalWrite(c, HIGH);
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// Serial.println("0");
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delay(250);
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digitalWrite(PIN_LED, LOW);
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// digitalWrite(c, LOW);
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// Serial.println(c);
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c++;
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}
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Serial.println("=== Baby Mobile v2 ===");
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Serial.println("=== Baby Mobile v2 ===");
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Serial.println("nRF52840 + IS25LP128F + PAM8302A");
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Serial.println("nRF52840 + IS25LP128F + PAM8302A");
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@@ -1444,11 +1453,31 @@ void setup() {
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usb_msc.begin();
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usb_msc.begin();
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#endif
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#endif
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// Read RESETREAS and collect a random byte BEFORE starting the SoftDevice.
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// Once Bluefruit.begin() enables S140, the SoftDevice owns NRF_RNG and
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// NRF_POWER — direct register access after that point causes a hard fault.
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g_wakeFromSleep = (NRF_POWER->RESETREAS & POWER_RESETREAS_OFF_Msk) != 0;
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NRF_POWER->RESETREAS = 0xFFFFFFFFUL; // write-1-to-clear
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if (g_wakeFromSleep) Serial.println("Woke from deep sleep.");
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#ifdef WAKE_PLAY_RANDOM
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if (g_wakeFromSleep && g_numTracks > 0) {
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// hwRandom() is safe here — SoftDevice not yet started.
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g_wakeTrack = hwRandom() % g_numTracks;
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}
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#endif
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// BLE
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// BLE
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setupBLE();
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setupBLE();
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g_lastActivity = millis();
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g_lastActivity = millis();
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#ifdef WAKE_PLAY_RANDOM
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if (g_wakeFromSleep && g_numTracks > 0) {
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Serial.print("Auto-play random track "); Serial.println(g_wakeTrack);
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audioStart(g_wakeTrack);
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}
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#endif
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digitalWrite(PIN_LED, HIGH);
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digitalWrite(PIN_LED, HIGH);
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Serial.println("Ready! Plug in USB to upload audio, or press a button.");
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Serial.println("Ready! Plug in USB to upload audio, or press a button.");
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}
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}
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