lowersleep: Implement Lower to Sleep functionality (#827)

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FintasticMan 2023-08-27 18:15:21 +02:00 committed by GitHub
parent 2b1eae7f59
commit 0f9f606b78
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 29 additions and 13 deletions

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@ -115,6 +115,20 @@ bool MotionController::ShouldShakeWake(uint16_t thresh) {
return accumulatedSpeed > thresh;
}
bool MotionController::ShouldLowerSleep() const {
if (stats.yMean < 724 || DegreesRolled(stats.yMean, stats.zMean, stats.prevYMean, stats.prevZMean) < 30) {
return false;
}
for (uint8_t i = AccelStats::numHistory + 1; i < yHistory.Size(); i++) {
if (yHistory[i] < 265) {
return false;
}
}
return true;
}
void MotionController::Init(Pinetime::Drivers::Bma421::DeviceTypes types) {
switch (types) {
case Drivers::Bma421::DeviceTypes::BMA421:

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@ -46,6 +46,7 @@ namespace Pinetime {
bool ShouldShakeWake(uint16_t thresh);
bool ShouldRaiseWake() const;
bool ShouldLowerSleep() const;
int32_t CurrentShakeSpeed() const {
return accumulatedSpeed;

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@ -12,12 +12,7 @@ namespace Pinetime {
enum class ClockType : uint8_t { H24, H12 };
enum class Notification : uint8_t { On, Off, Sleep };
enum class ChimesOption : uint8_t { None, Hours, HalfHours };
enum class WakeUpMode : uint8_t {
SingleTap = 0,
DoubleTap = 1,
RaiseWrist = 2,
Shake = 3,
};
enum class WakeUpMode : uint8_t { SingleTap = 0, DoubleTap = 1, RaiseWrist = 2, Shake = 3, LowerWrist = 4 };
enum class Colors : uint8_t {
White,
Silver,
@ -238,7 +233,7 @@ namespace Pinetime {
}
};
std::bitset<4> getWakeUpModes() const {
std::bitset<5> getWakeUpModes() const {
return settings.wakeUpMode;
}
@ -279,7 +274,7 @@ namespace Pinetime {
private:
Pinetime::Controllers::FS& fs;
static constexpr uint32_t settingsVersion = 0x0005;
static constexpr uint32_t settingsVersion = 0x0006;
struct SettingsData {
uint32_t version = settingsVersion;
@ -296,8 +291,9 @@ namespace Pinetime {
WatchFaceInfineat watchFaceInfineat;
std::bitset<4> wakeUpMode {0};
std::bitset<5> wakeUpMode {0};
uint16_t shakeWakeThreshold = 150;
Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
};

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@ -8,7 +8,7 @@
using namespace Pinetime::Applications::Screens;
constexpr std::array<SettingWakeUp::Option, 4> SettingWakeUp::options;
constexpr std::array<SettingWakeUp::Option, 5> SettingWakeUp::options;
namespace {
void event_handler(lv_obj_t* obj, lv_event_t event) {
@ -27,9 +27,9 @@ SettingWakeUp::SettingWakeUp(Pinetime::Controllers::Settings& settingsController
lv_obj_set_style_local_pad_inner(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 5);
lv_obj_set_style_local_border_width(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 0);
lv_obj_set_pos(container1, 10, 60);
lv_obj_set_pos(container1, 10, 35);
lv_obj_set_width(container1, LV_HOR_RES - 20);
lv_obj_set_height(container1, LV_VER_RES - 50);
lv_obj_set_height(container1, LV_VER_RES - 20);
lv_cont_set_layout(container1, LV_LAYOUT_COLUMN_LEFT);
lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);

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@ -25,11 +25,12 @@ namespace Pinetime {
};
Controllers::Settings& settingsController;
static constexpr std::array<Option, 4> options = {{
static constexpr std::array<Option, 5> options = {{
{Controllers::Settings::WakeUpMode::SingleTap, "Single Tap"},
{Controllers::Settings::WakeUpMode::DoubleTap, "Double Tap"},
{Controllers::Settings::WakeUpMode::RaiseWrist, "Raise Wrist"},
{Controllers::Settings::WakeUpMode::Shake, "Shake Wake"},
{Controllers::Settings::WakeUpMode::LowerWrist, "Lower Wrist"},
}};
lv_obj_t* cbOption[options.size()];

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@ -436,6 +436,10 @@ void SystemTask::UpdateMotion() {
GoToRunning();
}
}
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::LowerWrist) && state == SystemTaskState::Running &&
motionController.ShouldLowerSleep()) {
PushMessage(Messages::GoToSleep);
}
}
void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {