improve ui and optimize code

This commit is contained in:
Riku Isokoski 2021-05-26 15:15:10 +03:00
parent f88c0f41fa
commit b393105082

View File

@ -61,22 +61,32 @@ StopWatch::StopWatch(DisplayApp* app)
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
lv_label_set_text(time, "00:00");
lv_obj_align(time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -45);
lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -45);
msecTime = lv_label_create(lv_scr_act(), nullptr);
// lv_obj_set_style_local_text_font(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
lv_label_set_text(msecTime, "00");
lv_obj_align(msecTime, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 108, 3);
lv_obj_align(msecTime, lv_scr_act(), LV_ALIGN_CENTER, 0, 3);
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, play_pause_event_handler);
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, -10);
lv_obj_set_height(btnPlayPause, 40);
lv_obj_set_height(btnPlayPause, 50);
lv_obj_set_width(btnPlayPause, 115);
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text(txtPlayPause, Symbols::play);
btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
btnStopLap->user_data = this;
lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler);
lv_obj_set_height(btnStopLap, 50);
lv_obj_set_width(btnStopLap, 115);
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
txtStopLap = lv_label_create(btnStopLap, nullptr);
lv_obj_set_hidden(btnStopLap, true);
lapOneText = lv_label_create(lv_scr_act(), nullptr);
// lv_obj_set_style_local_text_font(lapOneText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_set_style_local_text_color(lapOneText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
@ -88,9 +98,6 @@ StopWatch::StopWatch(DisplayApp* app)
lv_obj_set_style_local_text_color(lapTwoText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
lv_obj_align(lapTwoText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 55);
lv_label_set_text(lapTwoText, "");
// We don't want this button in the init state
btnStopLap = nullptr;
}
StopWatch::~StopWatch() {
@ -115,10 +122,6 @@ bool StopWatch::Refresh() {
// Init state when an user first opens the app
// and when a stop/reset button is pressed
case States::Init: {
if (btnStopLap != nullptr) {
lv_obj_del(btnStopLap);
btnStopLap = nullptr;
}
// The initial default value
lv_label_set_text(time, "00:00");
lv_label_set_text(msecTime, "00");
@ -129,16 +132,12 @@ bool StopWatch::Refresh() {
lapNr = 0;
if (currentEvent == Events::Play) {
btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
btnStopLap->user_data = this;
lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler);
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0);
lv_obj_set_height(btnStopLap, 40);
txtStopLap = lv_label_create(btnStopLap, nullptr);
lv_label_set_text(txtStopLap, Symbols::lapsFlag);
lv_obj_set_hidden(btnStopLap, false);
startTime = xTaskGetTickCount();
currentState = States::Running;
} else {
lv_obj_set_hidden(btnStopLap, true);
}
break;
}