23 Commits

Author SHA1 Message Date
mark9064
ee925200c3 Remove task to notify 2024-05-01 16:13:47 +02:00
Jean-François Milants
9bbd2ddbc4 LVGL / FS : Initialize the LVGL FS driver in LittleVgl (instead of FS).
Previously, the LVGL driver for the filesystem was initialized in the class FS. However, since 6f942e2, the order of the initializations was incorrect  : the driver was initialized (FS::LVGLFileSystemInit()) before LVGL (LittleVgl.Init()), which means that the driver registration was probably dropped when LVGL was initialized.

The LVGL driver is now initialized in LittleVgl.Init(), which seems to make much more sense, since all LVGL drivers are initialized there. This way, we ensure that the initialization of the drivers is consistent.
2023-02-26 22:10:03 +02:00
Riku Isokoski
7066ff5aba touchhandler: Remove LVGL dependency
Move LVGL specific code to the LittleVgl class
2023-02-24 00:05:21 +02:00
Riku Isokoski
0d494136c9 LittleVgl: Remove unused Cst816S reference 2023-02-23 23:43:24 +02:00
Riku Isokoski
4b2a61ea4a LittleVgl: Small cleanup 2023-01-29 08:51:37 +02:00
Riku Isokoski
7aa215fcfa theme: Remove unused parameters 2023-01-29 08:51:37 +02:00
Riku Isokoski
78fc1682da
Centralize most color definitions (#1258) 2022-08-16 08:21:23 +03:00
luz paz
03a510bd18 Fix various typos
Found via `codespell -q 3 -S ./src/libs -L ans,doubleclick,trough`
2022-06-05 09:31:23 +03:00
Finlay Davidson
7f45538eb5 Apply clang-format to all C++ files 2022-06-05 09:15:46 +03:00
Riku Isokoski
8160748733 Force full screen refresh with a rounder function
When the screen switches, the full screen needs to be refreshed for the
hardware scrolling to work. This was enforced with backgroundLabels, but
is simpler to do with a rounder function.
2022-05-08 13:21:27 +02:00
Reinhold Gschweicher
ac7b2da611 Update includes to to be relative to src directory
Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
2021-11-15 22:02:49 +01:00
Riku Isokoski
93ccbf38e8 Fix touch wakeup and code cleanup 2021-07-16 01:49:20 +03:00
Riku Isokoski
2a3e126390 Fix most issues 2021-07-16 00:07:55 +03:00
Riku Isokoski
fe64176e7b New touch handler, with issues 2021-07-15 14:11:27 +03:00
Jean-François Milants
6d524ebea2 Move most of the code from the constructor of the objects statically initialized in main() into Start()/Init() functions to avoid Static Initialization Order Fiasco (https://en.cppreference.com/w/cpp/language/siof). See https://github.com/JF002/InfiniTime/pull/415#issuecomment-859004238. 2021-06-12 10:58:28 +02:00
Avamander
40d45d923b Reformatted all the files according to clang-format style 2021-04-24 11:39:53 +03:00
Joaquim
1d3742e14f Big UI and navigation Rewrite
new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
2021-04-04 03:08:51 +01:00
Joaquim
dba7e47ac0 FIX screen corruption #213 2021-03-18 19:38:19 +00:00
Joaquim
a456887eff LVGL v7.10.0 2021-01-28 17:13:28 +00:00
JF002
c6556bcdea
Merge pull request #136 from okaestne/include-cleanup
Includes cleanup
2020-12-01 21:44:44 +01:00
okaestne
cadc0c25d4
Include cleanup: displayapp + screens 2020-11-16 01:35:51 +01:00
Ryan Hartlage
3ccfa1d924 Fixed typo (Transfert -> Transfer) 2020-11-01 15:44:06 -05:00
Avamander
e3fb2f0b89 Renamed DisplayApp/ to displayapp/ 2020-10-02 21:46:41 +03:00