5ad8c0356e
Refactor sim code to be closer to FreeRTOS. Add some defines needed for LCD delay PR
30 lines
1008 B
C++
30 lines
1008 B
C++
#pragma once
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#include <mutex>
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#include <vector>
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/**
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* Type by which queues are referenced. For example, a call to xQueueCreate()
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* returns an QueueHandle_t variable that can then be used as a parameter to
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* xQueueSend(), xQueueReceive(), etc.
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*/
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//typedef void * QueueHandle_t;
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struct QueueHandle_t {
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std::mutex mutex;
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std::vector<uint8_t> queue;
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QueueHandle_t() {}
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QueueHandle_t(const QueueHandle_t &o) {
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queue=o.queue;
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}
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QueueHandle_t &operator=(const QueueHandle_t &o) {
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queue=o.queue;
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return *this;
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}
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};
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//using QueueHandle_t = std::vector<uint8_t>;
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QueueHandle_t xQueueCreate(const UBaseType_t uxQueueLength, const UBaseType_t uxItemSize);
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BaseType_t xQueueSend(QueueHandle_t &xQueue, const void * const pvItemToQueue, TickType_t xTicksToWait);
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BaseType_t xQueueSendFromISR(QueueHandle_t &xQueue, const void * const pvItemToQueue, BaseType_t *xHigherPriorityTaskWoken);
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BaseType_t xQueueReceive(QueueHandle_t &xQueue, void * const pvBuffer, TickType_t xTicksToWait );
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