Avamander
cccec6e1ab
Improved debug UI.
2021-12-04 22:03:40 +02:00
Avamander
06b022fc4d
Improved UI and fixed a bug
2021-12-04 22:03:40 +02:00
Avamander
c870f8ed30
Bunch of bugs fixed, improved error handling, debug UI addition
2021-12-04 22:03:40 +02:00
Avamander
ffb17357e7
Fixed a few compilation errors, fixed UUID.
2021-12-04 22:03:40 +02:00
Avamander
ed6f0aade4
Implemented a few functions.
2021-12-04 22:03:40 +02:00
Avamander
19c9667a3d
Started initial work on the UI
2021-12-04 22:03:40 +02:00
Avamander
2736fa57bb
Added autodetection for clang-format version
2021-12-04 22:03:40 +02:00
Avamander
3a09b3614c
Brace style and whitespace fixes
2021-12-04 22:03:40 +02:00
Avamander
bda96dc595
Initial Weather service skeleton
2021-12-04 22:03:40 +02:00
Reinhold Gschweicher
85a25302bf
Clock: add missing Settings include
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Add missing include in `Clock.cpp` for `Settings.h`. The Settings class
is forward declared in the header file, but it needs to be included in
the cpp file.
2021-12-02 21:58:31 +01:00
Steveis
b8dfad40bb
WatchFaceAnalog : move notification icon
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Standardise notification icon to display in top left.
2021-12-02 21:47:08 +01:00
Reinhold Gschweicher
054a99cf6c
Paddle: add a little randomization in the dy speed
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To make the game a bit more challenging an less predictable add a little
bit of randomness to the `dy` value. When hitting the right wall add a random
number (one of [-1, 0, 1]) to the `dy` value.
To keep the difficulty level managable limit the dy value to be in the
range from -5 to 5.
2021-12-02 21:46:36 +01:00
Jean-François Milants
1404d0186c
Merge branch 'paint-colorchange-vibration' of git://github.com/clemensvonmolo/InfiniTime into clemensvonmolo-paint-colorchange-vibration
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# Conflicts:
# src/displayapp/screens/InfiniPaint.h
2021-12-02 21:42:56 +01:00
Reinhold Gschweicher
a17d8bd566
Metronome: add missing include for Screen.h
2021-12-02 21:21:05 +01:00
Reinhold Gschweicher
fe6e4bea8c
WatchFaceDigital: remove unused include for ScreenList.h
2021-12-02 21:18:39 +01:00
Reinhold Gschweicher
0705b74656
WatchFaceDigital: add missing include to Settings.h
2021-12-02 21:18:39 +01:00
Reinhold Gschweicher
e8db73e0e7
WatchFaceAnalog: remove unused ScreenList, add needed includes
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Remove unused `ScreenList.h` include.
For `std::abs()` add needed include `<cmath>`.
For the forward declared Settings-Controller add the `Settings.h`
include to the cpp file.
2021-12-02 21:17:53 +01:00
Reinhold Gschweicher
4b7f2546bd
PineTimeStyle: remove include and add forward declare
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Remove unused `ScreenList.h` include and add a forward declaration for
the `MotionController` class.
2021-12-02 21:16:49 +01:00
Reinhold Gschweicher
ec437b1c66
QuickSettings: remove unused imports
2021-12-02 21:14:47 +01:00
Steveis
34511a66ee
About : Remove misleading info
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Removed Steps which is hard coded to display 0.
Could be misleading and is using up memory.
2021-11-28 14:05:52 +01:00
Jean-François Milants
298f0f4335
Merge branch 'restructure_includes' of https://github.com/NeroBurner/InfiniTime into NeroBurner-restructure_includes
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# Conflicts:
# doc/contribute.md
# src/displayapp/screens/BatteryInfo.h
2021-11-28 13:53:03 +01:00
JF
dc25e7a887
Merge pull request #820 from Riksu9000/fix-anim-dir
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Fix animation when long pressing on screens adjacent to watch face
2021-11-28 13:26:36 +01:00
Reinhold Gschweicher
241d36471d
Move up file header include to top
2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
1b937a77b9
remove unused libs/ prefix from lvgl includes as not needed
2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
f2918709d9
Add missing standard includes
2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
ac7b2da611
Update includes to to be relative to src directory
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Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
2021-11-15 22:02:49 +01:00
Reinhold Gschweicher
c4f2fb2fa4
BatteryInfo: remove unused FreeRTOS.h and timer.h includes
2021-11-15 21:56:02 +01:00
Riku Isokoski
bdf7e5293f
Fix animation when long pressing on screens adjacent to watch face
2021-11-10 13:45:49 +02:00
Riku Isokoski
1d6455c289
Fix Alarm app crashing on buttonpress
2021-11-09 11:38:19 +02:00
JF
4a5b5f954f
Merge pull request #782 from Riksu9000/newer_buttonhandler
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Newer ButtonHandler
2021-11-06 10:55:37 +01:00
JF
cfc11ea83b
Merge pull request #792 from Riksu9000/memory_saving
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Memory savings by replacing strings
2021-11-06 10:45:17 +01:00
Clemens von Molo
75f0bbb7ca
change paint vibration to 35ms
2021-11-01 12:10:06 +01:00
Clemens von Molo
2d98530976
color rotation using modulo, ran clang-format for InfiniPaint
2021-11-01 11:46:27 +01:00
Clemens von Molo
5e1f4839da
InfiniPaint vibrate on colorchange, fix color rotation
2021-10-31 21:23:43 +01:00
JF
0aa73c2279
Merge pull request #791 from evergreen22/recovery-boot
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Fix recovery firmware build
2021-10-31 10:00:19 +01:00
Riku Isokoski
30520d262b
Memory savings by replacing strings
2021-10-29 13:22:14 +03:00
James A. Jerkins
4560844994
Fix recovery firmware build
2021-10-28 20:38:59 -05:00
Riku Isokoski
d5dfa80876
Newer buttonhandler
2021-10-25 12:53:14 +03:00
JF
6c3f56bb59
Merge pull request #740 from Riksu9000/flashlight_brightness
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Flashlight brightness control
2021-10-23 10:14:14 +02:00
JF
bf83493c8d
Merge pull request #746 from Quantum-cross/recovery-fix
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fix building of Recovery image
2021-10-16 14:11:40 +02:00
JF
77e73fea32
Merge pull request #507 from Riksu9000/fit_more_tasks
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Fit more tasks in SystemInfo
2021-10-16 14:10:09 +02:00
JF
fafb998b8c
Merge pull request #655 from NeroBurner/paddle_hor_fix
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Paddle: compare ballX coordinate with horizontal resolution
2021-10-16 14:09:05 +02:00
mabuch
1d76d9170e
Replaced "JF002" in github URLs with "InfiniTimeOrg"
2021-10-15 18:03:10 +02:00
Quantum-cross
4a59e544ba
fix building of Recovery image.
2021-10-14 23:32:58 -04:00
Riku Isokoski
fd4fbfddb9
Flashlight brightness control
2021-10-13 13:04:40 +03:00
Reinhold Gschweicher
7cd4929bfd
Paddle: compare ballX coordinate with horizontal resolution
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Fix the comment as the comparison checks if the ball is at the right
side of the screen.
Compare the x coordinate of the ball with the horizontal resolution of
the screen, instead of the vertical resolution. On the PinePhone this
does make no difference as we have square 240x240 screen. Change it
anyways to be completely correct.
2021-10-11 21:46:19 +02:00
Jean-François Milants
6d0e68d626
Merge branch 'update_touch_driver' of git://github.com/Riksu9000/InfiniTime into Riksu9000-update_touch_driver
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# Conflicts:
# src/displayapp/Apps.h
2021-10-10 16:48:45 +02:00
Jean-François Milants
f2357b36e5
Setting SetDate/SetTime : replace #defines by constexpr variables, NULL by nullptr and other small cleanings.
2021-10-10 16:18:14 +02:00
Jean-François Milants
cf9e149b33
Merge with develop and fix conflicts from timaios:set-datetime-manually.
2021-10-10 16:01:43 +02:00
JF
4118f97812
Merge pull request #701 from maksalees/close-info-popup-with-back-button-in-alarm
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Alarm: Close the popup with information about the time until alarm with the back button
2021-10-09 19:50:36 +02:00