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68 Commits

Author SHA1 Message Date
zyphlar
b7301d51cd
Re-add removed stuff 2024-01-05 13:56:55 -08:00
zyphlar
5c87829d65
Reduce font, adjust to 4 sectors per hour, remove broken inline text color 2024-01-05 13:26:37 -08:00
zyphlar
7cd9e8493d
Compress things a bit 2024-01-05 02:32:50 -08:00
zyphlar
d2989ae23a
Move Fuzzy into Digital, restore Paint 2024-01-05 02:21:58 -08:00
zyphlar
66f6c34b50
disable watchfaceterminal, watchfacecasiostyleg7710, infinipaint for space 2024-01-05 02:07:08 -08:00
zyphlar
6d615b374c
add missing vars 2024-01-05 01:24:48 -08:00
zyphlar
3df7c6a4f3
Emulate dyamon/watchfacefuzzy 2024-01-05 01:13:05 -08:00
zyphlar
e1c652bdfb
build with github 2024-01-05 00:23:31 -08:00
Jean-François Milants
f34aede897 Simple Weather Service : Fix timestamp
Wording improvements in doc.

Co-authored-by: Reinhold Gschweicher <pyro4hell@gmail.com>
2024-01-04 13:00:01 +01:00
Jean-François Milants
95e2f9e701 Simple Weather Service : Fix timestamp
Mention that the timestamp should be expressed in localtime time.
2024-01-04 13:00:01 +01:00
Jean-François Milants
b4ff1f9ca2 Simple Weather Service : Fix timestamp
In the documentation, specify that the timestamp is expressed in seconds from epoch (instead of nanoseconds).
SimpleWeatherService now uses "localtime" (GetCurrentDateTime()) instead of UTC time.
2024-01-04 13:00:01 +01:00
FintasticMan
9b36afc787 pinetimestyle: Round the displayed temperature
Instead of truncating. This fixes the displayed temperature being 1
degree lower than expected when using GadgetBridge.
2024-01-03 21:01:53 +01:00
FintasticMan
3f51923c3b docs: Fix simple weather forecast message type 2024-01-03 20:58:58 +01:00
liamcharger
82db3dcd18 Update incorrect icon in weather settings 2023-12-30 20:11:13 +01:00
liamcharger
ab8515f766 PineTimeStyle: fix brief display of weather dummy data 2023-12-30 20:09:10 +01:00
liamcharger
f17bbc38da Remove 'Looking for Maintainer' 2023-12-27 20:59:57 +01:00
Derry Tutt
02a7a3a45f Update README.md 2023-12-23 21:45:57 +01:00
Derry Tutt
b0f1a49775 Typo fixed 2023-12-23 21:45:57 +01:00
FintasticMan
e88d0afabf pinetimestyle: Display temp in Fahrenheit with setting 2023-12-23 21:42:16 +01:00
FintasticMan
d889f3e444 settings: Add settings item for weather format 2023-12-23 21:42:16 +01:00
FintasticMan
c04813b6d3 weather: Add function for temperature in Fahrenheit 2023-12-23 21:42:16 +01:00
Jean-François Milants
fc5424cb72 User applications selection using CMake
Fix include path since last rebase.
2023-12-23 21:29:13 +01:00
Jean-François Milants
2ee2b8523a User applications selection using CMake
Fix typos in Apps.md and add new line in src/displayapp/apps/CMakeLists.txt
2023-12-23 21:29:13 +01:00
JF
06171dad38 Fix trailing space in doc/code/Apps.md
Co-authored-by: NeroBurner <pyro4hell@gmail.com>
2023-12-23 21:29:13 +01:00
Jean-François Milants
7794378e96 CMake user application selection
Move ENABLE_USERAPPS and USERAPP_TYPES from the root CMake file to src/displayapp/apps/CMakeLists.txt so we do not need to repeat it in InfiniSim
2023-12-23 21:29:13 +01:00
Jean-François Milants
f0e8bb26e9 Watch face selection with CMake
Move displayapp/Apps.h into a header only library (to make the integration easier in InfiniSim.
2023-12-23 21:29:13 +01:00
Jean-François Milants
1ad7840072 Watch face selection at build time
Replace the options that allowed to select the user apps independently by a single string variable that contains the ordered list of apps to build.
2023-12-23 21:29:13 +01:00
Jean-François Milants
f2996f54a8 CMake User Applications selection
Update documentation about building a new application and add instructions to add the app in CMake files.
2023-12-23 21:29:13 +01:00
Jean-François Milants
e00b98b82c CMake User Applications selection
Revert changes that need "return PROPAGATE" since this is not available in our Docker build (it needs CMake 3.25 and we have 3.22).
2023-12-23 21:29:13 +01:00
Jean-François Milants
2bc9318451 CMake User Applications selection
Use CMake's configure_file() functionality to generate the list of User Applications.

All the apps included in current versions of InfiniTime are enabled by default, but this can now be overridden by setting variables ENABLE_APP_XXX to True or False.

CMake CMP0140 is set to NEW to enable the return PROPAGATE functionality.
2023-12-23 21:29:13 +01:00
Jean-François Milants
ca7d8a668d Simple Weather Service
Fix ToUInt64() in SimpleWeatherService.cpp.
Fix typo in SimpleWeatherService.md.
2023-12-23 21:12:25 +01:00
Jean-François Milants
d56df38aeb Simple Weather Service
Fix typo in doc/ble.md.
2023-12-23 21:12:25 +01:00
Jean-François Milants
6f83a3bade Simple Weather Service
Fix code formatting.
2023-12-23 21:12:25 +01:00
Jean-François Milants
e5b73212f6 Simple Weather Service
Store temperatures as int16_t (instead of uint8_t previously). The temperature is expressed in °C * 100.
2023-12-23 21:12:25 +01:00
Jean-François Milants
ad090ab188 Simple Weather Service
Move the function GetIcon that converts SimpleWeatherService::Icons to char (symbol) into a new header file so that it can be used by other apps and companion apps.
2023-12-23 21:12:25 +01:00
Jean-François Milants
ef2c431569 Simple Weather Service
Code improvements : icon fields are now typed as Icons, move the location string when creating a new instance of CurrentWeather, fix SimpleWeatherService::CurrentWeather::operator== (location was missing from the comparison).
2023-12-23 21:12:25 +01:00
Jean-François Milants
199aefc617 Simple Weather Service - code cleaning and improvements
Rename Symbols::cloud_meatball to Symbols::cloudMeatball.
2023-12-23 21:12:25 +01:00
Jean-François Milants
d29eb1ea99 Simple Weather Service - code cleaning and improvements
Remove unused Weather debug app.
Fix formatting in SimpleWeatherService.cpp.
2023-12-23 21:12:25 +01:00
Jean-François Milants
3a8c7dc038 Simple Weather Service - code cleaning and improvements
Add missing icons (heavy clouds, thunderstorm, snow).
Remove unneeded comparison operator (!=), improve conversion of Timestamp and MessageType, order includes.
Fix typo in documentation.
Remove not related change in StopWatch.
2023-12-23 21:12:25 +01:00
Jean-François Milants
fe4b07c610 Simple Weather Service : fix out of bounds access while creating Forecast instance. 2023-12-23 21:12:25 +01:00
Jean-François Milants
50c679023f SimpleWeather service : new weather implementation
Fix recovery firmware and code formatting.
2023-12-23 21:12:25 +01:00
Jean-François Milants
c94a59e7d3 SimpleWeather service : new weather implementation
This new implementation of the weather feature provides a new BLE API and a new weather service.
The API uses a single characteristic that allows companion apps to write the weather conditions (current and forecast for the next 5 days).
The SimpleWeather service exposes those data as std::optional fields.

This new implementation replaces the previous WeahterService.

The API is documented in docs/SimpleWeatherService.md.
2023-12-23 21:12:25 +01:00
Jean-François Milants
088082d32d Watch face selection at build time
Do not assign specific values to the fields of the enum WatchFace.
2023-12-21 20:49:22 +01:00
Jean-François Milants
39bc166e54 Watch face selection at build time
Watch faces can now be selected at buid time. It's implemented in a similar way than the selection of user apps, using a list of watch face description that is generated at build time (consteval, constexpr)
2023-12-21 20:49:22 +01:00
Reinhold Gschweicher
a544da9ed1 cmake: update the TARGET_DEVICE selection choices as well
The properties are used for CMake-GUI configuration applications to
provide a set of values by dropdown.
2023-12-16 11:43:31 +01:00
FintasticMan
69b9d30a30 p8: Fix build when building for P8 variants
Building with a TARGET_DEVICE set to any of the P8 variants' names
caused the build to fail, because they contained hyphens.
The build defines a macro `TARGET_DEVICE_$VARIANT`, which fails if
`$VARIANT` contains a hyphen.
2023-12-16 11:43:31 +01:00
Jean-François Milants
d79766bccd Allow zero app to be selected at build time
Fix 'nScreens' calculation in ApplicationList so that we can build the project with zero user app selected.
2023-12-10 18:16:41 +01:00
mark9064
80607282dd Update VS Code config to C++20 2023-12-10 12:02:42 +01:00
mark9064
54b4750c6f Apply suggestion 2023-12-09 21:20:21 +01:00
mark9064
41a4813c8b Fix calculation of number of app screens 2023-12-09 21:20:21 +01:00
Mingjie Shen
42fcb99b38 StopWatch: Add an extra space to the string without the hour
so that it's just as long as with the hour.
2023-12-01 08:52:42 +01:00
Mingjie Shen
cd8216d1c9 SettingDisplay: Reduce buffer size
Given that 2^16 / 1000 is 65, we can make the buffer only 3 chars.
2023-12-01 08:52:42 +01:00
Mingjie Shen
c9fbcd8818 Fix potential buffer overflows when calling sprintf
1. Replace sprintf with snprintf, which is safer
2. An unsigned int or unsigned long int requires 11 bytes to print
   (including the null terminator)
3. Use PRIu16 macro to print uint16_t
4. Format string "#%2d %2d:%02d:%02d.%02d\n" in
   StopWatch::stopLapBtnEventHandler() requires at least 17 bytes.
   The 16-byte buffer would clearly be overrun if sprintf were used.
2023-12-01 08:52:42 +01:00
FintasticMan
e89e5e4d66 apps: Restore app list order
The build-time selection PR updated the order, this restores what it was
before.
2023-11-29 17:17:16 +01:00
Jean-François Milants
f3d4f04827 Application selection at build time : update documentation
Update documentation about the apps (Apps.md) : fix obsolete information, add doc about user/system apps and update the part about the implementation of a new app.
2023-11-19 21:13:55 +01:00
Jean-François Milants
473d9c4fa4 Fix code formatting 2023-11-19 21:13:55 +01:00
Jean-François Milants
97ba1a456d Add missing new line at end of file. 2023-11-19 21:13:55 +01:00
Jean-François Milants
02af09d943 Application selection at build time
Fix DisplayAppRecovery so it builds with -std=c++20.
2023-11-19 21:13:55 +01:00
Jean-François Milants
63e0c4f4ef Application selection at build time
A list of "user applications" is built at compile time. It contains all the info needed to create the application at runtime (ptr to a create() function) and to display the app in the application menu. All applications declare a TypeTrait with these information.
When a new app must be loaded, DisplayApp first check if this app is a System app (in which case it creates it like it did before). If it's not a System app, it looks for the app in the list of User applications and creates it if it found it.
Those changes allow to more easily add new app and to select which app must be built into the firmware.
Switch to C++20 (and fix a few issues in SpiMaster.cpp and Watchdog.cpp.
2023-11-19 21:13:55 +01:00
Jean-François Milants
f6d7f602f5 Fix deadlock when a lot of notifications are received in a very short time span.
When a notification is received, SystemTask sends messages to DisplayApp, which loads the Notifications apps that sends a few messages to SystemApp.
When notification are received too quickly, DisplayApp and SystemTask cannot process those messages fast enough (probably because of the time it takes to refresh the display) and the message queues fill up. When they are full, the current implementation just waits until there's room available to store the event. In this case, since both tasks exchange messages, they end up in a deadlock.

This fix consists in setting the timeout value to 0 (non-blocking mode) for the NewNotification messages on the DisplayApp side. This will prevent the SystemTask from being blocked (which would result in the watchdog reseting the watch). A more generic approach should be design in the future.
2023-11-19 20:58:29 +01:00
Alex E
930284adc2
docs: Update Apps.md to remove Screen param (#1752)
This is needed since #1629.

Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
2023-11-16 18:46:25 +01:00
Ben Merritt
9b8eb75f34
docker: Install Node.js in a non-deprecated way (#1849) 2023-11-12 14:09:41 +01:00
Kieran Cawthray
b191a30947 Tidy up 2023-11-11 18:07:07 +01:00
Kieran Cawthray
d930fd4fa2 Initial commit 2023-11-11 18:07:07 +01:00
Reinhold Gschweicher
e6b96c2863 CI: install build resource dependency python3-pil package
Used by script `lv_img_conv.py`, should be provided by docker image, but
until then explicitly install in workflow.
2023-10-26 22:45:01 +02:00
Reinhold Gschweicher
77546c9fe2 lv_img_conv_py: minimal python port of node module
Create a minimal python port of the node.js module `lv_img_conv`. Only
the currently in use color formats `CF_INDEXED_1_BIT` and
`CF_TRUE_COLOR_ALPHA` are implemented.

Output only as binary with format `ARGB8565_RBSWAP`.

This is enough to create the `resources-1.13.0.zip`.

Python3 implements "propper" "banker's rounding" by rounding to the nearest
even number. Javascript rounds to the nearest integer.
To have the same output as the original JavaScript implementation add a custom
rounding function, which does "school" rounding (to the nearest integer)

Update CMake file in `resources` folder to call `lv_img_conf.py` instead of
node module.

For docker-files install `python3-pil` package for `lv_img_conv.py` script.
And remove the `lv_img_conv` node installation.

---

gen_img: special handling for python lv_img_conv script

Not needed on Linux systems, as the shebang of the python script is read
and used. But just to be sure use the python interpreter found by CMake.
Also helps if tried to run on Windows host.

---

doc: buildAndProgram: remove node script lv_img_conv mention

Remove node script `lv_img_conv` mention and replace it for
runtime-depency `python3-pil` of python script `lv_img_conv.py`.
2023-10-26 22:45:01 +02:00
FintasticMan
eac460f030
weather: Fix GetCurrent* functions returning future events (#1879) 2023-10-06 19:54:20 +02:00
Steve Amor
46b664b528 Corrects typo for make option for recovery-loader 2023-10-04 20:24:37 +02:00
87 changed files with 1808 additions and 2360 deletions

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@ -11,6 +11,7 @@ RUN apt-get update -qq \
make \ make \
python3 \ python3 \
python3-pip \ python3-pip \
python3-pil \
tar \ tar \
unzip \ unzip \
wget \ wget \

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@ -3,7 +3,7 @@ name: CI
# Run this workflow whenever the build may be affected # Run this workflow whenever the build may be affected
on: on:
push: push:
branches: [ main ] branches: [ main, wb/fuzzy, wb/fuzzy-norm ]
paths-ignore: paths-ignore:
- 'doc/**' - 'doc/**'
- '**.md' - '**.md'
@ -31,6 +31,10 @@ jobs:
uses: actions/checkout@v3 uses: actions/checkout@v3
with: with:
submodules: recursive submodules: recursive
- name: Install resource build dependencies
run: |
apt-get update
apt-get -y install --no-install-recommends python3-pil
- name: Build - name: Build
shell: bash shell: bash
run: /opt/build.sh all run: /opt/build.sh all

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@ -10,7 +10,7 @@
"defines": [], "defines": [],
"compilerPath": "${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin/arm-none-eabi-gcc", "compilerPath": "${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin/arm-none-eabi-gcc",
"cStandard": "c11", "cStandard": "c11",
"cppStandard": "c++14", "cppStandard": "c++20",
"intelliSenseMode": "linux-gcc-arm", "intelliSenseMode": "linux-gcc-arm",
"configurationProvider": "ms-vscode.cpp-tools", "configurationProvider": "ms-vscode.cpp-tools",
"compileCommands": "${workspaceFolder}/build/compile_commands.json" "compileCommands": "${workspaceFolder}/build/compile_commands.json"

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@ -5,7 +5,7 @@ set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose Debug or Release")
project(pinetime VERSION 1.13.0 LANGUAGES C CXX ASM) project(pinetime VERSION 1.13.0 LANGUAGES C CXX ASM)
set(CMAKE_C_STANDARD 99) set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 14) set(CMAKE_CXX_STANDARD 20)
# set(CMAKE_GENERATOR "Unix Makefiles") # set(CMAKE_GENERATOR "Unix Makefiles")
set(CMAKE_C_EXTENSIONS OFF) set(CMAKE_C_EXTENSIONS OFF)
@ -13,7 +13,6 @@ set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON) set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(NRF_TARGET "nrf52") set(NRF_TARGET "nrf52")
if (NOT ARM_NONE_EABI_TOOLCHAIN_PATH) if (NOT ARM_NONE_EABI_TOOLCHAIN_PATH)
@ -33,7 +32,7 @@ if(BUILD_RESOURCES)
endif() endif()
set(TARGET_DEVICE "PINETIME" CACHE STRING "Target device") set(TARGET_DEVICE "PINETIME" CACHE STRING "Target device")
set_property(CACHE TARGET_DEVICE PROPERTY STRINGS PINETIME MOY-TFK5 MOY-TIN5 MOY-TON5 MOY-UNK) set_property(CACHE TARGET_DEVICE PROPERTY STRINGS PINETIME MOY_TFK5 MOY_TIN5 MOY_TON5 MOY_UNK)
set(PROJECT_GIT_COMMIT_HASH "") set(PROJECT_GIT_COMMIT_HASH "")
@ -70,5 +69,4 @@ set(VERSION_EDIT_WARNING "// Do not edit this file, it is automatically generate
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/Version.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/Version.h) configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/Version.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/Version.h)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/docker/post_build.sh.in ${CMAKE_CURRENT_BINARY_DIR}/post_build.sh) configure_file(${CMAKE_CURRENT_SOURCE_DIR}/docker/post_build.sh.in ${CMAKE_CURRENT_BINARY_DIR}/post_build.sh)
add_subdirectory(src) add_subdirectory(src)

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@ -17,11 +17,11 @@ Fast open-source firmware for the [PineTime smartwatch](https://www.pine64.org/p
- [Gadgetbridge](https://gadgetbridge.org/) (Android) - [Gadgetbridge](https://gadgetbridge.org/) (Android)
- [AmazFish](https://openrepos.net/content/piggz/amazfish/) (SailfishOS) - [AmazFish](https://openrepos.net/content/piggz/amazfish/) (SailfishOS)
- [Siglo](https://github.com/alexr4535/siglo) (Linux) - [Siglo](https://github.com/alexr4535/siglo) (Linux)
- [InfiniLink](https://github.com/InfiniTimeOrg/InfiniLink) (iOS) **[Looking for a new maintainer]** - [InfiniLink](https://github.com/InfiniTimeOrg/InfiniLink) (iOS)
- [ITD](https://gitea.elara.ws/Elara6331/itd) (Linux) - [ITD](https://gitea.elara.ws/Elara6331/itd) (Linux)
- [WatchMate](https://github.com/azymohliad/watchmate) (Linux) - [WatchMate](https://github.com/azymohliad/watchmate) (Linux)
***Note** : We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).* ***Note**: We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).*
## Development ## Development
@ -72,17 +72,17 @@ This project is released under the GNU General Public License version 3 or, at y
It integrates the following projects: It integrates the following projects:
- RTOS : **[FreeRTOS](https://freertos.org)** under the MIT license - RTOS: **[FreeRTOS](https://freertos.org)** under the MIT license
- UI : **[LittleVGL/LVGL](https://lvgl.io/)** under the MIT license - UI: **[LittleVGL/LVGL](https://lvgl.io/)** under the MIT license
- BLE stack : **[NimBLE](https://github.com/apache/mynewt-nimble)** under the Apache 2.0 license - BLE stack: **[NimBLE](https://github.com/apache/mynewt-nimble)** under the Apache 2.0 license
- Font : **[Jetbrains Mono](https://www.jetbrains.com/fr-fr/lp/mono/)** under the Apache 2.0 license - Font: **[Jetbrains Mono](https://www.jetbrains.com/fr-fr/lp/mono/)** under the Apache 2.0 license
## Credits ## Credits
Im not working alone on this project. First, many people create PR for this project. Then, there is the whole #pinetime community : a lot of people all around the world who are hacking, searching, experimenting and programming the Pinetime. We exchange our ideas, experiments and code in the chat rooms and forums. Im not working alone on this project. First, many people create pull requests for this project. Then, there is the whole #pinetime community: a lot of people all around the world who are hacking, searching, experimenting and programming the Pinetime. We exchange our ideas, experiments and code in the chat rooms and forums.
Here are some people I would like to highlight: Here are some people I would like to highlight:
- [Atc1441](https://github.com/atc1441/) : He works on an Arduino based firmware for the Pinetime and many other smartwatches based on similar hardware. He was of great help when I was implementing support for the BMA421 motion sensor and I²C driver. - [Atc1441](https://github.com/atc1441/): He works on an Arduino based firmware for the Pinetime and many other smartwatches based on similar hardware. He was of great help when I was implementing support for the BMA421 motion sensor and I²C driver.
- [Koen](https://github.com/bosmoment) : Hes working on a firmware based on RiotOS. He integrated similar libs as me : NimBLE, LittleVGL,… His help was invaluable too! - [Koen](https://github.com/bosmoment): Hes working on a firmware based on RiotOS. He integrated similar libs as me: NimBLE, LittleVGL,… His help was invaluable too!
- [Lup Yuen Lee](https://github.com/lupyuen) : He is everywhere: he works on a Rust firmware, builds a MCUBoot based bootloader for the Pinetime, designs a Flutter based companion app for smartphones and writes a lot of articles about the Pinetime! - [Lup Yuen Lee](https://github.com/lupyuen): He is everywhere: he works on a Rust firmware, builds a MCUBoot based bootloader for the Pinetime, designs a Flutter based companion app for smartphones and writes a lot of articles about the Pinetime!

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@ -0,0 +1,69 @@
# Simple Weather Service
## Introduction
The Simple Weather Service provides a simple and straightforward API to specify the current weather and the forecast for the next 5 days.
It effectively replaces the original Weather Service (from InfiniTime 1.8) since InfiniTime 1.14.
## Service
The service UUID is `00050000-78fc-48fe-8e23-433b3a1942d0`.
## Characteristics
## Weather data (UUID 00050001-78fc-48fe-8e23-433b3a1942d0)
The host uses this characteristic to update the current weather information and the forecast for the next 5 days.
This characteristics accepts a byte array with the following 2-Bytes header:
- [0] Message Type :
- `0` : Current weather
- `1` : Forecast
- [1] Message Version : Version `0` is currently supported. Other versions might be added in future releases
### Current Weather
The byte array must contain the following data:
- [0] : Message type = `0`
- [1] : Message version = `0`
- [2][3][4][5][6][7][8][9] : Timestamp (64 bits UNIX timestamp, number of seconds elapsed since 1 JAN 1970) in local time (the same timezone as the one used to set the time)
- [10, 11] : Current temperature (°C * 100)
- [12, 13] : Minimum temperature (°C * 100)
- [14, 15] : Maximum temperature (°C * 100)
- [16]..[47] : location (string, unused characters should be set to `0`)
- [48] : icon ID
- 0 = Sun, clear sky
- 1 = Few clouds
- 2 = Clouds
- 3 = Heavy clouds
- 4 = Clouds & rain
- 5 = Rain
- 6 = Thunderstorm
- 7 = Snow
- 8 = Mist, smog
### Forecast
The byte array must contain the following data:
- [0] : Message type = `1`
- [1] : Message version = `0`
- [2][3][4][5][6][7][8][9] : Timestamp (64 bits UNIX timestamp, number of seconds elapsed since 1 JAN 1970) in local time (the same timezone as the one used to set the time)
- [10] Number of days (Max 5, fields for unused days should be set to `0`)
- [11,12] Day 0 Minimum temperature (°C * 100)
- [13,14] Day 0 Maximum temperature (°C * 100)
- [15] Day 0 Icon ID
- [16,17] Day 1 Minimum temperature (°C * 100)
- [18,19] Day 1 Maximum temperature (°C * 100)
- [20] Day 1 Icon ID
- [21,22] Day 2 Minimum temperature (°C * 100)
- [23,24] Day 2 Maximum temperature (°C * 100)
- [25] Day 2 Icon ID
- [26,27] Day 3 Minimum temperature (°C * 100)
- [28,29] Day 3 Maximum temperature (°C * 100)
- [30] Day 3 Icon ID
- [31,32] Day 4 Minimum temperature (°C * 100)
- [33,34] Day 4 Maximum temperature (°C * 100)
- [35] Day 4 Icon ID

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@ -92,7 +92,10 @@ The following custom services are implemented in InfiniTime:
- Since InfiniTime 1.8: - Since InfiniTime 1.8:
- [Weather Service](/src/components/ble/weather/WeatherService.h): `00040000-78fc-48fe-8e23-433b3a1942d0` - ~~Weather Service: `00040000-78fc-48fe-8e23-433b3a1942d0`~~ (replaced by Simple Weather Service in InfiniTime 1.14)
- Since InfiniTime 1.14
- [Simple Weather Service](SimpleWeatherService.md) : `00050000-78fc-48fe-8e23-433b3a1942d0`
--- ---

View File

@ -42,8 +42,8 @@ CMake configures the project according to variables you specify the command line
**NRF5_SDK_PATH**|path to the NRF52 SDK|`-DNRF5_SDK_PATH=/home/jf/nrf52/Pinetime/sdk`| **NRF5_SDK_PATH**|path to the NRF52 SDK|`-DNRF5_SDK_PATH=/home/jf/nrf52/Pinetime/sdk`|
**CMAKE_BUILD_TYPE (\*)**| Build type (Release or Debug). Release is applied by default if this variable is not specified.|`-DCMAKE_BUILD_TYPE=Debug` **CMAKE_BUILD_TYPE (\*)**| Build type (Release or Debug). Release is applied by default if this variable is not specified.|`-DCMAKE_BUILD_TYPE=Debug`
**BUILD_DFU (\*\*)**|Build DFU files while building (needs [adafruit-nrfutil](https://github.com/adafruit/Adafruit_nRF52_nrfutil)).|`-DBUILD_DFU=1` **BUILD_DFU (\*\*)**|Build DFU files while building (needs [adafruit-nrfutil](https://github.com/adafruit/Adafruit_nRF52_nrfutil)).|`-DBUILD_DFU=1`
**BUILD_RESOURCES (\*\*)**| Generate external resource while building (needs [lv_font_conv](https://github.com/lvgl/lv_font_conv) and [lv_img_conv](https://github.com/lvgl/lv_img_conv). |`-DBUILD_RESOURCES=1` **BUILD_RESOURCES (\*\*)**| Generate external resource while building (needs [lv_font_conv](https://github.com/lvgl/lv_font_conv) and [python3-pil/pillow](https://pillow.readthedocs.io) module). |`-DBUILD_RESOURCES=1`
**TARGET_DEVICE**|Target device, used for hardware configuration. Allowed: `PINETIME, MOY-TFK5, MOY-TIN5, MOY-TON5, MOY-UNK`|`-DTARGET_DEVICE=PINETIME` (Default) **TARGET_DEVICE**|Target device, used for hardware configuration. Allowed: `PINETIME, MOY_TFK5, MOY_TIN5, MOY_TON5, MOY_UNK`|`-DTARGET_DEVICE=PINETIME` (Default)
#### (\*) Note about **CMAKE_BUILD_TYPE** #### (\*) Note about **CMAKE_BUILD_TYPE**
By default, this variable is set to *Release*. It compiles the code with size and speed optimizations. We use this value for all the binaries we publish when we [release](https://github.com/InfiniTimeOrg/InfiniTime/releases) new versions of InfiniTime. By default, this variable is set to *Release*. It compiles the code with size and speed optimizations. We use this value for all the binaries we publish when we [release](https://github.com/InfiniTimeOrg/InfiniTime/releases) new versions of InfiniTime.
@ -98,4 +98,4 @@ Binary files are generated into the folder `src`:
- **pinetime-mcuboot-app-image** : MCUBoot image of the firmware - **pinetime-mcuboot-app-image** : MCUBoot image of the firmware
- **pinetime-mcuboot-app-dfu** : DFU file of the firmware - **pinetime-mcuboot-app-dfu** : DFU file of the firmware
The same files are generated for **pinetime-recovery** and **pinetime-recoveryloader** The same files are generated for **pinetime-recovery** and **pinetime-recovery-loader**

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@ -9,59 +9,114 @@ This page will teach you:
The user interface of InfiniTime is made up of **screens**. The user interface of InfiniTime is made up of **screens**.
Screens that are opened from the app launcher are considered **apps**. Screens that are opened from the app launcher are considered **apps**.
Every app in InfiniTime is it's own class. Every app in InfiniTime is its own class.
An instance of the class is created when the app is launched, and destroyed when the user exits the app. An instance of the class is created when the app is launched, and destroyed when the user exits the app.
Apps run inside the "displayapp" task (briefly discussed [here](./Intro.md)). Apps run inside the `DisplayApp` task (briefly discussed [here](./Intro.md)).
Apps are responsible for everything drawn on the screen when they are running. Apps are responsible for everything drawn on the screen when they are running.
By default, apps only do something (as in a function is executed) when they are created or when a touch event is detected. Apps can be refreshed periodically and reacts to external events (touch or button).
## Interface ## Interface
Every app class has to be inside the namespace `Pinetime::Applications::Screens` and inherit from `Screen`. Every app class is declared inside the namespace `Pinetime::Applications::Screens`
The constructor should have at least one parameter `DisplayApp* app`, which it needs for the constructor of its parent class Screen. and inherits
Other parameters should be references to controllers that the app needs. from [`Pinetime::Applications::Screens::Screen`](https://github.com/InfiniTimeOrg/InfiniTime/blob/main/src/displayapp/screens/Screen.h).
A destructor is needed to clean up LVGL and restore any changes (for example re-enable sleeping).
App classes can override `bool OnButtonPushed()`, `bool OnTouchEvent(TouchEvents event)` and `bool OnTouchEvent(uint16_t x, uint16_t y)` to implement their own functionality for those events.
If an app only needs to display some text and do something upon a touch screen button press,
it does not need to override any of these functions, as LVGL can also handle touch events for you.
If you have any doubts, you can always look at how the other apps function for reference.
### Continuous updating Each app defines its own constructor.
The constructors mostly take references to InfiniTime `Controllers` (ex: Alarm, DateTime, BLE services, Settings,...)
the app needs for its operations. The constructor is responsible for initializing the UI of the app.
If your app needs to be updated continuously, you can do so by overriding the `Refresh()` function in your class The **destructor** cleans up LVGL and restores any changes (for example re-enable sleeping).
and calling `lv_task_create` inside the constructor.
An example call could look like this: App classes can override `bool OnButtonPushed()`, `bool OnTouchEvent(TouchEvents event)`
and `bool OnTouchEvent(uint16_t x, uint16_t y)` to implement their own functionality for those events.
```cpp Apps that need to be refreshed periodically create an `lv_task` (using `lv_task_create()`)
taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this); that will call the method `Refresh()` periodically.
## App types
There are basically 2 types of applications : **system** apps and **user** apps.
**System** applications are always built into InfiniTime, and InfiniTime cannot work properly without those apps.
The watchfaces, settings, notifications and the application launcher are examples of such system applications.
**User** applications are optionally built into the firmware. They extend the functionalities of the system.
The distinction between **system** and **user** applications allows for more flexibility and customization.
This allows to easily select which user applications must be built into the firmware
without overflowing the system memory.
## Apps initialization
Apps are created by `DisplayApp` in `DisplayApp::LoadScreen()`.
This method simply call the creates an instance of the class that corresponds to the app specified in parameters.
The constructor of **system** apps is called directly. If the application is a **user** app,
the corresponding `AppDescription` is first retrieved from `userApps`
and then the function `create` is called to create an instance of the app.
## User application selection at build time
The list of user applications is generated at build time by the `consteval` function `CreateAppDescriptions()`
in `UserApps.h`. This method takes the list of applications that must be built into the firmware image.
This list of applications is defined as a list `Apps` enum values named `UserAppTypes` in `Apps.h`.
For each application listed in `UserAppTypes`, an entry of type `AppDescription` is added to the array `userApps`.
This entry is created by using the information provided by a template `AppTraits`
that is customized for every user application.
Here is an example of an AppTraits customized for the Alarm application.
It defines the type of application, its icon and a function that returns an instance of the application.
```c++
template <>
struct AppTraits<Apps::Alarm> {
static constexpr Apps app = Apps::Alarm;
static constexpr const char* icon = Screens::Symbols::clock;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Alarm(controllers.alarmController,
controllers.settingsController.GetClockType(),
*controllers.systemTask,
controllers.motorController);
};
};
``` ```
With `taskRefresh` being a member variable of your class and of type `lv_task_t*`. This array `userApps` is used by `DisplayApp` to create the applications and the `AppLauncher`
Remember to delete the task again using `lv_task_del`. to list all available applications.
The function `RefreshTaskCallback` is inherited from `Screen` and just calls your `Refresh` function.
## Creating your own app ## Creating your own app
A minimal app could look like this: A minimal user app could look like this:
MyApp.h: MyApp.h:
```cpp ```cpp
#pragma once #pragma once
#include "displayapp/Apps.h"
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include <lvgl/lvgl.h> #include "displayapp/Controllers.h"
#include "Symbols.h"
namespace Pinetime { namespace Pinetime {
namespace Applications { namespace Applications {
namespace Screens { namespace Screens {
class MyApp : public Screen { class MyApp : public Screen {
public: public:
MyApp(DisplayApp* app); MyApp();
~MyApp() override; ~MyApp() override;
}; };
} }
template <>
struct AppTraits<Apps:MyApp> {
static constexpr Apps app = Apps::MyApp;
static constexpr const char* icon = Screens::Symbol::myApp;
static Screens::Screens* Create(AppController& controllers) {
return new Screens::MyApp();
}
};
} }
} }
``` ```
@ -70,11 +125,10 @@ MyApp.cpp:
```cpp ```cpp
#include "displayapp/screens/MyApp.h" #include "displayapp/screens/MyApp.h"
#include "displayapp/DisplayApp.h"
using namespace Pinetime::Applications::Screens; using namespace Pinetime::Applications::Screens;
MyApp::MyApp(DisplayApp* app) : Screen(app) { MyApp::MyApp() {
lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr); lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_static(title, "My test application"); lv_label_set_text_static(title, "My test application");
lv_label_set_align(title, LV_LABEL_ALIGN_CENTER); lv_label_set_align(title, LV_LABEL_ALIGN_CENTER);
@ -86,20 +140,33 @@ MyApp::~MyApp() {
} }
``` ```
Both of these files should be in [displayapp/screens/](/src/displayapp/screens/) Both of these files should be in [displayapp/screens/](/src/displayapp/screens/).
or [displayapp/screens/settings/](/src/displayapp/screens/settings/) if it's a setting app.
Now we have our very own app, but InfiniTime does not know about it yet. Now we have our very own app, but InfiniTime does not know about it yet.
The first step is to include your MyApp.cpp (or any new cpp files for that matter) The first step is to include your `MyApp.cpp` (or any new cpp files for that matter)
in the compilation by adding it to [CMakeLists.txt](/CMakeLists.txt). in the compilation by adding it to [CMakeLists.txt](/CMakeLists.txt).
The next step to making it launchable is to give your app an id. The next step to making it launch-able is to give your app an id.
To do this, add an entry in the enum class `Pinetime::Applications::Apps` ([displayapp/Apps.h](/src/displayapp/Apps.h)). To do this, add an entry in the enum class `Pinetime::Applications::Apps` ([displayapp/Apps.h](/src/displayapp/Apps.h)).
Name this entry after your app. Add `#include "displayapp/screens/MyApp.h"` to the file [displayapp/DisplayApp.cpp](/src/displayapp/DisplayApp.cpp). Name this entry after your app. Add `#include "displayapp/screens/MyApp.h"`
Now, go to the function `DisplayApp::LoadScreen` and add another case to the switch statement. to the file [displayapp/DisplayApp.cpp](/src/displayapp/DisplayApp.cpp).
If your application is a **system** application, go to the function `DisplayApp::LoadScreen`
and add another case to the switch statement.
The case will be the id you gave your app earlier. The case will be the id you gave your app earlier.
If your app needs any additional arguments, this is the place to pass them. If your app needs any additional arguments, this is the place to pass them.
If you want to add your app in the app launcher, add your app in [displayapp/screens/ApplicationList.h](/src/displayapp/screens/ApplicationList.h) to the array containing the applications and their corresponding symbol. If your app is a setting, do the same procedure in [displayapp/screens/settings/Settings.h](/src/displayapp/screens/settings/Settings.h). If your application is a **user** application, you don't need to add anything in DisplayApp,
everything will be automatically generated for you.
The user application will also be automatically be added to the app launcher menu.
Since the list of **user** application is generated by CMake, you need to add the variable `ENABLE_USERAPPS` to the command line of CMake.
This variable must be set with a string composed of an ordered list of the **user** applications that must be built into the firmware.
The items of the list are fields from the enumeration `Apps`.
Ex : build the firmware with 3 user application : Alarm, Timer and MyApp (the application will be listed in this specific order in the application menu).
```cmake
$ cmake ... -DENABLE_USERAPPS="Apps::Alarm, Apps::Timer, Apps::MyApp" ...
```
You should now be able to [build](../buildAndProgram.md) the firmware You should now be able to [build](../buildAndProgram.md) the firmware
and flash it to your PineTime. Yay! and flash it to your PineTime. Yay!

View File

@ -1,7 +1,13 @@
FROM ubuntu:22.04 FROM ubuntu:22.04
ARG DEBIAN_FRONTEND=noninteractive ARG DEBIAN_FRONTEND=noninteractive
ARG NODE_MAJOR=20
RUN apt-get update -qq \ RUN apt-get update -qq \
&& apt-get install -y ca-certificates curl gnupg \
&& mkdir -p /etc/apt/keyrings \
&& curl -fsSL https://deb.nodesource.com/gpgkey/nodesource-repo.gpg.key | gpg --dearmor -o /etc/apt/keyrings/nodesource.gpg \
&& echo "deb [signed-by=/etc/apt/keyrings/nodesource.gpg] https://deb.nodesource.com/node_$NODE_MAJOR.x nodistro main" > /etc/apt/sources.list.d/nodesource.list \
&& apt-get update -qq \
&& apt-get install -y \ && apt-get install -y \
# x86_64 / generic packages # x86_64 / generic packages
bash \ bash \
@ -9,13 +15,14 @@ RUN apt-get update -qq \
cmake \ cmake \
git \ git \
make \ make \
nodejs \
python3 \ python3 \
python3-pip \ python3-pip \
python3-pil \
python-is-python3 \ python-is-python3 \
tar \ tar \
unzip \ unzip \
wget \ wget \
curl \
# aarch64 packages # aarch64 packages
libffi-dev \ libffi-dev \
libssl-dev \ libssl-dev \
@ -28,8 +35,6 @@ RUN apt-get update -qq \
libpango-1.0-0 \ libpango-1.0-0 \
ibpango1.0-dev \ ibpango1.0-dev \
libpangocairo-1.0-0 \ libpangocairo-1.0-0 \
&& curl -sL https://deb.nodesource.com/setup_18.x | bash - \
&& apt-get install -y nodejs \
&& rm -rf /var/cache/apt/* /var/lib/apt/lists/*; && rm -rf /var/cache/apt/* /var/lib/apt/lists/*;
# Git needed for PROJECT_GIT_COMMIT_HASH variable setting # Git needed for PROJECT_GIT_COMMIT_HASH variable setting
@ -39,10 +44,6 @@ RUN pip3 install -Iv cryptography==3.3
RUN pip3 install cbor RUN pip3 install cbor
RUN npm i lv_font_conv@1.5.2 -g RUN npm i lv_font_conv@1.5.2 -g
RUN npm i ts-node@10.9.1 -g
RUN npm i @swc/core -g
RUN npm i lv_img_conv@0.3.0 -g
# build.sh knows how to compile # build.sh knows how to compile
COPY build.sh /opt/ COPY build.sh /opt/

View File

@ -1,31 +0,0 @@
{ pkgs ? import <nixpkgs> {} }:
with pkgs; let
py4McuBoot = python3.withPackages (ps: with ps; [
cbor
intelhex
click
cryptography
]);
in mkShell {
packages = [
gcc-arm-embedded-10
nrf5-sdk
cmake
nodePackages.lv_font_conv
lv_img_conv
py4McuBoot
clang-tools
SDL2
libpng
python3Packages.adafruit-nrfutil
];
ARM_NONE_EABI_TOOLCHAIN_PATH="${gcc-arm-embedded-10}";
NRF5_SDK_PATH="${nrf5-sdk}/share/nRF5_SDK";
CMAKE_BUILD_TYPE="Release";
BUILD_DFU=1;
BUILD_RESOURCES=1;
TARGET_DEVICE="PINETIME";
}

View File

@ -355,14 +355,6 @@ set(LVGL_SRC
libs/lvgl/src/lv_widgets/lv_win.c libs/lvgl/src/lv_widgets/lv_win.c
) )
set(QCBOR_SRC
libs/QCBOR/src/ieee754.c
libs/QCBOR/src/qcbor_decode.c
libs/QCBOR/src/qcbor_encode.c
libs/QCBOR/src/qcbor_err_to_str.c
libs/QCBOR/src/UsefulBuf.c
)
list(APPEND IMAGE_FILES list(APPEND IMAGE_FILES
displayapp/icons/battery/batteryicon.c displayapp/icons/battery/batteryicon.c
) )
@ -373,8 +365,9 @@ list(APPEND SOURCE_FILES
logging/NrfLogger.cpp logging/NrfLogger.cpp
displayapp/DisplayApp.cpp displayapp/DisplayApp.cpp
displayapp/screens/Screen.cpp displayapp/screens/Screen.cpp
displayapp/screens/Clock.cpp
displayapp/screens/Tile.cpp displayapp/screens/Tile.cpp
displayapp/screens/InfiniPaint.cpp
displayapp/screens/Paddle.cpp
displayapp/screens/StopWatch.cpp displayapp/screens/StopWatch.cpp
displayapp/screens/BatteryIcon.cpp displayapp/screens/BatteryIcon.cpp
displayapp/screens/BleIcon.cpp displayapp/screens/BleIcon.cpp
@ -383,7 +376,6 @@ list(APPEND SOURCE_FILES
displayapp/screens/Label.cpp displayapp/screens/Label.cpp
displayapp/screens/FirmwareUpdate.cpp displayapp/screens/FirmwareUpdate.cpp
displayapp/screens/Music.cpp displayapp/screens/Music.cpp
displayapp/screens/Weather.cpp
displayapp/screens/Navigation.cpp displayapp/screens/Navigation.cpp
displayapp/screens/Metronome.cpp displayapp/screens/Metronome.cpp
displayapp/screens/Motion.cpp displayapp/screens/Motion.cpp
@ -392,7 +384,6 @@ list(APPEND SOURCE_FILES
displayapp/screens/Notifications.cpp displayapp/screens/Notifications.cpp
displayapp/screens/Twos.cpp displayapp/screens/Twos.cpp
displayapp/screens/HeartRate.cpp displayapp/screens/HeartRate.cpp
displayapp/screens/Motion.cpp
displayapp/screens/FlashLight.cpp displayapp/screens/FlashLight.cpp
displayapp/screens/List.cpp displayapp/screens/List.cpp
displayapp/screens/CheckboxList.cpp displayapp/screens/CheckboxList.cpp
@ -414,6 +405,7 @@ list(APPEND SOURCE_FILES
displayapp/screens/settings/Settings.cpp displayapp/screens/settings/Settings.cpp
displayapp/screens/settings/SettingWatchFace.cpp displayapp/screens/settings/SettingWatchFace.cpp
displayapp/screens/settings/SettingTimeFormat.cpp displayapp/screens/settings/SettingTimeFormat.cpp
displayapp/screens/settings/SettingWeatherFormat.cpp
displayapp/screens/settings/SettingWakeUp.cpp displayapp/screens/settings/SettingWakeUp.cpp
displayapp/screens/settings/SettingDisplay.cpp displayapp/screens/settings/SettingDisplay.cpp
displayapp/screens/settings/SettingSteps.cpp displayapp/screens/settings/SettingSteps.cpp
@ -427,8 +419,10 @@ list(APPEND SOURCE_FILES
## Watch faces ## Watch faces
displayapp/screens/WatchFaceAnalog.cpp displayapp/screens/WatchFaceAnalog.cpp
displayapp/screens/WatchFaceDigital.cpp displayapp/screens/WatchFaceDigital.cpp
displayapp/screens/WatchFaceInfineat.cpp
displayapp/screens/WatchFaceTerminal.cpp
displayapp/screens/WatchFacePineTimeStyle.cpp
displayapp/screens/WatchFaceCasioStyleG7710.cpp displayapp/screens/WatchFaceCasioStyleG7710.cpp
displayapp/screens/WatchFaceFuzzy.cpp
## ##
@ -457,7 +451,7 @@ list(APPEND SOURCE_FILES
components/ble/CurrentTimeService.cpp components/ble/CurrentTimeService.cpp
components/ble/AlertNotificationService.cpp components/ble/AlertNotificationService.cpp
components/ble/MusicService.cpp components/ble/MusicService.cpp
components/ble/weather/WeatherService.cpp components/ble/SimpleWeatherService.cpp
components/ble/NavigationService.cpp components/ble/NavigationService.cpp
components/ble/BatteryInformationService.cpp components/ble/BatteryInformationService.cpp
components/ble/FSService.cpp components/ble/FSService.cpp
@ -526,7 +520,7 @@ list(APPEND RECOVERY_SOURCE_FILES
components/ble/CurrentTimeService.cpp components/ble/CurrentTimeService.cpp
components/ble/AlertNotificationService.cpp components/ble/AlertNotificationService.cpp
components/ble/MusicService.cpp components/ble/MusicService.cpp
components/ble/weather/WeatherService.cpp components/ble/SimpleWeatherService.cpp
components/ble/BatteryInformationService.cpp components/ble/BatteryInformationService.cpp
components/ble/FSService.cpp components/ble/FSService.cpp
components/ble/ImmediateAlertService.cpp components/ble/ImmediateAlertService.cpp
@ -594,9 +588,10 @@ set(INCLUDE_FILES
displayapp/Messages.h displayapp/Messages.h
displayapp/TouchEvents.h displayapp/TouchEvents.h
displayapp/screens/Screen.h displayapp/screens/Screen.h
displayapp/screens/Clock.h
displayapp/screens/Tile.h displayapp/screens/Tile.h
displayapp/screens/InfiniPaint.h
displayapp/screens/StopWatch.h displayapp/screens/StopWatch.h
displayapp/screens/Paddle.h
displayapp/screens/BatteryIcon.h displayapp/screens/BatteryIcon.h
displayapp/screens/BleIcon.h displayapp/screens/BleIcon.h
displayapp/screens/NotificationIcon.h displayapp/screens/NotificationIcon.h
@ -608,7 +603,6 @@ set(INCLUDE_FILES
displayapp/screens/ApplicationList.h displayapp/screens/ApplicationList.h
displayapp/screens/CheckboxList.h displayapp/screens/CheckboxList.h
displayapp/Apps.h displayapp/Apps.h
displayapp/WatchFaces.h
displayapp/screens/Notifications.h displayapp/screens/Notifications.h
displayapp/screens/HeartRate.h displayapp/screens/HeartRate.h
displayapp/screens/Metronome.h displayapp/screens/Metronome.h
@ -653,7 +647,7 @@ set(INCLUDE_FILES
components/ble/BleClient.h components/ble/BleClient.h
components/ble/HeartRateService.h components/ble/HeartRateService.h
components/ble/MotionService.h components/ble/MotionService.h
components/ble/weather/WeatherService.h components/ble/SimpleWeatherService.h
components/settings/Settings.h components/settings/Settings.h
components/timer/Timer.h components/timer/Timer.h
components/alarm/AlarmController.h components/alarm/AlarmController.h
@ -800,18 +794,18 @@ add_definitions(-DTARGET_DEVICE_NAME="${TARGET_DEVICE}")
if(TARGET_DEVICE STREQUAL "PINETIME") if(TARGET_DEVICE STREQUAL "PINETIME")
add_definitions(-DDRIVER_PINMAP_PINETIME) add_definitions(-DDRIVER_PINMAP_PINETIME)
add_definitions(-DCLOCK_CONFIG_LF_SRC=1) # XTAL add_definitions(-DCLOCK_CONFIG_LF_SRC=1) # XTAL
elseif(TARGET_DEVICE STREQUAL "MOY-TFK5") # P8a elseif(TARGET_DEVICE STREQUAL "MOY_TFK5") # P8a
add_definitions(-DDRIVER_PINMAP_P8) add_definitions(-DDRIVER_PINMAP_P8)
add_definitions(-DCLOCK_CONFIG_LF_SRC=1) # XTAL add_definitions(-DCLOCK_CONFIG_LF_SRC=1) # XTAL
elseif(TARGET_DEVICE STREQUAL "MOY-TIN5") # P8a variant 2 elseif(TARGET_DEVICE STREQUAL "MOY_TIN5") # P8a variant 2
add_definitions(-DDRIVER_PINMAP_P8) add_definitions(-DDRIVER_PINMAP_P8)
add_definitions(-DCLOCK_CONFIG_LF_SRC=1) # XTAL add_definitions(-DCLOCK_CONFIG_LF_SRC=1) # XTAL
elseif(TARGET_DEVICE STREQUAL "MOY-TON5") # P8b elseif(TARGET_DEVICE STREQUAL "MOY_TON5") # P8b
add_definitions(-DDRIVER_PINMAP_P8) add_definitions(-DDRIVER_PINMAP_P8)
add_definitions(-DCLOCK_CONFIG_LF_SRC=0) # RC add_definitions(-DCLOCK_CONFIG_LF_SRC=0) # RC
add_definitions(-DMYNEWT_VAL_BLE_LL_SCA=500) add_definitions(-DMYNEWT_VAL_BLE_LL_SCA=500)
add_definitions(-DCLOCK_CONFIG_LF_CAL_ENABLED=1) add_definitions(-DCLOCK_CONFIG_LF_CAL_ENABLED=1)
elseif(TARGET_DEVICE STREQUAL "MOY-UNK") # P8b mirrored elseif(TARGET_DEVICE STREQUAL "MOY_UNK") # P8b mirrored
add_definitions(-DDRIVER_PINMAP_P8) add_definitions(-DDRIVER_PINMAP_P8)
add_definitions(-DCLOCK_CONFIG_LF_SRC=0) # RC add_definitions(-DCLOCK_CONFIG_LF_SRC=0) # RC
add_definitions(-DMYNEWT_VAL_BLE_LL_SCA=500) add_definitions(-DMYNEWT_VAL_BLE_LL_SCA=500)
@ -852,6 +846,8 @@ target_compile_options(infinitime_fonts PUBLIC
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}> $<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
) )
add_subdirectory(displayapp/apps)
# NRF SDK # NRF SDK
add_library(nrf-sdk STATIC ${SDK_SOURCE_FILES}) add_library(nrf-sdk STATIC ${SDK_SOURCE_FILES})
target_include_directories(nrf-sdk SYSTEM PUBLIC . ../) target_include_directories(nrf-sdk SYSTEM PUBLIC . ../)
@ -889,27 +885,6 @@ target_compile_options(lvgl PRIVATE
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}> $<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
) )
# QCBOR
add_library(QCBOR STATIC ${QCBOR_SRC})
target_include_directories(QCBOR SYSTEM PUBLIC libs/QCBOR/inc)
# This is required with the current configuration
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_FLOAT_HW_USE)
# These are for space-saving
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_PREFERRED_FLOAT)
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_EXP_AND_MANTISSA)
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_INDEFINITE_LENGTH_STRINGS)
#target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_INDEFINITE_LENGTH_ARRAYS)
target_compile_definitions(QCBOR PUBLIC QCBOR_DISABLE_UNCOMMON_TAGS)
target_compile_definitions(QCBOR PUBLIC USEFULBUF_CONFIG_LITTLE_ENDIAN)
set_target_properties(QCBOR PROPERTIES LINKER_LANGUAGE C)
target_compile_options(QCBOR PRIVATE
${COMMON_FLAGS}
$<$<CONFIG:DEBUG>: ${DEBUG_FLAGS}>
$<$<CONFIG:RELEASE>: ${RELEASE_FLAGS}>
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
-O3
)
# LITTLEFS_SRC # LITTLEFS_SRC
add_library(littlefs STATIC ${LITTLEFS_SRC}) add_library(littlefs STATIC ${LITTLEFS_SRC})
target_include_directories(littlefs SYSTEM PUBLIC . ../) target_include_directories(littlefs SYSTEM PUBLIC . ../)
@ -928,7 +903,7 @@ set(EXECUTABLE_FILE_NAME ${EXECUTABLE_NAME}-${pinetime_VERSION_MAJOR}.${pinetime
set(NRF5_LINKER_SCRIPT "${CMAKE_SOURCE_DIR}/gcc_nrf52.ld") set(NRF5_LINKER_SCRIPT "${CMAKE_SOURCE_DIR}/gcc_nrf52.ld")
add_executable(${EXECUTABLE_NAME} ${SOURCE_FILES}) add_executable(${EXECUTABLE_NAME} ${SOURCE_FILES})
set_target_properties(${EXECUTABLE_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_FILE_NAME}) set_target_properties(${EXECUTABLE_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_FILE_NAME})
target_link_libraries(${EXECUTABLE_NAME} nimble nrf-sdk lvgl littlefs QCBOR infinitime_fonts) target_link_libraries(${EXECUTABLE_NAME} nimble nrf-sdk lvgl littlefs infinitime_fonts infinitime_apps)
target_compile_options(${EXECUTABLE_NAME} PUBLIC target_compile_options(${EXECUTABLE_NAME} PUBLIC
${COMMON_FLAGS} ${COMMON_FLAGS}
${WARNING_FLAGS} ${WARNING_FLAGS}
@ -962,7 +937,7 @@ set(IMAGE_MCUBOOT_FILE_NAME_BIN ${EXECUTABLE_MCUBOOT_NAME}-image-${pinetime_VERS
set(DFU_MCUBOOT_FILE_NAME ${EXECUTABLE_MCUBOOT_NAME}-dfu-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH}.zip) set(DFU_MCUBOOT_FILE_NAME ${EXECUTABLE_MCUBOOT_NAME}-dfu-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH}.zip)
set(NRF5_LINKER_SCRIPT_MCUBOOT "${CMAKE_SOURCE_DIR}/gcc_nrf52-mcuboot.ld") set(NRF5_LINKER_SCRIPT_MCUBOOT "${CMAKE_SOURCE_DIR}/gcc_nrf52-mcuboot.ld")
add_executable(${EXECUTABLE_MCUBOOT_NAME} ${SOURCE_FILES}) add_executable(${EXECUTABLE_MCUBOOT_NAME} ${SOURCE_FILES})
target_link_libraries(${EXECUTABLE_MCUBOOT_NAME} nimble nrf-sdk lvgl littlefs QCBOR infinitime_fonts) target_link_libraries(${EXECUTABLE_MCUBOOT_NAME} nimble nrf-sdk lvgl littlefs infinitime_fonts infinitime_apps)
set_target_properties(${EXECUTABLE_MCUBOOT_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_MCUBOOT_FILE_NAME}) set_target_properties(${EXECUTABLE_MCUBOOT_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_MCUBOOT_FILE_NAME})
target_compile_options(${EXECUTABLE_MCUBOOT_NAME} PUBLIC target_compile_options(${EXECUTABLE_MCUBOOT_NAME} PUBLIC
${COMMON_FLAGS} ${COMMON_FLAGS}
@ -1004,7 +979,7 @@ endif()
set(EXECUTABLE_RECOVERY_NAME "pinetime-recovery") set(EXECUTABLE_RECOVERY_NAME "pinetime-recovery")
set(EXECUTABLE_RECOVERY_FILE_NAME ${EXECUTABLE_RECOVERY_NAME}-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH}) set(EXECUTABLE_RECOVERY_FILE_NAME ${EXECUTABLE_RECOVERY_NAME}-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH})
add_executable(${EXECUTABLE_RECOVERY_NAME} ${RECOVERY_SOURCE_FILES}) add_executable(${EXECUTABLE_RECOVERY_NAME} ${RECOVERY_SOURCE_FILES})
target_link_libraries(${EXECUTABLE_RECOVERY_NAME} nimble nrf-sdk littlefs QCBOR infinitime_fonts) target_link_libraries(${EXECUTABLE_RECOVERY_NAME} nimble nrf-sdk littlefs infinitime_fonts infinitime_apps)
set_target_properties(${EXECUTABLE_RECOVERY_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_RECOVERY_FILE_NAME}) set_target_properties(${EXECUTABLE_RECOVERY_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_RECOVERY_FILE_NAME})
target_compile_definitions(${EXECUTABLE_RECOVERY_NAME} PUBLIC "PINETIME_IS_RECOVERY") target_compile_definitions(${EXECUTABLE_RECOVERY_NAME} PUBLIC "PINETIME_IS_RECOVERY")
target_compile_options(${EXECUTABLE_RECOVERY_NAME} PUBLIC target_compile_options(${EXECUTABLE_RECOVERY_NAME} PUBLIC
@ -1036,7 +1011,7 @@ set(IMAGE_RECOVERY_MCUBOOT_FILE_NAME ${EXECUTABLE_RECOVERY_MCUBOOT_NAME}-image-$
set(IMAGE_RECOVERY_MCUBOOT_FILE_NAME_HEX ${IMAGE_RECOVERY_MCUBOOT_FILE_NAME}.hex) set(IMAGE_RECOVERY_MCUBOOT_FILE_NAME_HEX ${IMAGE_RECOVERY_MCUBOOT_FILE_NAME}.hex)
set(DFU_RECOVERY_MCUBOOT_FILE_NAME ${EXECUTABLE_RECOVERY_MCUBOOT_NAME}-dfu-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH}.zip) set(DFU_RECOVERY_MCUBOOT_FILE_NAME ${EXECUTABLE_RECOVERY_MCUBOOT_NAME}-dfu-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH}.zip)
add_executable(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} ${RECOVERY_SOURCE_FILES}) add_executable(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} ${RECOVERY_SOURCE_FILES})
target_link_libraries(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} nimble nrf-sdk littlefs QCBOR infinitime_fonts) target_link_libraries(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} nimble nrf-sdk littlefs infinitime_fonts infinitime_apps)
set_target_properties(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_RECOVERY_MCUBOOT_FILE_NAME}) set_target_properties(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_RECOVERY_MCUBOOT_FILE_NAME})
target_compile_definitions(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} PUBLIC "PINETIME_IS_RECOVERY") target_compile_definitions(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} PUBLIC "PINETIME_IS_RECOVERY")
target_compile_options(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} PUBLIC target_compile_options(${EXECUTABLE_RECOVERY_MCUBOOT_NAME} PUBLIC
@ -1076,7 +1051,7 @@ endif()
set(EXECUTABLE_RECOVERYLOADER_NAME "pinetime-recovery-loader") set(EXECUTABLE_RECOVERYLOADER_NAME "pinetime-recovery-loader")
set(EXECUTABLE_RECOVERYLOADER_FILE_NAME ${EXECUTABLE_RECOVERYLOADER_NAME}-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH}) set(EXECUTABLE_RECOVERYLOADER_FILE_NAME ${EXECUTABLE_RECOVERYLOADER_NAME}-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH})
add_executable(${EXECUTABLE_RECOVERYLOADER_NAME} ${RECOVERYLOADER_SOURCE_FILES}) add_executable(${EXECUTABLE_RECOVERYLOADER_NAME} ${RECOVERYLOADER_SOURCE_FILES})
target_link_libraries(${EXECUTABLE_RECOVERYLOADER_NAME} nrf-sdk QCBOR infinitime_fonts) target_link_libraries(${EXECUTABLE_RECOVERYLOADER_NAME} nrf-sdk infinitime_fonts infinitime_apps)
set_target_properties(${EXECUTABLE_RECOVERYLOADER_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_RECOVERYLOADER_FILE_NAME}) set_target_properties(${EXECUTABLE_RECOVERYLOADER_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_RECOVERYLOADER_FILE_NAME})
target_compile_options(${EXECUTABLE_RECOVERYLOADER_NAME} PUBLIC target_compile_options(${EXECUTABLE_RECOVERYLOADER_NAME} PUBLIC
${COMMON_FLAGS} ${COMMON_FLAGS}
@ -1111,7 +1086,7 @@ set(IMAGE_MCUBOOT_RECOVERYLOADER_FILE_NAME ${EXECUTABLE_MCUBOOT_RECOVERYLOADER_N
set(IMAGE_MCUBOOT_RECOVERYLOADER_FILE_NAME_HEX ${IMAGE_MCUBOOT_RECOVERYLOADER_FILE_NAME}.hex) set(IMAGE_MCUBOOT_RECOVERYLOADER_FILE_NAME_HEX ${IMAGE_MCUBOOT_RECOVERYLOADER_FILE_NAME}.hex)
set(DFU_MCUBOOT_RECOVERYLOADER_FILE_NAME ${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME}-dfu-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH}.zip) set(DFU_MCUBOOT_RECOVERYLOADER_FILE_NAME ${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME}-dfu-${pinetime_VERSION_MAJOR}.${pinetime_VERSION_MINOR}.${pinetime_VERSION_PATCH}.zip)
add_executable(${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME} ${RECOVERYLOADER_SOURCE_FILES}) add_executable(${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME} ${RECOVERYLOADER_SOURCE_FILES})
target_link_libraries(${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME} nrf-sdk QCBOR infinitime_fonts) target_link_libraries(${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME} nrf-sdk infinitime_fonts infinitime_apps)
set_target_properties(${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_MCUBOOT_RECOVERYLOADER_FILE_NAME}) set_target_properties(${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME} PROPERTIES OUTPUT_NAME ${EXECUTABLE_MCUBOOT_RECOVERYLOADER_FILE_NAME})
target_compile_options(${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME} PUBLIC target_compile_options(${EXECUTABLE_MCUBOOT_RECOVERYLOADER_NAME} PUBLIC
${COMMON_FLAGS} ${COMMON_FLAGS}

View File

@ -21,7 +21,7 @@
#include "components/ble/NavigationService.h" #include "components/ble/NavigationService.h"
#include "components/ble/ServiceDiscovery.h" #include "components/ble/ServiceDiscovery.h"
#include "components/ble/MotionService.h" #include "components/ble/MotionService.h"
#include "components/ble/weather/WeatherService.h" #include "components/ble/SimpleWeatherService.h"
#include "components/fs/FS.h" #include "components/fs/FS.h"
namespace Pinetime { namespace Pinetime {
@ -67,7 +67,7 @@ namespace Pinetime {
return anService; return anService;
}; };
Pinetime::Controllers::WeatherService& weather() { Pinetime::Controllers::SimpleWeatherService& weather() {
return weatherService; return weatherService;
}; };
@ -99,7 +99,7 @@ namespace Pinetime {
AlertNotificationClient alertNotificationClient; AlertNotificationClient alertNotificationClient;
CurrentTimeService currentTimeService; CurrentTimeService currentTimeService;
MusicService musicService; MusicService musicService;
WeatherService weatherService; SimpleWeatherService weatherService;
NavigationService navService; NavigationService navService;
BatteryInformationService batteryInformationService; BatteryInformationService batteryInformationService;
ImmediateAlertService immediateAlertService; ImmediateAlertService immediateAlertService;

View File

@ -0,0 +1,160 @@
/* Copyright (C) 2023 Jean-François Milants
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "components/ble/SimpleWeatherService.h"
#include <algorithm>
#include <array>
#include <cstring>
#include <nrf_log.h>
using namespace Pinetime::Controllers;
namespace {
enum class MessageType : uint8_t { CurrentWeather, Forecast, Unknown };
uint64_t ToUInt64(const uint8_t* data) {
return data[0] + (data[1] << 8) + (data[2] << 16) + (data[3] << 24) + (static_cast<uint64_t>(data[4]) << 32) +
(static_cast<uint64_t>(data[5]) << 40) + (static_cast<uint64_t>(data[6]) << 48) + (static_cast<uint64_t>(data[7]) << 56);
}
int16_t ToInt16(const uint8_t* data) {
return data[0] + (data[1] << 8);
}
SimpleWeatherService::CurrentWeather CreateCurrentWeather(const uint8_t* dataBuffer) {
SimpleWeatherService::Location cityName;
std::memcpy(cityName.data(), &dataBuffer[16], 32);
cityName[32] = '\0';
return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]),
ToInt16(&dataBuffer[10]),
ToInt16(&dataBuffer[12]),
ToInt16(&dataBuffer[14]),
SimpleWeatherService::Icons {dataBuffer[16 + 32]},
std::move(cityName));
}
SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) {
auto timestamp = static_cast<uint64_t>(ToUInt64(&dataBuffer[2]));
std::array<SimpleWeatherService::Forecast::Day, SimpleWeatherService::MaxNbForecastDays> days;
const uint8_t nbDaysInBuffer = dataBuffer[10];
const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer);
for (int i = 0; i < nbDays; i++) {
days[i] = SimpleWeatherService::Forecast::Day {ToInt16(&dataBuffer[11 + (i * 5)]),
ToInt16(&dataBuffer[13 + (i * 5)]),
SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}};
}
return SimpleWeatherService::Forecast {timestamp, nbDays, days};
}
MessageType GetMessageType(const uint8_t* data) {
auto messageType = static_cast<MessageType>(*data);
if (messageType > MessageType::Unknown) {
return MessageType::Unknown;
}
return messageType;
}
uint8_t GetVersion(const uint8_t* dataBuffer) {
return dataBuffer[1];
}
}
int WeatherCallback(uint16_t /*connHandle*/, uint16_t /*attrHandle*/, struct ble_gatt_access_ctxt* ctxt, void* arg) {
return static_cast<Pinetime::Controllers::SimpleWeatherService*>(arg)->OnCommand(ctxt);
}
SimpleWeatherService::SimpleWeatherService(const DateTime& dateTimeController) : dateTimeController(dateTimeController) {
}
void SimpleWeatherService::Init() {
ble_gatts_count_cfg(serviceDefinition);
ble_gatts_add_svcs(serviceDefinition);
}
int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
const auto* buffer = ctxt->om;
const auto* dataBuffer = buffer->om_data;
switch (GetMessageType(dataBuffer)) {
case MessageType::CurrentWeather:
if (GetVersion(dataBuffer) == 0) {
currentWeather = CreateCurrentWeather(dataBuffer);
NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s",
currentWeather->timestamp,
currentWeather->temperature,
currentWeather->minTemperature,
currentWeather->maxTemperature,
currentWeather->iconId,
currentWeather->location.data());
}
break;
case MessageType::Forecast:
if (GetVersion(dataBuffer) == 0) {
forecast = CreateForecast(dataBuffer);
NRF_LOG_INFO("Forecast : Timestamp : %d", forecast->timestamp);
for (int i = 0; i < 5; i++) {
NRF_LOG_INFO("\t[%d] Min: %d - Max : %d - Icon : %d",
i,
forecast->days[i].minTemperature,
forecast->days[i].maxTemperature,
forecast->days[i].iconId);
}
}
break;
default:
break;
}
return 0;
}
std::optional<SimpleWeatherService::CurrentWeather> SimpleWeatherService::Current() const {
if (currentWeather) {
auto currentTime = dateTimeController.CurrentDateTime().time_since_epoch();
auto weatherTpSecond = std::chrono::seconds {currentWeather->timestamp};
auto weatherTp = std::chrono::duration_cast<std::chrono::seconds>(weatherTpSecond);
auto delta = currentTime - weatherTp;
if (delta < std::chrono::hours {24}) {
return currentWeather;
}
}
return {};
}
std::optional<SimpleWeatherService::Forecast> SimpleWeatherService::GetForecast() const {
if (forecast) {
auto currentTime = dateTimeController.CurrentDateTime().time_since_epoch();
auto weatherTpSecond = std::chrono::seconds {forecast->timestamp};
auto weatherTp = std::chrono::duration_cast<std::chrono::seconds>(weatherTpSecond);
auto delta = currentTime - weatherTp;
if (delta < std::chrono::hours {24}) {
return this->forecast;
}
}
return {};
}
bool SimpleWeatherService::CurrentWeather::operator==(const SimpleWeatherService::CurrentWeather& other) const {
return this->iconId == other.iconId && this->temperature == other.temperature && this->timestamp == other.timestamp &&
this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature &&
std::strcmp(this->location.data(), other.location.data()) == 0;
}

View File

@ -0,0 +1,145 @@
/* Copyright (C) 2023 Jean-François Milants
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
#include <string>
#include <vector>
#include <memory>
#define min // workaround: nimble's min/max macros conflict with libstdc++
#define max
#include <host/ble_gap.h>
#include <host/ble_uuid.h>
#include <optional>
#include <cstring>
#undef max
#undef min
#include "components/datetime/DateTimeController.h"
int WeatherCallback(uint16_t connHandle, uint16_t attrHandle, struct ble_gatt_access_ctxt* ctxt, void* arg);
namespace Pinetime {
namespace Controllers {
class SimpleWeatherService {
public:
explicit SimpleWeatherService(const DateTime& dateTimeController);
void Init();
int OnCommand(struct ble_gatt_access_ctxt* ctxt);
static constexpr uint8_t MaxNbForecastDays = 5;
enum class Icons : uint8_t {
Sun = 0, // ClearSky
CloudsSun = 1, // FewClouds
Clouds = 2, // Scattered clouds
BrokenClouds = 3,
CloudShowerHeavy = 4, // shower rain
CloudSunRain = 5, // rain
Thunderstorm = 6,
Snow = 7,
Smog = 8, // Mist
Unknown = 255
};
using Location = std::array<char, 33>; // 32 char + \0 (end of string)
struct CurrentWeather {
CurrentWeather(uint64_t timestamp,
int16_t temperature,
int16_t minTemperature,
int16_t maxTemperature,
Icons iconId,
Location&& location)
: timestamp {timestamp},
temperature {temperature},
minTemperature {minTemperature},
maxTemperature {maxTemperature},
iconId {iconId},
location {std::move(location)} {
}
uint64_t timestamp;
int16_t temperature;
int16_t minTemperature;
int16_t maxTemperature;
Icons iconId;
Location location;
bool operator==(const CurrentWeather& other) const;
};
struct Forecast {
uint64_t timestamp;
uint8_t nbDays;
struct Day {
int16_t minTemperature;
int16_t maxTemperature;
Icons iconId;
};
std::array<Day, MaxNbForecastDays> days;
};
std::optional<CurrentWeather> Current() const;
std::optional<Forecast> GetForecast() const;
static int16_t CelsiusToFahrenheit(int16_t celsius) {
return celsius * 9 / 5 + 3200;
}
private:
// 00050000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() {
return CharUuid(0x00, 0x00);
}
// 0005yyxx-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
.value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, y, x, 0x05, 0x00}};
}
ble_uuid128_t weatherUuid {BaseUuid()};
ble_uuid128_t weatherDataCharUuid {CharUuid(0x00, 0x01)};
const struct ble_gatt_chr_def characteristicDefinition[2] = {{.uuid = &weatherDataCharUuid.u,
.access_cb = WeatherCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE,
.val_handle = &eventHandle},
{0}};
const struct ble_gatt_svc_def serviceDefinition[2] = {
{.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = &weatherUuid.u, .characteristics = characteristicDefinition},
{0}};
uint16_t eventHandle {};
const Pinetime::Controllers::DateTime& dateTimeController;
std::optional<CurrentWeather> currentWeather;
std::optional<Forecast> forecast;
};
}
}

View File

@ -1,385 +0,0 @@
/* Copyright (C) 2021 Avamander
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
/**
* Different weather events, weather data structures used by {@link WeatherService.h}
*
* How to upload events to the timeline?
*
* All timeline write payloads are simply CBOR-encoded payloads of the structs described below.
*
* All payloads have a mandatory header part and the dynamic part that
* depends on the event type specified in the header. If you don't,
* you'll get an error returned. Data is relatively well-validated,
* so keep in the bounds of the data types given.
*
* Write all struct members (CamelCase keys) into a single finite-sized map, and write it to the characteristic.
* Mind the MTU.
*
* How to debug?
*
* There's a Screen that you can compile into your firmware that shows currently valid events.
* You can adapt that to display something else. That part right now is very much work in progress
* because the exact requirements are not yet known.
*
*
* Implemented based on and other material:
* https://en.wikipedia.org/wiki/METAR
* https://www.weather.gov/jetstream/obscurationtypes
* http://www.faraim.org/aim/aim-4-03-14-493.html
*/
namespace Pinetime {
namespace Controllers {
class WeatherData {
public:
/**
* Visibility obscuration types
*/
enum class obscurationtype {
/** No obscuration */
None = 0,
/** Water particles suspended in the air; low visibility; does not fall */
Fog = 1,
/** Tiny, dry particles in the air; invisible to the eye; opalescent */
Haze = 2,
/** Small fire-created particles suspended in the air */
Smoke = 3,
/** Fine rock powder, from for example volcanoes */
Ash = 4,
/** Fine particles of earth suspended in the air by the wind */
Dust = 5,
/** Fine particles of sand suspended in the air by the wind */
Sand = 6,
/** Water particles suspended in the air; low-ish visibility; temperature is near dewpoint */
Mist = 7,
/** This is SPECIAL in the sense that the thing raining down is doing the obscuration */
Precipitation = 8,
Length
};
/**
* Types of precipitation
*/
enum class precipitationtype {
/**
* No precipitation
*
* Theoretically we could just _not_ send the event, but then
* how do we differentiate between no precipitation and
* no information about precipitation
*/
None = 0,
/** Drops larger than a drizzle; also widely separated drizzle */
Rain = 1,
/** Fairly uniform rain consisting of fine drops */
Drizzle = 2,
/** Rain that freezes upon contact with objects and ground */
FreezingRain = 3,
/** Rain + hail; ice pellets; small translucent frozen raindrops */
Sleet = 4,
/** Larger ice pellets; falling separately or in irregular clumps */
Hail = 5,
/** Hail with smaller grains of ice; mini-snowballs */
SmallHail = 6,
/** Snow... */
Snow = 7,
/** Frozen drizzle; very small snow crystals */
SnowGrains = 8,
/** Needles; columns or plates of ice. Sometimes described as "diamond dust". In very cold regions */
IceCrystals = 9,
/** It's raining down ash, e.g. from a volcano */
Ash = 10,
Length
};
/**
* These are special events that can "enhance" the "experience" of existing weather events
*/
enum class specialtype {
/** Strong wind with a sudden onset that lasts at least a minute */
Squall = 0,
/** Series of waves in a water body caused by the displacement of a large volume of water */
Tsunami = 1,
/** Violent; rotating column of air */
Tornado = 2,
/** Unplanned; unwanted; uncontrolled fire in an area */
Fire = 3,
/** Thunder and/or lightning */
Thunder = 4,
Length
};
/**
* These are used for weather timeline manipulation
* that isn't just adding to the stack of weather events
*/
enum class controlcodes {
/** How much is stored already */
GetLength = 0,
/** This wipes the entire timeline */
DelTimeline = 1,
/** There's a currently valid timeline event with the given type */
HasValidEvent = 3,
Length
};
/**
* Events have types
* then they're easier to parse after sending them over the air
*/
enum class eventtype : uint8_t {
/** @see obscuration */
Obscuration = 0,
/** @see precipitation */
Precipitation = 1,
/** @see wind */
Wind = 2,
/** @see temperature */
Temperature = 3,
/** @see airquality */
AirQuality = 4,
/** @see special */
Special = 5,
/** @see pressure */
Pressure = 6,
/** @see location */
Location = 7,
/** @see cloud */
Clouds = 8,
/** @see humidity */
Humidity = 9,
Length
};
/**
* Valid event query
*
* NOTE: Not currently available, until needs are better known
*/
class ValidEventQuery {
public:
static constexpr controlcodes code = controlcodes::HasValidEvent;
eventtype eventType;
};
/** The header used for further parsing */
class TimelineHeader {
public:
/**
* UNIX timestamp
* TODO: This is currently WITH A TIMEZONE OFFSET!
* Please send events with the timestamp offset by the timezone.
**/
uint64_t timestamp;
/**
* Time in seconds until the event expires
*
* 32 bits ought to be enough for everyone
*
* If there's a newer event of the same type then it overrides this one, even if it hasn't expired
*/
uint32_t expires;
/**
* What type of weather-related event
*/
eventtype eventType;
};
/** Specifies how cloudiness is stored */
class Clouds : public TimelineHeader {
public:
/** Cloud coverage in percentage, 0-100% */
uint8_t amount;
};
/** Specifies how obscuration is stored */
class Obscuration : public TimelineHeader {
public:
/** Type of precipitation */
obscurationtype type;
/**
* Visibility distance in meters
* 65535 is reserved for unspecified
*/
uint16_t amount;
};
/** Specifies how precipitation is stored */
class Precipitation : public TimelineHeader {
public:
/** Type of precipitation */
precipitationtype type;
/**
* How much is it going to rain? In millimeters
* 255 is reserved for unspecified
**/
uint8_t amount;
};
/**
* How wind speed is stored
*
* In order to represent bursts of wind instead of constant wind,
* you have minimum and maximum speeds.
*
* As direction can fluctuate wildly and some watch faces might wish to display it nicely,
* we're following the aerospace industry weather report option of specifying a range.
*/
class Wind : public TimelineHeader {
public:
/** Meters per second */
uint8_t speedMin;
/** Meters per second */
uint8_t speedMax;
/** Unitless direction between 0-255; approximately 1 unit per 0.71 degrees */
uint8_t directionMin;
/** Unitless direction between 0-255; approximately 1 unit per 0.71 degrees */
uint8_t directionMax;
};
/**
* How temperature is stored
*
* As it's annoying to figure out the dewpoint on the watch,
* please send it from the companion
*
* We don't do floats, picodegrees are not useful. Make sure to multiply.
*/
class Temperature : public TimelineHeader {
public:
/**
* Temperature °C but multiplied by 100 (e.g. -12.50°C becomes -1250)
* -32768 is reserved for "no data"
*/
int16_t temperature;
/**
* Dewpoint °C but multiplied by 100 (e.g. -12.50°C becomes -1250)
* -32768 is reserved for "no data"
*/
int16_t dewPoint;
};
/**
* How location info is stored
*
* This can be mostly static with long expiration,
* as it usually is, but it could change during a trip for ex.
* so we allow changing it dynamically.
*
* Location info can be for some kind of map watch face
* or daylight calculations, should those be required.
*
*/
class Location : public TimelineHeader {
public:
/** Location name */
std::string location;
/** Altitude relative to sea level in meters */
int16_t altitude;
/** Latitude, EPSG:3857 (Google Maps, Openstreetmaps datum) */
int32_t latitude;
/** Longitude, EPSG:3857 (Google Maps, Openstreetmaps datum) */
int32_t longitude;
};
/**
* How humidity is stored
*/
class Humidity : public TimelineHeader {
public:
/** Relative humidity, 0-100% */
uint8_t humidity;
};
/**
* How air pressure is stored
*/
class Pressure : public TimelineHeader {
public:
/** Air pressure in hectopascals (hPa) */
int16_t pressure;
};
/**
* How special events are stored
*/
class Special : public TimelineHeader {
public:
/** Special event's type */
specialtype type;
};
/**
* How air quality is stored
*
* These events are a bit more complex because the topic is not simple,
* the intention is to heavy-lift the annoying preprocessing from the watch
* this allows watch face or watchapp makers to generate accurate alerts and graphics
*
* If this needs further enforced standardization, pull requests are welcome
*/
class AirQuality : public TimelineHeader {
public:
/**
* The name of the pollution
*
* for the sake of better compatibility with watchapps
* that might want to use this data for say visuals
* don't localize the name.
*
* Ideally watchapp itself localizes the name, if it's at all needed.
*
* E.g.
* For generic ones use "PM0.1", "PM5", "PM10"
* For chemical compounds use the molecular formula e.g. "NO2", "CO2", "O3"
* For pollen use the genus, e.g. "Betula" for birch or "Alternaria" for that mold's spores
*/
std::string polluter;
/**
* Amount of the pollution in SI units,
* otherwise it's going to be difficult to create UI, alerts
* and so on and for.
*
* See more:
* https://ec.europa.eu/environment/air/quality/standards.htm
* http://www.ourair.org/wp-content/uploads/2012-aaqs2.pdf
*
* Example units:
* count/m³ for pollen
* µgC/m³ for micrograms of organic carbon
* µg/m³ sulfates, PM0.1, PM1, PM2, PM10 and so on, dust
* mg/m³ CO2, CO
* ng/m³ for heavy metals
*
* List is not comprehensive, should be improved.
* The current ones are what watchapps assume!
*
* Note: ppb and ppm to concentration should be calculated on the companion, using
* the correct formula (taking into account temperature and air pressure)
*
* Note2: The amount is off by times 100, for two decimal places of precision.
* E.g. 54.32µg/m³ is 5432
*
*/
uint32_t amount;
};
};
}
}

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@ -1,605 +0,0 @@
/* Copyright (C) 2021 Avamander
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <algorithm>
#include <qcbor/qcbor_spiffy_decode.h>
#include "WeatherService.h"
#include "libs/QCBOR/inc/qcbor/qcbor.h"
int WeatherCallback(uint16_t /*connHandle*/, uint16_t /*attrHandle*/, struct ble_gatt_access_ctxt* ctxt, void* arg) {
return static_cast<Pinetime::Controllers::WeatherService*>(arg)->OnCommand(ctxt);
}
namespace Pinetime {
namespace Controllers {
WeatherService::WeatherService(const DateTime& dateTimeController) : dateTimeController(dateTimeController) {
nullHeader = &nullTimelineheader;
nullTimelineheader->timestamp = 0;
}
void WeatherService::Init() {
uint8_t res = 0;
res = ble_gatts_count_cfg(serviceDefinition);
ASSERT(res == 0);
res = ble_gatts_add_svcs(serviceDefinition);
ASSERT(res == 0);
}
int WeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
if (ctxt->op == BLE_GATT_ACCESS_OP_WRITE_CHR) {
const uint8_t packetLen = OS_MBUF_PKTLEN(ctxt->om); // NOLINT(cppcoreguidelines-pro-bounds-pointer-arithmetic)
if (packetLen <= 0) {
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
// Decode
QCBORDecodeContext decodeContext;
UsefulBufC encodedCbor = {ctxt->om->om_data, OS_MBUF_PKTLEN(ctxt->om)}; // NOLINT(cppcoreguidelines-pro-bounds-pointer-arithmetic)
QCBORDecode_Init(&decodeContext, encodedCbor, QCBOR_DECODE_MODE_NORMAL);
// KINDLY provide us a fixed-length map
QCBORDecode_EnterMap(&decodeContext, nullptr);
// Always encodes to the smallest number of bytes based on the value
int64_t tmpTimestamp = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Timestamp", &tmpTimestamp);
if (QCBORDecode_GetError(&decodeContext) != QCBOR_SUCCESS) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
int64_t tmpExpires = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Expires", &tmpExpires);
if (QCBORDecode_GetError(&decodeContext) != QCBOR_SUCCESS || tmpExpires < 0 || tmpExpires > 4294967295) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
int64_t tmpEventType = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "EventType", &tmpEventType);
if (QCBORDecode_GetError(&decodeContext) != QCBOR_SUCCESS || tmpEventType < 0 ||
tmpEventType >= static_cast<int64_t>(WeatherData::eventtype::Length)) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
switch (static_cast<WeatherData::eventtype>(tmpEventType)) {
case WeatherData::eventtype::AirQuality: {
std::unique_ptr<WeatherData::AirQuality> airquality = std::make_unique<WeatherData::AirQuality>();
airquality->timestamp = tmpTimestamp;
airquality->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
airquality->expires = tmpExpires;
UsefulBufC stringBuf; // TODO: Everything ok with lifecycle here?
QCBORDecode_GetTextStringInMapSZ(&decodeContext, "Polluter", &stringBuf);
if (UsefulBuf_IsNULLOrEmptyC(stringBuf) != 0) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
airquality->polluter = std::string(static_cast<const char*>(stringBuf.ptr), stringBuf.len);
int64_t tmpAmount = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Amount", &tmpAmount);
if (tmpAmount < 0 || tmpAmount > 4294967295) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
airquality->amount = tmpAmount; // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
if (!AddEventToTimeline(std::move(airquality))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
case WeatherData::eventtype::Obscuration: {
std::unique_ptr<WeatherData::Obscuration> obscuration = std::make_unique<WeatherData::Obscuration>();
obscuration->timestamp = tmpTimestamp;
obscuration->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
obscuration->expires = tmpExpires;
int64_t tmpType = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Type", &tmpType);
if (tmpType < 0 || tmpType >= static_cast<int64_t>(WeatherData::obscurationtype::Length)) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
obscuration->type = static_cast<WeatherData::obscurationtype>(tmpType);
int64_t tmpAmount = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Amount", &tmpAmount);
if (tmpAmount < 0 || tmpAmount > 65535) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
obscuration->amount = tmpAmount; // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
if (!AddEventToTimeline(std::move(obscuration))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
case WeatherData::eventtype::Precipitation: {
std::unique_ptr<WeatherData::Precipitation> precipitation = std::make_unique<WeatherData::Precipitation>();
precipitation->timestamp = tmpTimestamp;
precipitation->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
precipitation->expires = tmpExpires;
int64_t tmpType = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Type", &tmpType);
if (tmpType < 0 || tmpType >= static_cast<int64_t>(WeatherData::precipitationtype::Length)) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
precipitation->type = static_cast<WeatherData::precipitationtype>(tmpType);
int64_t tmpAmount = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Amount", &tmpAmount);
if (tmpAmount < 0 || tmpAmount > 255) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
precipitation->amount = tmpAmount; // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
if (!AddEventToTimeline(std::move(precipitation))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
case WeatherData::eventtype::Wind: {
std::unique_ptr<WeatherData::Wind> wind = std::make_unique<WeatherData::Wind>();
wind->timestamp = tmpTimestamp;
wind->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
wind->expires = tmpExpires;
int64_t tmpMin = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "SpeedMin", &tmpMin);
if (tmpMin < 0 || tmpMin > 255) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
wind->speedMin = tmpMin; // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
int64_t tmpMax = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "SpeedMin", &tmpMax);
if (tmpMax < 0 || tmpMax > 255) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
wind->speedMax = tmpMax; // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
int64_t tmpDMin = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "DirectionMin", &tmpDMin);
if (tmpDMin < 0 || tmpDMin > 255) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
wind->directionMin = tmpDMin; // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
int64_t tmpDMax = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "DirectionMax", &tmpDMax);
if (tmpDMax < 0 || tmpDMax > 255) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
wind->directionMax = tmpDMax; // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
if (!AddEventToTimeline(std::move(wind))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
case WeatherData::eventtype::Temperature: {
std::unique_ptr<WeatherData::Temperature> temperature = std::make_unique<WeatherData::Temperature>();
temperature->timestamp = tmpTimestamp;
temperature->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
temperature->expires = tmpExpires;
int64_t tmpTemperature = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Temperature", &tmpTemperature);
if (tmpTemperature < -32768 || tmpTemperature > 32767) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
temperature->temperature =
static_cast<int16_t>(tmpTemperature); // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
int64_t tmpDewPoint = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "DewPoint", &tmpDewPoint);
if (tmpDewPoint < -32768 || tmpDewPoint > 32767) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
temperature->dewPoint =
static_cast<int16_t>(tmpDewPoint); // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
if (!AddEventToTimeline(std::move(temperature))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
case WeatherData::eventtype::Special: {
std::unique_ptr<WeatherData::Special> special = std::make_unique<WeatherData::Special>();
special->timestamp = tmpTimestamp;
special->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
special->expires = tmpExpires;
int64_t tmpType = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Type", &tmpType);
if (tmpType < 0 || tmpType >= static_cast<int64_t>(WeatherData::specialtype::Length)) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
special->type = static_cast<WeatherData::specialtype>(tmpType);
if (!AddEventToTimeline(std::move(special))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
case WeatherData::eventtype::Pressure: {
std::unique_ptr<WeatherData::Pressure> pressure = std::make_unique<WeatherData::Pressure>();
pressure->timestamp = tmpTimestamp;
pressure->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
pressure->expires = tmpExpires;
int64_t tmpPressure = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Pressure", &tmpPressure);
if (tmpPressure < 0 || tmpPressure >= 65535) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
pressure->pressure = tmpPressure; // NOLINT(bugprone-narrowing-conversions,cppcoreguidelines-narrowing-conversions)
if (!AddEventToTimeline(std::move(pressure))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
case WeatherData::eventtype::Location: {
std::unique_ptr<WeatherData::Location> location = std::make_unique<WeatherData::Location>();
location->timestamp = tmpTimestamp;
location->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
location->expires = tmpExpires;
UsefulBufC stringBuf; // TODO: Everything ok with lifecycle here?
QCBORDecode_GetTextStringInMapSZ(&decodeContext, "Location", &stringBuf);
if (UsefulBuf_IsNULLOrEmptyC(stringBuf) != 0) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
location->location = std::string(static_cast<const char*>(stringBuf.ptr), stringBuf.len);
int64_t tmpAltitude = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Altitude", &tmpAltitude);
if (tmpAltitude < -32768 || tmpAltitude >= 32767) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
location->altitude = static_cast<int16_t>(tmpAltitude);
int64_t tmpLatitude = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Latitude", &tmpLatitude);
if (tmpLatitude < -2147483648 || tmpLatitude >= 2147483647) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
location->latitude = static_cast<int32_t>(tmpLatitude);
int64_t tmpLongitude = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Longitude", &tmpLongitude);
if (tmpLongitude < -2147483648 || tmpLongitude >= 2147483647) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
location->latitude = static_cast<int32_t>(tmpLongitude);
if (!AddEventToTimeline(std::move(location))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
case WeatherData::eventtype::Clouds: {
std::unique_ptr<WeatherData::Clouds> clouds = std::make_unique<WeatherData::Clouds>();
clouds->timestamp = tmpTimestamp;
clouds->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
clouds->expires = tmpExpires;
int64_t tmpAmount = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Amount", &tmpAmount);
if (tmpAmount < 0 || tmpAmount > 255) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
clouds->amount = static_cast<uint8_t>(tmpAmount);
if (!AddEventToTimeline(std::move(clouds))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
case WeatherData::eventtype::Humidity: {
std::unique_ptr<WeatherData::Humidity> humidity = std::make_unique<WeatherData::Humidity>();
humidity->timestamp = tmpTimestamp;
humidity->eventType = static_cast<WeatherData::eventtype>(tmpEventType);
humidity->expires = tmpExpires;
int64_t tmpType = 0;
QCBORDecode_GetInt64InMapSZ(&decodeContext, "Humidity", &tmpType);
if (tmpType < 0 || tmpType >= 255) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
humidity->humidity = static_cast<uint8_t>(tmpType);
if (!AddEventToTimeline(std::move(humidity))) {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
break;
}
default: {
CleanUpQcbor(&decodeContext);
return BLE_ATT_ERR_INVALID_ATTR_VALUE_LEN;
}
}
QCBORDecode_ExitMap(&decodeContext);
GetTimelineLength();
TidyTimeline();
if (QCBORDecode_Finish(&decodeContext) != QCBOR_SUCCESS) {
return BLE_ATT_ERR_INSUFFICIENT_RES;
}
} else if (ctxt->op == BLE_GATT_ACCESS_OP_READ_CHR) {
// Encode
uint8_t buffer[64];
QCBOREncodeContext encodeContext;
/* TODO: This is very much still a test endpoint
* it needs a characteristic UUID check
* and actual implementations that show
* what actually has to be read.
* WARN: Consider commands not part of the API for now!
*/
QCBOREncode_Init(&encodeContext, UsefulBuf_FROM_BYTE_ARRAY(buffer));
QCBOREncode_OpenMap(&encodeContext);
QCBOREncode_AddTextToMap(&encodeContext, "test", UsefulBuf_FROM_SZ_LITERAL("test"));
QCBOREncode_AddInt64ToMap(&encodeContext, "test", 1ul);
QCBOREncode_CloseMap(&encodeContext);
UsefulBufC encodedEvent;
auto uErr = QCBOREncode_Finish(&encodeContext, &encodedEvent);
if (uErr != 0) {
return BLE_ATT_ERR_INSUFFICIENT_RES;
}
auto res = os_mbuf_append(ctxt->om, &buffer, sizeof(buffer));
if (res == 0) {
return BLE_ATT_ERR_INSUFFICIENT_RES;
}
return 0;
}
return 0;
}
std::unique_ptr<WeatherData::Clouds>& WeatherService::GetCurrentClouds() {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Clouds && IsEventStillValid(header, currentTimestamp)) {
return reinterpret_cast<std::unique_ptr<WeatherData::Clouds>&>(header);
}
}
return reinterpret_cast<std::unique_ptr<WeatherData::Clouds>&>(*this->nullHeader);
}
std::unique_ptr<WeatherData::Obscuration>& WeatherService::GetCurrentObscuration() {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Obscuration && IsEventStillValid(header, currentTimestamp)) {
return reinterpret_cast<std::unique_ptr<WeatherData::Obscuration>&>(header);
}
}
return reinterpret_cast<std::unique_ptr<WeatherData::Obscuration>&>(*this->nullHeader);
}
std::unique_ptr<WeatherData::Precipitation>& WeatherService::GetCurrentPrecipitation() {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Precipitation && IsEventStillValid(header, currentTimestamp)) {
return reinterpret_cast<std::unique_ptr<WeatherData::Precipitation>&>(header);
}
}
return reinterpret_cast<std::unique_ptr<WeatherData::Precipitation>&>(*this->nullHeader);
}
std::unique_ptr<WeatherData::Wind>& WeatherService::GetCurrentWind() {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Wind && IsEventStillValid(header, currentTimestamp)) {
return reinterpret_cast<std::unique_ptr<WeatherData::Wind>&>(header);
}
}
return reinterpret_cast<std::unique_ptr<WeatherData::Wind>&>(*this->nullHeader);
}
std::unique_ptr<WeatherData::Temperature>& WeatherService::GetCurrentTemperature() {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Temperature && IsEventStillValid(header, currentTimestamp)) {
return reinterpret_cast<std::unique_ptr<WeatherData::Temperature>&>(header);
}
}
return reinterpret_cast<std::unique_ptr<WeatherData::Temperature>&>(*this->nullHeader);
}
std::unique_ptr<WeatherData::Humidity>& WeatherService::GetCurrentHumidity() {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Humidity && IsEventStillValid(header, currentTimestamp)) {
return reinterpret_cast<std::unique_ptr<WeatherData::Humidity>&>(header);
}
}
return reinterpret_cast<std::unique_ptr<WeatherData::Humidity>&>(*this->nullHeader);
}
std::unique_ptr<WeatherData::Pressure>& WeatherService::GetCurrentPressure() {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Pressure && IsEventStillValid(header, currentTimestamp)) {
return reinterpret_cast<std::unique_ptr<WeatherData::Pressure>&>(header);
}
}
return reinterpret_cast<std::unique_ptr<WeatherData::Pressure>&>(*this->nullHeader);
}
std::unique_ptr<WeatherData::Location>& WeatherService::GetCurrentLocation() {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Location && IsEventStillValid(header, currentTimestamp)) {
return reinterpret_cast<std::unique_ptr<WeatherData::Location>&>(header);
}
}
return reinterpret_cast<std::unique_ptr<WeatherData::Location>&>(*this->nullHeader);
}
std::unique_ptr<WeatherData::AirQuality>& WeatherService::GetCurrentQuality() {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::AirQuality && IsEventStillValid(header, currentTimestamp)) {
return reinterpret_cast<std::unique_ptr<WeatherData::AirQuality>&>(header);
}
}
return reinterpret_cast<std::unique_ptr<WeatherData::AirQuality>&>(*this->nullHeader);
}
size_t WeatherService::GetTimelineLength() const {
return timeline.size();
}
bool WeatherService::AddEventToTimeline(std::unique_ptr<WeatherData::TimelineHeader> event) {
if (timeline.size() == timeline.max_size()) {
return false;
}
timeline.push_back(std::move(event));
return true;
}
bool WeatherService::HasTimelineEventOfType(const WeatherData::eventtype type) const {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
for (auto&& header : timeline) {
if (header->eventType == type && IsEventStillValid(header, currentTimestamp)) {
return true;
}
}
return false;
}
void WeatherService::TidyTimeline() {
uint64_t timeCurrent = GetCurrentUnixTimestamp();
timeline.erase(std::remove_if(std::begin(timeline),
std::end(timeline),
[&](std::unique_ptr<WeatherData::TimelineHeader> const& header) {
return !IsEventStillValid(header, timeCurrent);
}),
std::end(timeline));
std::sort(std::begin(timeline), std::end(timeline), CompareTimelineEvents);
}
bool WeatherService::CompareTimelineEvents(const std::unique_ptr<WeatherData::TimelineHeader>& first,
const std::unique_ptr<WeatherData::TimelineHeader>& second) {
return first->timestamp > second->timestamp;
}
bool WeatherService::IsEventStillValid(const std::unique_ptr<WeatherData::TimelineHeader>& uniquePtr, const uint64_t timestamp) {
// Not getting timestamp in isEventStillValid for more speed
return uniquePtr->timestamp + uniquePtr->expires >= timestamp;
}
uint64_t WeatherService::GetCurrentUnixTimestamp() const {
return std::chrono::duration_cast<std::chrono::seconds>(dateTimeController.CurrentDateTime().time_since_epoch()).count();
}
int16_t WeatherService::GetTodayMinTemp() const {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
uint64_t currentDayEnd = currentTimestamp + ((24 - dateTimeController.Hours()) * 60 * 60) +
((60 - dateTimeController.Minutes()) * 60) + (60 - dateTimeController.Seconds());
uint64_t currentDayStart = currentDayEnd - 86400;
int16_t result = -32768;
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Temperature && header->timestamp >= currentDayStart &&
header->timestamp < currentDayEnd &&
reinterpret_cast<const std::unique_ptr<WeatherData::Temperature>&>(header)->temperature != -32768) {
int16_t temperature = reinterpret_cast<const std::unique_ptr<WeatherData::Temperature>&>(header)->temperature;
if (result == -32768) {
result = temperature;
} else if (result > temperature) {
result = temperature;
} else {
// The temperature in this item is higher than the lowest we've found
}
}
}
return result;
}
int16_t WeatherService::GetTodayMaxTemp() const {
uint64_t currentTimestamp = GetCurrentUnixTimestamp();
uint64_t currentDayEnd = currentTimestamp + ((24 - dateTimeController.Hours()) * 60 * 60) +
((60 - dateTimeController.Minutes()) * 60) + (60 - dateTimeController.Seconds());
uint64_t currentDayStart = currentDayEnd - 86400;
int16_t result = -32768;
for (auto&& header : this->timeline) {
if (header->eventType == WeatherData::eventtype::Temperature && header->timestamp >= currentDayStart &&
header->timestamp < currentDayEnd &&
reinterpret_cast<const std::unique_ptr<WeatherData::Temperature>&>(header)->temperature != -32768) {
int16_t temperature = reinterpret_cast<const std::unique_ptr<WeatherData::Temperature>&>(header)->temperature;
if (result == -32768) {
result = temperature;
} else if (result < temperature) {
result = temperature;
} else {
// The temperature in this item is lower than the highest we've found
}
}
}
return result;
}
void WeatherService::CleanUpQcbor(QCBORDecodeContext* decodeContext) {
QCBORDecode_ExitMap(decodeContext);
QCBORDecode_Finish(decodeContext);
}
}
}

View File

@ -1,169 +0,0 @@
/* Copyright (C) 2021 Avamander
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include <cstdint>
#include <string>
#include <vector>
#include <memory>
#define min // workaround: nimble's min/max macros conflict with libstdc++
#define max
#include <host/ble_gap.h>
#include <host/ble_uuid.h>
#undef max
#undef min
#include "WeatherData.h"
#include "libs/QCBOR/inc/qcbor/qcbor.h"
#include "components/datetime/DateTimeController.h"
int WeatherCallback(uint16_t connHandle, uint16_t attrHandle, struct ble_gatt_access_ctxt* ctxt, void* arg);
namespace Pinetime {
namespace Controllers {
class WeatherService {
public:
explicit WeatherService(const DateTime& dateTimeController);
void Init();
int OnCommand(struct ble_gatt_access_ctxt* ctxt);
/*
* Helper functions for quick access to currently valid data
*/
std::unique_ptr<WeatherData::Location>& GetCurrentLocation();
std::unique_ptr<WeatherData::Clouds>& GetCurrentClouds();
std::unique_ptr<WeatherData::Obscuration>& GetCurrentObscuration();
std::unique_ptr<WeatherData::Precipitation>& GetCurrentPrecipitation();
std::unique_ptr<WeatherData::Wind>& GetCurrentWind();
std::unique_ptr<WeatherData::Temperature>& GetCurrentTemperature();
std::unique_ptr<WeatherData::Humidity>& GetCurrentHumidity();
std::unique_ptr<WeatherData::Pressure>& GetCurrentPressure();
std::unique_ptr<WeatherData::AirQuality>& GetCurrentQuality();
/**
* Searches for the current day's maximum temperature
* @return -32768 if there's no data, degrees Celsius times 100 otherwise
*/
int16_t GetTodayMaxTemp() const;
/**
* Searches for the current day's minimum temperature
* @return -32768 if there's no data, degrees Celsius times 100 otherwise
*/
int16_t GetTodayMinTemp() const;
/*
* Management functions
*/
/**
* Adds an event to the timeline
* @return
*/
bool AddEventToTimeline(std::unique_ptr<WeatherData::TimelineHeader> event);
/**
* Gets the current timeline length
*/
size_t GetTimelineLength() const;
/**
* Checks if an event of a certain type exists in the timeline
*/
bool HasTimelineEventOfType(WeatherData::eventtype type) const;
private:
// 00040000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() {
return CharUuid(0x00, 0x00);
}
// 0004yyxx-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t CharUuid(uint8_t x, uint8_t y) {
return ble_uuid128_t {.u = {.type = BLE_UUID_TYPE_128},
.value = {0xd0, 0x42, 0x19, 0x3a, 0x3b, 0x43, 0x23, 0x8e, 0xfe, 0x48, 0xfc, 0x78, y, x, 0x04, 0x00}};
}
ble_uuid128_t weatherUuid {BaseUuid()};
/**
* Just write timeline data here.
*
* See {@link WeatherData.h} for more information.
*/
ble_uuid128_t weatherDataCharUuid {CharUuid(0x00, 0x01)};
/**
* This doesn't take timeline data, provides some control over it.
*
* NOTE: Currently not supported. Companion app implementer feedback required.
* There's very little point in solidifying an API before we know the needs.
*/
ble_uuid128_t weatherControlCharUuid {CharUuid(0x00, 0x02)};
const struct ble_gatt_chr_def characteristicDefinition[3] = {
{.uuid = &weatherDataCharUuid.u,
.access_cb = WeatherCallback,
.arg = this,
.flags = BLE_GATT_CHR_F_WRITE,
.val_handle = &eventHandle},
{.uuid = &weatherControlCharUuid.u, .access_cb = WeatherCallback, .arg = this, .flags = BLE_GATT_CHR_F_WRITE | BLE_GATT_CHR_F_READ},
{nullptr}};
const struct ble_gatt_svc_def serviceDefinition[2] = {
{.type = BLE_GATT_SVC_TYPE_PRIMARY, .uuid = &weatherUuid.u, .characteristics = characteristicDefinition},
{0}};
uint16_t eventHandle {};
const Pinetime::Controllers::DateTime& dateTimeController;
std::vector<std::unique_ptr<WeatherData::TimelineHeader>> timeline;
std::unique_ptr<WeatherData::TimelineHeader> nullTimelineheader = std::make_unique<WeatherData::TimelineHeader>();
std::unique_ptr<WeatherData::TimelineHeader>* nullHeader;
/**
* Cleans up the timeline of expired events
*/
void TidyTimeline();
/**
* Compares two timeline events
*/
static bool CompareTimelineEvents(const std::unique_ptr<WeatherData::TimelineHeader>& first,
const std::unique_ptr<WeatherData::TimelineHeader>& second);
/**
* Returns current UNIX timestamp
*/
uint64_t GetCurrentUnixTimestamp() const;
/**
* Checks if the event hasn't gone past and expired
*
* @param header timeline event to check
* @param currentTimestamp what's the time right now
* @return if the event is valid
*/
static bool IsEventStillValid(const std::unique_ptr<WeatherData::TimelineHeader>& uniquePtr, const uint64_t timestamp);
/**
* This is a helper function that closes a QCBOR map and decoding context cleanly
*/
void CleanUpQcbor(QCBORDecodeContext* decodeContext);
};
}
}

View File

@ -140,9 +140,9 @@ std::string DateTime::FormattedTime() {
hour12 = (hour == 12) ? 12 : hour - 12; hour12 = (hour == 12) ? 12 : hour - 12;
amPmStr = "PM"; amPmStr = "PM";
} }
sprintf(buff, "%i:%02i %s", hour12, minute, amPmStr); snprintf(buff, sizeof(buff), "%i:%02i %s", hour12, minute, amPmStr);
} else { } else {
sprintf(buff, "%02i:%02i", hour, minute); snprintf(buff, sizeof(buff), "%02i:%02i", hour, minute);
} }
return std::string(buff); return std::string(buff);
} }

View File

@ -141,7 +141,7 @@ void Gfx::SetBackgroundColor(uint16_t color) {
bool Gfx::GetNextBuffer(uint8_t** data, size_t& size) { bool Gfx::GetNextBuffer(uint8_t** data, size_t& size) {
if (!state.busy) if (!state.busy)
return false; return false;
state.remainingIterations--; state.remainingIterations = state.remainingIterations - 1;
if (state.remainingIterations == 0) { if (state.remainingIterations == 0) {
state.busy = false; state.busy = false;
NotifyEndOfTransfer(state.taskToNotify); NotifyEndOfTransfer(state.taskToNotify);
@ -170,7 +170,7 @@ bool Gfx::GetNextBuffer(uint8_t** data, size_t& size) {
size = bytes_in_line * 8 * 2; size = bytes_in_line * 8 * 2;
} }
state.currentIteration++; state.currentIteration = state.currentIteration + 1;
return true; return true;
} }

View File

@ -3,13 +3,14 @@
#include <bitset> #include <bitset>
#include "components/brightness/BrightnessController.h" #include "components/brightness/BrightnessController.h"
#include "components/fs/FS.h" #include "components/fs/FS.h"
#include "displayapp/WatchFaces.h" #include "displayapp/apps/Apps.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
class Settings { class Settings {
public: public:
enum class ClockType : uint8_t { H24, H12 }; enum class ClockType : uint8_t { H24, H12, Fuzzy };
enum class WeatherFormat : uint8_t { Metric, Imperial };
enum class Notification : uint8_t { On, Off, Sleep }; enum class Notification : uint8_t { On, Off, Sleep };
enum class ChimesOption : uint8_t { None, Hours, HalfHours }; enum class ChimesOption : uint8_t { None, Hours, HalfHours };
enum class WakeUpMode : uint8_t { SingleTap = 0, DoubleTap = 1, RaiseWrist = 2, Shake = 3, LowerWrist = 4 }; enum class WakeUpMode : uint8_t { SingleTap = 0, DoubleTap = 1, RaiseWrist = 2, Shake = 3, LowerWrist = 4 };
@ -180,6 +181,17 @@ namespace Pinetime {
return settings.clockType; return settings.clockType;
}; };
void SetWeatherFormat(WeatherFormat weatherFormat) {
if (weatherFormat != settings.weatherFormat) {
settingsChanged = true;
}
settings.weatherFormat = weatherFormat;
};
WeatherFormat GetWeatherFormat() const {
return settings.weatherFormat;
};
void SetNotificationStatus(Notification status) { void SetNotificationStatus(Notification status) {
if (status != settings.notificationStatus) { if (status != settings.notificationStatus) {
settingsChanged = true; settingsChanged = true;
@ -274,7 +286,7 @@ namespace Pinetime {
private: private:
Pinetime::Controllers::FS& fs; Pinetime::Controllers::FS& fs;
static constexpr uint32_t settingsVersion = 0x0006; static constexpr uint32_t settingsVersion = 0x0007;
struct SettingsData { struct SettingsData {
uint32_t version = settingsVersion; uint32_t version = settingsVersion;
@ -282,6 +294,7 @@ namespace Pinetime {
uint32_t screenTimeOut = 15000; uint32_t screenTimeOut = 15000;
ClockType clockType = ClockType::H24; ClockType clockType = ClockType::H24;
WeatherFormat weatherFormat = WeatherFormat::Metric;
Notification notificationStatus = Notification::On; Notification notificationStatus = Notification::On;
Pinetime::Applications::WatchFace watchFace = Pinetime::Applications::WatchFace::Digital; Pinetime::Applications::WatchFace watchFace = Pinetime::Applications::WatchFace::Digital;

View File

@ -1,41 +0,0 @@
#pragma once
namespace Pinetime {
namespace Applications {
enum class Apps {
None,
Launcher,
Clock,
SysInfo,
FirmwareUpdate,
FirmwareValidation,
NotificationsPreview,
Notifications,
Timer,
Alarm,
FlashLight,
BatteryInfo,
Music,
Twos,
HeartRate,
Navigation,
StopWatch,
Metronome,
Motion,
Steps,
PassKey,
QuickSettings,
Settings,
SettingWatchFace,
SettingTimeFormat,
SettingDisplay,
SettingWakeUp,
SettingSteps,
SettingSetDateTime,
SettingChimes,
SettingShakeThreshold,
SettingBluetooth,
Error
};
}
}

View File

@ -0,0 +1,56 @@
#pragma once
namespace Pinetime {
namespace Applications {
class DisplayApp;
}
namespace Components {
class LittleVgl;
}
namespace Controllers {
class Battery;
class Ble;
class DateTime;
class NotificationManager;
class HeartRateController;
class Settings;
class MotorController;
class MotionController;
class AlarmController;
class BrightnessController;
class SimpleWeatherService;
class FS;
class Timer;
class MusicService;
class NavigationService;
}
namespace System {
class SystemTask;
}
namespace Applications {
struct AppControllers {
const Pinetime::Controllers::Battery& batteryController;
const Pinetime::Controllers::Ble& bleController;
Pinetime::Controllers::DateTime& dateTimeController;
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::HeartRateController& heartRateController;
Pinetime::Controllers::Settings& settingsController;
Pinetime::Controllers::MotorController& motorController;
Pinetime::Controllers::MotionController& motionController;
Pinetime::Controllers::AlarmController& alarmController;
Pinetime::Controllers::BrightnessController& brightnessController;
Pinetime::Controllers::SimpleWeatherService* weatherController;
Pinetime::Controllers::FS& filesystem;
Pinetime::Controllers::Timer& timer;
Pinetime::System::SystemTask* systemTask;
Pinetime::Applications::DisplayApp* displayApp;
Pinetime::Components::LittleVgl& lvgl;
Pinetime::Controllers::MusicService* musicService;
Pinetime::Controllers::NavigationService* navigationService;
};
}
}

View File

@ -11,9 +11,10 @@
#include "components/motion/MotionController.h" #include "components/motion/MotionController.h"
#include "components/motor/MotorController.h" #include "components/motor/MotorController.h"
#include "displayapp/screens/ApplicationList.h" #include "displayapp/screens/ApplicationList.h"
#include "displayapp/screens/Clock.h"
#include "displayapp/screens/FirmwareUpdate.h" #include "displayapp/screens/FirmwareUpdate.h"
#include "displayapp/screens/FirmwareValidation.h" #include "displayapp/screens/FirmwareValidation.h"
#include "displayapp/screens/InfiniPaint.h"
#include "displayapp/screens/Paddle.h"
#include "displayapp/screens/StopWatch.h" #include "displayapp/screens/StopWatch.h"
#include "displayapp/screens/Metronome.h" #include "displayapp/screens/Metronome.h"
#include "displayapp/screens/Music.h" #include "displayapp/screens/Music.h"
@ -27,7 +28,6 @@
#include "displayapp/screens/Steps.h" #include "displayapp/screens/Steps.h"
#include "displayapp/screens/PassKey.h" #include "displayapp/screens/PassKey.h"
#include "displayapp/screens/Error.h" #include "displayapp/screens/Error.h"
#include "displayapp/screens/Weather.h"
#include "drivers/Cst816s.h" #include "drivers/Cst816s.h"
#include "drivers/St7789.h" #include "drivers/St7789.h"
@ -39,6 +39,7 @@
#include "displayapp/screens/settings/Settings.h" #include "displayapp/screens/settings/Settings.h"
#include "displayapp/screens/settings/SettingWatchFace.h" #include "displayapp/screens/settings/SettingWatchFace.h"
#include "displayapp/screens/settings/SettingTimeFormat.h" #include "displayapp/screens/settings/SettingTimeFormat.h"
#include "displayapp/screens/settings/SettingWeatherFormat.h"
#include "displayapp/screens/settings/SettingWakeUp.h" #include "displayapp/screens/settings/SettingWakeUp.h"
#include "displayapp/screens/settings/SettingDisplay.h" #include "displayapp/screens/settings/SettingDisplay.h"
#include "displayapp/screens/settings/SettingSteps.h" #include "displayapp/screens/settings/SettingSteps.h"
@ -48,6 +49,7 @@
#include "displayapp/screens/settings/SettingBluetooth.h" #include "displayapp/screens/settings/SettingBluetooth.h"
#include "libs/lv_conf.h" #include "libs/lv_conf.h"
#include "UserApps.h"
using namespace Pinetime::Applications; using namespace Pinetime::Applications;
using namespace Pinetime::Applications::Display; using namespace Pinetime::Applications::Display;
@ -94,7 +96,25 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
touchHandler {touchHandler}, touchHandler {touchHandler},
filesystem {filesystem}, filesystem {filesystem},
lvgl {lcd, filesystem}, lvgl {lcd, filesystem},
timer(this, TimerCallback) { timer(this, TimerCallback),
controllers {batteryController,
bleController,
dateTimeController,
notificationManager,
heartRateController,
settingsController,
motorController,
motionController,
alarmController,
brightnessController,
nullptr,
filesystem,
timer,
nullptr,
this,
lvgl,
nullptr,
nullptr} {
} }
void DisplayApp::Start(System::BootErrors error) { void DisplayApp::Start(System::BootErrors error) {
@ -400,26 +420,31 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
SetFullRefresh(direction); SetFullRefresh(direction);
switch (app) { switch (app) {
case Apps::Launcher: case Apps::Launcher: {
currentScreen = std::array<Screens::Tile::Applications, UserAppTypes::Count> apps;
std::make_unique<Screens::ApplicationList>(this, settingsController, batteryController, bleController, dateTimeController, filesystem); int i = 0;
break; for (const auto& userApp : userApps) {
case Apps::Motion: apps[i++] = Screens::Tile::Applications {userApp.icon, userApp.app, true};
// currentScreen = std::make_unique<Screens::Motion>(motionController); }
// break; currentScreen = std::make_unique<Screens::ApplicationList>(this,
case Apps::None: settingsController,
case Apps::Clock: batteryController,
currentScreen = std::make_unique<Screens::Clock>(dateTimeController, bleController,
batteryController, dateTimeController,
bleController, filesystem,
notificationManager, std::move(apps));
settingsController, } break;
heartRateController, case Apps::Clock: {
motionController, const auto* watchFace =
systemTask->nimble().weather(), std::find_if(userWatchFaces.begin(), userWatchFaces.end(), [this](const WatchFaceDescription& watchfaceDescription) {
filesystem); return watchfaceDescription.watchFace == settingsController.GetWatchFace();
break; });
if (watchFace != userWatchFaces.end())
currentScreen.reset(watchFace->create(controllers));
else {
currentScreen.reset(userWatchFaces[0].create(controllers));
}
} break;
case Apps::Error: case Apps::Error:
currentScreen = std::make_unique<Screens::Error>(bootError); currentScreen = std::make_unique<Screens::Error>(bootError);
break; break;
@ -451,14 +476,6 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
*systemTask, *systemTask,
Screens::Notifications::Modes::Preview); Screens::Notifications::Modes::Preview);
break; break;
case Apps::Timer:
currentScreen = std::make_unique<Screens::Timer>(timer);
break;
case Apps::Alarm:
currentScreen = std::make_unique<Screens::Alarm>(alarmController, settingsController.GetClockType(), *systemTask, motorController);
break;
// Settings
case Apps::QuickSettings: case Apps::QuickSettings:
currentScreen = std::make_unique<Screens::QuickSettings>(this, currentScreen = std::make_unique<Screens::QuickSettings>(this,
batteryController, batteryController,
@ -471,12 +488,20 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
case Apps::Settings: case Apps::Settings:
currentScreen = std::make_unique<Screens::Settings>(this, settingsController); currentScreen = std::make_unique<Screens::Settings>(this, settingsController);
break; break;
case Apps::SettingWatchFace: case Apps::SettingWatchFace: {
currentScreen = std::make_unique<Screens::SettingWatchFace>(this, settingsController, filesystem); std::array<Screens::CheckboxList::Item, UserWatchFaceTypes::Count> items;
break; int i = 0;
for (const auto& userWatchFace : userWatchFaces) {
items[i++] = Screens::CheckboxList::Item {userWatchFace.name, userWatchFace.isAvailable(controllers.filesystem)};
}
currentScreen = std::make_unique<Screens::SettingWatchFace>(this, std::move(items), settingsController, filesystem);
} break;
case Apps::SettingTimeFormat: case Apps::SettingTimeFormat:
currentScreen = std::make_unique<Screens::SettingTimeFormat>(settingsController); currentScreen = std::make_unique<Screens::SettingTimeFormat>(settingsController);
break; break;
case Apps::SettingWeatherFormat:
currentScreen = std::make_unique<Screens::SettingWeatherFormat>(settingsController);
break;
case Apps::SettingWakeUp: case Apps::SettingWakeUp:
currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController); currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
break; break;
@ -514,32 +539,17 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
case Apps::FlashLight: case Apps::FlashLight:
currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController); currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController);
break; break;
case Apps::StopWatch: default: {
currentScreen = std::make_unique<Screens::StopWatch>(*systemTask); const auto* d = std::find_if(userApps.begin(), userApps.end(), [app](const AppDescription& appDescription) {
break; return appDescription.app == app;
case Apps::Twos: });
currentScreen = std::make_unique<Screens::Twos>(); if (d != userApps.end()) {
break; currentScreen.reset(d->create(controllers));
case Apps::Music: } else {
currentScreen = std::make_unique<Screens::Music>(systemTask->nimble().music()); currentScreen.reset(userWatchFaces[0].create(controllers));
break; }
case Apps::Navigation:
currentScreen = std::make_unique<Screens::Navigation>(systemTask->nimble().navigation());
break;
case Apps::HeartRate:
currentScreen = std::make_unique<Screens::HeartRate>(heartRateController, *systemTask);
break;
case Apps::Metronome:
currentScreen = std::make_unique<Screens::Metronome>(motorController, *systemTask);
break;
/* Weather debug app
case Apps::Weather:
currentScreen = std::make_unique<Screens::Weather>(this, systemTask->nimble().weather());
break;
*/
case Apps::Steps:
currentScreen = std::make_unique<Screens::Steps>(motionController, settingsController);
break; break;
}
} }
currentApp = app; currentApp = app;
} }
@ -552,7 +562,15 @@ void DisplayApp::PushMessage(Messages msg) {
portYIELD_FROM_ISR(xHigherPriorityTaskWoken); portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
} }
} else { } else {
xQueueSend(msgQueue, &msg, portMAX_DELAY); TickType_t timeout = portMAX_DELAY;
// Make xQueueSend() non-blocking if the message is a Notification message. We do this to avoid
// deadlock between SystemTask and DisplayApp when their respective message queues are getting full
// when a lot of notifications are received on a very short time span.
if (msg == Messages::NewNotification) {
timeout = static_cast<TickType_t>(0);
}
xQueueSend(msgQueue, &msg, timeout);
} }
} }
@ -589,6 +607,19 @@ void DisplayApp::PushMessageToSystemTask(Pinetime::System::Messages message) {
void DisplayApp::Register(Pinetime::System::SystemTask* systemTask) { void DisplayApp::Register(Pinetime::System::SystemTask* systemTask) {
this->systemTask = systemTask; this->systemTask = systemTask;
this->controllers.systemTask = systemTask;
}
void DisplayApp::Register(Pinetime::Controllers::SimpleWeatherService* weatherService) {
this->controllers.weatherController = weatherService;
}
void DisplayApp::Register(Pinetime::Controllers::MusicService* musicService) {
this->controllers.musicService = musicService;
}
void DisplayApp::Register(Pinetime::Controllers::NavigationService* NavigationService) {
this->controllers.navigationService = NavigationService;
} }
void DisplayApp::ApplyBrightness() { void DisplayApp::ApplyBrightness() {

View File

@ -4,7 +4,7 @@
#include <task.h> #include <task.h>
#include <memory> #include <memory>
#include <systemtask/Messages.h> #include <systemtask/Messages.h>
#include "displayapp/Apps.h" #include "displayapp/apps/Apps.h"
#include "displayapp/LittleVgl.h" #include "displayapp/LittleVgl.h"
#include "displayapp/TouchEvents.h" #include "displayapp/TouchEvents.h"
#include "components/brightness/BrightnessController.h" #include "components/brightness/BrightnessController.h"
@ -20,6 +20,7 @@
#include "BootErrors.h" #include "BootErrors.h"
#include "utility/StaticStack.h" #include "utility/StaticStack.h"
#include "displayapp/Controllers.h"
namespace Pinetime { namespace Pinetime {
@ -38,6 +39,7 @@ namespace Pinetime {
class HeartRateController; class HeartRateController;
class MotionController; class MotionController;
class TouchHandler; class TouchHandler;
class SimpleWeatherService;
} }
namespace System { namespace System {
@ -73,6 +75,9 @@ namespace Pinetime {
void SetFullRefresh(FullRefreshDirections direction); void SetFullRefresh(FullRefreshDirections direction);
void Register(Pinetime::System::SystemTask* systemTask); void Register(Pinetime::System::SystemTask* systemTask);
void Register(Pinetime::Controllers::SimpleWeatherService* weatherService);
void Register(Pinetime::Controllers::MusicService* musicService);
void Register(Pinetime::Controllers::NavigationService* NavigationService);
private: private:
Pinetime::Drivers::St7789& lcd; Pinetime::Drivers::St7789& lcd;
@ -96,6 +101,7 @@ namespace Pinetime {
Pinetime::Components::LittleVgl lvgl; Pinetime::Components::LittleVgl lvgl;
Pinetime::Controllers::Timer timer; Pinetime::Controllers::Timer timer;
AppControllers controllers;
TaskHandle_t taskHandle; TaskHandle_t taskHandle;
States state = States::Running; States state = States::Running;

View File

@ -121,3 +121,12 @@ void DisplayApp::PushMessage(Display::Messages msg) {
void DisplayApp::Register(Pinetime::System::SystemTask* /*systemTask*/) { void DisplayApp::Register(Pinetime::System::SystemTask* /*systemTask*/) {
} }
void DisplayApp::Register(Pinetime::Controllers::SimpleWeatherService* /*weatherService*/) {
}
void DisplayApp::Register(Pinetime::Controllers::MusicService* /*musicService*/) {
}
void DisplayApp::Register(Pinetime::Controllers::NavigationService* /*NavigationService*/) {
}

View File

@ -11,7 +11,7 @@
#include <components/motor/MotorController.h> #include <components/motor/MotorController.h>
#include "BootErrors.h" #include "BootErrors.h"
#include "displayapp/TouchEvents.h" #include "displayapp/TouchEvents.h"
#include "displayapp/Apps.h" #include "displayapp/apps/Apps.h"
#include "displayapp/Messages.h" #include "displayapp/Messages.h"
namespace Pinetime { namespace Pinetime {
@ -34,6 +34,9 @@ namespace Pinetime {
class AlarmController; class AlarmController;
class BrightnessController; class BrightnessController;
class FS; class FS;
class SimpleWeatherService;
class MusicService;
class NavigationService;
} }
namespace System { namespace System {
@ -66,6 +69,9 @@ namespace Pinetime {
void PushMessage(Pinetime::Applications::Display::Messages msg); void PushMessage(Pinetime::Applications::Display::Messages msg);
void Register(Pinetime::System::SystemTask* systemTask); void Register(Pinetime::System::SystemTask* systemTask);
void Register(Pinetime::Controllers::SimpleWeatherService* weatherService);
void Register(Pinetime::Controllers::MusicService* musicService);
void Register(Pinetime::Controllers::NavigationService* NavigationService);
private: private:
TaskHandle_t taskHandle; TaskHandle_t taskHandle;

59
src/displayapp/UserApps.h Normal file
View File

@ -0,0 +1,59 @@
#pragma once
#include "displayapp/apps/Apps.h"
#include "Controllers.h"
#include "displayapp/screens/Alarm.h"
#include "displayapp/screens/Timer.h"
#include "displayapp/screens/Twos.h"
#include "displayapp/screens/Tile.h"
#include "displayapp/screens/ApplicationList.h"
#include "displayapp/screens/WatchFaceDigital.h"
#include "displayapp/screens/WatchFaceAnalog.h"
#include "displayapp/screens/WatchFaceCasioStyleG7710.h"
#include "displayapp/screens/WatchFaceInfineat.h"
#include "displayapp/screens/WatchFacePineTimeStyle.h"
#include "displayapp/screens/WatchFaceTerminal.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class Screen;
}
struct AppDescription {
Apps app;
const char* icon;
Screens::Screen* (*create)(AppControllers& controllers);
};
struct WatchFaceDescription {
WatchFace watchFace;
const char* name;
Screens::Screen* (*create)(AppControllers& controllers);
bool (*isAvailable)(Controllers::FS& fileSystem);
};
template <Apps t>
consteval AppDescription CreateAppDescription() {
return {AppTraits<t>::app, AppTraits<t>::icon, &AppTraits<t>::Create};
}
template <WatchFace t>
consteval WatchFaceDescription CreateWatchFaceDescription() {
return {WatchFaceTraits<t>::watchFace, WatchFaceTraits<t>::name, &WatchFaceTraits<t>::Create, &WatchFaceTraits<t>::IsAvailable};
}
template <template <Apps...> typename T, Apps... ts>
consteval std::array<AppDescription, sizeof...(ts)> CreateAppDescriptions(T<ts...>) {
return {CreateAppDescription<ts>()...};
}
template <template <WatchFace...> typename T, WatchFace... ts>
consteval std::array<WatchFaceDescription, sizeof...(ts)> CreateWatchFaceDescriptions(T<ts...>) {
return {CreateWatchFaceDescription<ts>()...};
}
constexpr auto userApps = CreateAppDescriptions(UserAppTypes {});
constexpr auto userWatchFaces = CreateWatchFaceDescriptions(UserWatchFaceTypes {});
}
}

View File

@ -1,12 +0,0 @@
#pragma once
namespace Pinetime {
namespace Applications {
enum class WatchFace : uint8_t {
Digital = 0,
Analog = 1,
CasioStyleG7710 = 2,
Fuzzy = 3,
};
}
}

View File

@ -0,0 +1,83 @@
#pragma once
#include <cstddef>
#include <cstdint>
namespace Pinetime {
namespace Applications {
enum class Apps : uint8_t {
None,
Launcher,
Clock,
SysInfo,
FirmwareUpdate,
FirmwareValidation,
NotificationsPreview,
Notifications,
Timer,
Alarm,
FlashLight,
BatteryInfo,
Music,
Paint,
Paddle,
Twos,
HeartRate,
Navigation,
StopWatch,
Metronome,
Motion,
Steps,
PassKey,
QuickSettings,
Settings,
SettingWatchFace,
SettingTimeFormat,
SettingWeatherFormat,
SettingDisplay,
SettingWakeUp,
SettingSteps,
SettingSetDateTime,
SettingChimes,
SettingShakeThreshold,
SettingBluetooth,
Error,
Weather
};
enum class WatchFace : uint8_t {
Digital,
Analog,
PineTimeStyle,
Terminal,
Infineat,
CasioStyleG7710,
};
template <Apps>
struct AppTraits {};
template <WatchFace>
struct WatchFaceTraits {};
template <Apps... As>
struct TypeList {
static constexpr size_t Count = sizeof...(As);
};
using UserAppTypes = TypeList<@USERAPP_TYPES@>;
template <WatchFace... Ws>
struct WatchFaceTypeList {
static constexpr size_t Count = sizeof...(Ws);
};
using UserWatchFaceTypes = WatchFaceTypeList<WatchFace::Digital,
WatchFace::Analog,
WatchFace::PineTimeStyle,
WatchFace::Terminal,
WatchFace::Infineat,
WatchFace::CasioStyleG7710>;
static_assert(UserWatchFaceTypes::Count >= 1);
}
}

View File

@ -0,0 +1,15 @@
if(DEFINED ENABLE_USERAPPS)
set(USERAPP_TYPES ${ENABLE_USERAPPS} CACHE STRING "List of user apps to build into the firmware")
else ()
set(USERAPP_TYPES "Apps::Navigation, Apps::StopWatch, Apps::Alarm, Apps::Timer, Apps::Steps, Apps::HeartRate, Apps::Music, Apps::Twos" CACHE STRING "List of user apps to build into the firmware")
#Apps::Paint,
#Apps::Metronome,
#Apps::Paddle,
endif ()
add_library(infinitime_apps INTERFACE)
target_sources(infinitime_apps INTERFACE "${CMAKE_CURRENT_BINARY_DIR}/Apps.h")
target_include_directories(infinitime_apps INTERFACE "${CMAKE_CURRENT_BINARY_DIR}/")
# Generate the list of user apps to be compiled into the firmware
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/Apps.h.in ${CMAKE_CURRENT_BINARY_DIR}/Apps.h)

View File

@ -1,6 +1,6 @@
set(FONTS jetbrains_mono_42 jetbrains_mono_76 jetbrains_mono_bold_20 set(FONTS jetbrains_mono_42 jetbrains_mono_76 jetbrains_mono_bold_20
jetbrains_mono_extrabold_compressed lv_font_sys_48 jetbrains_mono_extrabold_compressed lv_font_sys_48
open_sans_light fontawesome_weathericons vulf_mono_italic) open_sans_light fontawesome_weathericons)
find_program(LV_FONT_CONV "lv_font_conv" NO_CACHE REQUIRED find_program(LV_FONT_CONV "lv_font_conv" NO_CACHE REQUIRED
HINTS "${CMAKE_SOURCE_DIR}/node_modules/.bin") HINTS "${CMAKE_SOURCE_DIR}/node_modules/.bin")
message(STATUS "Using ${LV_FONT_CONV} to generate font files") message(STATUS "Using ${LV_FONT_CONV} to generate font files")

View File

@ -1,86 +1,77 @@
{ {
"jetbrains_mono_bold_20": { "jetbrains_mono_bold_20": {
"sources": [ "sources": [
{ {
"file": "JetBrainsMono-Bold.ttf", "file": "JetBrainsMono-Bold.ttf",
"range": "0x20-0x7e, 0xB0, 0x410-0x44f" "range": "0x20-0x7e, 0x410-0x44f, 0xB0"
}, },
{ {
"file": "FontAwesome5-Solid+Brands+Regular.woff", "file": "FontAwesome5-Solid+Brands+Regular.woff",
"range": "0xf294, 0xf242, 0xf54b, 0xf21e, 0xf1e6, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf06e, 0xf015, 0xf00c" "range": "0xf294, 0xf242, 0xf54b, 0xf21e, 0xf1e6, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf06e, 0xf015, 0xf00c, 0xf743"
} }
], ],
"bpp": 1, "bpp": 1,
"size": 20 "size": 20,
}, "patches": ["jetbrains_mono_bold_20.c_zero.patch", "jetbrains_mono_bold_20.c_M.patch"]
"vulf_mono_italic": { },
"sources": [ "jetbrains_mono_42": {
{ "sources": [
"file": "Vulf_Mono-Italic.woff", {
"range": "0x20-0x7e, 0xB0" "file": "JetBrainsMono-Regular.ttf",
} "range": "0x20, 0x25, 0x27, 0x2b, 0x2d, 0x30-0x3a, 0x4b-0x4d, 0x61-0x7a"
], }
"bpp": 1, ],
"size": 30 "bpp": 1,
}, "size": 42
"jetbrains_mono_42": { },
"sources": [ "jetbrains_mono_76": {
{ "sources": [
"file": "JetBrainsMono-Regular.ttf", {
"range": "0x25, 0x2b, 0x2d, 0x30-0x3a" "file": "JetBrainsMono-Light.ttf",
} "range": "0x25, 0x2D, 0x2F, 0x30-0x3a"
], }
"bpp": 1, ],
"size": 42 "bpp": 1,
}, "size": 76
"jetbrains_mono_76": { },
"sources": [ "jetbrains_mono_extrabold_compressed": {
{ "sources": [
"file": "JetBrainsMono-Light.ttf", {
"range": "0x25, 0x2D, 0x2F, 0x30-0x3a" "file": "JetBrainsMono-ExtraBold.ttf",
} "range": "0x30-0x3a"
], }
"bpp": 1, ],
"size": 76 "bpp": 1,
}, "size": 80
"jetbrains_mono_extrabold_compressed": { },
"sources": [ "open_sans_light": {
{ "sources": [
"file": "JetBrainsMono-ExtraBold.ttf", {
"range": "0x20, 0x30-0x3a" "file": "open_sans_light.ttf",
} "symbols": "0123456789"
], }
"bpp": 1, ],
"size": 80 "bpp": 1,
}, "size": 150
"open_sans_light": { },
"sources": [ "lv_font_sys_48": {
{ "sources": [
"file": "open_sans_light.ttf", {
"symbols": "0123456789" "file": "material-design-icons/MaterialIcons-Regular.ttf",
} "range": "0xf00b, 0xe3aa-0xe3ac, 0xe7f6-0xe7f7, 0xe8b8, 0xef44, 0xe40a"
], }
"bpp": 1, ],
"size": 150 "bpp": 1,
}, "size": 48
"lv_font_sys_48": { },
"sources": [ "fontawesome_weathericons": {
{ "sources": [
"file": "material-design-icons/MaterialIcons-Regular.ttf", {
"range": "0xf00b, 0xe3aa-0xe3ac, 0xe7f6-0xe7f7, 0xe8b8, 0xef44, 0xe40a" "file": "FontAwesome5-Solid+Brands+Regular.woff",
} "range": "0xf185, 0xf6c4, 0xf743, 0xf740, 0xf75f, 0xf0c2, 0xf05e, 0xf73b, 0xf0e7, 0xf2dc"
], }
"bpp": 1, ],
"size": 48 "bpp": 1,
}, "size": 25
"fontawesome_weathericons": { }
"sources": [
{
"file": "FontAwesome5-Solid+Brands+Regular.woff",
"range": "0xf185, 0xf6c4, 0xf743, 0xf740, 0xf75f, 0xf0c2, 0xf05e"
}
],
"bpp": 1,
"size": 25
}
} }

View File

@ -19,6 +19,10 @@
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/screens/Symbols.h" #include "displayapp/screens/Symbols.h"
#include "displayapp/InfiniTimeTheme.h" #include "displayapp/InfiniTimeTheme.h"
#include "components/settings/Settings.h"
#include "components/alarm/AlarmController.h"
#include "components/motor/MotorController.h"
#include "systemtask/SystemTask.h"
using namespace Pinetime::Applications::Screens; using namespace Pinetime::Applications::Screens;
using Pinetime::Controllers::AlarmController; using Pinetime::Controllers::AlarmController;

View File

@ -17,21 +17,22 @@
*/ */
#pragma once #pragma once
#include "displayapp/apps/Apps.h"
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "systemtask/SystemTask.h"
#include "displayapp/LittleVgl.h"
#include "components/alarm/AlarmController.h"
#include "displayapp/widgets/Counter.h" #include "displayapp/widgets/Counter.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"
namespace Pinetime { namespace Pinetime {
namespace Applications { namespace Applications {
namespace Screens { namespace Screens {
class Alarm : public Screen { class Alarm : public Screen {
public: public:
Alarm(Controllers::AlarmController& alarmController, explicit Alarm(Controllers::AlarmController& alarmController,
Controllers::Settings::ClockType clockType, Controllers::Settings::ClockType clockType,
System::SystemTask& systemTask, System::SystemTask& systemTask,
Controllers::MotorController& motorController); Controllers::MotorController& motorController);
~Alarm() override; ~Alarm() override;
void SetAlerting(); void SetAlerting();
void OnButtonEvent(lv_obj_t* obj, lv_event_t event); void OnButtonEvent(lv_obj_t* obj, lv_event_t event);
@ -63,6 +64,19 @@ namespace Pinetime {
Widgets::Counter hourCounter = Widgets::Counter(0, 23, jetbrains_mono_76); Widgets::Counter hourCounter = Widgets::Counter(0, 23, jetbrains_mono_76);
Widgets::Counter minuteCounter = Widgets::Counter(0, 59, jetbrains_mono_76); Widgets::Counter minuteCounter = Widgets::Counter(0, 59, jetbrains_mono_76);
}; };
}
template <>
struct AppTraits<Apps::Alarm> {
static constexpr Apps app = Apps::Alarm;
static constexpr const char* icon = Screens::Symbols::clock;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Alarm(controllers.alarmController,
controllers.settingsController.GetClockType(),
*controllers.systemTask,
controllers.motorController);
};
}; };
}; }
} }

View File

@ -1,8 +1,9 @@
#include "displayapp/screens/ApplicationList.h" #include "displayapp/screens/ApplicationList.h"
#include "displayapp/screens/Tile.h"
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
#include <functional> #include <functional>
#include "displayapp/Apps.h" #include <algorithm>
#include "displayapp/DisplayApp.h" #include "components/settings/Settings.h"
using namespace Pinetime::Applications::Screens; using namespace Pinetime::Applications::Screens;
@ -16,18 +17,20 @@ auto ApplicationList::CreateScreenList() const {
return screens; return screens;
} }
ApplicationList::ApplicationList(Pinetime::Applications::DisplayApp* app, ApplicationList::ApplicationList(DisplayApp* app,
Pinetime::Controllers::Settings& settingsController, Pinetime::Controllers::Settings& settingsController,
const Pinetime::Controllers::Battery& batteryController, const Pinetime::Controllers::Battery& batteryController,
const Pinetime::Controllers::Ble& bleController, const Pinetime::Controllers::Ble& bleController,
Controllers::DateTime& dateTimeController, Controllers::DateTime& dateTimeController,
Pinetime::Controllers::FS& filesystem) Pinetime::Controllers::FS& filesystem,
std::array<Tile::Applications, UserAppTypes::Count>&& apps)
: app {app}, : app {app},
settingsController {settingsController}, settingsController {settingsController},
batteryController {batteryController}, batteryController {batteryController},
bleController {bleController}, bleController {bleController},
dateTimeController {dateTimeController}, dateTimeController {dateTimeController},
filesystem{filesystem}, filesystem {filesystem},
apps {std::move(apps)},
screens {app, settingsController.GetAppMenu(), CreateScreenList(), Screens::ScreenListModes::UpDown} { screens {app, settingsController.GetAppMenu(), CreateScreenList(), Screens::ScreenListModes::UpDown} {
} }
@ -40,9 +43,14 @@ bool ApplicationList::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
} }
std::unique_ptr<Screen> ApplicationList::CreateScreen(unsigned int screenNum) const { std::unique_ptr<Screen> ApplicationList::CreateScreen(unsigned int screenNum) const {
std::array<Tile::Applications, appsPerScreen> apps; std::array<Tile::Applications, appsPerScreen> pageApps;
for (int i = 0; i < appsPerScreen; i++) { for (int i = 0; i < appsPerScreen; i++) {
apps[i] = applications[screenNum * appsPerScreen + i]; if (i + (screenNum * appsPerScreen) >= apps.size()) {
pageApps[i] = {"", Pinetime::Applications::Apps::None, false};
} else {
pageApps[i] = apps[i + (screenNum * appsPerScreen)];
}
} }
return std::make_unique<Screens::Tile>(screenNum, return std::make_unique<Screens::Tile>(screenNum,
@ -52,5 +60,5 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen(unsigned int screenNum) co
batteryController, batteryController,
bleController, bleController,
dateTimeController, dateTimeController,
apps); pageApps);
} }

View File

@ -2,15 +2,12 @@
#include <array> #include <array>
#include <memory> #include <memory>
#include "displayapp/apps/Apps.h"
#include "displayapp/screens/Screen.h" #include "Screen.h"
#include "displayapp/screens/ScreenList.h" #include "ScreenList.h"
#include "components/datetime/DateTimeController.h" #include "displayapp/Controllers.h"
#include "components/settings/Settings.h" #include "Symbols.h"
#include "components/battery/BatteryController.h" #include "Tile.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/screens/Tile.h"
#include "displayapp/screens/Navigation.h"
namespace Pinetime { namespace Pinetime {
namespace Applications { namespace Applications {
@ -22,7 +19,8 @@ namespace Pinetime {
const Pinetime::Controllers::Battery& batteryController, const Pinetime::Controllers::Battery& batteryController,
const Pinetime::Controllers::Ble& bleController, const Pinetime::Controllers::Ble& bleController,
Controllers::DateTime& dateTimeController, Controllers::DateTime& dateTimeController,
Pinetime::Controllers::FS& filesystem); Pinetime::Controllers::FS& filesystem,
std::array<Tile::Applications, UserAppTypes::Count>&& apps);
~ApplicationList() override; ~ApplicationList() override;
bool OnTouchEvent(TouchEvents event) override; bool OnTouchEvent(TouchEvents event) override;
@ -36,27 +34,12 @@ namespace Pinetime {
const Pinetime::Controllers::Ble& bleController; const Pinetime::Controllers::Ble& bleController;
Controllers::DateTime& dateTimeController; Controllers::DateTime& dateTimeController;
Pinetime::Controllers::FS& filesystem; Pinetime::Controllers::FS& filesystem;
std::array<Tile::Applications, UserAppTypes::Count> apps;
static constexpr int appsPerScreen = 6; static constexpr int appsPerScreen = 6;
// Increment this when more space is needed static constexpr int nScreens = UserAppTypes::Count > 0 ? (UserAppTypes::Count - 1) / appsPerScreen + 1 : 1;
static constexpr int nScreens = 2;
std::array<Tile::Applications, appsPerScreen * nScreens> applications {{
{Symbols::stopWatch, Apps::StopWatch, true},
{Symbols::clock, Apps::Alarm, true},
{Symbols::hourGlass, Apps::Timer, true},
{Symbols::shoe, Apps::Steps, true},
{Symbols::heartBeat, Apps::HeartRate, true},
{Symbols::music, Apps::Music, true},
{"2", Apps::Twos, true},
{Symbols::drum, Apps::Metronome, true},
{Symbols::map, Apps::Navigation, Applications::Screens::Navigation::IsAvailable(filesystem)},
{Symbols::none, Apps::None, false},
// {"M", Apps::Motion},
}};
ScreenList<nScreens> screens; ScreenList<nScreens> screens;
}; };
} }

View File

@ -1,6 +1,6 @@
#pragma once #pragma once
#include "displayapp/Apps.h" #include "displayapp/apps/Apps.h"
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include <array> #include <array>
#include <cstdint> #include <cstdint>

View File

@ -1,104 +0,0 @@
#include "displayapp/screens/Clock.h"
#include <lvgl/lvgl.h>
#include "components/battery/BatteryController.h"
#include "components/motion/MotionController.h"
#include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h"
#include "components/settings/Settings.h"
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/WatchFaceDigital.h"
#include "displayapp/screens/WatchFaceAnalog.h"
#include "displayapp/screens/WatchFaceFuzzy.h"
#include "displayapp/screens/WatchFaceCasioStyleG7710.h"
using namespace Pinetime::Applications::Screens;
using namespace Pinetime::Applications;
Clock::Clock(Controllers::DateTime& dateTimeController,
const Controllers::Battery& batteryController,
const Controllers::Ble& bleController,
Controllers::NotificationManager& notificationManager,
Controllers::Settings& settingsController,
Controllers::HeartRateController& heartRateController,
Controllers::MotionController& motionController,
Controllers::WeatherService& weatherService,
Controllers::FS& filesystem)
: dateTimeController {dateTimeController},
batteryController {batteryController},
bleController {bleController},
notificationManager {notificationManager},
settingsController {settingsController},
heartRateController {heartRateController},
motionController {motionController},
weatherService {weatherService},
filesystem {filesystem},
screen {[this, &settingsController]() {
switch (settingsController.GetWatchFace()) {
case WatchFace::Digital:
return WatchFaceDigitalScreen();
break;
case WatchFace::Analog:
return WatchFaceAnalogScreen();
break;
case WatchFace::CasioStyleG7710:
return WatchFaceCasioStyleG7710();
break;
case WatchFace::Fuzzy:
return WatchFaceFuzzy();
break;
}
return WatchFaceDigitalScreen();
}()} {
settingsController.SetAppMenu(0);
}
Clock::~Clock() {
lv_obj_clean(lv_scr_act());
}
bool Clock::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return screen->OnTouchEvent(event);
}
bool Clock::OnButtonPushed() {
return screen->OnButtonPushed();
}
std::unique_ptr<Screen> Clock::WatchFaceDigitalScreen() {
return std::make_unique<Screens::WatchFaceDigital>(dateTimeController,
batteryController,
bleController,
notificationManager,
settingsController,
heartRateController,
motionController);
}
std::unique_ptr<Screen> Clock::WatchFaceAnalogScreen() {
return std::make_unique<Screens::WatchFaceAnalog>(dateTimeController,
batteryController,
bleController,
notificationManager,
settingsController);
}
std::unique_ptr<Screen> Clock::WatchFaceCasioStyleG7710() {
return std::make_unique<Screens::WatchFaceCasioStyleG7710>(dateTimeController,
batteryController,
bleController,
notificationManager,
settingsController,
heartRateController,
motionController,
filesystem);
}
std::unique_ptr<Screen> Clock::WatchFaceFuzzy() {
return std::make_unique<Screens::WatchFaceFuzzy>(dateTimeController,
batteryController,
bleController,
notificationManager,
heartRateController,
motionController);
}

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@ -1,61 +0,0 @@
#pragma once
#include <lvgl/src/lv_core/lv_obj.h>
#include <chrono>
#include <cstdint>
#include <memory>
#include <components/heartrate/HeartRateController.h>
#include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h"
#include "components/ble/weather/WeatherService.h"
namespace Pinetime {
namespace Controllers {
class Settings;
class Battery;
class Ble;
class NotificationManager;
class MotionController;
}
namespace Applications {
namespace Screens {
class Clock : public Screen {
public:
Clock(Controllers::DateTime& dateTimeController,
const Controllers::Battery& batteryController,
const Controllers::Ble& bleController,
Controllers::NotificationManager& notificationManager,
Controllers::Settings& settingsController,
Controllers::HeartRateController& heartRateController,
Controllers::MotionController& motionController,
Controllers::WeatherService& weatherService,
Controllers::FS& filesystem);
~Clock() override;
bool OnTouchEvent(TouchEvents event) override;
bool OnButtonPushed() override;
private:
Controllers::DateTime& dateTimeController;
const Controllers::Battery& batteryController;
const Controllers::Ble& bleController;
Controllers::NotificationManager& notificationManager;
Controllers::Settings& settingsController;
Controllers::HeartRateController& heartRateController;
Controllers::MotionController& motionController;
Controllers::WeatherService& weatherService;
Controllers::FS& filesystem;
std::unique_ptr<Screen> screen;
std::unique_ptr<Screen> WatchFaceDigitalScreen();
std::unique_ptr<Screen> WatchFaceAnalogScreen();
std::unique_ptr<Screen> WatchFacePineTimeStyleScreen();
std::unique_ptr<Screen> WatchFaceTerminalScreen();
std::unique_ptr<Screen> WatchFaceInfineatScreen();
std::unique_ptr<Screen> WatchFaceCasioStyleG7710();
std::unique_ptr<Screen> WatchFaceFuzzy();
};
}
}
}

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@ -4,6 +4,7 @@
#include <chrono> #include <chrono>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "Symbols.h"
#include <lvgl/src/lv_core/lv_style.h> #include <lvgl/src/lv_core/lv_style.h>
#include <lvgl/src/lv_core/lv_obj.h> #include <lvgl/src/lv_core/lv_obj.h>
@ -37,5 +38,15 @@ namespace Pinetime {
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
} }
template <>
struct AppTraits<Apps::HeartRate> {
static constexpr Apps app = Apps::HeartRate;
static constexpr const char* icon = Screens::Symbols::heartBeat;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::HeartRate(controllers.heartRateController, *controllers.systemTask);
};
};
} }
} }

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@ -5,6 +5,9 @@
#include <algorithm> // std::fill #include <algorithm> // std::fill
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/motor/MotorController.h" #include "components/motor/MotorController.h"
#include "Symbols.h"
#include "displayapp/apps/Apps.h"
#include <displayapp/Controllers.h>
namespace Pinetime { namespace Pinetime {
namespace Components { namespace Components {
@ -35,5 +38,15 @@ namespace Pinetime {
uint8_t color = 2; uint8_t color = 2;
}; };
} }
template <>
struct AppTraits<Apps::Paint> {
static constexpr Apps app = Apps::Paint;
static constexpr const char* icon = Screens::Symbols::paintbrush;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::InfiniPaint(controllers.lvgl, controllers.motorController);
};
};
} }
} }

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@ -5,7 +5,7 @@
#include <array> #include <array>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/widgets/PageIndicator.h" #include "displayapp/widgets/PageIndicator.h"
#include "displayapp/Apps.h" #include "displayapp/apps/Apps.h"
#include "components/settings/Settings.h" #include "components/settings/Settings.h"
#define MAXLISTITEMS 4 #define MAXLISTITEMS 4

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@ -3,6 +3,7 @@
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "components/motor/MotorController.h" #include "components/motor/MotorController.h"
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "Symbols.h"
namespace Pinetime { namespace Pinetime {
namespace Applications { namespace Applications {
@ -36,5 +37,15 @@ namespace Pinetime {
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
} }
template <>
struct AppTraits<Apps::Metronome> {
static constexpr Apps app = Apps::Metronome;
static constexpr const char* icon = Screens::Symbols::drum;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Metronome(controllers.motorController, *controllers.systemTask);
};
};
} }
} }

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@ -6,6 +6,8 @@
#include <lvgl/src/lv_core/lv_style.h> #include <lvgl/src/lv_core/lv_style.h>
#include <lvgl/src/lv_core/lv_obj.h> #include <lvgl/src/lv_core/lv_obj.h>
#include <components/motion/MotionController.h> #include <components/motion/MotionController.h>
#include "displayapp/Controllers.h"
#include "displayapp/apps/Apps.h"
namespace Pinetime { namespace Pinetime {
namespace Applications { namespace Applications {
@ -30,5 +32,15 @@ namespace Pinetime {
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
} }
template <>
struct AppTraits<Apps::Motion> {
static constexpr Apps app = Apps::Motion;
static constexpr const char* icon = "M";
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Motion(controllers.motionController);
};
};
} }
} }

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@ -21,6 +21,9 @@
#include <lvgl/src/lv_core/lv_obj.h> #include <lvgl/src/lv_core/lv_obj.h>
#include <string> #include <string>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -82,5 +85,15 @@ namespace Pinetime {
/** Watchapp */ /** Watchapp */
}; };
} }
template <>
struct AppTraits<Apps::Music> {
static constexpr Apps app = Apps::Music;
static constexpr const char* icon = Screens::Symbols::music;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Music(*controllers.musicService);
};
};
} }
} }

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@ -203,19 +203,21 @@ Navigation::Navigation(Pinetime::Controllers::NavigationService& nav) : navServi
lv_obj_align(imgFlag, nullptr, LV_ALIGN_CENTER, 0, -60); lv_obj_align(imgFlag, nullptr, LV_ALIGN_CENTER, 0, -60);
txtNarrative = lv_label_create(lv_scr_act(), nullptr); txtNarrative = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtNarrative, LV_LABEL_LONG_BREAK); lv_label_set_long_mode(txtNarrative, LV_LABEL_LONG_DOT);
lv_obj_set_width(txtNarrative, LV_HOR_RES); lv_obj_set_width(txtNarrative, LV_HOR_RES);
lv_obj_set_height(txtNarrative, 80);
lv_label_set_text_static(txtNarrative, "Navigation"); lv_label_set_text_static(txtNarrative, "Navigation");
lv_label_set_align(txtNarrative, LV_LABEL_ALIGN_CENTER); lv_label_set_align(txtNarrative, LV_LABEL_ALIGN_CENTER);
lv_obj_align(txtNarrative, nullptr, LV_ALIGN_CENTER, 0, 10); lv_obj_align(txtNarrative, nullptr, LV_ALIGN_CENTER, 0, 30);
txtManDist = lv_label_create(lv_scr_act(), nullptr); txtManDist = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtManDist, LV_LABEL_LONG_BREAK); lv_label_set_long_mode(txtManDist, LV_LABEL_LONG_BREAK);
lv_obj_set_style_local_text_color(txtManDist, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN); lv_obj_set_style_local_text_color(txtManDist, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN);
lv_obj_set_style_local_text_font(txtManDist, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
lv_obj_set_width(txtManDist, LV_HOR_RES); lv_obj_set_width(txtManDist, LV_HOR_RES);
lv_label_set_text_static(txtManDist, "--M"); lv_label_set_text_static(txtManDist, "--M");
lv_label_set_align(txtManDist, LV_LABEL_ALIGN_CENTER); lv_label_set_align(txtManDist, LV_LABEL_ALIGN_CENTER);
lv_obj_align(txtManDist, nullptr, LV_ALIGN_CENTER, 0, 60); lv_obj_align(txtManDist, nullptr, LV_ALIGN_CENTER, 0, 90);
// Route Progress // Route Progress
barProgress = lv_bar_create(lv_scr_act(), nullptr); barProgress = lv_bar_create(lv_scr_act(), nullptr);

View File

@ -22,6 +22,9 @@
#include <string> #include <string>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include <array> #include <array>
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -55,5 +58,15 @@ namespace Pinetime {
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
} }
template <>
struct AppTraits<Apps::Navigation> {
static constexpr Apps app = Apps::Navigation;
static constexpr const char* icon = Screens::Symbols::map;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Navigation(*controllers.navigationService);
};
};
} }
} }

View File

@ -3,6 +3,9 @@
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
#include <cstdint> #include <cstdint>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"
namespace Pinetime { namespace Pinetime {
namespace Components { namespace Components {
@ -45,5 +48,15 @@ namespace Pinetime {
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
} }
template <>
struct AppTraits<Apps::Paddle> {
static constexpr Apps app = Apps::Paddle;
static constexpr const char* icon = Screens::Symbols::paddle;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Paddle(controllers.lvgl);
};
};
} }
} }

View File

@ -4,6 +4,9 @@
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include <components/motion/MotionController.h> #include <components/motion/MotionController.h>
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"
namespace Pinetime { namespace Pinetime {
@ -39,5 +42,15 @@ namespace Pinetime {
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
} }
template <>
struct AppTraits<Apps::Steps> {
static constexpr Apps app = Apps::Steps;
static constexpr const char* icon = Screens::Symbols::shoe;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Steps(controllers.motionController, controllers.settingsController);
};
};
} }
} }

View File

@ -198,11 +198,11 @@ void StopWatch::stopLapBtnEventHandler() {
continue; continue;
} }
TimeSeparated_t times = convertTicksToTimeSegments(laps[i]); TimeSeparated_t times = convertTicksToTimeSegments(laps[i]);
char buffer[16]; char buffer[17];
if (times.hours == 0) { if (times.hours == 0) {
sprintf(buffer, "#%2d %2d:%02d.%02d\n", i + 1, times.mins, times.secs, times.hundredths); snprintf(buffer, sizeof(buffer), "#%2d %2d:%02d.%02d\n", i + 1, times.mins, times.secs, times.hundredths);
} else { } else {
sprintf(buffer, "#%2d %2d:%02d:%02d.%02d\n", i + 1, times.hours, times.mins, times.secs, times.hundredths); snprintf(buffer, sizeof(buffer), "#%2d %2d:%02d:%02d.%02d\n", i + 1, times.hours, times.mins, times.secs, times.hundredths);
} }
lv_label_ins_text(lapText, LV_LABEL_POS_LAST, buffer); lv_label_ins_text(lapText, LV_LABEL_POS_LAST, buffer);
} }

View File

@ -7,50 +7,67 @@
#include "portmacro_cmsis.h" #include "portmacro_cmsis.h"
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"
namespace Pinetime::Applications::Screens { namespace Pinetime {
namespace Applications {
namespace Screens {
enum class States { Init, Running, Halted }; enum class States { Init, Running, Halted };
struct TimeSeparated_t { struct TimeSeparated_t {
int hours; int hours;
int mins; int mins;
int secs; int secs;
int hundredths; int hundredths;
}; };
class StopWatch : public Screen { class StopWatch : public Screen {
public: public:
explicit StopWatch(System::SystemTask& systemTask); explicit StopWatch(System::SystemTask& systemTask);
~StopWatch() override; ~StopWatch() override;
void Refresh() override; void Refresh() override;
void playPauseBtnEventHandler(); void playPauseBtnEventHandler();
void stopLapBtnEventHandler(); void stopLapBtnEventHandler();
bool OnButtonPushed() override; bool OnButtonPushed() override;
private: private:
void SetInterfacePaused(); void SetInterfacePaused();
void SetInterfaceRunning(); void SetInterfaceRunning();
void SetInterfaceStopped(); void SetInterfaceStopped();
void Reset(); void Reset();
void Start(); void Start();
void Pause(); void Pause();
Pinetime::System::SystemTask& systemTask; Pinetime::System::SystemTask& systemTask;
States currentState = States::Init; States currentState = States::Init;
TickType_t startTime; TickType_t startTime;
TickType_t oldTimeElapsed = 0; TickType_t oldTimeElapsed = 0;
TickType_t blinkTime = 0; TickType_t blinkTime = 0;
static constexpr int maxLapCount = 20; static constexpr int maxLapCount = 20;
TickType_t laps[maxLapCount + 1]; TickType_t laps[maxLapCount + 1];
static constexpr int displayedLaps = 2; static constexpr int displayedLaps = 2;
int lapsDone = 0; int lapsDone = 0;
lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap; lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap;
lv_obj_t* lapText; lv_obj_t* lapText;
bool isHoursLabelUpdated = false; bool isHoursLabelUpdated = false;
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
}
template <>
struct AppTraits<Apps::StopWatch> {
static constexpr Apps app = Apps::StopWatch;
static constexpr const char* icon = Screens::Symbols::stopWatch;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::StopWatch(*controllers.systemTask);
};
};
}
} }

View File

@ -45,6 +45,9 @@ namespace Pinetime {
static constexpr const char* cloudShowersHeavy = "\xEF\x9D\x80"; static constexpr const char* cloudShowersHeavy = "\xEF\x9D\x80";
static constexpr const char* smog = "\xEF\x9D\x9F"; static constexpr const char* smog = "\xEF\x9D\x9F";
static constexpr const char* cloud = "\xEF\x83\x82"; static constexpr const char* cloud = "\xEF\x83\x82";
static constexpr const char* cloudMeatball = "\xEF\x9C\xBB";
static constexpr const char* bolt = "\xEF\x83\xA7";
static constexpr const char* snowflake = "\xEF\x8B\x9C";
static constexpr const char* ban = "\xEF\x81\x9E"; static constexpr const char* ban = "\xEF\x81\x9E";
// lv_font_sys_48.c // lv_font_sys_48.c

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@ -236,9 +236,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen4() {
auto nb = uxTaskGetSystemState(tasksStatus, maxTaskCount, nullptr); auto nb = uxTaskGetSystemState(tasksStatus, maxTaskCount, nullptr);
std::sort(tasksStatus, tasksStatus + nb, sortById); std::sort(tasksStatus, tasksStatus + nb, sortById);
for (uint8_t i = 0; i < nb && i < maxTaskCount; i++) { for (uint8_t i = 0; i < nb && i < maxTaskCount; i++) {
char buffer[7] = {0}; char buffer[11] = {0};
sprintf(buffer, "%lu", tasksStatus[i].xTaskNumber); snprintf(buffer, sizeof(buffer), "%lu", tasksStatus[i].xTaskNumber);
lv_table_set_cell_value(infoTask, i + 1, 0, buffer); lv_table_set_cell_value(infoTask, i + 1, 0, buffer);
switch (tasksStatus[i].eCurrentState) { switch (tasksStatus[i].eCurrentState) {
case eReady: case eReady:
@ -262,9 +262,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen4() {
lv_table_set_cell_value(infoTask, i + 1, 1, buffer); lv_table_set_cell_value(infoTask, i + 1, 1, buffer);
lv_table_set_cell_value(infoTask, i + 1, 2, tasksStatus[i].pcTaskName); lv_table_set_cell_value(infoTask, i + 1, 2, tasksStatus[i].pcTaskName);
if (tasksStatus[i].usStackHighWaterMark < 20) { if (tasksStatus[i].usStackHighWaterMark < 20) {
sprintf(buffer, "%d low", tasksStatus[i].usStackHighWaterMark); snprintf(buffer, sizeof(buffer), "%" PRIu16 " low", tasksStatus[i].usStackHighWaterMark);
} else { } else {
sprintf(buffer, "%d", tasksStatus[i].usStackHighWaterMark); snprintf(buffer, sizeof(buffer), "%" PRIu16, tasksStatus[i].usStackHighWaterMark);
} }
lv_table_set_cell_value(infoTask, i + 1, 3, buffer); lv_table_set_cell_value(infoTask, i + 1, 3, buffer);
} }

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@ -1,5 +1,4 @@
#include "displayapp/screens/Tile.h" #include "displayapp/screens/Tile.h"
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/BatteryIcon.h" #include "displayapp/screens/BatteryIcon.h"
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "displayapp/InfiniTimeTheme.h" #include "displayapp/InfiniTimeTheme.h"

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@ -4,7 +4,7 @@
#include <cstdint> #include <cstdint>
#include <memory> #include <memory>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/Apps.h" #include "displayapp/apps/Apps.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "components/settings/Settings.h" #include "components/settings/Settings.h"
#include "components/battery/BatteryController.h" #include "components/battery/BatteryController.h"

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@ -62,7 +62,7 @@ Timer::Timer(Controllers::Timer& timerController) : timer {timerController} {
txtPlayPause = lv_label_create(lv_scr_act(), nullptr); txtPlayPause = lv_label_create(lv_scr_act(), nullptr);
lv_obj_align(txtPlayPause, btnPlayPause, LV_ALIGN_CENTER, 0, 0); lv_obj_align(txtPlayPause, btnPlayPause, LV_ALIGN_CENTER, 0, 0);
if (timerController.IsRunning()) { if (timer.IsRunning()) {
SetTimerRunning(); SetTimerRunning();
} else { } else {
SetTimerStopped(); SetTimerStopped();

View File

@ -8,38 +8,51 @@
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
#include "components/timer/Timer.h" #include "components/timer/Timer.h"
#include "Symbols.h"
namespace Pinetime::Applications::Screens { namespace Pinetime::Applications {
class Timer : public Screen { namespace Screens {
public: class Timer : public Screen {
Timer(Controllers::Timer& timerController); public:
~Timer() override; Timer(Controllers::Timer& timerController);
void Refresh() override; ~Timer() override;
void Reset(); void Refresh() override;
void ToggleRunning(); void Reset();
void ButtonPressed(); void ToggleRunning();
void MaskReset(); void ButtonPressed();
void MaskReset();
private: private:
void SetTimerRunning(); void SetTimerRunning();
void SetTimerStopped(); void SetTimerStopped();
void UpdateMask(); void UpdateMask();
Controllers::Timer& timer; Pinetime::Controllers::Timer& timer;
lv_obj_t* btnPlayPause; lv_obj_t* btnPlayPause;
lv_obj_t* txtPlayPause; lv_obj_t* txtPlayPause;
lv_obj_t* btnObjectMask; lv_obj_t* btnObjectMask;
lv_obj_t* highlightObjectMask; lv_obj_t* highlightObjectMask;
lv_objmask_mask_t* btnMask; lv_objmask_mask_t* btnMask;
lv_objmask_mask_t* highlightMask; lv_objmask_mask_t* highlightMask;
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
Widgets::Counter minuteCounter = Widgets::Counter(0, 59, jetbrains_mono_76); Widgets::Counter minuteCounter = Widgets::Counter(0, 59, jetbrains_mono_76);
Widgets::Counter secondCounter = Widgets::Counter(0, 59, jetbrains_mono_76); Widgets::Counter secondCounter = Widgets::Counter(0, 59, jetbrains_mono_76);
bool buttonPressing = false; bool buttonPressing = false;
lv_coord_t maskPosition = 0; lv_coord_t maskPosition = 0;
TickType_t pressTime = 0; TickType_t pressTime = 0;
};
}
template <>
struct AppTraits<Apps::Timer> {
static constexpr Apps app = Apps::Timer;
static constexpr const char* icon = Screens::Symbols::hourGlass;
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Timer(controllers.timer);
};
}; };
} }

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@ -242,7 +242,7 @@ void Twos::updateGridDisplay() {
const unsigned int col = i % nCols; const unsigned int col = i % nCols;
if (grid[row][col].value > 0) { if (grid[row][col].value > 0) {
char buffer[7]; char buffer[7];
sprintf(buffer, "%d", grid[row][col].value); snprintf(buffer, sizeof(buffer), "%u", grid[row][col].value);
lv_table_set_cell_value(gridDisplay, row, col, buffer); lv_table_set_cell_value(gridDisplay, row, col, buffer);
} else { } else {
lv_table_set_cell_value(gridDisplay, row, col, ""); lv_table_set_cell_value(gridDisplay, row, col, "");

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@ -1,7 +1,8 @@
#pragma once #pragma once
#include <lvgl/src/lv_core/lv_obj.h> #include "displayapp/apps/Apps.h"
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/Controllers.h"
namespace Pinetime { namespace Pinetime {
namespace Applications { namespace Applications {
@ -35,5 +36,15 @@ namespace Pinetime {
bool placeNewTile(); bool placeNewTile();
}; };
} }
template <>
struct AppTraits<Apps::Twos> {
static constexpr Apps app = Apps::Twos;
static constexpr const char* icon = "2";
static Screens::Screen* Create(AppControllers& /*controllers*/) {
return new Screens::Twos();
};
};
} }
} }

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@ -88,5 +88,23 @@ namespace Pinetime {
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
} }
template <>
struct WatchFaceTraits<WatchFace::Analog> {
static constexpr WatchFace watchFace = WatchFace::Analog;
static constexpr const char* name = "Analog face";
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::WatchFaceAnalog(controllers.dateTimeController,
controllers.batteryController,
controllers.bleController,
controllers.notificationManager,
controllers.settingsController);
};
static bool IsAvailable(Pinetime::Controllers::FS& /*filesystem*/) {
return true;
}
};
} }
} }

View File

@ -5,10 +5,12 @@
#include <chrono> #include <chrono>
#include <cstdint> #include <cstdint>
#include <memory> #include <memory>
#include <displayapp/Controllers.h>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "utility/DirtyValue.h" #include "utility/DirtyValue.h"
#include "displayapp/apps/Apps.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -100,5 +102,26 @@ namespace Pinetime {
lv_font_t* font_segment115 = nullptr; lv_font_t* font_segment115 = nullptr;
}; };
} }
template <>
struct WatchFaceTraits<WatchFace::CasioStyleG7710> {
static constexpr WatchFace watchFace = WatchFace::CasioStyleG7710;
static constexpr const char* name = "Casio G7710";
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::WatchFaceCasioStyleG7710(controllers.dateTimeController,
controllers.batteryController,
controllers.bleController,
controllers.notificationManager,
controllers.settingsController,
controllers.heartRateController,
controllers.motionController,
controllers.filesystem);
};
static bool IsAvailable(Pinetime::Controllers::FS& filesystem) {
return Screens::WatchFaceCasioStyleG7710::IsAvailable(filesystem);
}
};
} }
} }

View File

@ -40,7 +40,11 @@ WatchFaceDigital::WatchFaceDigital(Controllers::DateTime& dateTimeController,
lv_obj_set_style_local_text_color(label_date, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x999999)); lv_obj_set_style_local_text_color(label_date, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x999999));
label_time = lv_label_create(lv_scr_act(), nullptr); label_time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(label_time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed); if (settingsController.GetClockType() == Controllers::Settings::ClockType::Fuzzy) {
lv_obj_set_style_local_text_font(label_time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42);
} else {
lv_obj_set_style_local_text_font(label_time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_extrabold_compressed);
}
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 0, 0); lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 0, 0);
@ -91,7 +95,30 @@ void WatchFaceDigital::Refresh() {
uint8_t hour = dateTimeController.Hours(); uint8_t hour = dateTimeController.Hours();
uint8_t minute = dateTimeController.Minutes(); uint8_t minute = dateTimeController.Minutes();
if (settingsController.GetClockType() == Controllers::Settings::ClockType::H12) { /* Begin difference from WatchFaceDigital*/
if (settingsController.GetClockType() == Controllers::Settings::ClockType::Fuzzy) {
std::string hourStr, timeStr;
hour = hour % 12; // 12 becomes 0, 13 becomes 1
auto sector = minute / 15 + (minute % 15 > 7);
// advance the hour modulo 12 and reset the minutes if we're close to the top
// so we get "quarter to $hour+1" instead of needing "three quarters past $hour"
if (sector > 3) {
hour = (hour + 1) % 12;
sector = 0;
}
timeStr = timeSectors[sector];
if (timeStr.find("%1") != std::string::npos) {
hour = (hour + 1) % 12;
}
//hourStr = std::string("#") + timeAccent + " " + hourNames[hour] + "#";
hourStr = hourNames[hour];
timeStr.replace(timeStr.find("%"), 2, hourStr);
lv_label_set_text(label_time, timeStr.c_str());
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
/* End difference from WatchFaceDigital*/
} else if (settingsController.GetClockType() == Controllers::Settings::ClockType::H12) {
char ampmChar[3] = "AM"; char ampmChar[3] = "AM";
if (hour == 0) { if (hour == 0) {
hour = 12; hour = 12;
@ -154,3 +181,31 @@ void WatchFaceDigital::Refresh() {
lv_obj_realign(stepIcon); lv_obj_realign(stepIcon);
} }
} }
/* Inspired by XFCE4-panel's fuzzy clock.
*
* https://salsa.debian.org/xfce-team/desktop/xfce4-panel/-/blob/debian/master/plugins/clock/clock-fuzzy.c
*
* Strings contain either a `%0` or a `%1`, indicating the position of
* the `hour` or `hour+1`, respectively.
*/
const char* WatchFaceDigital::timeSectors[] = {
"%0\no'clock",
"quarter\npast\n%0",
"half past\n%0",
"quarter\nto %1",
};
const char* WatchFaceDigital::hourNames[] = {
"twelve",
"one",
"two",
"three",
"four",
"five",
"six",
"seven",
"eight",
"nine",
"ten",
"eleven",
};

View File

@ -9,6 +9,7 @@
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "displayapp/widgets/StatusIcons.h" #include "displayapp/widgets/StatusIcons.h"
#include "utility/DirtyValue.h" #include "utility/DirtyValue.h"
#include "displayapp/apps/Apps.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -39,6 +40,8 @@ namespace Pinetime {
private: private:
uint8_t displayedHour = -1; uint8_t displayedHour = -1;
uint8_t displayedMinute = -1; uint8_t displayedMinute = -1;
static const char* timeSectors[4];
static const char* hourNames[12];
Utility::DirtyValue<uint8_t> batteryPercentRemaining {}; Utility::DirtyValue<uint8_t> batteryPercentRemaining {};
Utility::DirtyValue<bool> powerPresent {}; Utility::DirtyValue<bool> powerPresent {};
@ -71,5 +74,25 @@ namespace Pinetime {
Widgets::StatusIcons statusIcons; Widgets::StatusIcons statusIcons;
}; };
} }
template <>
struct WatchFaceTraits<WatchFace::Digital> {
static constexpr WatchFace watchFace = WatchFace::Digital;
static constexpr const char* name = "Digital face";
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::WatchFaceDigital(controllers.dateTimeController,
controllers.batteryController,
controllers.bleController,
controllers.notificationManager,
controllers.settingsController,
controllers.heartRateController,
controllers.motionController);
};
static bool IsAvailable(Pinetime::Controllers::FS& /*filesystem*/) {
return true;
}
};
} }
} }

View File

@ -1,158 +0,0 @@
#include "displayapp/screens/WatchFaceFuzzy.h"
#include <lvgl/lvgl.h>
#include <cstdio>
#include <lvgl/src/lv_core/lv_obj_style_dec.h>
#include <lvgl/src/lv_font/lv_font.h>
#include <lvgl/src/lv_misc/lv_area.h>
#include "displayapp/screens/NotificationIcon.h"
#include "displayapp/screens/Symbols.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h"
#include "components/heartrate/HeartRateController.h"
#include "components/motion/MotionController.h"
using namespace Pinetime::Applications::Screens;
WatchFaceFuzzy::WatchFaceFuzzy(Controllers::DateTime& dateTimeController,
const Controllers::Battery& batteryController,
const Controllers::Ble& bleController,
Controllers::NotificationManager& notificationManager,
Controllers::HeartRateController& heartRateController,
Controllers::MotionController& motionController)
: currentDateTime {{}},
dateTimeController {dateTimeController},
notificationManager {notificationManager},
heartRateController {heartRateController},
motionController {motionController},
statusIcons(batteryController, bleController) {
statusIcons.Create();
notificationIcon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(notificationIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_LIME);
lv_label_set_text_static(notificationIcon, NotificationIcon::GetIcon(false));
lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
label_time = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(label_time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &vulf_mono_italic);
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20);
lv_label_set_recolor(label_time, true);
label_date = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(label_date, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x999999));
lv_obj_align(label_date, label_time, LV_ALIGN_OUT_BOTTOM_LEFT, 0, 10);
heartbeatIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_static(heartbeatIcon, Symbols::heartBeat);
lv_obj_set_style_local_text_color(heartbeatIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
heartbeatValue = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(heartbeatValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
lv_label_set_text_static(heartbeatValue, "");
lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
stepValue = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(stepValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FFE7));
lv_label_set_text_static(stepValue, "0");
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
stepIcon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(stepIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FFE7));
lv_label_set_text_static(stepIcon, Symbols::shoe);
lv_obj_align(stepIcon, stepValue, LV_ALIGN_OUT_LEFT_MID, -5, 0);
taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
Refresh();
}
WatchFaceFuzzy::~WatchFaceFuzzy() {
lv_task_del(taskRefresh);
lv_obj_clean(lv_scr_act());
}
void WatchFaceFuzzy::Refresh() {
statusIcons.Update();
notificationState = notificationManager.AreNewNotificationsAvailable();
if (notificationState.IsUpdated()) {
lv_label_set_text_static(notificationIcon, NotificationIcon::GetIcon(notificationState.Get()));
}
currentDateTime = std::chrono::time_point_cast<std::chrono::minutes>(dateTimeController.CurrentDateTime());
if (currentDateTime.IsUpdated()) {
uint8_t hour = dateTimeController.Hours();
uint8_t minute = dateTimeController.Minutes();
printTimeWords(static_cast<int>(hour), static_cast<int>(minute));
currentDate = std::chrono::time_point_cast<days>(currentDateTime.Get());
if (currentDate.IsUpdated()) {
uint16_t year = dateTimeController.Year();
uint8_t day = dateTimeController.Day();
lv_label_set_text_fmt(label_date,
"%s %d %s %d",
dateTimeController.DayOfWeekShortToString(),
day,
dateTimeController.MonthShortToString(),
year);
lv_obj_realign(label_date);
}
}
heartbeat = heartRateController.HeartRate();
heartbeatRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
if (heartbeat.IsUpdated() || heartbeatRunning.IsUpdated()) {
if (heartbeatRunning.Get()) {
lv_obj_set_style_local_text_color(heartbeatIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
lv_label_set_text_fmt(heartbeatValue, "%d", heartbeat.Get());
} else {
lv_obj_set_style_local_text_color(heartbeatIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x1B1B1B));
lv_label_set_text_static(heartbeatValue, "");
}
lv_obj_realign(heartbeatIcon);
lv_obj_realign(heartbeatValue);
}
stepCount = motionController.NbSteps();
if (stepCount.IsUpdated()) {
lv_label_set_text_fmt(stepValue, "%lu", stepCount.Get());
lv_obj_realign(stepValue);
lv_obj_realign(stepIcon);
}
}
char const* WatchFaceFuzzy::mods[] = {"", "five", "ten", "quarter", "twenty", "twenty five", "half"};
char const* WatchFaceFuzzy::nums[] = {"twelve", "one", "two", "three", "four", "five", "six", "seven", "eight", "nine", "ten", "eleven", "twelve"};
void WatchFaceFuzzy::printTimeWords(int h, int m) {
const char* mod;
if (m <= 30) {
mod = mods[m / 5];
} else {
mod = mods[(60-m) / 5];
}
h = (h % 12);
if (m >= 56) {
sprintf(timeStr, "#ffffff nearly %s#\n#808080 o' clock#", nums[(h+1) % 12]);
}
else if (m == 0 || m <= 4) {
sprintf(timeStr, "#ffffff %s#\n#808080 o' clock#", nums[h]);
}
else if (m <= 32) {
sprintf(timeStr, "#ffffff %s#\n#808080 past# #FFFFFF %s#", mod, nums[h]);
}
else if (m > 32) {
sprintf(timeStr, "#ffffff %s#\n#808080 to# #FFFFFF %s#", mod, nums[(h+1) % 12]);
}
lv_label_set_text(label_time, timeStr);
}

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@ -1,80 +0,0 @@
#pragma once
#include <lvgl/src/lv_core/lv_obj.h>
#include <chrono>
#include <cstdint>
#include <memory>
#include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h"
#include "components/ble/BleController.h"
#include "displayapp/widgets/StatusIcons.h"
#include "utility/DirtyValue.h"
extern lv_font_t vulf_mono_italic;
namespace Pinetime {
namespace Controllers {
class Battery;
class Ble;
class NotificationManager;
class HeartRateController;
class MotionController;
}
namespace Applications {
namespace Screens {
class WatchFaceFuzzy : public Screen {
public:
WatchFaceFuzzy(Controllers::DateTime& dateTimeController,
const Controllers::Battery& batteryController,
const Controllers::Ble& bleController,
Controllers::NotificationManager& notificationManager,
Controllers::HeartRateController& heartRateController,
Controllers::MotionController& motionController);
~WatchFaceFuzzy() override;
void Refresh() override;
private:
uint8_t displayedHour = -1;
uint8_t displayedMinute = -1;
static char const *nums[];
static char const *mods[];
char timeStr[64];
Utility::DirtyValue<uint8_t> batteryPercentRemaining {};
Utility::DirtyValue<bool> powerPresent {};
Utility::DirtyValue<bool> bleState {};
Utility::DirtyValue<bool> bleRadioEnabled {};
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::minutes>> currentDateTime {};
Utility::DirtyValue<uint32_t> stepCount {};
Utility::DirtyValue<uint8_t> heartbeat {};
Utility::DirtyValue<bool> heartbeatRunning {};
Utility::DirtyValue<bool> notificationState {};
using days = std::chrono::duration<int32_t, std::ratio<86400>>; // TODO: days is standard in c++20
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, days>> currentDate;
lv_obj_t* label_time;
lv_obj_t* label_date;
lv_obj_t* heartbeatIcon;
lv_obj_t* heartbeatValue;
lv_obj_t* stepIcon;
lv_obj_t* stepValue;
lv_obj_t* notificationIcon;
Controllers::DateTime& dateTimeController;
Controllers::NotificationManager& notificationManager;
Controllers::HeartRateController& heartRateController;
Controllers::MotionController& motionController;
lv_task_t* taskRefresh;
Widgets::StatusIcons statusIcons;
void printTimeWords(int h, int m);
};
}
}
}

View File

@ -4,9 +4,11 @@
#include <chrono> #include <chrono>
#include <cstdint> #include <cstdint>
#include <memory> #include <memory>
#include <displayapp/Controllers.h>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "utility/DirtyValue.h" #include "utility/DirtyValue.h"
#include "displayapp/apps/Apps.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -98,5 +100,25 @@ namespace Pinetime {
lv_font_t* font_bebas = nullptr; lv_font_t* font_bebas = nullptr;
}; };
} }
template <>
struct WatchFaceTraits<WatchFace::Infineat> {
static constexpr WatchFace watchFace = WatchFace::Infineat;
static constexpr const char* name = "Infineat face";
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::WatchFaceInfineat(controllers.dateTimeController,
controllers.batteryController,
controllers.bleController,
controllers.notificationManager,
controllers.settingsController,
controllers.motionController,
controllers.filesystem);
};
static bool IsAvailable(Pinetime::Controllers::FS& filesystem) {
return Screens::WatchFaceInfineat::IsAvailable(filesystem);
}
};
} }
} }

View File

@ -27,13 +27,14 @@
#include "displayapp/screens/BleIcon.h" #include "displayapp/screens/BleIcon.h"
#include "displayapp/screens/NotificationIcon.h" #include "displayapp/screens/NotificationIcon.h"
#include "displayapp/screens/Symbols.h" #include "displayapp/screens/Symbols.h"
#include "displayapp/screens/WeatherSymbols.h"
#include "components/battery/BatteryController.h" #include "components/battery/BatteryController.h"
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "components/ble/NotificationManager.h" #include "components/ble/NotificationManager.h"
#include "components/motion/MotionController.h" #include "components/motion/MotionController.h"
#include "components/settings/Settings.h" #include "components/settings/Settings.h"
#include "displayapp/DisplayApp.h" #include "displayapp/DisplayApp.h"
#include "components/ble/weather/WeatherService.h" #include "components/ble/SimpleWeatherService.h"
using namespace Pinetime::Applications::Screens; using namespace Pinetime::Applications::Screens;
@ -50,7 +51,7 @@ WatchFacePineTimeStyle::WatchFacePineTimeStyle(Controllers::DateTime& dateTimeCo
Controllers::NotificationManager& notificationManager, Controllers::NotificationManager& notificationManager,
Controllers::Settings& settingsController, Controllers::Settings& settingsController,
Controllers::MotionController& motionController, Controllers::MotionController& motionController,
Controllers::WeatherService& weatherService) Controllers::SimpleWeatherService& weatherService)
: currentDateTime {{}}, : currentDateTime {{}},
batteryIcon(false), batteryIcon(false),
dateTimeController {dateTimeController}, dateTimeController {dateTimeController},
@ -115,7 +116,7 @@ WatchFacePineTimeStyle::WatchFacePineTimeStyle(Controllers::DateTime& dateTimeCo
weatherIcon = lv_label_create(lv_scr_act(), nullptr); weatherIcon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(weatherIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK); lv_obj_set_style_local_text_color(weatherIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
lv_obj_set_style_local_text_font(weatherIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &fontawesome_weathericons); lv_obj_set_style_local_text_font(weatherIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &fontawesome_weathericons);
lv_label_set_text(weatherIcon, Symbols::cloudSunRain); lv_label_set_text(weatherIcon, Symbols::ban);
lv_obj_align(weatherIcon, sidebar, LV_ALIGN_IN_TOP_MID, 0, 35); lv_obj_align(weatherIcon, sidebar, LV_ALIGN_IN_TOP_MID, 0, 35);
lv_obj_set_auto_realign(weatherIcon, true); lv_obj_set_auto_realign(weatherIcon, true);
if (settingsController.GetPTSWeather() == Pinetime::Controllers::Settings::PTSWeather::On) { if (settingsController.GetPTSWeather() == Pinetime::Controllers::Settings::PTSWeather::On) {
@ -126,6 +127,7 @@ WatchFacePineTimeStyle::WatchFacePineTimeStyle(Controllers::DateTime& dateTimeCo
temperature = lv_label_create(lv_scr_act(), nullptr); temperature = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK); lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
lv_label_set_text(temperature, "--");
lv_obj_align(temperature, sidebar, LV_ALIGN_IN_TOP_MID, 0, 65); lv_obj_align(temperature, sidebar, LV_ALIGN_IN_TOP_MID, 0, 65);
if (settingsController.GetPTSWeather() == Pinetime::Controllers::Settings::PTSWeather::On) { if (settingsController.GetPTSWeather() == Pinetime::Controllers::Settings::PTSWeather::On) {
lv_obj_set_hidden(temperature, false); lv_obj_set_hidden(temperature, false);
@ -537,29 +539,23 @@ void WatchFacePineTimeStyle::Refresh() {
} }
} }
if (weatherService.GetCurrentTemperature()->timestamp != 0 && weatherService.GetCurrentClouds()->timestamp != 0 && currentWeather = weatherService.Current();
weatherService.GetCurrentPrecipitation()->timestamp != 0) {
nowTemp = (weatherService.GetCurrentTemperature()->temperature / 100); if (currentWeather.IsUpdated()) {
clouds = (weatherService.GetCurrentClouds()->amount); auto optCurrentWeather = currentWeather.Get();
precip = (weatherService.GetCurrentPrecipitation()->amount); if (optCurrentWeather) {
if (nowTemp.IsUpdated()) { int16_t temp = optCurrentWeather->temperature;
lv_label_set_text_fmt(temperature, "%d°", nowTemp.Get()); if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
if ((clouds <= 30) && (precip == 0)) { temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
lv_label_set_text(weatherIcon, Symbols::sun); }
} else if ((clouds >= 70) && (clouds <= 90) && (precip == 1)) { temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
lv_label_set_text(weatherIcon, Symbols::cloudSunRain); lv_label_set_text_fmt(temperature, "%d°", temp);
} else if ((clouds > 90) && (precip == 0)) { lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
lv_label_set_text(weatherIcon, Symbols::cloud);
} else if ((clouds > 70) && (precip >= 2)) {
lv_label_set_text(weatherIcon, Symbols::cloudShowersHeavy);
} else {
lv_label_set_text(weatherIcon, Symbols::cloudSun);
};
lv_obj_realign(temperature); lv_obj_realign(temperature);
lv_obj_realign(weatherIcon); lv_obj_realign(weatherIcon);
} }
} else { } else {
lv_label_set_text_static(temperature, "--"); lv_label_set_text(temperature, "--");
lv_label_set_text(weatherIcon, Symbols::ban); lv_label_set_text(weatherIcon, Symbols::ban);
lv_obj_realign(temperature); lv_obj_realign(temperature);
lv_obj_realign(weatherIcon); lv_obj_realign(weatherIcon);

View File

@ -4,11 +4,12 @@
#include <chrono> #include <chrono>
#include <cstdint> #include <cstdint>
#include <memory> #include <memory>
#include <displayapp/Controllers.h>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/screens/BatteryIcon.h" #include "displayapp/screens/BatteryIcon.h"
#include "displayapp/Colors.h" #include "displayapp/Colors.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "components/ble/weather/WeatherService.h" #include "components/ble/SimpleWeatherService.h"
#include "components/ble/BleController.h" #include "components/ble/BleController.h"
#include "utility/DirtyValue.h" #include "utility/DirtyValue.h"
@ -32,7 +33,7 @@ namespace Pinetime {
Controllers::NotificationManager& notificationManager, Controllers::NotificationManager& notificationManager,
Controllers::Settings& settingsController, Controllers::Settings& settingsController,
Controllers::MotionController& motionController, Controllers::MotionController& motionController,
Controllers::WeatherService& weather); Controllers::SimpleWeatherService& weather);
~WatchFacePineTimeStyle() override; ~WatchFacePineTimeStyle() override;
bool OnTouchEvent(TouchEvents event) override; bool OnTouchEvent(TouchEvents event) override;
@ -60,9 +61,7 @@ namespace Pinetime {
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {}; Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime {};
Utility::DirtyValue<uint32_t> stepCount {}; Utility::DirtyValue<uint32_t> stepCount {};
Utility::DirtyValue<bool> notificationState {}; Utility::DirtyValue<bool> notificationState {};
Utility::DirtyValue<int16_t> nowTemp {}; Utility::DirtyValue<std::optional<Pinetime::Controllers::SimpleWeatherService::CurrentWeather>> currentWeather {};
int16_t clouds = 0;
int16_t precip = 0;
static Pinetime::Controllers::Settings::Colors GetNext(Controllers::Settings::Colors color); static Pinetime::Controllers::Settings::Colors GetNext(Controllers::Settings::Colors color);
static Pinetime::Controllers::Settings::Colors GetPrevious(Controllers::Settings::Colors color); static Pinetime::Controllers::Settings::Colors GetPrevious(Controllers::Settings::Colors color);
@ -113,7 +112,7 @@ namespace Pinetime {
Controllers::NotificationManager& notificationManager; Controllers::NotificationManager& notificationManager;
Controllers::Settings& settingsController; Controllers::Settings& settingsController;
Controllers::MotionController& motionController; Controllers::MotionController& motionController;
Controllers::WeatherService& weatherService; Controllers::SimpleWeatherService& weatherService;
void SetBatteryIcon(); void SetBatteryIcon();
void CloseMenu(); void CloseMenu();
@ -121,5 +120,25 @@ namespace Pinetime {
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
} }
template <>
struct WatchFaceTraits<WatchFace::PineTimeStyle> {
static constexpr WatchFace watchFace = WatchFace::PineTimeStyle;
static constexpr const char* name = "PineTimeStyle";
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::WatchFacePineTimeStyle(controllers.dateTimeController,
controllers.batteryController,
controllers.bleController,
controllers.notificationManager,
controllers.settingsController,
controllers.motionController,
*controllers.weatherController);
};
static bool IsAvailable(Pinetime::Controllers::FS& /*filesystem*/) {
return true;
}
};
} }
} }

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@ -4,6 +4,7 @@
#include <chrono> #include <chrono>
#include <cstdint> #include <cstdint>
#include <memory> #include <memory>
#include <displayapp/Controllers.h>
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include "utility/DirtyValue.h" #include "utility/DirtyValue.h"
@ -68,5 +69,25 @@ namespace Pinetime {
lv_task_t* taskRefresh; lv_task_t* taskRefresh;
}; };
} }
template <>
struct WatchFaceTraits<WatchFace::Terminal> {
static constexpr WatchFace watchFace = WatchFace::Terminal;
static constexpr const char* name = "Terminal";
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::WatchFaceTerminal(controllers.dateTimeController,
controllers.batteryController,
controllers.bleController,
controllers.notificationManager,
controllers.settingsController,
controllers.heartRateController,
controllers.motionController);
};
static bool IsAvailable(Pinetime::Controllers::FS& /*filesystem*/) {
return true;
}
};
} }
} }

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@ -1,221 +0,0 @@
/* Copyright (C) 2021 Avamander
This file is part of InfiniTime.
InfiniTime is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
InfiniTime is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "Weather.h"
#include <lvgl/lvgl.h>
#include <components/ble/weather/WeatherService.h>
#include "Label.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/ble/weather/WeatherData.h"
using namespace Pinetime::Applications::Screens;
Weather::Weather(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::WeatherService& weather)
: app {app},
weatherService(weather),
screens {app,
0,
{[this]() -> std::unique_ptr<Screen> {
return CreateScreenTemperature();
},
[this]() -> std::unique_ptr<Screen> {
return CreateScreenAir();
},
[this]() -> std::unique_ptr<Screen> {
return CreateScreenClouds();
},
[this]() -> std::unique_ptr<Screen> {
return CreateScreenPrecipitation();
},
[this]() -> std::unique_ptr<Screen> {
return CreateScreenHumidity();
}},
Screens::ScreenListModes::UpDown} {
}
Weather::~Weather() {
lv_obj_clean(lv_scr_act());
}
void Weather::Refresh() {
if (running) {
// screens.Refresh();
}
}
bool Weather::OnButtonPushed() {
running = false;
return true;
}
bool Weather::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return screens.OnTouchEvent(event);
}
std::unique_ptr<Screen> Weather::CreateScreenTemperature() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true);
std::unique_ptr<Controllers::WeatherData::Temperature>& current = weatherService.GetCurrentTemperature();
if (current->timestamp == 0) {
// Do not use the data, it's invalid
lv_label_set_text_fmt(label,
"#FFFF00 Temperature#\n\n"
"#444444 %d#°C \n\n"
"#444444 %d#\n\n"
"%d\n"
"%d\n",
0,
0,
0,
0);
} else {
lv_label_set_text_fmt(label,
"#FFFF00 Temperature#\n\n"
"#444444 %d#°C \n\n"
"#444444 %hd#\n\n"
"%llu\n"
"%lu\n",
current->temperature / 100,
current->dewPoint,
current->timestamp,
current->expires);
}
lv_label_set_align(label, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
return std::unique_ptr<Screen>(new Screens::Label(0, 5, label));
}
std::unique_ptr<Screen> Weather::CreateScreenAir() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true);
std::unique_ptr<Controllers::WeatherData::AirQuality>& current = weatherService.GetCurrentQuality();
if (current->timestamp == 0) {
// Do not use the data, it's invalid
lv_label_set_text_fmt(label,
"#FFFF00 Air quality#\n\n"
"#444444 %s#\n"
"#444444 %d#\n\n"
"%d\n"
"%d\n",
"",
0,
0,
0);
} else {
lv_label_set_text_fmt(label,
"#FFFF00 Air quality#\n\n"
"#444444 %s#\n"
"#444444 %lu#\n\n"
"%llu\n"
"%lu\n",
current->polluter.c_str(),
(current->amount / 100),
current->timestamp,
current->expires);
}
lv_label_set_align(label, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
return std::unique_ptr<Screen>(new Screens::Label(0, 5, label));
}
std::unique_ptr<Screen> Weather::CreateScreenClouds() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true);
std::unique_ptr<Controllers::WeatherData::Clouds>& current = weatherService.GetCurrentClouds();
if (current->timestamp == 0) {
// Do not use the data, it's invalid
lv_label_set_text_fmt(label,
"#FFFF00 Clouds#\n\n"
"#444444 %d%%#\n\n"
"%d\n"
"%d\n",
0,
0,
0);
} else {
lv_label_set_text_fmt(label,
"#FFFF00 Clouds#\n\n"
"#444444 %hhu%%#\n\n"
"%llu\n"
"%lu\n",
current->amount,
current->timestamp,
current->expires);
}
lv_label_set_align(label, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
return std::unique_ptr<Screen>(new Screens::Label(0, 5, label));
}
std::unique_ptr<Screen> Weather::CreateScreenPrecipitation() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true);
std::unique_ptr<Controllers::WeatherData::Precipitation>& current = weatherService.GetCurrentPrecipitation();
if (current->timestamp == 0) {
// Do not use the data, it's invalid
lv_label_set_text_fmt(label,
"#FFFF00 Precipitation#\n\n"
"#444444 %d%%#\n\n"
"%d\n"
"%d\n",
0,
0,
0);
} else {
lv_label_set_text_fmt(label,
"#FFFF00 Precipitation#\n\n"
"#444444 %hhu%%#\n\n"
"%llu\n"
"%lu\n",
current->amount,
current->timestamp,
current->expires);
}
lv_label_set_align(label, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
return std::unique_ptr<Screen>(new Screens::Label(0, 5, label));
}
std::unique_ptr<Screen> Weather::CreateScreenHumidity() {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_recolor(label, true);
std::unique_ptr<Controllers::WeatherData::Humidity>& current = weatherService.GetCurrentHumidity();
if (current->timestamp == 0) {
// Do not use the data, it's invalid
lv_label_set_text_fmt(label,
"#FFFF00 Humidity#\n\n"
"#444444 %d%%#\n\n"
"%d\n"
"%d\n",
0,
0,
0);
} else {
lv_label_set_text_fmt(label,
"#FFFF00 Humidity#\n\n"
"#444444 %hhu%%#\n\n"
"%llu\n"
"%lu\n",
current->humidity,
current->timestamp,
current->expires);
}
lv_label_set_align(label, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
return std::unique_ptr<Screen>(new Screens::Label(0, 5, label));
}

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@ -1,45 +0,0 @@
#pragma once
#include <memory>
#include <components/ble/weather/WeatherService.h>
#include "Screen.h"
#include "ScreenList.h"
namespace Pinetime {
namespace Applications {
class DisplayApp;
namespace Screens {
class Weather : public Screen {
public:
explicit Weather(DisplayApp* app, Pinetime::Controllers::WeatherService& weather);
~Weather() override;
void Refresh() override;
bool OnButtonPushed() override;
bool OnTouchEvent(TouchEvents event) override;
private:
DisplayApp* app;
bool running = true;
Controllers::WeatherService& weatherService;
ScreenList<5> screens;
std::unique_ptr<Screen> CreateScreenTemperature();
std::unique_ptr<Screen> CreateScreenAir();
std::unique_ptr<Screen> CreateScreenClouds();
std::unique_ptr<Screen> CreateScreenPrecipitation();
std::unique_ptr<Screen> CreateScreenHumidity();
};
}
}
}

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@ -0,0 +1,46 @@
#pragma once
#include "components/ble/SimpleWeatherService.h"
#include "displayapp/screens/Symbols.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
namespace Symbols {
const char* GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon) {
switch (icon) {
case Pinetime::Controllers::SimpleWeatherService::Icons::Sun:
return Symbols::sun;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudsSun:
return Symbols::cloudSun;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Clouds:
return Symbols::cloud;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::BrokenClouds:
return Symbols::cloudMeatball;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Thunderstorm:
return Symbols::bolt;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Snow:
return Symbols::snowflake;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudShowerHeavy:
return Symbols::cloudShowersHeavy;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudSunRain:
return Symbols::cloudSunRain;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Smog:
return Symbols::smog;
break;
default:
return Symbols::ban;
break;
}
}
}
}
}
}

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@ -43,10 +43,10 @@ SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime
lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER); lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER);
lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0); lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0);
char buffer[12]; char buffer[4];
for (unsigned int i = 0; i < options.size(); i++) { for (unsigned int i = 0; i < options.size(); i++) {
cbOption[i] = lv_checkbox_create(container1, nullptr); cbOption[i] = lv_checkbox_create(container1, nullptr);
sprintf(buffer, "%2ds", options[i] / 1000); snprintf(buffer, sizeof(buffer), "%2" PRIu16 "s", options[i] / 1000);
lv_checkbox_set_text(cbOption[i], buffer); lv_checkbox_set_text(cbOption[i], buffer);
cbOption[i]->user_data = this; cbOption[i]->user_data = this;
lv_obj_set_event_cb(cbOption[i], event_handler); lv_obj_set_event_cb(cbOption[i], event_handler);

View File

@ -13,9 +13,10 @@ namespace {
const char* name; const char* name;
}; };
constexpr std::array<Option, 2> options = {{ constexpr std::array<Option, 3> options = {{
{Pinetime::Controllers::Settings::ClockType::H12, "12-hour"}, {Pinetime::Controllers::Settings::ClockType::H12, "12-hour"},
{Pinetime::Controllers::Settings::ClockType::H24, "24-hour"}, {Pinetime::Controllers::Settings::ClockType::H24, "24-hour"},
{Pinetime::Controllers::Settings::ClockType::Fuzzy, "Fuzzy"},
}}; }};
std::array<CheckboxList::Item, CheckboxList::MaxItems> CreateOptionArray() { std::array<CheckboxList::Item, CheckboxList::MaxItems> CreateOptionArray() {

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@ -3,7 +3,6 @@
#include "displayapp/DisplayApp.h" #include "displayapp/DisplayApp.h"
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/settings/Settings.h" #include "components/settings/Settings.h"
#include "displayapp/WatchFaces.h"
using namespace Pinetime::Applications::Screens; using namespace Pinetime::Applications::Screens;
@ -21,9 +20,11 @@ auto SettingWatchFace::CreateScreenList() const {
} }
SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app, SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app,
std::array<Screens::CheckboxList::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
Pinetime::Controllers::Settings& settingsController, Pinetime::Controllers::Settings& settingsController,
Pinetime::Controllers::FS& filesystem) Pinetime::Controllers::FS& filesystem)
: app {app}, : app {app},
watchfaceItems {std::move(watchfaceItems)},
settingsController {settingsController}, settingsController {settingsController},
filesystem {filesystem}, filesystem {filesystem},
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} { screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {
@ -40,7 +41,11 @@ bool SettingWatchFace::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
std::unique_ptr<Screen> SettingWatchFace::CreateScreen(unsigned int screenNum) const { std::unique_ptr<Screen> SettingWatchFace::CreateScreen(unsigned int screenNum) const {
std::array<Screens::CheckboxList::Item, settingsPerScreen> watchfacesOnThisScreen; std::array<Screens::CheckboxList::Item, settingsPerScreen> watchfacesOnThisScreen;
for (int i = 0; i < settingsPerScreen; i++) { for (int i = 0; i < settingsPerScreen; i++) {
watchfacesOnThisScreen[i] = watchfaces[screenNum * settingsPerScreen + i]; if (i + (screenNum * settingsPerScreen) >= watchfaceItems.size()) {
watchfacesOnThisScreen[i] = {"", false};
} else {
watchfacesOnThisScreen[i] = watchfaceItems[i + (screenNum * settingsPerScreen)];
}
} }
return std::make_unique<Screens::CheckboxList>( return std::make_unique<Screens::CheckboxList>(

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@ -9,8 +9,8 @@
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/screens/Symbols.h" #include "displayapp/screens/Symbols.h"
#include "displayapp/screens/CheckboxList.h" #include "displayapp/screens/CheckboxList.h"
#include "displayapp/screens/WatchFaceInfineat.h"
#include "displayapp/screens/WatchFaceCasioStyleG7710.h" #include "displayapp/screens/WatchFaceCasioStyleG7710.h"
#include "displayapp/screens/WatchFaceFuzzy.h"
namespace Pinetime { namespace Pinetime {
@ -19,7 +19,10 @@ namespace Pinetime {
class SettingWatchFace : public Screen { class SettingWatchFace : public Screen {
public: public:
SettingWatchFace(DisplayApp* app, Pinetime::Controllers::Settings& settingsController, Pinetime::Controllers::FS& filesystem); SettingWatchFace(DisplayApp* app,
std::array<Screens::CheckboxList::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
Pinetime::Controllers::Settings& settingsController,
Pinetime::Controllers::FS& filesystem);
~SettingWatchFace() override; ~SettingWatchFace() override;
bool OnTouchEvent(TouchEvents event) override; bool OnTouchEvent(TouchEvents event) override;
@ -29,23 +32,16 @@ namespace Pinetime {
auto CreateScreenList() const; auto CreateScreenList() const;
std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const; std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;
static constexpr int settingsPerScreen = 4;
std::array<Screens::CheckboxList::Item, UserWatchFaceTypes::Count> watchfaceItems;
static constexpr int nScreens = UserWatchFaceTypes::Count > 0 ? (UserWatchFaceTypes ::Count - 1) / settingsPerScreen + 1 : 1;
Controllers::Settings& settingsController; Controllers::Settings& settingsController;
Pinetime::Controllers::FS& filesystem; Pinetime::Controllers::FS& filesystem;
static constexpr const char* title = "Watch face"; static constexpr const char* title = "Watch face";
static constexpr const char* symbol = Symbols::home; static constexpr const char* symbol = Symbols::home;
static constexpr int settingsPerScreen = 4;
// Increment this when more space is needed
static constexpr int nScreens = 2;
std::array<Screens::CheckboxList::Item, settingsPerScreen * nScreens> watchfaces {
{{"Digital face", true},
{"Analog face", true},
{"Casio G7710", Applications::Screens::WatchFaceCasioStyleG7710::IsAvailable(filesystem)},
{"Fuzzy Clock", true},
{"", false}}};
ScreenList<nScreens> screens; ScreenList<nScreens> screens;
}; };
} }

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@ -0,0 +1,63 @@
#include "displayapp/screens/settings/SettingWeatherFormat.h"
#include <lvgl/lvgl.h>
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/Styles.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/screens/Symbols.h"
using namespace Pinetime::Applications::Screens;
namespace {
struct Option {
Pinetime::Controllers::Settings::WeatherFormat weatherFormat;
const char* name;
};
constexpr std::array<Option, 2> options = {{
{Pinetime::Controllers::Settings::WeatherFormat::Metric, "Metric"},
{Pinetime::Controllers::Settings::WeatherFormat::Imperial, "Imperial"},
}};
std::array<CheckboxList::Item, CheckboxList::MaxItems> CreateOptionArray() {
std::array<Pinetime::Applications::Screens::CheckboxList::Item, CheckboxList::MaxItems> optionArray;
for (size_t i = 0; i < CheckboxList::MaxItems; i++) {
if (i >= options.size()) {
optionArray[i].name = "";
optionArray[i].enabled = false;
} else {
optionArray[i].name = options[i].name;
optionArray[i].enabled = true;
}
}
return optionArray;
}
uint32_t GetDefaultOption(Pinetime::Controllers::Settings::WeatherFormat currentOption) {
for (size_t i = 0; i < options.size(); i++) {
if (options[i].weatherFormat == currentOption) {
return i;
}
}
return 0;
}
}
SettingWeatherFormat::SettingWeatherFormat(Pinetime::Controllers::Settings& settingsController)
: checkboxList(
0,
1,
"Weather format",
Symbols::cloudSunRain,
GetDefaultOption(settingsController.GetWeatherFormat()),
[&settings = settingsController](uint32_t index) {
settings.SetWeatherFormat(options[index].weatherFormat);
settings.SaveSettings();
},
CreateOptionArray()) {
}
SettingWeatherFormat::~SettingWeatherFormat() {
lv_obj_clean(lv_scr_act());
}

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@ -0,0 +1,26 @@
#pragma once
#include <array>
#include <cstdint>
#include <lvgl/lvgl.h>
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/screens/CheckboxList.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class SettingWeatherFormat : public Screen {
public:
explicit SettingWeatherFormat(Pinetime::Controllers::Settings& settingsController);
~SettingWeatherFormat() override;
private:
CheckboxList checkboxList;
};
}
}
}

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@ -1,7 +1,7 @@
#include "displayapp/screens/settings/Settings.h" #include "displayapp/screens/settings/Settings.h"
#include <lvgl/lvgl.h> #include <lvgl/lvgl.h>
#include <functional> #include <functional>
#include "displayapp/Apps.h" #include "displayapp/apps/Apps.h"
#include "displayapp/DisplayApp.h" #include "displayapp/DisplayApp.h"
using namespace Pinetime::Applications::Screens; using namespace Pinetime::Applications::Screens;

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@ -29,7 +29,7 @@ namespace Pinetime {
static constexpr int entriesPerScreen = 4; static constexpr int entriesPerScreen = 4;
// Increment this when more space is needed // Increment this when more space is needed
static constexpr int nScreens = 3; static constexpr int nScreens = 4;
static constexpr std::array<List::Applications, entriesPerScreen * nScreens> entries {{ static constexpr std::array<List::Applications, entriesPerScreen * nScreens> entries {{
{Symbols::sun, "Display", Apps::SettingDisplay}, {Symbols::sun, "Display", Apps::SettingDisplay},
@ -39,12 +39,14 @@ namespace Pinetime {
{Symbols::shoe, "Steps", Apps::SettingSteps}, {Symbols::shoe, "Steps", Apps::SettingSteps},
{Symbols::clock, "Date&Time", Apps::SettingSetDateTime}, {Symbols::clock, "Date&Time", Apps::SettingSetDateTime},
{Symbols::cloudSunRain, "Weather", Apps::SettingWeatherFormat},
{Symbols::batteryHalf, "Battery", Apps::BatteryInfo}, {Symbols::batteryHalf, "Battery", Apps::BatteryInfo},
{Symbols::clock, "Chimes", Apps::SettingChimes},
{Symbols::clock, "Chimes", Apps::SettingChimes},
{Symbols::tachometer, "Shake Calib.", Apps::SettingShakeThreshold}, {Symbols::tachometer, "Shake Calib.", Apps::SettingShakeThreshold},
{Symbols::check, "Firmware", Apps::FirmwareValidation}, {Symbols::check, "Firmware", Apps::FirmwareValidation},
{Symbols::bluetooth, "Bluetooth", Apps::SettingBluetooth}, {Symbols::bluetooth, "Bluetooth", Apps::SettingBluetooth},
{Symbols::list, "About", Apps::SysInfo}, {Symbols::list, "About", Apps::SysInfo},
// {Symbols::none, "None", Apps::None}, // {Symbols::none, "None", Apps::None},

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@ -131,8 +131,8 @@ void SpiMaster::OnEndEvent() {
if (s > 0) { if (s > 0) {
auto currentSize = std::min((size_t) 255, s); auto currentSize = std::min((size_t) 255, s);
PrepareTx(currentBufferAddr, currentSize); PrepareTx(currentBufferAddr, currentSize);
currentBufferAddr += currentSize; currentBufferAddr = currentBufferAddr + currentSize;
currentBufferSize -= currentSize; currentBufferSize = currentBufferSize - currentSize;
spiBaseAddress->TASKS_START = 1; spiBaseAddress->TASKS_START = 1;
} else { } else {
@ -153,7 +153,7 @@ void SpiMaster::OnEndEvent() {
void SpiMaster::OnStartedEvent() { void SpiMaster::OnStartedEvent() {
} }
void SpiMaster::PrepareTx(const volatile uint32_t bufferAddress, const volatile size_t size) { void SpiMaster::PrepareTx(const uint32_t bufferAddress, const size_t size) {
spiBaseAddress->TXD.PTR = bufferAddress; spiBaseAddress->TXD.PTR = bufferAddress;
spiBaseAddress->TXD.MAXCNT = size; spiBaseAddress->TXD.MAXCNT = size;
spiBaseAddress->TXD.LIST = 0; spiBaseAddress->TXD.LIST = 0;
@ -163,7 +163,7 @@ void SpiMaster::PrepareTx(const volatile uint32_t bufferAddress, const volatile
spiBaseAddress->EVENTS_END = 0; spiBaseAddress->EVENTS_END = 0;
} }
void SpiMaster::PrepareRx(const volatile uint32_t bufferAddress, const volatile size_t size) { void SpiMaster::PrepareRx(const uint32_t bufferAddress, const size_t size) {
spiBaseAddress->TXD.PTR = 0; spiBaseAddress->TXD.PTR = 0;
spiBaseAddress->TXD.MAXCNT = 0; spiBaseAddress->TXD.MAXCNT = 0;
spiBaseAddress->TXD.LIST = 0; spiBaseAddress->TXD.LIST = 0;
@ -195,8 +195,8 @@ bool SpiMaster::Write(uint8_t pinCsn, const uint8_t* data, size_t size) {
auto currentSize = std::min((size_t) 255, (size_t) currentBufferSize); auto currentSize = std::min((size_t) 255, (size_t) currentBufferSize);
PrepareTx(currentBufferAddr, currentSize); PrepareTx(currentBufferAddr, currentSize);
currentBufferSize -= currentSize; currentBufferSize = currentBufferSize - currentSize;
currentBufferAddr += currentSize; currentBufferAddr = currentBufferAddr + currentSize;
spiBaseAddress->TASKS_START = 1; spiBaseAddress->TASKS_START = 1;
if (size == 1) { if (size == 1) {

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@ -41,7 +41,7 @@ namespace {
// RRED (Reload Register Enable) is a bitfield of 8 bits. Each bit represent // RRED (Reload Register Enable) is a bitfield of 8 bits. Each bit represent
// one of the eight reload registers available. // one of the eight reload registers available.
// In this case, we enable only the first one. // In this case, we enable only the first one.
NRF_WDT->RREN |= 1; NRF_WDT->RREN = NRF_WDT->RREN | 1;
} }
/// Returns the reset reason provided by the POWER subsystem /// Returns the reset reason provided by the POWER subsystem

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@ -3,8 +3,8 @@ find_program(LV_FONT_CONV "lv_font_conv" NO_CACHE REQUIRED
HINTS "${CMAKE_SOURCE_DIR}/node_modules/.bin") HINTS "${CMAKE_SOURCE_DIR}/node_modules/.bin")
message(STATUS "Using ${LV_FONT_CONV} to generate font files") message(STATUS "Using ${LV_FONT_CONV} to generate font files")
find_program(LV_IMG_CONV "lv_img_conv" NO_CACHE REQUIRED find_program(LV_IMG_CONV "lv_img_conv.py" NO_CACHE REQUIRED
HINTS "${CMAKE_SOURCE_DIR}/node_modules/.bin") HINTS "${CMAKE_CURRENT_SOURCE_DIR}")
message(STATUS "Using ${LV_IMG_CONV} to generate font files") message(STATUS "Using ${LV_IMG_CONV} to generate font files")
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12) if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)

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@ -11,6 +11,9 @@ import subprocess
def gen_lvconv_line(lv_img_conv: str, dest: str, color_format: str, output_format: str, binary_format: str, sources: str): def gen_lvconv_line(lv_img_conv: str, dest: str, color_format: str, output_format: str, binary_format: str, sources: str):
args = [lv_img_conv, sources, '--force', '--output-file', dest, '--color-format', color_format, '--output-format', output_format, '--binary-format', binary_format] args = [lv_img_conv, sources, '--force', '--output-file', dest, '--color-format', color_format, '--output-format', output_format, '--binary-format', binary_format]
if lv_img_conv.endswith(".py"):
# lv_img_conv is a python script, call with current python executable
args = [sys.executable] + args
return args return args

193
src/resources/lv_img_conv.py Executable file
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@ -0,0 +1,193 @@
#!/usr/bin/env python3
import argparse
import pathlib
import sys
import decimal
from PIL import Image
def classify_pixel(value, bits):
def round_half_up(v):
"""python3 implements "propper" "banker's rounding" by rounding to the nearest
even number. Javascript rounds to the nearest integer.
To have the same output as the original JavaScript implementation add a custom
rounding function, which does "school" rounding (to the nearest integer).
see: https://stackoverflow.com/questions/43851273/how-to-round-float-0-5-up-to-1-0-while-still-rounding-0-45-to-0-0-as-the-usual
"""
return int(decimal.Decimal(v).quantize(decimal.Decimal('1'), rounding=decimal.ROUND_HALF_UP))
tmp = 1 << (8 - bits)
val = round_half_up(value / tmp) * tmp
if val < 0:
val = 0
return val
def test_classify_pixel():
# test difference between round() and round_half_up()
assert classify_pixel(18, 5) == 16
# school rounding 4.5 to 5, but banker's rounding 4.5 to 4
assert classify_pixel(18, 6) == 20
def main():
parser = argparse.ArgumentParser()
parser.add_argument("img",
help="Path to image to convert to C header file")
parser.add_argument("-o", "--output-file",
help="output file path (for single-image conversion)",
required=True)
parser.add_argument("-f", "--force",
help="allow overwriting the output file",
action="store_true")
parser.add_argument("-i", "--image-name",
help="name of image structure (not implemented)")
parser.add_argument("-c", "--color-format",
help="color format of image",
default="CF_TRUE_COLOR_ALPHA",
choices=[
"CF_ALPHA_1_BIT", "CF_ALPHA_2_BIT", "CF_ALPHA_4_BIT",
"CF_ALPHA_8_BIT", "CF_INDEXED_1_BIT", "CF_INDEXED_2_BIT", "CF_INDEXED_4_BIT",
"CF_INDEXED_8_BIT", "CF_RAW", "CF_RAW_CHROMA", "CF_RAW_ALPHA",
"CF_TRUE_COLOR", "CF_TRUE_COLOR_ALPHA", "CF_TRUE_COLOR_CHROMA", "CF_RGB565A8",
],
required=True)
parser.add_argument("-t", "--output-format",
help="output format of image",
default="bin", # default in original is 'c'
choices=["c", "bin"])
parser.add_argument("--binary-format",
help="binary color format (needed if output-format is binary)",
default="ARGB8565_RBSWAP",
choices=["ARGB8332", "ARGB8565", "ARGB8565_RBSWAP", "ARGB8888"])
parser.add_argument("-s", "--swap-endian",
help="swap endian of image (not implemented)",
action="store_true")
parser.add_argument("-d", "--dither",
help="enable dither (not implemented)",
action="store_true")
args = parser.parse_args()
img_path = pathlib.Path(args.img)
out = pathlib.Path(args.output_file)
if not img_path.is_file():
print(f"Input file is missing: '{args.img}'")
return 1
print(f"Beginning conversion of {args.img}")
if out.exists():
if args.force:
print(f"overwriting {args.output_file}")
else:
pritn(f"Error: refusing to overwrite {args.output_file} without -f specified.")
return 1
out.touch()
# only implemented the bare minimum, everything else is not implemented
if args.color_format not in ["CF_INDEXED_1_BIT", "CF_TRUE_COLOR_ALPHA"]:
raise NotImplementedError(f"argument --color-format '{args.color_format}' not implemented")
if args.output_format != "bin":
raise NotImplementedError(f"argument --output-format '{args.output_format}' not implemented")
if args.binary_format not in ["ARGB8565_RBSWAP", "ARGB8888"]:
raise NotImplementedError(f"argument --binary-format '{args.binary_format}' not implemented")
if args.image_name:
raise NotImplementedError(f"argument --image-name not implemented")
if args.swap_endian:
raise NotImplementedError(f"argument --swap-endian not implemented")
if args.dither:
raise NotImplementedError(f"argument --dither not implemented")
# open image using Pillow
img = Image.open(img_path)
img_height = img.height
img_width = img.width
if args.color_format == "CF_TRUE_COLOR_ALPHA" and args.binary_format == "ARGB8888":
buf = bytearray(img_height*img_width*4) # 4 bytes (32 bit) per pixel
for y in range(img_height):
for x in range(img_width):
i = (y*img_width + x)*4 # buffer-index
pixel = img.getpixel((x,y))
r, g, b, a = pixel
buf[i + 0] = r
buf[i + 1] = g
buf[i + 2] = b
buf[i + 3] = a
elif args.color_format == "CF_TRUE_COLOR_ALPHA" and args.binary_format == "ARGB8565_RBSWAP":
buf = bytearray(img_height*img_width*3) # 3 bytes (24 bit) per pixel
for y in range(img_height):
for x in range(img_width):
i = (y*img_width + x)*3 # buffer-index
pixel = img.getpixel((x,y))
r_act = classify_pixel(pixel[0], 5)
g_act = classify_pixel(pixel[1], 6)
b_act = classify_pixel(pixel[2], 5)
a = pixel[3]
r_act = min(r_act, 0xF8)
g_act = min(g_act, 0xFC)
b_act = min(b_act, 0xF8)
c16 = ((r_act) << 8) | ((g_act) << 3) | ((b_act) >> 3) # RGR565
buf[i + 0] = (c16 >> 8) & 0xFF
buf[i + 1] = c16 & 0xFF
buf[i + 2] = a
elif args.color_format == "CF_INDEXED_1_BIT": # ignore binary format, use color format as binary format
w = img_width >> 3
if img_width & 0x07:
w+=1
max_p = w * (img_height-1) + ((img_width-1) >> 3) + 8 # +8 for the palette
buf = bytearray(max_p+1)
for y in range(img_height):
for x in range(img_width):
c, a = img.getpixel((x,y))
p = w * y + (x >> 3) + 8 # +8 for the palette
buf[p] |= (c & 0x1) << (7 - (x & 0x7))
# write palette information, for indexed-1-bit we need palette with two values
# write 8 palette bytes
buf[0] = 0
buf[1] = 0
buf[2] = 0
buf[3] = 0
# Normally there is much math behind this, but for the current use case this is close enough
# only needs to be more complicated if we have more than 2 colors in the palette
buf[4] = 255
buf[5] = 255
buf[6] = 255
buf[7] = 255
else:
# raise just to be sure
raise NotImplementedError(f"args.color_format '{args.color_format}' with args.binary_format '{args.binary_format}' not implemented")
# write header
match args.color_format:
case "CF_TRUE_COLOR_ALPHA":
lv_cf = 5
case "CF_INDEXED_1_BIT":
lv_cf = 7
case _:
# raise just to be sure
raise NotImplementedError(f"args.color_format '{args.color_format}' not implemented")
header_32bit = lv_cf | (img_width << 10) | (img_height << 21)
buf_out = bytearray(4 + len(buf))
buf_out[0] = header_32bit & 0xFF
buf_out[1] = (header_32bit & 0xFF00) >> 8
buf_out[2] = (header_32bit & 0xFF0000) >> 16
buf_out[3] = (header_32bit & 0xFF000000) >> 24
buf_out[4:] = buf
# write byte buffer to file
with open(out, "wb") as f:
f.write(buf_out)
return 0
if __name__ == '__main__':
if "--test" in sys.argv:
# run small set of tests and exit
print("running tests")
test_classify_pixel()
print("success!")
sys.exit(0)
# run normal program
sys.exit(main())

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@ -136,6 +136,9 @@ void SystemTask::Work() {
settingsController.Init(); settingsController.Init();
displayApp.Register(this); displayApp.Register(this);
displayApp.Register(&nimbleController.weather());
displayApp.Register(&nimbleController.music());
displayApp.Register(&nimbleController.navigation());
displayApp.Start(bootError); displayApp.Start(bootError);
heartRateSensor.Init(); heartRateSensor.Init();