SPI flash sleep if bootloader >= 1.0.0 (#322)
* Retrieve and display bootloader version - Display bootloader version on System Info screen - Enable SPI flash sleep mode if bootloader version >= 1.0.0 * Wait for SPI flash to wakeup before starting OTA DFU
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@ -1,26 +1,36 @@
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#include <cstdint>
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#include <cstdio>
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#include "BootloaderVersion.h"
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using namespace Pinetime;
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// NOTE : current bootloader does not export its version to the application firmware.
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// NOTE : version < 1.0.0 of bootloader does not export its version to the application firmware.
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uint32_t BootloaderVersion::Major() {
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return 0;
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uint32_t BootloaderVersion::version = 0;
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char BootloaderVersion::versionString[BootloaderVersion::VERSION_STR_LEN] = "0.0.0";
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const uint32_t BootloaderVersion::Major() {
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return (BootloaderVersion::version >> 16u) & 0xff;
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}
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uint32_t BootloaderVersion::Minor() {
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return 0;
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const uint32_t BootloaderVersion::Minor() {
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return (BootloaderVersion::version >> 8u) & 0xff;
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}
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uint32_t BootloaderVersion::Patch() {
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return 0;
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const uint32_t BootloaderVersion::Patch() {
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return BootloaderVersion::version & 0xff;
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}
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const char* BootloaderVersion::VersionString() {
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return "0.0.0";
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return BootloaderVersion::versionString;
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}
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bool BootloaderVersion::IsValid() {
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return false;
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const bool BootloaderVersion::IsValid() {
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return BootloaderVersion::version >= 0x00010000;
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}
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void BootloaderVersion::SetVersion(uint32_t v) {
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BootloaderVersion::version = v;
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snprintf(BootloaderVersion::versionString, BootloaderVersion::VERSION_STR_LEN, "%ld.%ld.%ld",
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BootloaderVersion::Major(), BootloaderVersion::Minor(), BootloaderVersion::Patch());
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}
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@ -3,10 +3,15 @@
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namespace Pinetime {
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class BootloaderVersion {
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public:
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static uint32_t Major();
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static uint32_t Minor();
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static uint32_t Patch();
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static const uint32_t Major();
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static const uint32_t Minor();
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static const uint32_t Patch();
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static const char* VersionString();
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static bool IsValid();
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static const bool IsValid();
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static void SetVersion(uint32_t v);
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private:
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static uint32_t version;
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static constexpr size_t VERSION_STR_LEN = 12;
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static char versionString[VERSION_STR_LEN];
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};
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}
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}
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@ -121,6 +121,11 @@ int DfuService::WritePacketHandler(uint16_t connectionHandle, os_mbuf* om) {
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NRF_LOG_INFO(
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"[DFU] -> Start data received : SD size : %d, BT size : %d, app size : %d", softdeviceSize, bootloaderSize, applicationSize);
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// wait until SystemTask has finished waking up all devices
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while (systemTask.IsSleeping()) {
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vTaskDelay(50); // 50ms
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}
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dfuImage.Erase();
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uint8_t data[] {16, 1, 1};
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@ -3,6 +3,7 @@
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#include "../DisplayApp.h"
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#include "Label.h"
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#include "Version.h"
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#include "BootloaderVersion.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/brightness/BrightnessController.h"
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@ -83,17 +84,19 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen1() {
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lv_label_set_recolor(label, true);
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lv_label_set_text_fmt(label,
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"#FFFF00 InfiniTime#\n\n"
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"#444444 Version# %ld.%ld.%ld\n\n"
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"#444444 Short Ref# %s\n\n"
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"#444444 Version# %ld.%ld.%ld\n"
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"#444444 Short Ref# %s\n"
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"#444444 Build date#\n"
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"%s\n"
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"%s\n",
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"%s\n\n"
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"#444444 Bootloader# %s",
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Version::Major(),
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Version::Minor(),
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Version::Patch(),
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Version::GitCommitHash(),
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__DATE__,
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__TIME__);
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__TIME__,
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BootloaderVersion::VersionString());
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lv_label_set_align(label, LV_LABEL_ALIGN_CENTER);
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lv_obj_align(label, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
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return std::make_unique<Screens::Label>(0, 5, app, label);
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@ -28,6 +28,7 @@
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#include <drivers/Hrs3300.h>
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#include <drivers/Bma421.h>
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#include "BootloaderVersion.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/ble/NotificationManager.h"
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@ -306,6 +307,9 @@ int main(void) {
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debounceTimer = xTimerCreate("debounceTimer", 200, pdFALSE, (void*) 0, DebounceTimerCallback);
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debounceChargeTimer = xTimerCreate("debounceTimerCharge", 200, pdFALSE, (void*) 0, DebounceTimerChargeCallback);
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// retrieve version stored by bootloader
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Pinetime::BootloaderVersion::SetVersion(NRF_TIMER2->CC[0]);
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lvgl.Init();
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systemTask.Start();
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@ -73,6 +73,10 @@ namespace Pinetime {
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return nimbleController;
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};
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bool IsSleeping() const {
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return isSleeping;
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}
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private:
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TaskHandle_t taskHandle;
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