2021-01-10 16:57:26 +00:00
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#include <libs/lvgl/lvgl.h>
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#include "HeartRate.h"
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#include <components/heartrate/HeartRateController.h>
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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2021-01-17 09:39:46 +00:00
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namespace {
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const char *ToString(Pinetime::Controllers::HeartRateController::States s) {
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switch (s) {
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case Pinetime::Controllers::HeartRateController::States::NotEnoughData:
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return "Not enough data,\nplease wait...";
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case Pinetime::Controllers::HeartRateController::States::NoTouch:
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return "No touch detected";
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case Pinetime::Controllers::HeartRateController::States::Running:
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return "Measuring...";
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case Pinetime::Controllers::HeartRateController::States::Stopped:
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return "Stopped";
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}
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return "";
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}
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static void btnStartStopEventHandler(lv_obj_t *obj, lv_event_t event) {
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HeartRate *screen = static_cast<HeartRate *>(obj->user_data);
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screen->OnStartStopEvent(event);
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}
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}
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HeartRate::HeartRate(Pinetime::Applications::DisplayApp *app, Controllers::HeartRateController& heartRateController) : Screen(app), heartRateController{heartRateController} {
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2021-01-28 17:13:28 +00:00
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label_hr = lv_label_create(lv_scr_act(), NULL);
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2021-01-10 16:57:26 +00:00
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2021-01-28 17:13:28 +00:00
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lv_obj_set_style_local_text_font(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
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2021-01-10 16:57:26 +00:00
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2021-01-17 09:39:46 +00:00
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lv_obj_align(label_hr, lv_scr_act(), LV_ALIGN_CENTER, -70, -40);
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2021-01-10 16:57:26 +00:00
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lv_label_set_text(label_hr, "000");
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label_bpm = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(label_bpm, "Heart rate BPM");
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lv_obj_align(label_bpm, label_hr, LV_ALIGN_OUT_TOP_MID, 0, -20);
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label_status = lv_label_create(lv_scr_act(), NULL);
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lv_label_set_text(label_status, ToString(Pinetime::Controllers::HeartRateController::States::NotEnoughData));
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2021-01-17 09:39:46 +00:00
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lv_obj_align(label_status, label_hr, LV_ALIGN_OUT_BOTTOM_MID, 0, 10);
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2021-01-10 16:57:26 +00:00
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2021-01-17 09:39:46 +00:00
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btn_startStop = lv_btn_create(lv_scr_act(), NULL);
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btn_startStop->user_data = this;
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lv_obj_set_height(btn_startStop, 50);
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lv_obj_set_event_cb(btn_startStop, btnStartStopEventHandler);
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lv_obj_align(btn_startStop, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
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label_startStop = lv_label_create(btn_startStop, nullptr);
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UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
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2021-01-10 16:57:26 +00:00
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}
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HeartRate::~HeartRate() {
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lv_obj_clean(lv_scr_act());
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}
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bool HeartRate::Refresh() {
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char hr[4];
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auto state = heartRateController.State();
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switch(state) {
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case Controllers::HeartRateController::States::NoTouch:
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case Controllers::HeartRateController::States::NotEnoughData:
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case Controllers::HeartRateController::States::Stopped:
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lv_label_set_text(label_hr, "000");
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break;
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default:
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sprintf(hr, "%03d", heartRateController.HeartRate());
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lv_label_set_text(label_hr, hr);
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}
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lv_label_set_text(label_status, ToString(state));
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lv_obj_align(label_status, label_hr, LV_ALIGN_OUT_BOTTOM_MID, 0, 10);
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return running;
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}
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bool HeartRate::OnButtonPushed() {
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running = false;
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return true;
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}
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void HeartRate::OnStartStopEvent(lv_event_t event) {
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if (event == LV_EVENT_CLICKED) {
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if(heartRateController.State() == Controllers::HeartRateController::States::Stopped) {
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heartRateController.Start();
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UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
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}
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else {
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heartRateController.Stop();
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UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
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}
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}
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}
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void HeartRate::UpdateStartStopButton(bool isRunning) {
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if(isRunning)
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lv_label_set_text(label_startStop, "Stop");
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else
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lv_label_set_text(label_startStop, "Start");
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}
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