Refactored and improved the Music watchapp
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@@ -1,3 +1,20 @@
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/* Copyright (C) 2020 JF, Adam Pigg, Avamander
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <cstdint>
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@@ -13,37 +30,66 @@
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include "../../Version.h"
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#include "displayapp/icons/music/disc.cpp"
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#include "displayapp/icons/music/disc_f_1.cpp"
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#include "displayapp/icons/music/disc_f_2.cpp"
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class Music : public Screen{
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public:
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Music(DisplayApp* app, Pinetime::Controllers::MusicService &music);
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~Music() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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void OnObjectEvent(lv_obj_t* obj, lv_event_t event);
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private:
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lv_obj_t * btnPrev;
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lv_obj_t * btnPlayPause;
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lv_obj_t * btnNext;
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lv_obj_t * btnVolDown;
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lv_obj_t * btnVolUp;
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lv_obj_t * txtArtist;
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lv_obj_t * txtTrack;
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lv_obj_t * txtPlayPause;
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bool running = true;
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Pinetime::Controllers::MusicService &musicService;
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std::string m_artist;
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std::string m_album;
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std::string m_track;
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unsigned char m_status;
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class Music : public Screen {
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public:
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Music(DisplayApp *app, Pinetime::Controllers::MusicService &music);
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~Music() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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void OnObjectEvent(lv_obj_t *obj, lv_event_t event);
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private:
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bool OnTouchEvent(TouchEvents event);
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void UpdateLength();
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lv_obj_t *btnPrev;
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lv_obj_t *btnPlayPause;
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lv_obj_t *btnNext;
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lv_obj_t *btnVolDown;
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lv_obj_t *btnVolUp;
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lv_obj_t *txtArtist;
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lv_obj_t *txtTrack;
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lv_obj_t *txtPlayPause;
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lv_obj_t *imgDisc;
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lv_obj_t *imgDiscAnim;
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lv_obj_t *txtTrackDuration;
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/** For the spinning disc animation */
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bool frameB;
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bool displayVolumeButtons = false;
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Pinetime::Controllers::MusicService &musicService;
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std::string artist;
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std::string album;
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std::string track;
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/** Total length in seconds */
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int totalLength;
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/** Current length in seconds */
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int currentLength;
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/** Last length */
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int lastLength;
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/** Last time an animation update or timer was incremented */
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TickType_t lastIncrement;
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bool playing;
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/** Watchapp */
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bool running = true;
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};
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}
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}
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