improving inline documentation
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@@ -1,8 +1,8 @@
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module CanCan
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# This module is designed to be included into an Ability class. This will
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# provide the "can" methods for defining and checking abilities.
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#
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#
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# class Ability
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# include CanCan::Ability
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#
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@@ -14,179 +14,180 @@ module CanCan
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# end
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# end
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# end
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#
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#
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module Ability
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# Use to check the user's permission for a given action and object.
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#
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# Use to check if the user has permission to perform a given action on an object.
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#
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# can? :destroy, @project
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#
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#
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# You can also pass the class instead of an instance (if you don't have one handy).
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#
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#
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# can? :create, Project
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#
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#
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# Any additional arguments will be passed into the "can" block definition. This
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# can be used to pass more information about the user's request for example.
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#
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#
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# can? :create, Project, request.remote_ip
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#
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#
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# can :create Project do |project, remote_ip|
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# # ...
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# end
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#
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# Not only can you use the can? method in the controller and view (see ControllerAdditions),
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#
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# Not only can you use the can? method in the controller and view (see ControllerAdditions),
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# but you can also call it directly on an ability instance.
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#
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#
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# ability.can? :destroy, @project
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#
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#
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# This makes testing a user's abilities very easy.
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#
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#
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# def test "user can only destroy projects which he owns"
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# user = User.new
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# ability = Ability.new(user)
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# assert ability.can?(:destroy, Project.new(:user => user))
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# assert ability.cannot?(:destroy, Project.new)
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# end
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#
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#
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# Also see the RSpec Matchers to aid in testing.
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def can?(action, subject, *extra_args)
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raise Error, "Nom nom nom. I eated it." if action == :has && subject == :cheezburger
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can_definition = matching_can_definition(action, subject)
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can_definition && can_definition.can?(action, subject, extra_args)
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end
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# Convenience method which works the same as "can?" but returns the opposite value.
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#
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#
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# cannot? :destroy, @project
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#
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#
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def cannot?(*args)
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!can?(*args)
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end
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# Defines which abilities are allowed using two arguments. The first one is the action
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# you're setting the permission for, the second one is the class of object you're setting it on.
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#
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#
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# can :update, Article
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#
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#
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# You can pass an array for either of these parameters to match any one.
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#
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# can [:update, :destroy], [Article, Comment]
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#
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# In this case the user has the ability to update or destroy both articles and comments.
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#
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#
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# You can pass a hash of conditions as the third argument.
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#
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# can :read, Project, :active => true, :user_id => user.id
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#
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# Here the user can only see active projects which he owns. See ControllerAdditions#conditions for a way to
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# use this in database queries.
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#
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#
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# Here the user can only see active projects which he owns. See ActiveRecordAdditions#accessible_by
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# for how to use this in database queries.
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#
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# If the conditions hash does not give you enough control over defining abilities, you can use a block to
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# write any Ruby code you want.
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#
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# can :update, Project do |project|
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# project && project.groups.include?(user.group)
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# end
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#
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#
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# If the block returns true then the user has that :update ability for that project, otherwise he
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# will be denied access. It's possible for the passed in model to be nil if one isn't specified,
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# so be sure to take that into consideration.
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#
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#
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# The downside to using a block is that it cannot be used to generate conditions for database queries.
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#
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#
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# You can pass :all to reference every type of object. In this case the object type will be passed
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# into the block as well (just in case object is nil).
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#
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#
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# can :read, :all do |object_class, object|
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# object_class != Order
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# end
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#
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#
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# Here the user has permission to read all objects except orders.
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#
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# You can also pass :manage as the action which will match any action. In this case the action is
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#
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# You can also pass :manage as the action which will match any action. In this case the action is
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# passed to the block.
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#
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#
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# can :manage, Comment do |action, comment|
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# action != :destroy
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# end
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#
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#
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# You can pass custom objects into this "can" method, this is usually done through a symbol
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# and is useful if a class isn't available to define permissions on.
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#
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#
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# can :read, :stats
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# can? :read, :stats # => true
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#
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#
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def can(action, subject, conditions = nil, &block)
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can_definitions << CanDefinition.new(true, action, subject, conditions, block)
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end
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# Define an ability which cannot be done. Accepts the same arguments as "can".
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#
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# Defines an ability which cannot be done. Accepts the same arguments as "can".
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#
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# can :read, :all
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# cannot :read, Comment
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#
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#
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# A block can be passed just like "can", however if the logic is complex it is recommended
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# to use the "can" method.
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#
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#
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# cannot :read, Product do |product|
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# product.invisible?
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# end
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#
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#
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def cannot(action, subject, conditions = nil, &block)
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can_definitions << CanDefinition.new(false, action, subject, conditions, block)
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end
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# Alias one or more actions into another one.
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#
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#
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# alias_action :update, :destroy, :to => :modify
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# can :modify, Comment
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#
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#
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# Then :modify permission will apply to both :update and :destroy requests.
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#
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#
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# can? :update, Comment # => true
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# can? :destroy, Comment # => true
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#
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#
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# This only works in one direction. Passing the aliased action into the "can?" call
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# will not work because aliases are meant to generate more generic actions.
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#
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#
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# alias_action :update, :destroy, :to => :modify
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# can :update, Comment
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# can? :modify, Comment # => false
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#
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#
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# Unless that exact alias is used.
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#
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#
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# can :modify, Comment
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# can? :modify, Comment # => true
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#
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#
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# The following aliases are added by default for conveniently mapping common controller actions.
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#
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#
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# alias_action :index, :show, :to => :read
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# alias_action :new, :to => :create
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# alias_action :edit, :to => :update
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#
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#
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# This way one can use params[:action] in the controller to determine the permission.
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def alias_action(*args)
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target = args.pop[:to]
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aliased_actions[target] ||= []
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aliased_actions[target] += args
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end
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# Returns a hash of aliased actions. The key is the target and the value is an array of actions aliasing the key.
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def aliased_actions
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@aliased_actions ||= default_alias_actions
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end
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# Removes previously aliased actions including the defaults.
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def clear_aliased_actions
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@aliased_actions = {}
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end
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# Returns a hash of conditions which match the given ability. This is useful if you need to generate a database
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# query based on the current ability.
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#
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#
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# can :read, Article, :visible => true
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# conditions :read, Article # returns { :visible => true }
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#
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#
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# Normally you will not call this method directly, but instead go through ActiveRecordAdditions#accessible_by method.
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#
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#
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# If the ability is not defined then false is returned so be sure to take that into consideration.
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# If the ability is defined using a block then this will raise an exception since a hash of conditions cannot be
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# determined from that.
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@@ -199,7 +200,7 @@ module CanCan
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false
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end
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end
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# Returns the associations used in conditions. This is usually used in the :joins option for a search.
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# See ActiveRecordAdditions#accessible_by for use in Active Record.
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def association_joins(action, subject)
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@@ -211,18 +212,18 @@ module CanCan
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end
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private
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def can_definitions
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@can_definitions ||= []
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end
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def matching_can_definition(action, subject)
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can_definitions.reverse.detect do |can_definition|
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can_definition.expand_actions(aliased_actions)
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can_definition.matches? action, subject
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end
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end
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def default_alias_actions
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{
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:read => [:index, :show],
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