21 Commits

Author SHA1 Message Date
Jean-François Milants
d79766bccd Allow zero app to be selected at build time
Fix 'nScreens' calculation in ApplicationList so that we can build the project with zero user app selected.
2023-12-10 18:16:41 +01:00
mark9064
54b4750c6f Apply suggestion 2023-12-09 21:20:21 +01:00
mark9064
41a4813c8b Fix calculation of number of app screens 2023-12-09 21:20:21 +01:00
Jean-François Milants
473d9c4fa4 Fix code formatting 2023-11-19 21:13:55 +01:00
Jean-François Milants
63e0c4f4ef Application selection at build time
A list of "user applications" is built at compile time. It contains all the info needed to create the application at runtime (ptr to a create() function) and to display the app in the application menu. All applications declare a TypeTrait with these information.
When a new app must be loaded, DisplayApp first check if this app is a System app (in which case it creates it like it did before). If it's not a System app, it looks for the app in the list of User applications and creates it if it found it.
Those changes allow to more easily add new app and to select which app must be built into the firmware.
Switch to C++20 (and fix a few issues in SpiMaster.cpp and Watchdog.cpp.
2023-11-19 21:13:55 +01:00
JF
0aead42fdf
navigation: Add is available (#1847)
Navigation app now needs 2 images to be loaded from the resources on the external filesystem. This PR adds an 'enabled' field to the Applications struct. This field is true for all applications expect for Navigation which calls Navigation::IsAvailable(). This methods returns true if the 2 files are available in the resources.

The application list disables the application (draws it in grey, disables the touch callback) if the enable flag is not set.
2023-09-02 19:43:39 +02:00
Riku Isokoski
a5eac74fb5 motion: Disable Motion app
This is a debugging app, not useful for most people.
Also remove the app icon.
2023-02-25 18:06:37 +02:00
Riku Isokoski
7c7a8602c4 screens: Remove displayapp parameter from screen
The DisplayApp class isn't used in the Screen base class and most
screens, so requiring it is pointless.

In this commit, DisplayApp pointers were added to screens which use it
and the explicit Screen constructor was removed in those screens.
2023-02-25 16:56:03 +02:00
Riku Isokoski
255b07094b displayapp: Make Ble references const 2023-02-24 17:41:41 +02:00
Riku Isokoski
1c4b97382a displayapp: Make Battery class references const 2023-02-24 17:41:41 +02:00
Riku Isokoski
edba1d9ccf Add status icons widget 2022-08-02 22:49:12 +02:00
Riku Isokoski
9b775c6a91
Automatically create screens for applist and settings (#1153)
Apps and settings are now stored in a single array (two arrays in total).
Replace magic values with appsPerScreen and entriesPerScreen.
2022-06-16 21:41:54 +02:00
Reinhold Gschweicher
ac7b2da611 Update includes to to be relative to src directory
Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
2021-11-15 22:02:49 +01:00
Riku Isokoski
97c761a5c7 Refresh rework 2021-07-19 16:26:12 +03:00
Avamander
6989854519 Changed access modified indentation 2021-04-24 12:00:45 +03:00
Avamander
40d45d923b Reformatted all the files according to clang-format style 2021-04-24 11:39:53 +03:00
Joaquim
1d3742e14f Big UI and navigation Rewrite
new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
2021-04-04 03:08:51 +01:00
Joaquim
8c53d0b70b Multi face support, analog clock, 12/24 config 2021-02-24 19:40:24 +00:00
okaestne
cadc0c25d4
Include cleanup: displayapp + screens 2020-11-16 01:35:51 +01:00
Avamander
6c86d1d9d7 Fixed all the includes that were broken due to the renames 2020-10-02 22:16:48 +03:00
Avamander
4daab26926 Renamed displayapp/Screens to displayapp/screens 2020-10-02 21:49:55 +03:00