Add XIAO DFPlayer sketch and print gcode; switch grille to Inkscape-edited skull-2.svg
This commit is contained in:
+11
-7
@@ -53,8 +53,12 @@ cutoutsFront = [
|
||||
];
|
||||
|
||||
cutoutsLid = [
|
||||
[7, 14, 0, 0, 0.25*25.4, yappCircle],
|
||||
[25, 35, 0, 0, 0.125*25.4, yappCircle],
|
||||
[22, 10, 0, 0, 0.5*25.4/2, yappCircle],
|
||||
[2, 35, 0, 0, 0.5*25.4/2, yappCircle],
|
||||
];
|
||||
|
||||
snapJoins = [
|
||||
[10,5,yappFront,yappBack,yappSymmetric]
|
||||
];
|
||||
|
||||
//---------------------------------------------------------------
|
||||
@@ -114,8 +118,8 @@ module hookBaseInside()
|
||||
// https://game-icons.net/1x1/sbed/death-skull.html
|
||||
//---------------------------------------------------------------
|
||||
plateDia = 50; // faceplate diameter (> 45mm opening -> fused rim)
|
||||
plateRaise = 2.6; // mm proud of the front face
|
||||
plateEmbed = 1.5; // mm the plate sinks into the front wall (weld)
|
||||
plateRaise = 1; // mm proud of the front face
|
||||
plateEmbed = 5; // mm the plate sinks into the front wall (weld)
|
||||
skullFaceW = 46; // skull width across the plate
|
||||
skullMaskD = 44; // opened-up disc around the skull -> the grille voids
|
||||
frontOuterX = shellInsideLength + 2*wallThickness; // X of the outer front face
|
||||
@@ -125,7 +129,7 @@ speakerZc = 28.6; // speaker opening centre (Z)
|
||||
// skull.svg imports at ~180.6mm wide (512-unit viewBox at 72dpi)
|
||||
skullImportW = 180.6;
|
||||
|
||||
module skullArt() { import("skull.svg", center = true); }
|
||||
module skullArt() { import("skull-2.svg", center = true); }
|
||||
|
||||
// The faceplate is a solid disc. The grille is the skull's negative
|
||||
// space: inside a centre disc, everything that is NOT skull bone is
|
||||
@@ -143,8 +147,8 @@ module grille2D()
|
||||
scale(skullFaceW / skullImportW) skullArt();
|
||||
}
|
||||
// teeth: a row of slots cut into the jaw for extra grille area
|
||||
for (i = [-2 : 2])
|
||||
translate([i * 4.4, -15.5]) square([2.2, 7], center = true);
|
||||
//for (i = [-2 : 2])
|
||||
//translate([i * 4.4, -15.5]) square([2.2, 7], center = true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user