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https://github.com/zyphlar/bdf2c.git
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Added example of input -> output.
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bdf2c.c
47
bdf2c.c
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@ -28,6 +28,49 @@
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/// storing bitmap fonts. The content is presented as a text file
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/// that is intended to be human and computer readable.
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///
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/// BDF input:
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/// @code
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/// STARTCHAR A
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/// ENCODING 65
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/// SWIDTH 568 0
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/// DWIDTH 8 0
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/// BBX 8 13 0 -2
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/// BITMAP
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/// 00
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/// 38
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/// 7C
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/// C6
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/// C6
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/// C6
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/// FE
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/// C6
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/// C6
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/// C6
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/// C6
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/// 00
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/// 00
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/// ENDCHAR
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/// @endcode
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///
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/// The result looks like this:
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/// @code
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/// // 65 $41 'A'
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/// // width 8, bbx 0, bby -2, bbw 8, bbh 13
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/// ________,
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/// __XXX___,
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/// _XXXXX__,
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/// XX___XX_,
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/// XX___XX_,
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/// XX___XX_,
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/// XXXXXXX_,
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/// XX___XX_,
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/// XX___XX_,
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/// XX___XX_,
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/// XX___XX_,
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/// ________,
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/// ________,
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/// @endcode
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///
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#include <stdio.h>
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#include <stdlib.h>
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@ -36,7 +79,7 @@
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#include <limits.h>
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#include <errno.h>
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#define VERSION "3" ///< version of this application
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#define VERSION "4" ///< version of this application
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//////////////////////////////////////////////////////////////////////////////
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@ -322,7 +365,7 @@ void OutlineCharacter(unsigned char *bitmap, int width, int height)
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///
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/// Read BDF font file.
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///
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/// @paran bdf file stream for input (bdf file)
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/// @param bdf file stream for input (bdf file)
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/// @param out file stream for output (C source file)
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/// @param name font variable name in C source file
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///
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