02f980f278
InfiniTime moved the LVGL-FS driver initialization to the LittleVgl constructor and passed the FS member to do that. Update the simulator copy of LittleVgl to do just that. Fixes: https://github.com/InfiniTimeOrg/InfiniSim/issues/89
71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
#pragma once
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#include <lvgl/lvgl.h>
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#include <components/fs/FS.h>
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namespace Pinetime {
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namespace Drivers {
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class St7789;
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}
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namespace Components {
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class LittleVgl {
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public:
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enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim };
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LittleVgl(Pinetime::Drivers::St7789& lcd, Pinetime::Controllers::FS& filesystem);
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LittleVgl(const LittleVgl&) = delete;
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LittleVgl& operator=(const LittleVgl&) = delete;
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LittleVgl(LittleVgl&&) = delete;
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LittleVgl& operator=(LittleVgl&&) = delete;
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void Init();
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void FlushDisplay(const lv_area_t* area, lv_color_t* color_p);
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bool GetTouchPadInfo(lv_indev_data_t* ptr);
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void SetFullRefresh(FullRefreshDirections direction);
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void SetNewTouchPoint(int16_t x, int16_t y, bool contact);
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void CancelTap();
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bool GetFullRefresh() {
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bool returnValue = fullRefresh;
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if (fullRefresh) {
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fullRefresh = false;
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}
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return returnValue;
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}
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private:
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void InitDisplay();
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void InitTouchpad();
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void InitFileSystem();
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Pinetime::Drivers::St7789& lcd;
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Pinetime::Controllers::FS& filesystem;
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lv_disp_buf_t disp_buf_2;
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lv_color_t buf2_1[LV_HOR_RES_MAX * 4];
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lv_color_t buf2_2[LV_HOR_RES_MAX * 4];
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lv_disp_drv_t disp_drv;
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bool fullRefresh = false;
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static constexpr uint8_t nbWriteLines = 4;
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static constexpr uint16_t totalNbLines = 320;
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static constexpr uint16_t visibleNbLines = 240;
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static constexpr uint8_t MaxScrollOffset() {
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return LV_VER_RES_MAX - nbWriteLines;
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}
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FullRefreshDirections scrollDirection = FullRefreshDirections::None;
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uint16_t writeOffset = 0;
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uint16_t scrollOffset = 0;
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lv_point_t touchPoint = {};
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bool tapped = false;
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bool isCancelled = false;
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};
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}
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}
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