InfiniTime/src/displayapp/screens/StopWatch.cpp

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#include "StopWatch.h"
#include "Screen.h"
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#include "Symbols.h"
#include "lvgl/lvgl.h"
#include "projdefs.h"
#include "FreeRTOSConfig.h"
#include "task.h"
#include <tuple>
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using namespace Pinetime::Applications::Screens;
// Anonymous namespace for local functions
namespace {
TimeSeparated_t convertTicksToTimeSegments(const TickType_t timeElapsed) {
const int timeElapsedMillis = (static_cast<float>(timeElapsed) / static_cast<float>(configTICK_RATE_HZ)) * 1000;
const int hundredths = (timeElapsedMillis % 1000) / 10; // Get only the first two digits and ignore the last
const int secs = (timeElapsedMillis / 1000) % 60;
const int mins = (timeElapsedMillis / 1000) / 60;
return TimeSeparated_t {mins, secs, hundredths};
}
TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
TickType_t delta = 0;
// Take care of overflow
if (startTime > currentTime) {
delta = 0xffffffff - startTime;
delta += (currentTime + 1);
} else {
delta = currentTime - startTime;
}
return delta;
}
}
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static void play_pause_event_handler(lv_obj_t* obj, lv_event_t event) {
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auto stopWatch = static_cast<StopWatch*>(obj->user_data);
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stopWatch->playPauseBtnEventHandler(event);
}
static void stop_lap_event_handler(lv_obj_t* obj, lv_event_t event) {
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auto stopWatch = static_cast<StopWatch*>(obj->user_data);
stopWatch->stopLapBtnEventHandler(event);
}
StopWatch::StopWatch(DisplayApp* app, System::SystemTask& systemTask)
: Screen(app),
systemTask {systemTask},
running {true},
currentState {States::Init},
startTime {},
oldTimeElapsed {},
currentTimeSeparated {},
lapBuffer {},
lapNr {} {
time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
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lv_label_set_text(time, "00:00");
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lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -45);
msecTime = lv_label_create(lv_scr_act(), nullptr);
// lv_obj_set_style_local_text_font(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
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lv_label_set_text(msecTime, "00");
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lv_obj_align(msecTime, lv_scr_act(), LV_ALIGN_CENTER, 0, 3);
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btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, play_pause_event_handler);
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lv_obj_set_height(btnPlayPause, 50);
lv_obj_set_width(btnPlayPause, 115);
lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
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txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text(txtPlayPause, Symbols::play);
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btnStopLap = lv_btn_create(lv_scr_act(), nullptr);
btnStopLap->user_data = this;
lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler);
lv_obj_set_height(btnStopLap, 50);
lv_obj_set_width(btnStopLap, 115);
lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
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lv_obj_set_style_local_bg_color(btnStopLap, LV_BTN_PART_MAIN, LV_STATE_DISABLED, lv_color_hex(0x080808));
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txtStopLap = lv_label_create(btnStopLap, nullptr);
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lv_obj_set_style_local_text_color(txtStopLap, LV_BTN_PART_MAIN, LV_STATE_DISABLED, lv_color_hex(0x888888));
lv_label_set_text(txtStopLap, Symbols::stop);
lv_obj_set_state(btnStopLap, LV_STATE_DISABLED);
lv_obj_set_state(txtStopLap, LV_STATE_DISABLED);
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lapOneText = lv_label_create(lv_scr_act(), nullptr);
// lv_obj_set_style_local_text_font(lapOneText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_set_style_local_text_color(lapOneText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
lv_obj_align(lapOneText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 30);
lv_label_set_text(lapOneText, "");
lapTwoText = lv_label_create(lv_scr_act(), nullptr);
// lv_obj_set_style_local_text_font(lapTwoText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
lv_obj_set_style_local_text_color(lapTwoText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
lv_obj_align(lapTwoText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 55);
lv_label_set_text(lapTwoText, "");
}
StopWatch::~StopWatch() {
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
void StopWatch::reset() {
currentState = States::Init;
oldTimeElapsed = 0;
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
lv_label_set_text(time, "00:00");
lv_label_set_text(msecTime, "00");
lv_label_set_text(lapOneText, "");
lv_label_set_text(lapTwoText, "");
lapBuffer.clearBuffer();
lapNr = 0;
lv_obj_set_state(btnStopLap, LV_STATE_DISABLED);
lv_obj_set_state(txtStopLap, LV_STATE_DISABLED);
}
void StopWatch::start() {
lv_obj_set_state(btnStopLap, LV_STATE_DEFAULT);
lv_obj_set_state(txtStopLap, LV_STATE_DEFAULT);
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN);
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN);
lv_label_set_text(txtPlayPause, Symbols::pause);
lv_label_set_text(txtStopLap, Symbols::lapsFlag);
startTime = xTaskGetTickCount();
currentState = States::Running;
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
}
void StopWatch::pause() {
startTime = 0;
// Store the current time elapsed in cache
oldTimeElapsed += timeElapsed;
currentState = States::Halted;
lv_label_set_text(txtPlayPause, Symbols::play);
lv_label_set_text(txtStopLap, Symbols::stop);
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
}
bool StopWatch::Refresh() {
if (currentState == States::Running) {
timeElapsed = calculateDelta(startTime, xTaskGetTickCount());
currentTimeSeparated = convertTicksToTimeSegments((oldTimeElapsed + timeElapsed));
lv_label_set_text_fmt(time, "%02d:%02d", currentTimeSeparated.mins, currentTimeSeparated.secs);
lv_label_set_text_fmt(msecTime, "%02d", currentTimeSeparated.hundredths);
}
return running;
}
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void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
if (event != LV_EVENT_PRESSED) {
return;
}
if (currentState == States::Init) {
start();
} else if (currentState == States::Running) {
pause();
} else if (currentState == States::Halted) {
start();
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}
}
void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
if (event != LV_EVENT_PRESSED) {
return;
}
// If running, then this button is used to save laps
if (currentState == States::Running) {
lapBuffer.addLaps(currentTimeSeparated);
lapNr++;
if (lapBuffer[1]) {
lv_label_set_text_fmt(
lapOneText, "#%2d %2d:%02d.%02d", (lapNr - 1), lapBuffer[1]->mins, lapBuffer[1]->secs, lapBuffer[1]->hundredths);
}
if (lapBuffer[0]) {
lv_label_set_text_fmt(lapTwoText, "#%2d %2d:%02d.%02d", lapNr, lapBuffer[0]->mins, lapBuffer[0]->secs, lapBuffer[0]->hundredths);
}
} else if (currentState == States::Halted) {
reset();
}
}
bool StopWatch::OnButtonPushed() {
if (currentState == States::Running) {
pause();
} else {
running = false;
}
return true;
}