Got ping in status icon label
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@ -45,86 +45,20 @@ class HelloWorld:
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stderr = subprocess.PIPE
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stderr = subprocess.PIPE
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)
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)
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out, error = ping.communicate()
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out, error = ping.communicate()
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self.label.set_text(out)
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ind.set_label ("10.0 ms", "100.0 ms")
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self.ping_menu_item.set_label(out)
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self.ping_menu_item.set_label(out)
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gobject.timeout_add_seconds(self.timeout, self.ping)
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gobject.timeout_add_seconds(self.timeout, self.ping)
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def delete_event(self, widget, event, data=None):
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# If you return FALSE in the "delete_event" signal handler,
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# GTK will emit the "destroy" signal. Returning TRUE means
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# you don't want the window to be destroyed.
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# This is useful for popping up 'are you sure you want to quit?'
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# type dialogs.
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print "delete event occurred"
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# Change FALSE to TRUE and the main window will not be destroyed
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# with a "delete_event".
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return False
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def destroy(self, widget, data=None):
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def destroy(self, widget, data=None):
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print "destroy signal occurred"
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print "destroy signal occurred"
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Gtk.main_quit()
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Gtk.main_quit()
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def __init__(self):
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def __init__(self):
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# create a new window
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self.window = Gtk.Window()
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# When the window is given the "delete_event" signal (this is given
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# by the window manager, usually by the "close" option, or on the
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# titlebar), we ask it to call the delete_event () function
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# as defined above. The data passed to the callback
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# function is NULL and is ignored in the callback function.
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self.window.connect("delete_event", self.delete_event)
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# Here we connect the "destroy" event to a signal handler.
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# This event occurs when we call gtk_widget_destroy() on the window,
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# or if we return FALSE in the "delete_event" callback.
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self.window.connect("destroy", self.destroy)
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# Sets the border width of the window.
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self.window.set_border_width(10)
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# Creates a new button with the label "Hello World".
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self.button = Gtk.Button("Hello World")
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self.label = Gtk.Label(str)
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# When the button receives the "clicked" signal, it will call the
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# function hello() passing it None as its argument. The hello()
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# function is defined above.
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self.button.connect("clicked", self.ping, None)
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# register a periodic timer
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# register a periodic timer
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self.counter = 0
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self.counter = 0
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self.timeout = 1
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self.timeout = 1
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gobject.timeout_add_seconds(self.timeout, self.ping)
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gobject.timeout_add_seconds(self.timeout, self.ping)
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# This will cause the window to be destroyed by calling
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# gtk_widget_destroy(window) when "clicked". Again, the destroy
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# signal could come from here, or the window manager.
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#self.button.connect_object("clicked", Gtk.Widget.destroy, self.window)
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self.container = Gtk.Fixed()
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self.container.put(self.button, 0, 0)
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self.button.show()
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self.container.put(self.label, 0, 50)
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self.label.show()
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self.container.show()
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self.window.add(self.container)
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# and the window
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self.window.show()
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# and the system tray
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#self.system_tray()
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def main(self):
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# All PyGTK applications must have a Gtk.main(). Control ends here
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# and waits for an event to occur (like a key press or mouse event).
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foo = "bar"
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def menuitem_response(w, buf):
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def menuitem_response(w, buf):
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print buf
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print buf
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@ -150,6 +84,7 @@ if __name__ == "__main__":
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appindicator.IndicatorCategory.APPLICATION_STATUS)
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appindicator.IndicatorCategory.APPLICATION_STATUS)
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ind.set_status (appindicator.IndicatorStatus.ACTIVE)
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ind.set_status (appindicator.IndicatorStatus.ACTIVE)
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ind.set_attention_icon ("indicator-messages-new")
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ind.set_attention_icon ("indicator-messages-new")
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ind.set_label ("0.0 ms", "100.0 ms")
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# create a menu
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# create a menu
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menu = Gtk.Menu()
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menu = Gtk.Menu()
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