8753661845
Something must have changed, but now the MONITOR_ZOOM factor must be considered when calling `SDL_RenderReadPixels`. Always calling with a monitor width and height of 240 results in a segmentation fault in said function. Fixes: https://github.com/InfiniTimeOrg/InfiniSim/issues/95 |
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LittleVgl.cpp | ||
LittleVgl.h |