James A. Jerkins
22571d4b38
Advertise fast for at least 30 secs then slow down
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On power up, advertise aggressively for at least 30 seconds then switch
to a longer interval to conserve battery life. This fast/slow pattern
is designed to balance connection response time and battery life.
When a disconnect event is received restart the fast/slow pattern.
When a failed connect event is received, restart the fast/slow pattern.
When the screen is activated and ble is not connected, restart the fast/slow pattern.
This pattern is consistent with Apple's BLE developer standards (QA 1931).
2021-09-05 15:53:20 -05:00
James A. Jerkins
4820b2ffe8
Revert "Linear decrease of advert rate to conserve battery"
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This reverts commit c32ba844e0
.
2021-09-05 15:52:01 -05:00
James A. Jerkins
c32ba844e0
Linear decrease of advert rate to conserve battery
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Start advertising aggressively when powered on then
slow down linearly over 75 seconds. This will conserve
battery by not advertising rapidly the whole time we
are seeking a connection. The slowest rate is
approximately once every 4.5 seconds to balance
responsiveness and battery life.
We use a fixed advertising duration of 5 seconds and start
with a 62.5 ms advertising interval. Every 5 seconds
(the advertising duration) we step up to a larger
advertising interval (slower advertising). We continue
to increase the advertising interval linearly for
75 seconds from the start of advertising. At 75 seconds
we have an advertising interval of 4.44 seconds which we
keep until connected. A reboot will restart the sequence.
When we receive a disconnect event we restart the sequence
with fast advertising and then slow down as described above.
Note that we are not using the BLE high duty cycle setting to
change the advertising rate. The rate is managed by repeatedly
setting the minimum and maximum intervals.
The linear rate of decrease and the slowest interval size
were determined experimentally by the author. The 5.3 Core
spec suggests that you not advertise slower than once
every 1.2 seconds to preserve responsiveness but we
ignored that suggestion.
2021-09-04 15:57:07 -05:00
James A. Jerkins
3e1fe687b8
Fix styles issues - no change to functionality
2021-09-01 22:50:56 -05:00
James A. Jerkins
d69a8e84fa
Fix race condition, connect->disconnect->discovery
2021-09-01 22:48:01 -05:00
James A. Jerkins
00a3f84ea7
Completely reset connection state on fail
2021-08-30 23:17:16 -05:00
James A. Jerkins
be31f417db
WIP Refactor ble advertising
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Refactor ble advertising based on ble standards and conventions.
Changes are based on the bleprph example code, bluetooth docs, and nimble docs.
2021-08-29 15:50:04 -05:00
hubmartin
df8ea7fe52
Add memory print usage
2021-08-18 20:21:10 +02:00
Riku Isokoski
b91100573e
Fix music app buttons
2021-08-18 20:19:02 +02:00
Riku Isokoski
ee44b6ff49
Adjust inner padding in applist
2021-08-15 11:19:47 +02:00
Riku Isokoski
bc82905371
Clean up using variables
2021-08-15 11:19:47 +02:00
Riku Isokoski
637ed8033b
Adjust previously missed scrollbar and firmware validation buttons
2021-08-15 11:19:47 +02:00
Riku Isokoski
fc6458a35c
Add image with example layouts
2021-08-15 11:19:47 +02:00
Riku Isokoski
e0d01411d7
Ui update
2021-08-15 11:19:47 +02:00
Jean-François Milants
df8d396472
Merge branch 'Riksu9000-call-improvements' into develop
2021-08-14 21:54:15 +02:00
Jean-François Milants
0eeed5ac33
Merge branch 'call-improvements' of https://github.com/Riksu9000/InfiniTime into Riksu9000-call-improvements
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# Conflicts:
# src/displayapp/screens/Metronome.cpp
2021-08-14 21:54:00 +02:00
Martin Hub
dec4bab334
Add VSCode ST-link debug config ( #567 )
2021-08-14 21:24:26 +02:00
Riku Isokoski
6192775161
Improve metronome
2021-08-14 21:08:42 +02:00
Riku Isokoski
7c28de0b6f
Set pin before loop
2021-08-14 21:00:33 +02:00
Riku Isokoski
10f610b219
Better pin configuration
2021-08-14 21:00:33 +02:00
Riku Isokoski
e51c3eee4e
Try to fix bootloop
2021-08-14 21:00:33 +02:00
Riku Isokoski
f0e9d13329
Update contribute.md ( #475 )
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* Update contribute.md
* Add newlines and remove spaces
* Replace CONTRIBUTING.md with doc/contribute.md
2021-08-14 20:58:38 +02:00
JF002
643077341b
Merge pull request #505 from geekbozu/devcon
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VSCode Devcontainer
2021-08-10 16:54:13 +02:00
JF002
9fb3755088
Merge pull request #483 from Riksu9000/fix_adc
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Fix misconfigured ADC and remove now unnecessary filtering
2021-08-10 12:32:09 +02:00
Jean-François Milants
707446ed52
Merge branch 'hassless-improve-battery-percentage-to-battery-icon-mapping' into develop
2021-08-10 12:31:03 +02:00
Jean-François Milants
81a143173f
Merge branch 'improve-battery-percentage-to-battery-icon-mapping' of https://github.com/hassless/InfiniTime into hassless-improve-battery-percentage-to-battery-icon-mapping
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# Conflicts:
# src/displayapp/screens/BatteryIcon.cpp
2021-08-10 12:30:42 +02:00
Jean-François Milants
c086520c97
Code cleaning in Clock, WatchFaceAnalog, WatchFaceDigital and PineTimeStyle, inspired by PR #232 by nscooling.
2021-08-10 11:39:25 +02:00
Tim Keller
44889adda0
Setup plugins for Clang-tidy/format
2021-08-09 00:16:17 +00:00
Tim Keller
d2dc719b31
Fix intellisense
2021-08-08 22:51:31 +00:00
Tim Keller
7f2ee62aed
Typos for days
2021-08-07 18:19:11 +00:00
Tim Keller
e9248b225e
Updated documentation
2021-08-07 18:19:11 +00:00
Tim Keller
f7643a4d82
Added cmake variants
2021-08-07 18:19:11 +00:00
Niall Cooling
c0b84537b3
added extra .sh build files
2021-08-07 17:18:18 +00:00
Niall Cooling
c50f2b70c2
added clang-tidy/format to container
2021-08-07 17:17:38 +00:00
Niall Cooling
937d3e1933
added dos2unix to docker for Win10 and default to release build
2021-08-07 17:17:38 +00:00
Niall Cooling
382db668ed
macOS and Win10 dockerfile
2021-08-07 17:17:38 +00:00
AzureAD\NiallCooling
273a94f298
removed dependency on build.sh
2021-08-07 17:17:38 +00:00
Niall Cooling
65423b3c94
added devcontainer files
2021-08-07 17:17:38 +00:00
Riku Isokoski
f9319dfb91
Remove leftover
2021-08-01 21:19:33 +03:00
Riku Isokoski
09aaa58710
Remove floating point calculation
2021-08-01 16:19:09 +03:00
Riku Isokoski
a618f43b4d
Fixes
2021-08-01 14:13:32 +03:00
Riku Isokoski
e6dcb3009f
Improvements
2021-08-01 13:05:48 +03:00
Riku Isokoski
5bdef365f2
Merge branch 'develop' into HEAD
2021-08-01 11:47:26 +03:00
Riku Isokoski
79ee65bfd5
Increase ADC precision
2021-07-27 22:41:48 +03:00
Riku Isokoski
a0a05553cf
Merge branch 'develop' into fix_adc
2021-07-27 21:57:21 +03:00
Jean-François Milants
514481ef7f
Tile event handler : read the event data only if the event is a "value changed event". LVGL sends many other event and some of them do not set the event data (global static variable) to a valid address, which may cause an invalid read. I noticed that when porting this class on RISC-V platform (BL602).
2021-07-25 19:55:21 +02:00
Jonathan Vander Mey
7b75ca591d
Fix compile warnings
2021-07-25 18:01:13 +02:00
Riku Isokoski
574434550a
Fix slow scroll
2021-07-25 17:59:58 +02:00
Grant
6222b7c223
Correct spelling issue in documentation ( #509 )
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* Correct spelling issue
2021-07-25 17:58:55 +02:00
Riku Isokoski
1ae22f45f9
Fix cases where Get() isn't used
2021-07-25 17:56:07 +02:00