Include cleanup: displayapp + screens
This commit is contained in:
parent
1516573df4
commit
cadc0c25d4
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@ -1,25 +1,24 @@
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#include <string>
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#include "DisplayApp.h"
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#include <FreeRTOS.h>
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#include <task.h>
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#include <libraries/log/nrf_log.h>
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#include <nrf_font.h>
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#include <queue.h>
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/datetime/DateTimeController.h"
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#include <drivers/Cst816s.h>
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#include "displayapp/screens/Notifications.h"
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#include "displayapp/screens/Tile.h"
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#include "displayapp/screens/Meter.h"
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#include "displayapp/screens/Gauge.h"
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#include "displayapp/screens/Brightness.h"
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#include "displayapp/screens/SystemInfo.h"
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#include "displayapp/screens/Music.h"
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#include "components/ble/NotificationManager.h"
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#include "displayapp/screens/FirmwareUpdate.h"
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#include "displayapp/screens/ApplicationList.h"
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#include "displayapp/screens/Brightness.h"
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#include "displayapp/screens/Clock.h"
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#include "displayapp/screens/FirmwareUpdate.h"
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#include "displayapp/screens/FirmwareValidation.h"
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#include "displayapp/screens/Gauge.h"
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#include "displayapp/screens/InfiniPaint.h"
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#include "displayapp/screens/Meter.h"
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#include "displayapp/screens/Music.h"
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#include "displayapp/screens/Notifications.h"
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#include "displayapp/screens/SystemInfo.h"
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#include "displayapp/screens/Tile.h"
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#include "drivers/Cst816s.h"
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#include "drivers/St7789.h"
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#include "drivers/Watchdog.h"
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#include "systemtask/SystemTask.h"
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using namespace Pinetime::Applications;
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@ -1,28 +1,30 @@
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#pragma once
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#include <FreeRTOS.h>
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#include <task.h>
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#include <drivers/St7789.h>
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#include <drivers/SpiMaster.h>
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#include <bits/unique_ptr.h>
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#include <queue.h>
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#include "components/gfx/Gfx.h"
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#include "components/battery/BatteryController.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/ble/BleController.h"
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#include "components/datetime/DateTimeController.h"
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#include "components/ble/NotificationManager.h"
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#include "components/firmwarevalidator/FirmwareValidator.h"
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#include "drivers/Cst816s.h"
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#include "LittleVgl.h"
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#include <date/date.h>
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#include "displayapp/screens/Clock.h"
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#include "displayapp/screens/Modal.h"
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#include <drivers/Watchdog.h>
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#include "TouchEvents.h"
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#include <queue.h>
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#include <task.h>
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#include <memory>
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#include "Apps.h"
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#include "LittleVgl.h"
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#include "TouchEvents.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/firmwarevalidator/FirmwareValidator.h"
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#include "displayapp/screens/Modal.h"
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namespace Pinetime {
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namespace Drivers {
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class St7789;
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class Cst816S;
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class WatchdogView;
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}
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namespace Controllers {
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class Battery;
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class Ble;
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class DateTime;
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class NotificationManager;
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}
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namespace System {
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class SystemTask;
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};
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#include <FreeRTOS.h>
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#include <projdefs.h>
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#include <task.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <hal/nrf_rtc.h>
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#include <libraries/log/nrf_log.h>
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#include <libs/lvgl/src/lv_themes/lv_theme.h>
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#include <libs/lvgl/src/lv_themes/lv_theme_night.h>
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#include "LittleVgl.h"
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#include <FreeRTOS.h>
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#include <task.h>
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//#include <projdefs.h>
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#include "drivers/Cst816s.h"
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#include "drivers/St7789.h"
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using namespace Pinetime::Components;
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extern "C" {
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#pragma once
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_themes/lv_theme.h>
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#include <libs/lvgl/src/lv_hal/lv_hal.h>
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#include <drivers/St7789.h>
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#include <drivers/Cst816s.h>
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#include <lvgl/lvgl.h>
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namespace Pinetime {
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namespace Drivers {
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class Cst816S;
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class St7789;
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}
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namespace Components {
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class LittleVgl {
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public:
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@ -1,9 +1,10 @@
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#include <libs/lvgl/lvgl.h>
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#include <displayapp/DisplayApp.h>
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#include <functional>
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#include "ApplicationList.h"
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#include "Tile.h"
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#include <lvgl/lvgl.h>
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#include <array>
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#include "Symbols.h"
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#include "Tile.h"
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#include "displayapp/Apps.h"
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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#pragma once
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#include <functional>
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#include <vector>
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#include <memory>
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#include "components/ble/NimbleController.h"
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#include "Screen.h"
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#include "Label.h"
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#include "ScreenList.h"
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#include "Gauge.h"
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#include "Meter.h"
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namespace Pinetime {
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namespace Applications {
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#include "BatteryIcon.h"
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#include "Symbols.h"
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using namespace Pinetime::Applications::Screens;
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const char* BatteryIcon::GetBatteryIcon(float batteryPercent) {
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#pragma once
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#include <libs/lvgl/src/lv_draw/lv_img_decoder.h>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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#include <libs/lvgl/lvgl.h>
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#include "Brightness.h"
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#include <lvgl/lvgl.h>
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using namespace Pinetime::Applications::Screens;
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#pragma once
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include "components/brightness/BrightnessController.h"
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#include <lvgl/src/lv_core/lv_obj.h>
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#include <cstdint>
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#include "Screen.h"
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#include "components/brightness/BrightnessController.h"
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namespace Pinetime {
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namespace Applications {
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#include <cstdio>
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#include <libs/date/includes/date/date.h>
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#include "components/datetime/DateTimeController.h"
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#include <libs/lvgl/lvgl.h>
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#include "Clock.h"
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#include "../DisplayApp.h"
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#include <date/date.h>
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#include <lvgl/lvgl.h>
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#include <cstdio>
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#include "BatteryIcon.h"
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#include "BleIcon.h"
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#include "Symbols.h"
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#include "components/ble/NotificationManager.h"
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#include "NotificationIcon.h"
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#include "Symbols.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/ble/NotificationManager.h"
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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extern lv_font_t jetbrains_mono_extrabold_compressed;
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#pragma once
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#include <cstdint>
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#include <lvgl/src/lv_core/lv_obj.h>
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#include <chrono>
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#include <cstdint>
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#include <memory>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include "components/ble/NotificationManager.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/datetime/DateTimeController.h"
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namespace Pinetime {
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namespace Controllers {
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class Battery;
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class Ble;
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class NotificationManager;
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}
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namespace Applications {
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namespace Screens {
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T value;
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bool isUpdated = true;
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};
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class Clock : public Screen{
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class Clock : public Screen {
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public:
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Clock(DisplayApp* app,
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Controllers::DateTime& dateTimeController,
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#include <libs/lvgl/lvgl.h>
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#include <libraries/log/nrf_log.h>
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#include "DropDownDemo.h"
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#include <lvgl/lvgl.h>
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#include <libraries/log/nrf_log.h>
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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#include <cstdint>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <lvgl/src/lv_core/lv_obj.h>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class DropDownDemo : public Screen{
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class DropDownDemo : public Screen {
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public:
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DropDownDemo(DisplayApp* app);
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~DropDownDemo() override;
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#include <libs/lvgl/lvgl.h>
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#include "FirmwareUpdate.h"
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#include <lvgl/lvgl.h>
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#include "components/ble/BleController.h"
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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#pragma once
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#include <cstdint>
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#include <chrono>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include "components/ble/BleController.h"
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#include <lvgl/src/lv_core/lv_obj.h>
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namespace Pinetime {
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namespace Controllers {
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class Ble;
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}
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namespace Applications {
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namespace Screens {
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#include <libs/lvgl/lvgl.h>
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#include "FirmwareValidation.h"
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#include "../DisplayApp.h"
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#include "../../Version.h"
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#include <lvgl/lvgl.h>
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#include "Version.h"
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#include "components/firmwarevalidator/FirmwareValidator.h"
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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extern lv_font_t jetbrains_mono_extrabold_compressed;
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}
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}
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#pragma once
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#include <cstdint>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <lvgl/src/lv_core/lv_obj.h>
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namespace Pinetime {
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namespace Controllers {
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#include <libs/lvgl/lvgl.h>
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#include "Gauge.h"
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#include "../DisplayApp.h"
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#include <cstdint>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <lvgl/lvgl.h>
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namespace Pinetime {
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namespace Applications {
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#include <libs/lvgl/lvgl.h>
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#include <libraries/log/nrf_log.h>
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#include "InfiniPaint.h"
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#include "../DisplayApp.h"
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#include "../LittleVgl.h"
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using namespace Pinetime::Applications::Screens;
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extern lv_font_t jetbrains_mono_extrabold_compressed;
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#pragma once
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#include <lvgl/lvgl.h>
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#include <cstdint>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <drivers/St7789.h>
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#include "displayapp/LittleVgl.h"
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namespace Pinetime {
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namespace Components {
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class LittleVgl;
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}
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namespace Applications {
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namespace Screens {
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#include <libs/lvgl/lvgl.h>
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#include "Label.h"
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using namespace Pinetime::Applications::Screens;
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#pragma once
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#include <vector>
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#include "Screen.h"
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#include <lvgl/lvgl.h>
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#include <libs/lvgl/lvgl.h>
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#include "Meter.h"
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#include <lvgl/lvgl.h>
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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#pragma once
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#include <cstdint>
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#include <chrono>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <lvgl/src/lv_core/lv_style.h>
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#include <lvgl/src/lv_core/lv_obj.h>
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namespace Pinetime {
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namespace Applications {
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#include <libs/lvgl/lvgl.h>
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#include "Modal.h"
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#include <lvgl/lvgl.h>
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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#pragma once
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#include <cstdint>
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#include <chrono>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <lvgl/src/lv_core/lv_style.h>
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#include <lvgl/src/lv_core/lv_obj.h>
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namespace Pinetime {
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namespace Applications {
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <libs/lvgl/lvgl.h>
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#include "Music.h"
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#include <cstdint>
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#include "../DisplayApp.h"
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#include "components/ble/MusicService.h"
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#include "displayapp/icons/music/disc.cpp"
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#include "displayapp/icons/music/disc_f_1.cpp"
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#include "displayapp/icons/music/disc_f_2.cpp"
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using namespace Pinetime::Applications::Screens;
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*/
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#pragma once
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#include <cstdint>
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#include <chrono>
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||||
#include <FreeRTOS.h>
|
||||
#include <lvgl/src/lv_core/lv_obj.h>
|
||||
#include <string>
|
||||
|
||||
#include "components/gfx/Gfx.h"
|
||||
#include "components/battery/BatteryController.h"
|
||||
#include "components/ble/BleController.h"
|
||||
#include "components/ble/MusicService.h"
|
||||
#include "Screen.h"
|
||||
#include <bits/unique_ptr.h>
|
||||
#include <libs/lvgl/src/lv_core/lv_style.h>
|
||||
#include <libs/lvgl/src/lv_core/lv_obj.h>
|
||||
#include "../../Version.h"
|
||||
#include "displayapp/icons/music/disc.cpp"
|
||||
#include "displayapp/icons/music/disc_f_1.cpp"
|
||||
#include "displayapp/icons/music/disc_f_2.cpp"
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Controllers {
|
||||
class MusicService;
|
||||
}
|
||||
|
||||
namespace Applications {
|
||||
namespace Screens {
|
||||
class Music : public Screen {
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
#include <libs/lvgl/lvgl.h>
|
||||
#include <displayapp/DisplayApp.h>
|
||||
#include <functional>
|
||||
#include "Notifications.h"
|
||||
#include <displayapp/DisplayApp.h>
|
||||
|
||||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
|
||||
#include <lvgl/lvgl.h>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include "Screen.h"
|
||||
#include "ScreenList.h"
|
||||
|
||||
#include "components/ble/NotificationManager.h"
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Applications {
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include "components/ble/NimbleController.h"
|
||||
#include <memory>
|
||||
#include "Screen.h"
|
||||
#include "Label.h"
|
||||
#include "../DisplayApp.h"
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Applications {
|
||||
|
|
|
@ -1,9 +1,13 @@
|
|||
#include <libs/lvgl/lvgl.h>
|
||||
#include <displayapp/DisplayApp.h>
|
||||
#include <functional>
|
||||
#include "SystemInfo.h"
|
||||
#include "../../Version.h"
|
||||
#include "Tile.h"
|
||||
#include <lvgl/lvgl.h>
|
||||
#include "../DisplayApp.h"
|
||||
#include "Label.h"
|
||||
#include "Version.h"
|
||||
#include "components/battery/BatteryController.h"
|
||||
#include "components/ble/BleController.h"
|
||||
#include "components/brightness/BrightnessController.h"
|
||||
#include "components/datetime/DateTimeController.h"
|
||||
#include "drivers/Watchdog.h"
|
||||
|
||||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
|
|
|
@ -1,17 +1,24 @@
|
|||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
|
||||
#include "components/ble/NimbleController.h"
|
||||
#include <memory>
|
||||
#include "Screen.h"
|
||||
#include "Label.h"
|
||||
#include "ScreenList.h"
|
||||
#include "Gauge.h"
|
||||
#include "Meter.h"
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Controllers {
|
||||
class DateTime;
|
||||
class Battery;
|
||||
class BrightnessController;
|
||||
class Ble;
|
||||
}
|
||||
|
||||
namespace Drivers {
|
||||
class WatchdogView;
|
||||
}
|
||||
|
||||
namespace Applications {
|
||||
class DisplayApp;
|
||||
|
||||
namespace Screens {
|
||||
class SystemInfo : public Screen {
|
||||
public:
|
||||
|
|
|
@ -1,14 +1,11 @@
|
|||
#include <cstdio>
|
||||
#include <libs/date/includes/date/date.h>
|
||||
#include "components/datetime/DateTimeController.h"
|
||||
#include <Version.h>
|
||||
#include <libs/lvgl/src/lv_core/lv_obj.h>
|
||||
#include <libs/lvgl/src/lv_font/lv_font.h>
|
||||
#include <libs/lvgl/lvgl.h>
|
||||
#include <libraries/log/nrf_log.h>
|
||||
#include "Tab.h"
|
||||
#include "displayapp/DisplayApp.h"
|
||||
|
||||
#include <Version.h>
|
||||
#include <libraries/log/nrf_log.h>
|
||||
#include <date/date.h>
|
||||
#include <lvgl/lvgl.h>
|
||||
#include "../DisplayApp.h"
|
||||
#include "components/datetime/DateTimeController.h"
|
||||
#include "components/gfx/Gfx.h"
|
||||
|
||||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
|
@ -19,7 +16,7 @@ extern lv_font_t jetbrains_mono_bold_20;
|
|||
// screen->OnObjectEvent(obj, event);
|
||||
//}
|
||||
|
||||
Tab::Tab(DisplayApp* app, Pinetime::Components::Gfx &gfx) : Screen(app, gfx) {
|
||||
Tab::Tab(DisplayApp* app, Pinetime::Components::Gfx &gfx) : Screen(app), gfx(gfx) {
|
||||
/*Create a Tab view object*/
|
||||
lv_obj_t *tabview;
|
||||
tabview = lv_tabview_create(lv_scr_act(), NULL);
|
||||
|
|
|
@ -1,22 +1,24 @@
|
|||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include "Screen.h"
|
||||
#include <bits/unique_ptr.h>
|
||||
#include <lvgl/src/lv_core/lv_style.h>
|
||||
#include <lvgl/src/lv_core/lv_obj.h>
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Components {
|
||||
class Gfx;
|
||||
}
|
||||
namespace Applications {
|
||||
namespace Screens {
|
||||
class Tab : public Screen {
|
||||
public:
|
||||
explicit Tab(DisplayApp* app, Components::Gfx& gfx);
|
||||
~Tab() override;
|
||||
void Refresh(bool fullRefresh) override;
|
||||
void Refresh(bool fullRefresh);
|
||||
void OnObjectEvent(lv_obj_t* obj, lv_event_t event);
|
||||
|
||||
private:
|
||||
|
||||
protected:
|
||||
Components::Gfx& gfx;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,5 @@
|
|||
#include <libs/lvgl/src/lv_core/lv_obj.h>
|
||||
#include <libs/lvgl/src/lv_font/lv_font.h>
|
||||
#include <libs/lvgl/lvgl.h>
|
||||
|
||||
#include "Tile.h"
|
||||
#include "displayapp/DisplayApp.h"
|
||||
#include "Symbols.h"
|
||||
#include "../../Version.h"
|
||||
#include "../DisplayApp.h"
|
||||
|
||||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
#pragma once
|
||||
|
||||
#include <lvgl/lvgl.h>
|
||||
#include <cstdint>
|
||||
#include "Screen.h"
|
||||
#include <bits/unique_ptr.h>
|
||||
#include <memory>
|
||||
#include "Modal.h"
|
||||
#include <lvgl/src/lv_core/lv_style.h>
|
||||
#include <displayapp/Apps.h>
|
||||
#include "Screen.h"
|
||||
#include "../Apps.h"
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Applications {
|
||||
|
|
Loading…
Reference in New Issue
Block a user