2021-04-04 02:08:51 +00:00
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#pragma once
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#include <cstdint>
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#include "displayapp/screens/Screen.h"
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#include "displayapp/screens/ScreenList.h"
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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2021-04-18 17:28:14 +00:00
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class Settings : public Screen {
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2021-04-24 09:00:45 +00:00
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public:
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2021-04-18 17:28:14 +00:00
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Settings(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
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~Settings() override;
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2021-04-04 02:08:51 +00:00
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2021-04-18 17:28:14 +00:00
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bool Refresh() override;
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2021-04-04 02:08:51 +00:00
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2021-04-18 17:28:14 +00:00
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bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
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2021-04-04 02:08:51 +00:00
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2021-04-24 09:00:45 +00:00
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private:
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2021-04-18 17:28:14 +00:00
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Controllers::Settings& settingsController;
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2021-04-04 02:08:51 +00:00
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2021-04-18 17:28:14 +00:00
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ScreenList<2> screens;
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2021-04-04 02:08:51 +00:00
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2021-04-18 17:28:14 +00:00
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std::unique_ptr<Screen> CreateScreen1();
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std::unique_ptr<Screen> CreateScreen2();
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2021-04-04 02:08:51 +00:00
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};
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}
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}
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}
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