Small improvement in generate-fonts.py following code review.
Add lv_img_conf in Docker image to build resources at build time.
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@ -54,6 +54,10 @@ if(BUILD_DFU)
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set(BUILD_DFU true)
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endif()
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if(BUILD_RESOURCES)
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set(BUILD_RESOURCES true)
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endif()
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set(TARGET_DEVICE "PINETIME" CACHE STRING "Target device")
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set_property(CACHE TARGET_DEVICE PROPERTY STRINGS PINETIME MOY-TFK5 MOY-TIN5 MOY-TON5 MOY-UNK)
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@ -98,6 +102,11 @@ if(BUILD_DFU)
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else()
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message(" * Build DFU (using adafruit-nrfutil) : Disabled")
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endif()
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if(BUILD_RESOURCES)
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message(" * Build resources : Enabled")
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else()
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message(" * Build resources : Disabled")
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endif()
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set(VERSION_EDIT_WARNING "// Do not edit this file, it is automatically generated by CMAKE!")
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/Version.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/Version.h)
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@ -22,6 +22,12 @@ RUN apt-get update -qq \
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python3-dev \
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git \
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apt-utils \
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pkg-config \
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libpixman-1-dev \
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libcairo2-dev \
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libpango-1.0-0 \
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ibpango1.0-dev \
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libpangocairo-1.0-0 \
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&& curl -sL https://deb.nodesource.com/setup_18.x | bash - \
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&& apt-get install -y nodejs \
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&& rm -rf /var/cache/apt/* /var/lib/apt/lists/*;
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@ -33,6 +39,10 @@ RUN pip3 install -Iv cryptography==3.3
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RUN pip3 install cbor
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RUN npm i lv_font_conv@1.5.2 -g
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RUN npm i ts-node@10.9.1 -g
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RUN npm i @swc/core -g
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RUN npm i lv_img_conv@0.3.0 -g
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# build.sh knows how to compile
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COPY build.sh /opt/
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@ -11,6 +11,10 @@ export SOURCES_DIR="${SOURCES_DIR:=/sources}"
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export BUILD_DIR="${BUILD_DIR:=$SOURCES_DIR/build}"
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export OUTPUT_DIR="${OUTPUT_DIR:=$SOURCES_DIR/build/output}"
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# Specify a folder with read/write access to NPM
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export NPM_DIR="$BUILD_DIR/npm"
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export npm_config_cache="${NPM_DIR}"
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export BUILD_TYPE=${BUILD_TYPE:=Release}
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export GCC_ARM_VER=${GCC_ARM_VER:="10.3-2021.10"}
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export NRF_SDK_VER=${NRF_SDK_VER:="nRF5_SDK_15.3.0_59ac345"}
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@ -62,7 +66,8 @@ CmakeGenerate() {
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-DUSE_OPENOCD=1 \
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-DARM_NONE_EABI_TOOLCHAIN_PATH="$TOOLS_DIR/$GCC_ARM_PATH" \
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-DNRF5_SDK_PATH="$TOOLS_DIR/$NRF_SDK_VER" \
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-DBUILD_DFU=1
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-DBUILD_DFU=1 \
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-DBUILD_RESOURCES=1
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}
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CmakeBuild() {
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@ -15,6 +15,8 @@ cp "$BUILD_DIR/src/pinetime-mcuboot-app-dfu-$PROJECT_VERSION.zip" "$OUTPUT_DIR/p
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cp "$BUILD_DIR/src/pinetime-mcuboot-recovery-loader-image-$PROJECT_VERSION.bin" "$OUTPUT_DIR/pinetime-mcuboot-recovery-loader-image-$PROJECT_VERSION.bin"
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cp "$BUILD_DIR/src/pinetime-mcuboot-recovery-loader-dfu-$PROJECT_VERSION.zip" "$OUTPUT_DIR/pinetime-mcuboot-recovery-loader-dfu-$PROJECT_VERSION.zip"
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cp "$BUILD_DIR/src/resources/infinitime-resources-$PROJECT_VERSION.zip" "$OUTPUT_DIR/infinitime-resources-$PROJECT_VERSION.zip"
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mkdir -p "$OUTPUT_DIR/src"
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cp $BUILD_DIR/src/*.bin "$OUTPUT_DIR/src/"
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cp $BUILD_DIR/src/*.hex "$OUTPUT_DIR/src/"
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@ -940,6 +940,10 @@ add_custom_command(TARGET ${EXECUTABLE_NAME}
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COMMAND ${CMAKE_OBJCOPY} -O ihex ${EXECUTABLE_FILE_NAME}.out "${EXECUTABLE_FILE_NAME}.hex"
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COMMENT "post build steps for ${EXECUTABLE_FILE_NAME}")
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if(BUILD_RESOURCES)
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add_dependencies(${EXECUTABLE_NAME} GenerateResources)
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endif()
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# Build binary intended to be used by bootloader
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set(EXECUTABLE_MCUBOOT_NAME "pinetime-mcuboot-app")
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set(EXECUTABLE_MCUBOOT_FILE_NAME ${EXECUTABLE_MCUBOOT_NAME}-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH})
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@ -973,6 +977,10 @@ add_custom_command(TARGET ${EXECUTABLE_MCUBOOT_NAME}
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COMMENT "post build steps for ${EXECUTABLE_MCUBOOT_FILE_NAME}"
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)
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if(BUILD_RESOURCES)
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add_dependencies(${EXECUTABLE_MCUBOOT_NAME} GenerateResources)
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endif()
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if(BUILD_DFU)
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add_custom_command(TARGET ${EXECUTABLE_MCUBOOT_NAME}
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POST_BUILD
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@ -1127,7 +1135,9 @@ if(BUILD_DFU)
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)
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endif()
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add_subdirectory(resources)
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if(BUILD_RESOURCES)
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add_subdirectory(resources)
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endif()
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# FLASH
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@ -20,7 +20,7 @@ class Source(object):
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def gen_lvconv_line(lv_font_conv: str, dest: str, size: int, bpp: int, format: str, sources: typing.List[Source], compress:bool=False):
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if format != "lvgl" and format != "bin":
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format = "lvgl"
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format = "bin" if dest.lower().endswith(".bin") else "lvgl"
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args = [lv_font_conv, '--size', str(size), '--output', dest, '--bpp', str(bpp), '--format', format]
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if not compress:
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