Add check for randomise button in case colors clash
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@ -315,6 +315,11 @@ void SettingPineTimeStyle::UpdateSelected(lv_obj_t *object, lv_event_t event) {
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uint8_t randTime = rand() % 17;
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uint8_t randTime = rand() % 17;
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uint8_t randBar = rand() % 17;
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uint8_t randBar = rand() % 17;
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uint8_t randBG = rand() % 17;
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uint8_t randBG = rand() % 17;
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// Check if the time color is the same as its background, or if the sidebar is black. If so, change them to more useful values.
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if ((randTime == randBG) || (randBar == 3)) {
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randBG += 1;
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randBar = randTime;
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}
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settingsController.SetPTSColorTime(randTime);
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settingsController.SetPTSColorTime(randTime);
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lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[randTime]);
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lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[randTime]);
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lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[randTime]);
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lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[randTime]);
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