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125 Commits

Author SHA1 Message Date
7f52473337
FuckTime 2.1 2024-12-09 21:10:15 -08:00
0cae5609ae
Initial draft 2024-12-06 18:53:52 -08:00
Jean-François Milants
2105a7b63d Set version to 1.15.0 2024-12-03 20:11:08 +01:00
Lionel Elie Mamane
79ee886904 spelling 2024-11-25 08:55:37 +01:00
Lionel Elie Mamane
b1d70ae2ed remove unused include 2024-11-25 08:55:37 +01:00
xz-dev
a77a3dcb8b cmake: fix python path with use multi-version python 2024-11-17 23:36:22 +00:00
mark9064
8aefa3b9a6 Ignore old GoToRunning messages 2024-11-17 15:35:15 +01:00
febrezo
6c7eb6630e Fix git hash calculation with Docker build
Fix error when compiling the Pinetime using the Docker image.
If done with Docker, the container does not trust the /sources
folder, leading to a blank response of the command that grabs
the git commit `git rev-parse --short HEAD`.

```
fatal: detected dubious ownership in repository at '/sources'
To add an exception for this directory, call:

        git config --global --add safe.directory /sources
PROJECT_GIT_COMMIT_HASH_SUCCESS? 128

BUILD CONFIGURATION
-------------------
    * Mode : Release
    * Version : 1.3.0
    * Toolchain : /opt/gcc-arm-none-eabi-10.3-2021.10
    * GitRef(S) :
    * NRF52 SDK : /opt/nRF5_SDK_15.3.0_59ac345
    * Target device : PINETIME
    * Build DFU (using adafruit-nrfutil) : Enabled
    * Build resources : Enabled
```

If the `git config --global --add safe.directory /sources` is
added to the Dockerfile, the problem is solved and the hash is
added correctly.
2024-11-17 15:22:22 +01:00
Dom Rodriguez
4dd0d60eeb ci: Normalise slash-containing github.head_ref values
This fixes CI on #2121.

Signed-off-by: Dom Rodriguez <shymega@shymega.org.uk>
2024-11-17 15:13:38 +01:00
Jozef Mlich
a2ced5659d Update Amazfish details in README.md
The openrepos contain obsolete version (description on the openrepos page says that). New SailfishOS version is in chum repo. Additionally, there is Ubuntu Touch and Flatpak version.
2024-11-17 00:10:20 +00:00
Lionel Elie Mamane
5ea9c5537e Weather: fix min and max temperature being switched 2024-11-16 23:53:33 +00:00
FintasticMan
f7c87a700d weather: Switch to std::optional for Forecast days
Also only iterate over the number of days actually in use, rather than
MaxNbForecastDays.
2024-11-04 21:22:38 +01:00
FintasticMan
e247bd7019 Switch to simpler temperature interface 2024-11-04 21:22:38 +01:00
FintasticMan
29ad09f4ef weather: Refactor temperature type for type safety
There is now a Temperature struct in the weather service, which holds
the internal representation. There is also a temperature struct in the
Applications namespace, which holds the temperature in either Celsius or
Fahrenheit.
2024-11-04 21:22:38 +01:00
Samuel Dorsaz
afeded0126 Update Date&Time settings label for "Date & Time" 2024-11-04 21:20:44 +01:00
mark9064
57b6db8b2a Remove OnTouchEvent 2024-10-27 19:51:01 +01:00
mark9064
0076962588 Unify touch panel handling 2024-10-27 19:51:01 +01:00
mark9064
e6ee548536 Process touch events only when awake 2024-10-27 19:51:01 +01:00
mark9064
1808634f0e Clear ongoing taps when going to sleep 2024-10-27 19:51:01 +01:00
Lionel Elie Mamane
cfaad261dc SimpleWeatherService #include <array>
not <vector> as that is what is actually used.
Fixes build failure
InfiniTime/src/components/ble/SimpleWeatherService.h:86:18: error: field ‘location’ has incomplete type ‘Pinetime::Controllers::SimpleWeatherService::Location’ {aka ‘std::array<char, 33>’
2024-10-27 18:27:03 +01:00
FintasticMan
f1651c8000 datetime: Set the default year to the year during compile 2024-10-27 17:01:07 +01:00
mark9064
8a2ee437f5 Restrict hardware reactivation when not sleeping 2024-10-27 16:56:47 +01:00
mark9064
06b721a71f Improve sleep time calculation docs 2024-10-27 16:56:47 +01:00
mark9064
771008495e Replace rounded div macro 2024-10-27 16:56:47 +01:00
mark9064
f032847ae1 Refactor into defined states 2024-10-27 16:56:47 +01:00
mark9064
97ba39988b 8hz idle 2024-10-27 16:56:47 +01:00
liamcharger
879bdccd92
README: Header redesign (#2032)
* Reformat README.md

* Update README.md

* Add files via upload

* Add files via upload

* Add new README.md header image

* Remove unnecessary <br> tag

* Scale watchface logo down; add downloads badge

* Remove unnecessary <br> tag

* Add <br> tag to maintain spacing consistency

* Remove incorrect link

* Add watchface logo with dark logo

* Replace logo image with dark version

* Add files via upload

* Add header image

* Fix row spacing in header image

* Remove unnecessary <br> tag

* Add corner radius to header image

* Add files via upload

* Update image background

* Add reference to InfiniTimeExplorer

* Remove unnecessary image

* Remove unnecessary image

* Remove unnecessary images

* Rename watchface_collage_no_shadow.png to watchface_collage.png

* Update header image URL

* Remove unnecessary <br> tag

* SPI transaction hooks

* Remove task to notify

* Refactor display WriteToRam

* Use functional abstraction for hooks

* Refactor lambdas

* Avoid storing lambda

* Rename to pre-transaction hook

* Use FreeRTOS delay instead of spinning the CPU

* Apply display driver datasheet delays

* Move includes back

* Include task header (Fixes sim)

* Make chime vibrate twice

* Remove commit from main

* README: improve wording

* Add bootloader to DeviceInformationService.cpp

* Add bootloader to DeviceInformationService.h

* Revert "Add bootloader to DeviceInformationService.h"

This reverts commit f3f0fd568d96dea1ebd30529b4b8b6d5f4d5444b.

* Revert "Add bootloader to DeviceInformationService.cpp"

This reverts commit 35570edafab1b061442ae89b01a2ced8b9a812bd.

* Delete doc/logo/watchface_collage.png

* Add files via upload

* Delete doc/logo/watchface_collage.png

* Add files via upload

* Replace collage with correct image

---------

Co-authored-by: mark9064 <30447455+mark9064@users.noreply.github.com>
2024-10-23 19:00:48 +02:00
NeroBurner
8598142c27
Remove unused submodule QCBOR (#2138)
The submodule isn't used anymore. Remove the submodule reference
completely.
2024-10-09 20:26:08 +02:00
NeroBurner
a2356f2f4a
MusicService: add missing includes for TickType_t and xTaskGetTickCount (#2130)
Add `FreeRTOS.h` include for the directly used data type `TickType_t` in the header
and the function `xTaskGetTickCount` from FreeRTOS's `task.h`
2024-09-29 21:10:32 +02:00
NeroBurner
3db4e012ce
Remove unused pointer to DisplayApp member variables (#2125)
In the screens that use `DisplayApp *app` and pass it to a child item,
or use the reference just in the constructor. Afterwards the `app`
member is not used. So remove it from the private member variables.

Completely remove `app` parameter from `SettingDisplay` constructor as
it is unused.
2024-09-29 19:39:14 +02:00
NeroBurner
a0cd439efc
Alarm persist to flash (#1367)
* AlarmController: Add saving alarm time to file

Save the set alarm time to the SPI NOR flash, so it does not reset to
the default value when the watch resets, e.g. due to watchdog timeout
or reflashing of a new version of InfiniTime.

Just like the `Settings.h` `LoadSettingsFromFile()` the previous alarm
at boot (if available) and `SaveSettingsToFile()` the current alarm when
the `Alarm.h` screen is closed (only if the settings have changed).

The alarm-settings file is stored in `.system/alarm.dat`. The `.system`
folder is created if it doesn't yet exist.

Fixes: https://github.com/InfiniTimeOrg/InfiniTime/issues/1330

* alarmController: close .system dir after usage

Close the `lfs_dir` object for the `.system` dir after usage. Otherwise
on the second changed alarm the system will lockup because the `.system`
dir is already open and was never closed.

---------

Co-authored-by: Galdor Takacs <g@ldor.de>
2024-09-28 08:14:08 +02:00
Reinhold Gschweicher
997e4cee8c Hrs3300: fix includes for std::begin/std::end
Fix for Hrs3300 PR about Atomic HRS reads:
https://github.com/InfiniTimeOrg/InfiniTime/pull/1845

We use `std::begin` and `std::end`, but we don't include one of the
headers that define those functions.
See https://en.cppreference.com/w/cpp/iterator/begin for a list of
headers that define `std::begin` and `std::end`.

Starting with GCC 14 this leads to a compilation error presumably
because they cleaned up their headers.

Fix code by inlcuding `<iterator>`
2024-09-22 16:15:48 +02:00
mark9064
ad3bf49c7b
Atomic HRS reads (#1845)
- Combine the reading of all `HRS3300` registers into one I2C read so data is not partial
- Downsizes both HRS and ALS to 16bit as the sensor does not generate larger than
  16bit values in its current configuration
  - Increasing the resolution by 1 bit doubles the sensor acquisition time,
    since we are already at 10Hz we are never going to use a higher resolution
  - The PPG algorithm buffers for ALS/HRS are already 16bit anyway
- Remove functions for setting gain / drive that are unused throughout the codebase
- Calculate constants with constexpr
2024-09-22 00:29:15 +02:00
mark9064
7ca0418c82 Refactor doNotGoToSleep to a wakelock counter 2024-09-21 22:45:57 +02:00
mark9064
c3d05901a0 Refactor SystemTask state handling for resilience
State transitions now happen immediately where possible
This simplifies state management in general,
and prevents bugs such as the chime issue from occurring in the first place
2024-09-21 21:08:07 +02:00
mark9064
b3756e45fa Remove unused method declarations 2024-09-21 21:08:07 +02:00
Eli Tan
a266202831
notifications: Dismiss to watchface when empty (#1716)
Set `running` to false to flag end of watchface when there are no more
notifications left to display.

I found it slightly annoying that dismissing all notifications leaves me with
a "No notification to display" message. Instead of dismissing to a relatively
useless message, dismiss to watchface.
2024-09-18 22:31:15 +02:00
mark9064
c8236afbef Restrict debugging monitor to debug builds 2024-09-14 12:10:55 +02:00
mark9064
5040733a97 Clean unused DisplayApp messages 2024-09-14 12:10:14 +02:00
mark9064
fd019c7aad Use DirtyValue for timer 2024-09-14 11:20:47 +02:00
mark9064
975bfc5420 Size optimise NRF SDK build 2024-09-14 11:19:34 +02:00
Victor Kareh
2625ed39e5 DisplayApp: Go to clock on sleep if no app loaded
When turning off the screen, if there is no actual app loaded (i.e. we
are still in the Launcher, Notifications, QuickSettings, or Settings
screens) we should just reload the Clock app directly.
2024-08-22 17:34:25 +02:00
Derry Tutt
a3dbcd62f6
Documentation improvements (#2091)
Add documentation about watch faces and applications.
Update getting started documentation.

Co-authored-by: tituscmd <154823939+tituscmd@users.noreply.github.com>
2024-08-18 16:18:15 +02:00
mark9064
4fddf93114 Advertise HR service 2024-08-18 12:00:13 +02:00
Derry Tutt
83922fb3de Remove space before colon 2024-08-18 11:58:56 +02:00
Felipe Martínez
95917c65a5 Update main.yml 2024-08-18 11:55:03 +02:00
Jean-François Milants
3a0d673df4 Display the SPI flash JEDEC IDs in SystemInformation.
This is needed since a new memory chip will be used in future batches of PineTimes.
2024-08-05 20:34:41 +02:00
mark9064
53dc9dafe7 aod: simplify AOD disablement based on notification status 2024-08-05 20:32:43 +02:00
mark9064
a407902b06 aod: avoid spinning DisplayApp under high LVGL load 2024-08-05 20:32:43 +02:00
mark9064
3e8accde69 aod: run LVGL task handler until all work finished 2024-08-05 20:32:43 +02:00
mark9064
2bb611db8e aod: constant frequency idle frames 2024-08-05 20:32:43 +02:00
mark9064
ef88e8165c aod: porch control: 2Hz idle + 75Hz on 2024-08-05 20:32:43 +02:00
mark9064
da9ab4a7b4 aod: lower lcd voltage 2024-08-05 20:32:43 +02:00
John Crawford
0bcd7e0009 aod: lower voltage going to the display 2024-08-05 20:32:43 +02:00
mark9064
bf69e0dcc5 aod: fix flashlight brightness restore 2024-08-05 20:32:43 +02:00
mark9064
947c4f5067 aod: fix brightness getting stuck high 2024-08-05 20:32:43 +02:00
John Crawford
0960d67001 aod: lower refresh rate when always on 2024-08-05 20:32:43 +02:00
John Crawford
5385f7e275 aod: switch to 8 colors when always on 2024-08-05 20:32:43 +02:00
John Crawford
e884b053d3 aod: disable while in notification sleep 2024-08-05 20:32:43 +02:00
John Crawford
85a2181b64 aod: integrate with display timeout 2024-08-05 20:32:43 +02:00
mark9064
3dca742b65 aod: PPI/RTC-based backlight brightness 2024-08-05 20:32:43 +02:00
KaffeinatedKat
20ac7e8df3 feat: always on display 2024-08-05 20:32:43 +02:00
mark9064
f8f8993fac Batch display command arguments 2024-06-19 17:25:15 +02:00
Max Buchholz
fdc3b8badb README: Change links from Pine wiki to new documentation
As the Wiki was replaced by a new documentation website and is read-only, we should update the links, to point to the most up-to-date documentation.
2024-06-15 12:00:37 +02:00
Jean-François Milants
f9a16feeaf Continuous time updates
Add TODO.md in src/components/datetime. This file give detailed information about a refactoring of the DateTimeController that would be nice to do in the future.
2024-06-09 18:34:07 +02:00
mark9064
4930c0cab7 Include assert (fix sim) 2024-06-09 18:34:07 +02:00
mark9064
a449b272f7 Continuous time updates 2024-06-09 18:34:07 +02:00
Felipe Martínez
9e406c70f9 Remove unnecessary BMA421 reads 2024-06-02 15:48:26 +02:00
Felipe Martinez
0c87bc27b2 Move motorController.Init call to DisplayApp::Start 2024-06-02 15:14:02 +02:00
mark9064
0dcfb2edb7 Fix erratum 58 workaround 2024-05-12 13:57:12 +02:00
mark9064
06c6935315 Include task header (Fixes sim) 2024-05-01 16:17:59 +02:00
mark9064
47c104643d Move includes back 2024-05-01 16:17:59 +02:00
mark9064
7b1110187e Apply display driver datasheet delays 2024-05-01 16:17:59 +02:00
mark9064
7e460d3c80 Use FreeRTOS delay instead of spinning the CPU 2024-05-01 16:17:59 +02:00
mark9064
7a9211587a Rename to pre-transaction hook 2024-05-01 16:13:47 +02:00
mark9064
24e6a2f8ab Avoid storing lambda 2024-05-01 16:13:47 +02:00
mark9064
9a7ba405e1 Refactor lambdas 2024-05-01 16:13:47 +02:00
mark9064
940cd3459f Use functional abstraction for hooks 2024-05-01 16:13:47 +02:00
mark9064
869bec8f88 Refactor display WriteToRam 2024-05-01 16:13:47 +02:00
mark9064
ee925200c3 Remove task to notify 2024-05-01 16:13:47 +02:00
mark9064
079e676baf SPI transaction hooks 2024-05-01 16:13:47 +02:00
John Crawford
6b5235c301
fix: heartrate app displays --- instead of 000 (#1887) 2024-04-12 14:50:33 +02:00
BloodStainedCrow
57e625d4dc
Unify docker devcontainer with dockerfile used for CI (#1587)
* Only use one Dockerfile and build.sh script for both docker and devcontainer
* Remove all now unneccessary tasks and scripts
* Update to clang-format-14
* Move devcontainer.json into root folder
* Fix conditional statements in Dockerfile
* Move .devcontainer/README into doc/usingDevcontainers
* Remove obsolete VSCode Task
* Change standard compiler path to the correct compiler
* Set GDB Path for debugging
* Hide broken buttons from CMake Extension
* Refactor .devcontainer
* Remove unneccessary postBuildCommand
* Add devcontainer dependencies to all docker images
* Add Devcontainer Debug launch config
* Add an additional c_cpp_properties config as a fallback for devcontainer
* Remove obsolete Docker Argument
* Fix wrong C/Cpp versions
* Fix silent fail of gdb, add libncurses5
2024-03-23 10:45:45 +01:00
Victor Kareh
9a5f516c42 WatchFaceDigital: Remove unused variables 2024-03-20 20:31:35 +01:00
JF
4ca2112890
Emit the message BleRadioEnableToggle to DisplayApp only if the enable state of the radio has actually changed. (#2037)
This fixes an issue where the BLE connected logo would disappear when opening and closing the BLE setting (without changing it) while InfiniTime was already connected to a companion app.

Co-authored-by: JustScott <development@justscott.me>
2024-03-15 09:20:19 +01:00
FintasticMan
7dbb8f54c6 chrono: Resolve TODOs related to C++20 chrono feats 2024-03-14 21:09:03 +01:00
adumelie
14c6270903 Typo in example code 2024-03-14 20:27:19 +01:00
adumelie
ef38472278 More typos in code example 2024-03-14 20:27:19 +01:00
adumelie
4c9d5332c7 Typo in code example 2024-03-14 20:27:19 +01:00
adumelie
9aa0bc8ecf Fix and update documentation
Fixed missing colon typo in template for minimal app example
Updated reference to Apps enum after file move
2024-03-14 20:27:19 +01:00
Ritvik
4d86a3c6c1 Fix conflicts of min and max from stl_algo.h (included from atomic) 2024-03-13 21:58:13 +01:00
Victor Kareh
3b4b5a5163 ApplicationList: Reset app menu screen when loading watch face
This prevents the application list from loading in the last used screen
and instead goes back to the first screen whenever the watch face is
loaded.

Fixes #2006
2024-03-12 21:01:42 +01:00
FintasticMan
f2df0c45ef lowersleep: Improve algorithm by checking wrist angle
Inspired by https://github.com/InfiniTimeOrg/InfiniTime/pull/827#issuecomment-1881580414.
2024-03-12 19:14:58 +01:00
mark9064
636af4d33d Simplify ISR task wake checks
The macro checks the variable, so we don't need to check it ourselves
2024-03-12 19:09:01 +01:00
mark9064
70f6604878 Fix chimes 2024-03-12 19:08:17 +01:00
Victor Kareh
004b2bf3a0 README: Fix broken URLs 2024-02-25 13:17:19 +01:00
Victor Kareh
6ab512a6b6 weather: Define function to round and render temperature 2024-02-18 12:57:48 +01:00
Victor Kareh
68ae335a97 weather: Pad forecast temperatures
This ensures temperatures are correctly aligned with one another
2024-02-18 12:57:48 +01:00
Victor Kareh
1857b02efa weather: Colorize forecast temperatures 2024-02-18 12:57:48 +01:00
Victor Kareh
f422929d8c weather: Add new app with forecast 2024-02-18 12:57:48 +01:00
Victor Kareh
5d971690cb DateTimeController: Make DayOfWeekShortToStringLow static
This allows it to be used outside of the current datetime context and
makes it consistent with the MonthShortToStringLow function.
2024-02-18 12:57:48 +01:00
Tim Teichmann
b0a0afdd4b README: Make hex and UTF-8 code consistent for the chosen example 2024-02-15 21:20:33 +01:00
mark9064
93d7da1691 Fix OOB flash write when DFU interrupted
If a DFU is restarted, the write indices aren't reset causing the image to be written out of bounds. The CRC check prevents the faulty image from booting but LittleFS still gets nuked.
2024-02-14 19:12:08 +01:00
Victor Kareh
fa1af55a45
Alarm: Replace clock icon with bell 2024-02-12 16:08:40 +01:00
Graham Jones
c2c53bc6ab
bma421: Change acceleration values to 'binary milli-G' units
Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
2024-02-11 20:46:26 +01:00
Victor Kareh
a49dc15a6e WatchFaceDigital: Move weather widget away from status icons
The weather widget is too high and could overlap the status icons.
Moving it to match the rest of the face avoids this issue and makes it
align with the rest of the theme.
2024-02-11 14:13:17 +01:00
mark9064
4c274421d9 Remove GFX (and unused GFX dependencies) 2024-02-11 13:28:01 +01:00
Victor Kareh
2db920599e
SimpleWeatherService: Add forecast operator overrides (#2011)
Any screen that relies on DirtyValue to display up-to-date forecast data
would require the struct to provide an operator override for comparison.
2024-02-10 19:24:46 +01:00
kieranc
44be356dc2
navigation: Missing character for font 2024-02-07 08:46:09 +01:00
Victor Kareh
2135e12b33
WatchFaceDigital: Add weather display
If weather is available, display the cloud icon and temperature.
2024-01-23 23:39:28 +01:00
apilat
a6cd3679eb Only inhibit sleep if motion notifications are enabled, not just Bluetooth 2024-01-23 14:58:21 +01:00
apilat
074df0526f Keep updating motion during sleep when Bluetooth is on 2024-01-23 14:58:21 +01:00
Yusuf Ebrahim
a40168a9d7
New dice-rolling app: InfiniDice! (#1326)
Add new App `Dice.h` to randomly roll the dice(s).
The number of dice can range from 1-9 (default 1), and the sides can
range from d2-d99 (default d2).

To have a haptic feedback we make Dice vibrate on roll.

Regarding the use of C++ `<random>` library:
There are known problems with `rand()` and `srand()` (see https://en.cppreference.com/w/cpp/numeric/random/rand)
and the `<random>` library is preferred for this reason. The function used from
`<random>` also avoids a very rare bias that would occur using `rand()` and modulo,
when `RAND_MAX` is not a multiple of `d` and the initially generated number falls in
the last "short" segment. This commit also updates the seed to derive entropy
(via `seed_seq`) from a mix of the system tick count and the x,y,z components of the
PineTime motion controller -- taking inspiration from and with credit to @w4tsn
(https://github.com/InfiniTimeOrg/InfiniTime/pull/1199)

Thanks for suggestions:
* in Dice, when rolling 1d2, also show "HEADS" or "TAILS" -- suggestion by @medeyko
* ui adjustments and result realignment -- suggestion by @Boteium

---------

Co-authored-by: NeroBurner <pyro4hell@gmail.com>
Co-authored-by: Riku Isokoski <riksu9000@gmail.com>
Co-authored-by: Paul Weiß <45500341+Poohl@users.noreply.github.com>
Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
2024-01-23 09:45:52 +01:00
Reinhold Gschweicher
a481af06cf lv_img_conv: support other modes like 'P'
Support other image modes like `P`, which uses 8 bits per pixel and a
color palette to save space.

Luckily the Pillow module can do the mode conversion for us.

Fixes: https://github.com/InfiniTimeOrg/InfiniTime/issues/1985
2024-01-23 08:51:14 +01:00
Lennart Jahn
034d83fe6b Split declaration and implementation of GetSymbol 2024-01-16 22:34:51 +01:00
Victor Kareh
264b5bed43
WatchFacePineTimeStyle: Fix conditional in weather display (#1965)
Since returning a valid weather is always considered an updated value,
if the current weather is empty, the face will attempt to display the
temperature and icon as empty values, rather than clearing the labels.
2024-01-14 22:37:26 +01:00
FintasticMan
0503248a25 hook: Find correct clang-format version better 2024-01-12 14:42:53 +01:00
FintasticMan
c634a4e3b4 hook: Use clang-format with highest version 2024-01-12 14:42:53 +01:00
FintasticMan
ab8e267e28 hook: Update pre-commit git hook 2024-01-12 14:42:53 +01:00
Jean-François Milants
ecf2f564f7 Set version to 1.14.0 2024-01-06 15:21:29 +01:00
Jean-François Milants
6505336d60 CMake watch faces selection
Documentation : watch faces are not system apps anymore.

Co-authored-by: FintasticMan <finlay.neon.kid@gmail.com>
2024-01-06 14:44:10 +01:00
Jean-François Milants
25b3e2461d CMake watch faces selection
Improve wording and replace "watchface" by "watch face" in Apps.md.
Improve CMake readability regarding watch face selection

Co-authored-by: Reinhold Gschweicher <pyro4hell@gmail.com>
2024-01-06 14:44:10 +01:00
Jean-François Milants
72c992c84e Watch face selection using CMake
Update Apps.md to mention the selection of watchfaces using Cmake.
2024-01-06 14:44:10 +01:00
Jean-François Milants
22f6d4a40b Watch face selection using CMake
The list of watch face to build into the firmware is now set by CMake (-DENABLE_WATCHFACES).

Fix SettingWatchFace : convert to index to/from WatchFace when needed.
2024-01-06 14:44:10 +01:00
Reinhold Gschweicher
12acef6a71 apps: restore default apps ordering in CMake
Restore the default list of apps to compile. The ordering was changed in
the changeset to make the app-list configurable through a CMake-variable
in https://github.com/InfiniTimeOrg/InfiniTime/pull/1928

In the process have one app per line to create the default app list in
CMake. This makes git diffs easer and more readable.
2024-01-06 12:38:36 +01:00
169 changed files with 2836 additions and 1455 deletions

32
.devcontainer.json Normal file
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@ -0,0 +1,32 @@
// For format details, see https://aka.ms/devcontainer.json. For config options, see the README at:
// https://github.com/microsoft/vscode-dev-containers/tree/v0.154.2/containers/cpp
{
"build": {
"dockerfile": "docker/Dockerfile"
},
"customizations": {
"vscode": {
"settings": {
// Set *default* container specific settings.json values on container create.
"terminal.integrated.profiles.linux": {
"bash": {
"path": "/bin/bash"
}
},
"terminal.integrated.defaultProfile.linux": "bash",
"editor.formatOnSave": true,
// FIXME: This and the Dockerfile might get out of sync
"clang-format.executable": "clang-format-14"
},
// Add the IDs of extensions you want installed when the container is created.
"extensions": [
"ms-vscode.cpptools",
"ms-vscode.cmake-tools",
"marus25.cortex-debug",
"notskm.clang-tidy",
"mjohns.clang-format"
]
}
},
"remoteUser": "infinitime"
}

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@ -1,66 +0,0 @@
FROM ubuntu:latest
ARG DEBIAN_FRONTEND=noninteractive
RUN apt-get update -qq \
&& apt-get install -y \
# x86_64 / generic packages
bash \
build-essential \
cmake \
git \
make \
python3 \
python3-pip \
python3-pil \
tar \
unzip \
wget \
curl \
dos2unix \
clang-format-12 \
clang-tidy \
locales \
libncurses5 \
# aarch64 packages
libffi-dev \
libssl-dev \
python3-dev \
rustc \
&& rm -rf /var/cache/apt/* /var/lib/apt/lists/*;
#SET LOCALE
RUN locale-gen en_US.UTF-8
ENV LANG en_US.UTF-8
ENV LANGUAGE en_US:en
ENV LC_ALL en_US.UTF-8
RUN pip3 install adafruit-nrfutil
# required for McuBoot
RUN pip3 install setuptools_rust
WORKDIR /opt/
# build.sh knows how to compile but it problimatic on Win10
COPY build.sh .
RUN chmod +x build.sh
# create_build_openocd.sh uses cmake to crate to build directory
COPY create_build_openocd.sh .
RUN chmod +x create_build_openocd.sh
# Lets get each in a separate docker layer for better downloads
# GCC
# RUN bash -c "source /opt/build.sh; GetGcc;"
RUN wget https://developer.arm.com/-/media/Files/downloads/gnu-rm/9-2020q2/gcc-arm-none-eabi-9-2020-q2-update-x86_64-linux.tar.bz2 -O - | tar -xj -C /opt
# NrfSdk
# RUN bash -c "source /opt/build.sh; GetNrfSdk;"
RUN wget -q "https://developer.nordicsemi.com/nRF5_SDK/nRF5_SDK_v15.x.x/nRF5_SDK_15.3.0_59ac345.zip" -O /tmp/nRF5_SDK_15.3.0_59ac345
RUN unzip -q /tmp/nRF5_SDK_15.3.0_59ac345 -d /opt
RUN rm /tmp/nRF5_SDK_15.3.0_59ac345
# McuBoot
# RUN bash -c "source /opt/build.sh; GetMcuBoot;"
RUN git clone https://github.com/mcu-tools/mcuboot.git
RUN pip3 install -r ./mcuboot/scripts/requirements.txt
RUN adduser infinitime
ENV NRF5_SDK_PATH /opt/nRF5_SDK_15.3.0_59ac345
ENV ARM_NONE_EABI_TOOLCHAIN_PATH /opt/gcc-arm-none-eabi-9-2020-q2-update
ENV SOURCES_DIR /workspaces/InfiniTime

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@ -1,87 +0,0 @@
#!/bin/bash
(return 0 2>/dev/null) && SOURCED="true" || SOURCED="false"
export LC_ALL=C.UTF-8
export LANG=C.UTF-8
set -x
set -e
# Default locations if the var isn't already set
export TOOLS_DIR="${TOOLS_DIR:=/opt}"
export SOURCES_DIR="${SOURCES_DIR:=/sources}"
export BUILD_DIR="${BUILD_DIR:=$SOURCES_DIR/build}"
export OUTPUT_DIR="${OUTPUT_DIR:=$BUILD_DIR/output}"
export BUILD_TYPE=${BUILD_TYPE:=Release}
export GCC_ARM_VER=${GCC_ARM_VER:="gcc-arm-none-eabi-9-2020-q2-update"}
export NRF_SDK_VER=${NRF_SDK_VER:="nRF5_SDK_15.3.0_59ac345"}
MACHINE="$(uname -m)"
[[ "$MACHINE" == "arm64" ]] && MACHINE="aarch64"
main() {
local target="$1"
mkdir -p "$TOOLS_DIR"
[[ ! -d "$TOOLS_DIR/$GCC_ARM_VER" ]] && GetGcc
[[ ! -d "$TOOLS_DIR/$NRF_SDK_VER" ]] && GetNrfSdk
[[ ! -d "$TOOLS_DIR/mcuboot" ]] && GetMcuBoot
mkdir -p "$BUILD_DIR"
CmakeGenerate
CmakeBuild $target
BUILD_RESULT=$?
if [ "$DISABLE_POSTBUILD" != "true" -a "$BUILD_RESULT" == 0 ]; then
source "$BUILD_DIR/post_build.sh"
fi
# assuming post_build.sh will never fail on a successful build
return $BUILD_RESULT
}
GetGcc() {
GCC_SRC="$GCC_ARM_VER-$MACHINE-linux.tar.bz"
wget -q https://developer.arm.com/-/media/Files/downloads/gnu-rm/9-2020q2/$GCC_SRC -O - | tar -xj -C $TOOLS_DIR/
}
GetMcuBoot() {
git clone https://github.com/mcu-tools/mcuboot.git "$TOOLS_DIR/mcuboot"
pip3 install -r "$TOOLS_DIR/mcuboot/scripts/requirements.txt"
}
GetNrfSdk() {
wget -q "https://developer.nordicsemi.com/nRF5_SDK/nRF5_SDK_v15.x.x/$NRF_SDK_VER.zip" -O /tmp/$NRF_SDK_VER
unzip -q /tmp/$NRF_SDK_VER -d "$TOOLS_DIR/"
rm /tmp/$NRF_SDK_VER
}
CmakeGenerate() {
# We can swap the CD and trailing SOURCES_DIR for -B and -S respectively
# once we go to newer CMake (Ubuntu 18.10 gives us CMake 3.10)
cd "$BUILD_DIR"
cmake -G "Unix Makefiles" \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DARM_NONE_EABI_TOOLCHAIN_PATH="$TOOLS_DIR/$GCC_ARM_VER" \
-DNRF5_SDK_PATH="$TOOLS_DIR/$NRF_SDK_VER" \
"$SOURCES_DIR"
cmake -L -N .
}
CmakeBuild() {
local target="$1"
[[ -n "$target" ]] && target="--target $target"
if cmake --build "$BUILD_DIR" --config $BUILD_TYPE $target -- -j$(nproc)
then return 0; else return 1;
fi
}
if [[ $SOURCED == "false" ]]; then
# It is important to return exit code of main
# To be future-proof, this is handled explicitely
main "$@"
BUILD_RESULT=$?
exit $BUILD_RESULT
else
echo "Sourced!"
fi

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@ -1,2 +0,0 @@
#!/bin/bash
cmake --build /workspaces/Pinetime/build --config Release -- -j6 pinetime-app

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@ -1,3 +0,0 @@
#!/bin/bash
rm -rf build/
cmake -G 'Unix Makefiles' -DCMAKE_BUILD_TYPE=Release -DUSE_OPENOCD=1 -DARM_NONE_EABI_TOOLCHAIN_PATH=/opt/gcc-arm-none-eabi-9-2020-q2-update -DNRF5_SDK_PATH=/opt/nRF5_SDK_15.3.0_59ac345 -S . -Bbuild

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@ -1,38 +0,0 @@
// For format details, see https://aka.ms/devcontainer.json. For config options, see the README at:
// https://github.com/microsoft/vscode-dev-containers/tree/v0.154.2/containers/cpp
{
// "name": "Pinetime",
// "image": "feabhas/pinetime-dev"
"build": {
"dockerfile": "Dockerfile",
// Update 'VARIANT' to pick an Debian / Ubuntu OS version: debian-10, debian-9, ubuntu-20.04, ubuntu-18.04
// "args": { "VARIANT": "ubuntu-20.04" }
},
"runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined"],
// Set *default* container specific settings.json values on container create.
"settings": {
"terminal.integrated.shell.linux": "/bin/bash",
"editor.formatOnSave": true,
"clang-format.executable": "clang-format-12"
},
// Add the IDs of extensions you want installed when the container is created.
"extensions": [
"ms-vscode.cpptools",
"ms-vscode.cmake-tools",
"marus25.cortex-debug",
"notskm.clang-tidy",
"mjohns.clang-format"
],
// Use 'forwardPorts' to make a list of ports inside the container available locally.
// "forwardPorts": [],
// Use 'postCreateCommand' to run commands after the container is created.
// "postCreateCommand": "bash /opt/create_build_openocd.sh",
// Comment out connect as root instead. More info: https://aka.ms/vscode-remote/containers/non-root.
// "remoteUser": "vscode"
"remoteUser": "infinitime"
}

View File

@ -1,2 +0,0 @@
#!/bin/bash
cmake -G 'Unix Makefiles' -DCMAKE_BUILD_TYPE=Release -DUSE_OPENOCD=1 -DARM_NONE_EABI_TOOLCHAIN_PATH=/opt/gcc-arm-none-eabi-9-2020-q2-update -DNRF5_SDK_PATH=/opt/nRF5_SDK_15.3.0_59ac345 ${SOURCES_DIR}

View File

@ -3,7 +3,7 @@ name: CI
# Run this workflow whenever the build may be affected # Run this workflow whenever the build may be affected
on: on:
push: push:
branches: [ main, wb/fuzzy, wb/fuzzy-norm ] branches: [ main ]
paths-ignore: paths-ignore:
- 'doc/**' - 'doc/**'
- '**.md' - '**.md'
@ -46,20 +46,30 @@ jobs:
# Unzip the package because Upload Artifact will zip up the files # Unzip the package because Upload Artifact will zip up the files
- name: Unzip DFU package - name: Unzip DFU package
run: unzip ./build/output/pinetime-mcuboot-app-dfu-*.zip -d ./build/output/pinetime-mcuboot-app-dfu run: unzip ./build/output/pinetime-mcuboot-app-dfu-*.zip -d ./build/output/pinetime-mcuboot-app-dfu
- name: Set ref_name, but replace slashes with dashes.
shell: bash
env:
ref_name: ${{ github.head_ref || github.ref_name }}
run: echo "REF_NAME=${ref_name//\//-}" >> $GITHUB_ENV
- name: Upload DFU artifacts - name: Upload DFU artifacts
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: InfiniTime DFU ${{ github.head_ref }} name: InfiniTime DFU ${{ env.REF_NAME }}
path: ./build/output/pinetime-mcuboot-app-dfu/* path: ./build/output/pinetime-mcuboot-app-dfu/*
- name: Upload MCUBoot image artifacts - name: Upload MCUBoot image artifacts
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: InfiniTime MCUBoot image ${{ github.head_ref }} name: InfiniTime MCUBoot image ${{ env.REF_NAME }}
path: ./build/output/pinetime-mcuboot-app-image-*.bin path: ./build/output/pinetime-mcuboot-app-image-*.bin
- name: Upload standalone ELF artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime image ${{ env.REF_NAME }}
path: ./build/output/src/pinetime-app-*.out
- name: Upload resources artifacts - name: Upload resources artifacts
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: InfiniTime resources ${{ github.head_ref }} name: InfiniTime resources ${{ env.REF_NAME }}
path: ./build/output/infinitime-resources-*.zip path: ./build/output/infinitime-resources-*.zip
build-simulator: build-simulator:
@ -100,7 +110,7 @@ jobs:
- name: Upload simulator executable - name: Upload simulator executable
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: infinisim-${{ github.head_ref }} name: infinisim-${{ env.REF_NAME }}
path: build_lv_sim/infinisim path: build_lv_sim/infinisim
get-base-ref-size: get-base-ref-size:

3
.gitmodules vendored
View File

@ -4,9 +4,6 @@
[submodule "src/libs/littlefs"] [submodule "src/libs/littlefs"]
path = src/libs/littlefs path = src/libs/littlefs
url = https://github.com/littlefs-project/littlefs.git url = https://github.com/littlefs-project/littlefs.git
[submodule "src/libs/QCBOR"]
path = src/libs/QCBOR
url = https://github.com/laurencelundblade/QCBOR.git
[submodule "src/libs/arduinoFFT"] [submodule "src/libs/arduinoFFT"]
path = src/libs/arduinoFFT path = src/libs/arduinoFFT
url = https://github.com/kosme/arduinoFFT.git url = https://github.com/kosme/arduinoFFT.git

View File

@ -1,4 +1,9 @@
{ {
"env": {
// TODO: This is a duplication of the configuration set in /docker/build.sh!
"TOOLS_DIR": "/opt",
"GCC_ARM_PATH": "gcc-arm-none-eabi-10.3-2021.10"
},
"configurations": [ "configurations": [
{ {
"name": "nrfCC", "name": "nrfCC",
@ -14,6 +19,21 @@
"intelliSenseMode": "linux-gcc-arm", "intelliSenseMode": "linux-gcc-arm",
"configurationProvider": "ms-vscode.cpp-tools", "configurationProvider": "ms-vscode.cpp-tools",
"compileCommands": "${workspaceFolder}/build/compile_commands.json" "compileCommands": "${workspaceFolder}/build/compile_commands.json"
},
{
"name": "nrfCC Devcontainer",
"includePath": [
"${workspaceFolder}/**",
"${workspaceFolder}/src/**",
"${workspaceFolder}/src"
],
"defines": [],
"compilerPath": "${TOOLS_DIR}/${GCC_ARM_PATH}/bin/arm-none-eabi-gcc",
"cStandard": "c99",
"cppStandard": "c++20",
"intelliSenseMode": "linux-gcc-arm",
"configurationProvider": "ms-vscode.cpp-tools",
"compileCommands": "${workspaceFolder}/build/compile_commands.json"
} }
], ],
"version": 4 "version": 4

6
.vscode/cmake-kits.json vendored Normal file
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@ -0,0 +1,6 @@
[
{
"name": "InfiniTime Compiler",
"environmentSetupScript": "${workspaceFolder}/docker/build.sh"
}
]

35
.vscode/launch.json vendored
View File

@ -4,17 +4,15 @@
{ {
"name": "Debug - Openocd docker Remote", "name": "Debug - Openocd docker Remote",
"type": "cortex-debug", "type": "cortex-debug",
"cortex-debug.armToolchainPath":"${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin",
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"executable": "${command:cmake.launchTargetPath}", "executable": "${command:cmake.launchTargetPath}",
"request": "launch", "request": "launch",
"servertype": "external", "servertype": "external",
// This may need to be arm-none-eabi-gdb depending on your system
"gdbPath": "${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin/arm-none-eabi-gdb", "gdbPath": "${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin/arm-none-eabi-gdb",
// Connect to an already running OpenOCD instance // Connect to an already running OpenOCD instance
"gdbTarget": "host.docker.internal:3333", "gdbTarget": "host.docker.internal:3333",
"svdFile": "${workspaceRoot}/nrf52.svd", "svdFile": "${workspaceRoot}/nrf52.svd",
"runToMain": true, "runToEntryPoint": "main",
// Work around for stopping at main on restart // Work around for stopping at main on restart
"postRestartCommands": [ "postRestartCommands": [
"break main", "break main",
@ -24,17 +22,15 @@
{ {
"name": "Debug - Openocd Local", "name": "Debug - Openocd Local",
"type": "cortex-debug", "type": "cortex-debug",
"cortex-debug.armToolchainPath":"${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin",
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"executable": "${command:cmake.launchTargetPath}", "executable": "${command:cmake.launchTargetPath}",
"request": "launch", "request": "launch",
"servertype": "openocd", "servertype": "openocd",
// This may need to be arm-none-eabi-gdb depending on your system
"gdbPath": "${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin/arm-none-eabi-gdb", "gdbPath": "${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin/arm-none-eabi-gdb",
// Connect to an already running OpenOCD instance // Connect to an already running OpenOCD instance
"gdbTarget": "localhost:3333", "gdbTarget": "localhost:3333",
"svdFile": "${workspaceRoot}/nrf52.svd", "svdFile": "${workspaceRoot}/nrf52.svd",
"runToMain": true, "runToEntryPoint": "main",
// Work around for stopping at main on restart // Work around for stopping at main on restart
"postRestartCommands": [ "postRestartCommands": [
"break main", "break main",
@ -51,6 +47,11 @@
"showDevDebugOutput": false, "showDevDebugOutput": false,
"servertype": "openocd", "servertype": "openocd",
"runToMain": true, "runToMain": true,
// Work around for stopping at main on restart
"postRestartCommands": [
"break main",
"continue"
],
// Only use armToolchainPath if your arm-none-eabi-gdb is not in your path (some GCC packages does not contain arm-none-eabi-gdb) // Only use armToolchainPath if your arm-none-eabi-gdb is not in your path (some GCC packages does not contain arm-none-eabi-gdb)
"armToolchainPath": "${workspaceRoot}/../gcc-arm-none-eabi-10.3-2021.10/bin", "armToolchainPath": "${workspaceRoot}/../gcc-arm-none-eabi-10.3-2021.10/bin",
"svdFile": "${workspaceRoot}/nrf52.svd", "svdFile": "${workspaceRoot}/nrf52.svd",
@ -58,7 +59,25 @@
"interface/stlink.cfg", "interface/stlink.cfg",
"target/nrf52.cfg" "target/nrf52.cfg"
], ],
} },
{
"name": "Debug - Openocd Devcontainer",
"type": "cortex-debug",
"cwd": "${workspaceRoot}",
"executable": "${command:cmake.launchTargetPath}",
"request": "launch",
"servertype": "external",
// FIXME: This is hardcoded. I have no idea how to use the values set in build.sh here
"gdbPath": "/opt/gcc-arm-none-eabi-10.3-2021.10/bin/arm-none-eabi-gdb",
// Connect to an already running OpenOCD instance
"gdbTarget": "host.docker.internal:3333",
"svdFile": "${workspaceRoot}/nrf52.svd",
"runToEntryPoint": "main",
// Work around for stopping at main on restart
"postRestartCommands": [
"break main",
"continue"
]
},
] ]
} }

15
.vscode/settings.json vendored
View File

@ -1,9 +1,20 @@
{ {
"C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools", "C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools",
"cmake.configureArgs": [ "cmake.configureArgs": [
"-DARM_NONE_EABI_TOOLCHAIN_PATH=${env:ARM_NONE_EABI_TOOLCHAIN_PATH}", "-DARM_NONE_EABI_TOOLCHAIN_PATH=${env:TOOLS_DIR}/${env:GCC_ARM_PATH}",
"-DNRF5_SDK_PATH=${env:NRF5_SDK_PATH}", "-DNRF5_SDK_PATH=${env:TOOLS_DIR}/${env:NRF_SDK_VER}",
], ],
"cmake.statusbar.advanced": {
"launch": {
"visibility": "hidden"
},
"launchTarget": {
"visibility": "hidden"
},
"debug": {
"visibility": "hidden"
}
},
"cmake.generator": "Unix Makefiles", "cmake.generator": "Unix Makefiles",
"clang-tidy.buildPath": "build/compile_commands.json", "clang-tidy.buildPath": "build/compile_commands.json",
"files.associations": { "files.associations": {

22
.vscode/tasks.json vendored
View File

@ -1,20 +1,6 @@
{ {
"version": "2.0.0", "version": "2.0.0",
"tasks": [ "tasks": [
{
"label": "create openocd build",
"type": "shell",
"command": "/opt/create_build_openocd.sh",
"group": {
"kind": "build",
"isDefault": true
},
"presentation": {
"reveal": "always",
"panel": "shared"
},
"problemMatcher": []
},
{ {
"label": "update submodules", "label": "update submodules",
"type": "shell", "type": "shell",
@ -31,14 +17,6 @@
"panel": "shared" "panel": "shared"
}, },
"problemMatcher": [] "problemMatcher": []
},
{
"label": "BuildInit",
"dependsOn": [
"update submodules",
"create openocd build"
],
"problemMatcher": []
} }
] ]
} }

View File

@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.10)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose Debug or Release") set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose Debug or Release")
project(pinetime VERSION 1.13.0 LANGUAGES C CXX ASM) project(pinetime VERSION 1.15.0 LANGUAGES C CXX ASM)
set(CMAKE_C_STANDARD 99) set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD 20)

View File

@ -1,27 +1,50 @@
# [InfiniTime](https://github.com/InfiniTimeOrg/InfiniTime) <div align="center">
![InfiniTime logo](doc/logo/infinitime-logo-small.jpg "InfiniTime Logo") ![Header Image](doc/logo/watchface_collage.png)
Fast open-source firmware for the [PineTime smartwatch](https://www.pine64.org/pinetime/) with many features, written in modern C++. <br>
[![GitHub tag](https://img.shields.io/github/tag/InfiniTimeOrg/InfiniTime?include_prereleases=&sort=semver&color=blue)](https://github.com/InfiniTimeOrg/InfiniTime/releases)
[![GitHub License](https://img.shields.io/github/license/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniLink/blob/main/LICENSE)
[![Issues - InfiniTime](https://img.shields.io/github/issues/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniTime/issues)
[![Pull Requests - InfiniTime](https://img.shields.io/github/issues-pr/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniTime/pulls)
[![Downloads - InfiniTime](https://img.shields.io/github/downloads/InfiniTimeOrg/InfiniTime/total)](https://github.com/InfiniTimeOrg/InfiniTime)
[![Stars - InfiniTime](https://img.shields.io/github/stars/InfiniTimeOrg/InfiniTime?style=social)](https://github.com/InfiniTimeOrg/InfiniTime/stargazers)
[![Forks - InfiniTime](https://img.shields.io/github/forks/InfiniTimeOrg/InfiniTime?style=social)](https://github.com/InfiniTimeOrg/InfiniTime/network/members)
# InfiniTime
*Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devices/pinetime/) with many features, written in modern C++.*
<br>
</div>
## New to InfiniTime? ## New to InfiniTime?
- [Getting started with InfiniTime](doc/gettingStarted/gettingStarted-1.0.md) - [Getting started with InfiniTime](doc/gettingStarted/gettingStarted-1.0.md)
- [Updating the software](doc/gettingStarted/updating-software.md) - [Updating the software](doc/gettingStarted/updating-software.md)
- [About the firmware and bootloader](doc/gettingStarted/about-software.md) - [About the firmware and bootloader](doc/gettingStarted/about-software.md)
- [PineTimeStyle Watch face](https://wiki.pine64.org/wiki/PineTimeStyle) - [Available apps](doc/gettingStarted/Applications.md)
- [Weather integration](https://wiki.pine64.org/wiki/Infinitime-Weather) - [Available watch faces](/doc/gettingStarted/Watchfaces.md)
- [PineTimeStyle Watch face](https://pine64.org/documentation/PineTime/Watchfaces/PineTimeStyle)
- [Weather integration](https://pine64.org/documentation/PineTime/Software/InfiniTime_weather/)
### Companion apps ### Companion apps
- [Gadgetbridge](https://gadgetbridge.org/) (Android) - [Gadgetbridge](https://gadgetbridge.org/) (Android)
- [AmazFish](https://openrepos.net/content/piggz/amazfish/) (SailfishOS) - [Amazfish](https://github.com/piggz/harbour-amazfish/) ([SailfishOS](https://sailfishos-chum.github.io/apps/harbour-amazfish/), [Ubuntu Touch](https://open-store.io/app/uk.co.piggz.amazfish), [Flatpak](https://flathub.org/apps/uk.co.piggz.amazfish))
- [Siglo](https://github.com/alexr4535/siglo) (Linux) - [Siglo](https://github.com/alexr4535/siglo) (Linux)
- [InfiniLink](https://github.com/InfiniTimeOrg/InfiniLink) (iOS) - [InfiniLink](https://github.com/InfiniTimeOrg/InfiniLink) (iOS)
- [ITD](https://gitea.elara.ws/Elara6331/itd) (Linux) - [ITD](https://gitea.elara.ws/Elara6331/itd) (Linux)
- [WatchMate](https://github.com/azymohliad/watchmate) (Linux) - [WatchMate](https://github.com/azymohliad/watchmate) (Linux)
- [InfiniTimeExplorer](https://infinitimeexplorer.netlify.app) (Web)
***Note**: We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).* <br>
> *InfiniTimeExplorer is only compatible with web browsers that support Web BLE. Current fully supported browsers include Chrome and Microsoft Edge.*
>
> *We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).*
## Development ## Development
@ -35,7 +58,7 @@ Fast open-source firmware for the [PineTime smartwatch](https://www.pine64.org/p
### Contributing ### Contributing
- [How to contribute?](CONTRIBUTING.md) - [How to contribute](CONTRIBUTING.md)
- [Coding conventions](doc/coding-convention.md) - [Coding conventions](doc/coding-convention.md)
### Build, flash and debug ### Build, flash and debug

View File

@ -7,9 +7,9 @@ My own contribution is little more than a brute force conversion to
python3. It is sparsely tested so there are likely to be a few python3. It is sparsely tested so there are likely to be a few
remaining bytes versus string bugs remaining in the places I didn't test remaining bytes versus string bugs remaining in the places I didn't test
. I used it primarily as part of . I used it primarily as part of
[wasp-os](https://github.com/daniel-thompson/wasp-os) as a way to [wasp-os](https://github.com/wasp-os/wasp-os) as a way to
deliver OTA updates to nRF52-based smart watches, especially the deliver OTA updates to nRF52-based smart watches, especially the
[Pine64 PineTime](https://www.pine64.org/pinetime/). [Pine64 PineTime](https://pine64.org/devices/pinetime/).
## What does it do? ## What does it do?

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@ -21,3 +21,5 @@ The current raw motion values. This is a 3 `int16_t` array:
- [0] : X - [0] : X
- [1] : Y - [1] : Y
- [2] : Z - [2] : Z
The three motion values are in units of "binary milli-g", where 1g is represented by a value of 1024.

View File

@ -32,7 +32,7 @@ The .devcontainer folder contains the configuration and scripts for using a Dock
Using the [Remote-Containers](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers) extension is recommended. It will handle configuring the Docker virtual machine and setting everything up. Using the [Remote-Containers](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers) extension is recommended. It will handle configuring the Docker virtual machine and setting everything up.
More documentation is available in the [readme in .devcontainer](../.devcontainer/README.md) More documentation is available in the [readme in .devcontainer](usingDevcontainers.md)
### DevContainer on Ubuntu ### DevContainer on Ubuntu

View File

@ -35,18 +35,20 @@ that will call the method `Refresh()` periodically.
## App types ## App types
There are basically 2 types of applications : **system** apps and **user** apps. There are basically 3 types of applications : **system** apps and **user** apps and **watch faces**.
**System** applications are always built into InfiniTime, and InfiniTime cannot work properly without those apps. **System** applications are always built into InfiniTime, and InfiniTime cannot work properly without those apps.
The watchfaces, settings, notifications and the application launcher are examples of such system applications. Settings, notifications and the application launcher are examples of such system applications.
**User** applications are optionally built into the firmware. They extend the functionalities of the system. **User** applications are optionally built into the firmware. They extend the functionalities of the system.
The distinction between **system** and **user** applications allows for more flexibility and customization. **Watch faces** are very similar to the **user** apps, they are optional, but at least one must be built into the firmware.
This allows to easily select which user applications must be built into the firmware
The distinction between **system** apps, **user** apps and watch faces allows for more flexibility and customization.
This allows to easily select which user applications and watch faces must be built into the firmware
without overflowing the system memory. without overflowing the system memory.
## Apps initialization ## Apps and watch faces initialization
Apps are created by `DisplayApp` in `DisplayApp::LoadScreen()`. Apps are created by `DisplayApp` in `DisplayApp::LoadScreen()`.
This method simply call the creates an instance of the class that corresponds to the app specified in parameters. This method simply call the creates an instance of the class that corresponds to the app specified in parameters.
@ -55,6 +57,8 @@ The constructor of **system** apps is called directly. If the application is a *
the corresponding `AppDescription` is first retrieved from `userApps` the corresponding `AppDescription` is first retrieved from `userApps`
and then the function `create` is called to create an instance of the app. and then the function `create` is called to create an instance of the app.
Watch faces are handled in a very similar way as the **user** apps : they are created by `DisplayApp` in the method `DisplayApp::LoadScreen()` when the application type is `Apps::Clock`.
## User application selection at build time ## User application selection at build time
The list of user applications is generated at build time by the `consteval` function `CreateAppDescriptions()` The list of user applications is generated at build time by the `consteval` function `CreateAppDescriptions()`
@ -85,6 +89,32 @@ struct AppTraits<Apps::Alarm> {
This array `userApps` is used by `DisplayApp` to create the applications and the `AppLauncher` This array `userApps` is used by `DisplayApp` to create the applications and the `AppLauncher`
to list all available applications. to list all available applications.
## Watch face selection at build time
The list of available watch faces is also generated at build time by the `consteval`
function `CreateWatchFaceDescriptions()` in `UserApps.h` in the same way as the **user** apps.
Watch faces must declare a `WatchFaceTraits` so that the corresponding `WatchFaceDescription` can be generated.
Here is an example of `WatchFaceTraits`:
```c++
template <>
struct WatchFaceTraits<WatchFace::Analog> {
static constexpr WatchFace watchFace = WatchFace::Analog;
static constexpr const char* name = "Analog face";
static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::WatchFaceAnalog(controllers.dateTimeController,
controllers.batteryController,
controllers.bleController,
controllers.notificationManager,
controllers.settingsController);
};
static bool IsAvailable(Pinetime::Controllers::FS& /*filesystem*/) {
return true;
}
};
```
## Creating your own app ## Creating your own app
A minimal user app could look like this: A minimal user app could look like this:
@ -110,10 +140,10 @@ namespace Pinetime {
} }
template <> template <>
struct AppTraits<Apps:MyApp> { struct AppTraits<Apps::MyApp> {
static constexpr Apps app = Apps::MyApp; static constexpr Apps app = Apps::MyApp;
static constexpr const char* icon = Screens::Symbol::myApp; static constexpr const char* icon = Screens::Symbols::myApp;
static Screens::Screens* Create(AppController& controllers) { static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::MyApp(); return new Screens::MyApp();
} }
}; };
@ -146,7 +176,7 @@ Now we have our very own app, but InfiniTime does not know about it yet.
The first step is to include your `MyApp.cpp` (or any new cpp files for that matter) The first step is to include your `MyApp.cpp` (or any new cpp files for that matter)
in the compilation by adding it to [CMakeLists.txt](/CMakeLists.txt). in the compilation by adding it to [CMakeLists.txt](/CMakeLists.txt).
The next step to making it launch-able is to give your app an id. The next step to making it launch-able is to give your app an id.
To do this, add an entry in the enum class `Pinetime::Applications::Apps` ([displayapp/Apps.h](/src/displayapp/Apps.h)). To do this, add an entry in the enum class `Pinetime::Applications::Apps` ([displayapp/apps/Apps.h](/src/displayapp/apps/Apps.h.in)).
Name this entry after your app. Add `#include "displayapp/screens/MyApp.h"` Name this entry after your app. Add `#include "displayapp/screens/MyApp.h"`
to the file [displayapp/DisplayApp.cpp](/src/displayapp/DisplayApp.cpp). to the file [displayapp/DisplayApp.cpp](/src/displayapp/DisplayApp.cpp).
@ -168,6 +198,15 @@ Ex : build the firmware with 3 user application : Alarm, Timer and MyApp (the ap
$ cmake ... -DENABLE_USERAPPS="Apps::Alarm, Apps::Timer, Apps::MyApp" ... $ cmake ... -DENABLE_USERAPPS="Apps::Alarm, Apps::Timer, Apps::MyApp" ...
``` ```
Similarly, the list of watch faces is also generated by CMake, so you need to add the variable `ENABLE_WATCHFACES` to the command line of CMake.
It must be set with the comma separated list of watch faces that will be built into the firmware.
Ex: build the firmware with 3 watch faces : Analog, PineTimeStyle and Infineat:
```cmake
$ cmake ... -DENABLE_WATCHFACES="WatchFace::Analog,WatchFace::PineTimeStyle,WatchFace::Infineat" ...
```
You should now be able to [build](../buildAndProgram.md) the firmware You should now be able to [build](../buildAndProgram.md) the firmware
and flash it to your PineTime. Yay! and flash it to your PineTime. Yay!

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@ -0,0 +1,99 @@
# Applications
InfiniTime has 13 apps on the `main` branch at the time of writing.
## List of apps
- Stopwatch
- Alarm
- Timer
- Steps
- Heartrate
- Music
- InfiniPaint
- Paddle
- 2
- InfiniDice
- Metronome
- Maps
- Weather
### Stopwatch
![Stopwatch UI](/doc/gettingStarted/AppsScreenshots/stopwatch.png)
- Press the Start button (bottom right) to start or stop the timer.
- You can also press the side button while the timer is running to pause the timer.
- Press the Flag button (bottom left) to add a lap.
- The stopwatch will not yet continue counting time while the app is closed.
### Alarm
![Alarm UI](/doc/gettingStarted/AppsScreenshots/alarm.png)
- Ajust the time with the time picker.
- Press the Info button in the top middle to see time remaning.
- Use the toggle in the bottom left to turn the alarm on/off.
- Use the button in the bottom right to change the alarm frequency.
- You can choose between once, daily, or Monday - Friday.
### Timer
![Timer UI](/doc/gettingStarted/AppsScreenshots/timer.png)
- Ajust how long the timer should go for with the time picker.
- Press the Start button at the bottom to start/stop the timer.
### Steps
![Steps UI](/doc/gettingStarted/AppsScreenshots/steps.png)
- The total count of steps for the current display will show in the middle of the screen.
- The Reset button in the bottom middle resets the Trip counter. (Total of all steps taken.)
- The progress circle shows the percentage of your daily goal completed.
### Heartrate
![Heartrate UI](/doc/gettingStarted/AppsScreenshots/Heartrate.png)
- Press Start to start measuring your heartrate.
- It may take a bit to get the first measurement.
### Music
![Music UI](/doc/gettingStarted/AppsScreenshots/Music.png)
- This app shows currently playing music.
- Please note that this app is not very useful without a device connected.
- Press the button in the center to play/pause, and the buttons on the left and right to go to the previous and next tracks, respectively.
- Swipe up to get to volume controls.
### InfiniPaint
![InfiniPaint UI](/doc/gettingStarted/AppsScreenshots/Paint.png)
- This app does not allow you to swipe from the top to exit, use the side button instead.
- Draw on the screen to add lines.
- Hold down in one spot to change paint colors.
### Paddle
![Paddle UI](/doc/gettingStarted/AppsScreenshots/Pong.png)
- This app does not allow you to swipe from the top to exit, use the side button instead.
- Drag your finger to move the paddle.
- Goal: Don't let the ball go off the left side of the screen.
### 2
![2 UI](/doc/gettingStarted/AppsScreenshots/2048.png)
- This app does not allow you to swipe from the top to exit, use the side button instead.
- Play a game of 2048.
- Swipe up, down, left, or right tomove the tiles.
- When two tiles with the same number run into each other, they will add together.
- Goal: Don't let the screen fill up with tiles, and get to the 2048 tile to win.
### InfiniDice
![InfiniDice UI](/doc/gettingStarted/AppsScreenshots/Dice.png)
- Ajust the count to change the number of dice.
- Ajust the sides to change the number of sides.
- Press the button at the bottom to roll.
- The result will be on the right side of the screen.
### Metronome
![Metronome UI](/doc/gettingStarted/AppsScreenshots/Metronome.png)
- Ajust the BPM with the circular slider.
- A bug currently makes it always snap to 98 BPM.
- Use the button in the bottom left to start the metronome.
### Maps
![Maps UI](/doc/gettingStarted/AppsScreenshots/Maps.png)
- This app shows info from a navigation app.
- Please note that this app is not very useful without a device connected.
### Weather
![Weather UI](/doc/gettingStarted/AppsScreenshots/Weather.png)
- This app shows weather info.
- Please note that this app is not very useful without a device connected.

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@ -0,0 +1,31 @@
# Watchfaces
InfiniTime has 6 apps on the `main` branch at the time of writing.
## List of apps
- Digital
- Analog
- PineTimeStyle
- Terminal
- Infinineat
- Casio G7710
### Digital
![Digital face](/doc/gettingStarted/Watchfaces/Digital.png)
### Analog
![Analog face](/doc/gettingStarted/Watchfaces/Analog.png)
### PineTimeStyle
![PineTimeStyle face](/doc/gettingStarted/Watchfaces/PineTimeStyle.png)
- You can long-press on the display to change colors, step style, and weather.
### Terminal
![Terminal face](/doc/gettingStarted/Watchfaces/Terminal.png)
### Infinineat
![Infinineat face](/doc/gettingStarted/Watchfaces/Infinineat.png)
- You can long-press on the display to change colors.
### Casio G7710
![Casio G7710 face](/doc/gettingStarted/Watchfaces/CasioG7710.png)

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@ -14,7 +14,7 @@ You can sync the time using companion apps.
- Gadgetbridge automatically synchronizes the time when you connect it to your watch. More information on Gadgetbridge [here](/doc/gettingStarted/ota-gadgetbridge.md) - Gadgetbridge automatically synchronizes the time when you connect it to your watch. More information on Gadgetbridge [here](/doc/gettingStarted/ota-gadgetbridge.md)
- [Sync the time with NRFConnect](/doc/gettingStarted/time-nrfconnect.md) - [Sync the time with NRFConnect](/doc/gettingStarted/time-nrfconnect.md)
- Sync the time with your browser https://hubmartin.github.io/WebBLEWatch/ - [Sync the time with your browser](https://hubmartin.github.io/WebBLEWatch/)
You can also set the time in the settings without a companion app. (version >1.7.0) You can also set the time in the settings without a companion app. (version >1.7.0)
@ -46,7 +46,7 @@ On the bottom right, you can see how many steps you have taken today.
![Settings](ui/settings.jpg) ![Settings](ui/settings.jpg)
- Swipe **up** to display the application menus. Apps (stopwatch, music, step, games,...) can be started from this menu. - Swipe **up** to display the application menus. Apps (stopwatch, music, step, games,...) can be started from this menu.
- Swipe **down** to display the notification panel. Notification sent by your companion app will be displayed here. - Swipe **down** to display the notification panel. Notifications sent by your companion app will be displayed here.
- Swipe **right** to display the Quick Actions menu. This menu allows you to - Swipe **right** to display the Quick Actions menu. This menu allows you to
- Set the brightness of the display - Set the brightness of the display
- Start the **flashlight** app - Start the **flashlight** app

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@ -1,29 +1,35 @@
# Connecting to Gadgetbridge # Connecting to Gadgetbridge
Launch Gadgetbridge and tap on the **"+"** button on the bottom right to add a new device: Launch Gadgetbridge and tap on the menu button in the top left:
![Gadgetbridge 0](gadgetbridge0.jpg) ![Gadgetbridge 0](gadgetbridge0.jpg)
Wait for the scan to complete, your PineTime should be detected: Press the "Connect new device" button:
![Gadgetbridge 1](gadgetbridge1.jpg) ![Gadgetbridge 1](gadgetbridge1.jpg)
Your PineTime should appear on the list. Tap on it.
Tap on it. Gadgdetbridge will pair and connect to your device: Tap on it. Gadgdetbridge will pair and connect to your device:
![Gadgetbridge 2](gadgetbridge2.jpg) ![Gadgetbridge 2](gadgetbridge2.jpg)
# Updating with Gadgetbridge # Updating with Gadgetbridge
Now that Gadgetbridge is connected to your PineTime, use a file browser application and find the DFU file (`pinetime-mcuboot-app-dfu-x.x.x.zip`) you downloaded previously. Tap on it and open it using the Gadgetbridge application/firmware installer: Now that Gadgetbridge is connected to your PineTime, press the three dots on the device card:
![Gadgetbridge 3](gadgetbridge3.jpg) ![Gadgetbridge 3](gadgetbridge3.jpg)
Read the warning carefully and tap **Install**: Now press the "File Installer" button:
![Gadgetbridge 4](gadgetbridge4.jpg) ![Gadgetbridge 4](gadgetbridge4.jpg)
Wait for the transfer to finish. Your PineTime should reset and reboot with the new version of InfiniTime! Select the firmware you downloaded (`pinetime-mcuboot-app-dfu-x.x.x.zip`) from the [Releases tab](https://github.com/InfiniTimeOrg/InfiniTime/releases/latest):
Don't forget to **validate** your firmware. In the InfiniTime go to the settings (swipe right, select gear icon) and Firmware option and click **validate**. Otherwise after reboot the previous firmware will be used.
![Gadgetbridge 5](gadgetbridge5.jpg) ![Gadgetbridge 5](gadgetbridge5.jpg)
Wait for the transfer to finish. There will be a progress bar on both the watch and the phone. Your PineTime should reboot with the new version of InfiniTime!
Don't forget to **validate** your firmware. In the InfiniTime go to the settings (swipe right, select gear icon) and scroll to the Firmware option and click **validate**. Otherwise, after reboot the previous firmware will be used.
![Validate](validate.png)

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@ -6,7 +6,7 @@ If you just want to flash or upgrade InfiniTime on your PineTime, this page is f
You can check the InfiniTime version by first swiping right on the watch face to open quick settings, tapping the cogwheel to open settings, swipe up until you find an entry named "About" and tap on it. You can check the InfiniTime version by first swiping right on the watch face to open quick settings, tapping the cogwheel to open settings, swipe up until you find an entry named "About" and tap on it.
![InfiniTime 1.0 version](version-1.0.jpg) ![InfiniTime 1.14 version](version.png)
PineTimes shipped after June 2021 will ship with the latest version of [the bootloader](https://github.com/JF002/pinetime-mcuboot-bootloader/releases/tag/1.0.0) and [recovery firmware](https://github.com/InfiniTimeOrg/InfiniTime/releases/tag/0.14.1) PineTimes shipped after June 2021 will ship with the latest version of [the bootloader](https://github.com/JF002/pinetime-mcuboot-bootloader/releases/tag/1.0.0) and [recovery firmware](https://github.com/InfiniTimeOrg/InfiniTime/releases/tag/0.14.1)

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@ -37,6 +37,13 @@ RUN apt-get update -qq \
libpangocairo-1.0-0 \ libpangocairo-1.0-0 \
&& rm -rf /var/cache/apt/* /var/lib/apt/lists/*; && rm -rf /var/cache/apt/* /var/lib/apt/lists/*;
# Add the necessary apt-gets for the devcontainer
RUN apt-get update -qq \
&& apt-get install -y \
clang-format-14 \
clang-tidy \
libncurses5
# Git needed for PROJECT_GIT_COMMIT_HASH variable setting # Git needed for PROJECT_GIT_COMMIT_HASH variable setting
RUN pip3 install adafruit-nrfutil RUN pip3 install adafruit-nrfutil
@ -55,5 +62,11 @@ RUN bash -c "source /opt/build.sh; GetNrfSdk;"
# McuBoot # McuBoot
RUN bash -c "source /opt/build.sh; GetMcuBoot;" RUN bash -c "source /opt/build.sh; GetMcuBoot;"
# Add the infinitime user for connecting devcontainer
RUN adduser infinitime
# Configure Git to accept the /sources directory as safe
RUN git config --global --add safe.directory /sources
ENV SOURCES_DIR /sources ENV SOURCES_DIR /sources
CMD ["/opt/build.sh"] CMD ["/opt/build.sh"]

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@ -1,25 +1,33 @@
#!/bin/bash #!/bin/sh
if clang-format --version | grep -q 'version 11\.'; then
CLANG_FORMAT_EXECUTABLE="clang-format" name="clang-format"
else
CLANG_FORMAT_EXECUTABLE="clang-format-11" if [ -z "$(command -v "git-$name")" ]; then
name="$(basename -a $(find $(echo "$PATH" | tr ':' ' ') -maxdepth 1 -type f -executable -name 'git-clang-format*') | sort | tail -n 1 | sed 's/^git-//')"
fi fi
if ! command -v $CLANG_FORMAT_EXECUTABLE &> /dev/null minVersion="14.0.0"
then
echo $CLANG_FORMAT_EXECUTABLE does not exist, make sure to install it for file in $(find $(echo "$PATH" | tr ':' ' ') -maxdepth 1 -type f -executable -name 'clang-format*'); do
curBin="$file"
curVersion="$("$curBin" --version | cut -d ' ' -f 3)"
if [ "$(printf '%s\n' "$curVersion" "$version" "$minVersion" | sort -V | tail -n 1)" = "$curVersion" ]; then
bin="$curBin"
version="$curVersion"
fi
done
if [ -z "$name" ] || [ -z "$bin" ]; then
echo "Could not find a suitable clang-format installation. Install clang-format that includes the git-clang-format script, with at least version $minVersion"
exit 1 exit 1
fi fi
for FILE in $(git diff --cached --name-only) args="--binary $bin -q --extensions cpp,h --style file --staged -- :!src/FreeRTOS :!src/libs"
do
if [[ "$FILE" =~ src/[A-Za-z0-9\ \-]+*\.(c|h|cpp|cc)$ ]]; then changedFiles="$(git "$name" --diffstat $args)"
echo Autoformatting $FILE with $CLANG_FORMAT_EXECUTABLE git "$name" $args
$CLANG_FORMAT_EXECUTABLE -style=file -i -- $FILE
git add -- $FILE echo "$changedFiles" | head -n -1 | cut -d ' ' -f 2 | while read -r file; do
elif [[ "$FILE" =~ src/(components|displayapp|drivers|heartratetask|logging|systemtask)/.*\.(c|h|cpp|cc)$ ]]; then git add -- "$file"
echo Autoformatting $FILE with $CLANG_FORMAT_EXECUTABLE
$CLANG_FORMAT_EXECUTABLE -style=file -i -- $FILE
git add -- $FILE
fi
done done

50
shell.nix Normal file
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@ -0,0 +1,50 @@
{ pkgs ? import <nixpkgs> {} }:
with pkgs; let
py4McuBoot = python3.withPackages (ps: with ps; [
cbor
intelhex
click
cryptography
pillow
]);
lv_img_convWrapper = pkgs.writeScriptBin "lv_img_conv" ''
npm install lv_img_conv
nodejs node_modules/lv_img_conv/lv_img_conv.js
'';
buildInfinitime = pkgs.writeScriptBin "build-infinitime" ''
mkdir -p build/
cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=$ARM_NONE_EABI_TOOLCHAIN_PATH \
-DNRF5_SDK_PATH=$NRF5_SDK_PATH \
-DCMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE \
-DBUILD_DFU=$BUILD_DFU \
-DBUILD_RESOURCES=$BUILD_RESOURCES \
-DTARGET_DEVICE=$TARGET_DEVICE \
-S . -B build
cmake --build build -j6
'';
in mkShell {
packages = [
gcc-arm-embedded-10
nrf5-sdk
cmake
nodePackages.lv_font_conv
lv_img_convWrapper
# lv_img_conv
nodejs
py4McuBoot
clang-tools
SDL2
libpng
adafruit-nrfutil
buildInfinitime
# watchmate # wish this worked -- use flatpak run io.gitlab.azymohliad.WatchMate
];
ARM_NONE_EABI_TOOLCHAIN_PATH="${gcc-arm-embedded-10}";
NRF5_SDK_PATH="${nrf5-sdk}/share/nRF5_SDK";
CMAKE_BUILD_TYPE="Release";
BUILD_DFU=1;
BUILD_RESOURCES=1;
TARGET_DEVICE="PINETIME";
}

View File

@ -379,6 +379,7 @@ list(APPEND SOURCE_FILES
displayapp/screens/Navigation.cpp displayapp/screens/Navigation.cpp
displayapp/screens/Metronome.cpp displayapp/screens/Metronome.cpp
displayapp/screens/Motion.cpp displayapp/screens/Motion.cpp
displayapp/screens/Weather.cpp
displayapp/screens/FirmwareValidation.cpp displayapp/screens/FirmwareValidation.cpp
displayapp/screens/ApplicationList.cpp displayapp/screens/ApplicationList.cpp
displayapp/screens/Notifications.cpp displayapp/screens/Notifications.cpp
@ -390,10 +391,12 @@ list(APPEND SOURCE_FILES
displayapp/screens/BatteryInfo.cpp displayapp/screens/BatteryInfo.cpp
displayapp/screens/Steps.cpp displayapp/screens/Steps.cpp
displayapp/screens/Timer.cpp displayapp/screens/Timer.cpp
displayapp/screens/Dice.cpp
displayapp/screens/PassKey.cpp displayapp/screens/PassKey.cpp
displayapp/screens/Error.cpp displayapp/screens/Error.cpp
displayapp/screens/Alarm.cpp displayapp/screens/Alarm.cpp
displayapp/screens/Styles.cpp displayapp/screens/Styles.cpp
displayapp/screens/WeatherSymbols.cpp
displayapp/Colors.cpp displayapp/Colors.cpp
displayapp/widgets/Counter.cpp displayapp/widgets/Counter.cpp
displayapp/widgets/PageIndicator.cpp displayapp/widgets/PageIndicator.cpp
@ -475,6 +478,7 @@ list(APPEND SOURCE_FILES
systemtask/SystemTask.cpp systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp drivers/TwiMaster.cpp
heartratetask/HeartRateTask.cpp heartratetask/HeartRateTask.cpp
@ -539,8 +543,8 @@ list(APPEND RECOVERY_SOURCE_FILES
systemtask/SystemTask.cpp systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp drivers/TwiMaster.cpp
components/gfx/Gfx.cpp
components/rle/RleDecoder.cpp components/rle/RleDecoder.cpp
components/heartrate/HeartRateController.cpp components/heartrate/HeartRateController.cpp
heartratetask/HeartRateTask.cpp heartratetask/HeartRateTask.cpp
@ -570,7 +574,6 @@ list(APPEND RECOVERYLOADER_SOURCE_FILES
components/rle/RleDecoder.cpp components/rle/RleDecoder.cpp
components/gfx/Gfx.cpp
drivers/St7789.cpp drivers/St7789.cpp
components/brightness/BrightnessController.cpp components/brightness/BrightnessController.cpp
@ -608,6 +611,7 @@ set(INCLUDE_FILES
displayapp/screens/Metronome.h displayapp/screens/Metronome.h
displayapp/screens/Motion.h displayapp/screens/Motion.h
displayapp/screens/Timer.h displayapp/screens/Timer.h
displayapp/screens/Dice.h
displayapp/screens/Alarm.h displayapp/screens/Alarm.h
displayapp/Colors.h displayapp/Colors.h
displayapp/widgets/Counter.h displayapp/widgets/Counter.h
@ -658,6 +662,7 @@ set(INCLUDE_FILES
displayapp/InfiniTimeTheme.h displayapp/InfiniTimeTheme.h
systemtask/SystemTask.h systemtask/SystemTask.h
systemtask/SystemMonitor.h systemtask/SystemMonitor.h
systemtask/WakeLock.h
displayapp/screens/Symbols.h displayapp/screens/Symbols.h
drivers/TwiMaster.h drivers/TwiMaster.h
heartratetask/HeartRateTask.h heartratetask/HeartRateTask.h
@ -858,7 +863,6 @@ target_compile_options(nrf-sdk PRIVATE
$<$<CONFIG:RELEASE>: ${RELEASE_FLAGS}> $<$<CONFIG:RELEASE>: ${RELEASE_FLAGS}>
$<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}> $<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}>
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}> $<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
-O3
) )
# NimBLE # NimBLE

View File

@ -75,6 +75,7 @@
#define configUSE_TIME_SLICING 0 #define configUSE_TIME_SLICING 0
#define configUSE_NEWLIB_REENTRANT 0 #define configUSE_NEWLIB_REENTRANT 0
#define configENABLE_BACKWARD_COMPATIBILITY 1 #define configENABLE_BACKWARD_COMPATIBILITY 1
#define configUSE_TASK_NOTIFICATIONS 0
/* Hook function related definitions. */ /* Hook function related definitions. */
#define configUSE_IDLE_HOOK 0 #define configUSE_IDLE_HOOK 0

View File

@ -19,11 +19,13 @@
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "task.h" #include "task.h"
#include <chrono> #include <chrono>
#include <libraries/log/nrf_log.h>
using namespace Pinetime::Controllers; using namespace Pinetime::Controllers;
using namespace std::chrono_literals; using namespace std::chrono_literals;
AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} { AlarmController::AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs)
: dateTimeController {dateTimeController}, fs {fs} {
} }
namespace { namespace {
@ -36,11 +38,28 @@ namespace {
void AlarmController::Init(System::SystemTask* systemTask) { void AlarmController::Init(System::SystemTask* systemTask) {
this->systemTask = systemTask; this->systemTask = systemTask;
alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm); alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm);
LoadSettingsFromFile();
if (alarm.isEnabled) {
NRF_LOG_INFO("[AlarmController] Loaded alarm was enabled, scheduling");
ScheduleAlarm();
}
}
void AlarmController::SaveAlarm() {
// verify if it is necessary to save
if (alarmChanged) {
SaveSettingsToFile();
}
alarmChanged = false;
} }
void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) { void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
hours = alarmHr; if (alarm.hours == alarmHr && alarm.minutes == alarmMin) {
minutes = alarmMin; return;
}
alarm.hours = alarmHr;
alarm.minutes = alarmMin;
alarmChanged = true;
} }
void AlarmController::ScheduleAlarm() { void AlarmController::ScheduleAlarm() {
@ -53,18 +72,19 @@ void AlarmController::ScheduleAlarm() {
tm* tmAlarmTime = std::localtime(&ttAlarmTime); tm* tmAlarmTime = std::localtime(&ttAlarmTime);
// If the time being set has already passed today,the alarm should be set for tomorrow // If the time being set has already passed today,the alarm should be set for tomorrow
if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) { if (alarm.hours < dateTimeController.Hours() ||
(alarm.hours == dateTimeController.Hours() && alarm.minutes <= dateTimeController.Minutes())) {
tmAlarmTime->tm_mday += 1; tmAlarmTime->tm_mday += 1;
// tm_wday doesn't update automatically // tm_wday doesn't update automatically
tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7; tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
} }
tmAlarmTime->tm_hour = hours; tmAlarmTime->tm_hour = alarm.hours;
tmAlarmTime->tm_min = minutes; tmAlarmTime->tm_min = alarm.minutes;
tmAlarmTime->tm_sec = 0; tmAlarmTime->tm_sec = 0;
// if alarm is in weekday-only mode, make sure it shifts to the next weekday // if alarm is in weekday-only mode, make sure it shifts to the next weekday
if (recurrence == RecurType::Weekdays) { if (alarm.recurrence == RecurType::Weekdays) {
if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
tmAlarmTime->tm_mday += 1; tmAlarmTime->tm_mday += 1;
} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days } else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
@ -79,7 +99,10 @@ void AlarmController::ScheduleAlarm() {
xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0); xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0);
xTimerStart(alarmTimer, 0); xTimerStart(alarmTimer, 0);
state = AlarmState::Set; if (!alarm.isEnabled) {
alarm.isEnabled = true;
alarmChanged = true;
}
} }
uint32_t AlarmController::SecondsToAlarm() const { uint32_t AlarmController::SecondsToAlarm() const {
@ -88,20 +111,72 @@ uint32_t AlarmController::SecondsToAlarm() const {
void AlarmController::DisableAlarm() { void AlarmController::DisableAlarm() {
xTimerStop(alarmTimer, 0); xTimerStop(alarmTimer, 0);
state = AlarmState::Not_Set; isAlerting = false;
if (alarm.isEnabled) {
alarm.isEnabled = false;
alarmChanged = true;
}
} }
void AlarmController::SetOffAlarmNow() { void AlarmController::SetOffAlarmNow() {
state = AlarmState::Alerting; isAlerting = true;
systemTask->PushMessage(System::Messages::SetOffAlarm); systemTask->PushMessage(System::Messages::SetOffAlarm);
} }
void AlarmController::StopAlerting() { void AlarmController::StopAlerting() {
// Alarm state is off unless this is a recurring alarm isAlerting = false;
if (recurrence == RecurType::None) { // Disable alarm unless it is recurring
state = AlarmState::Not_Set; if (alarm.recurrence == RecurType::None) {
alarm.isEnabled = false;
alarmChanged = true;
} else { } else {
// set next instance // set next instance
ScheduleAlarm(); ScheduleAlarm();
} }
} }
void AlarmController::SetRecurrence(RecurType recurrence) {
if (alarm.recurrence != recurrence) {
alarm.recurrence = recurrence;
alarmChanged = true;
}
}
void AlarmController::LoadSettingsFromFile() {
lfs_file_t alarmFile;
AlarmSettings alarmBuffer;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_RDONLY) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file");
return;
}
fs.FileRead(&alarmFile, reinterpret_cast<uint8_t*>(&alarmBuffer), sizeof(alarmBuffer));
fs.FileClose(&alarmFile);
if (alarmBuffer.version != alarmFormatVersion) {
NRF_LOG_WARNING("[AlarmController] Loaded alarm settings has version %u instead of %u, discarding",
alarmBuffer.version,
alarmFormatVersion);
return;
}
alarm = alarmBuffer;
NRF_LOG_INFO("[AlarmController] Loaded alarm settings from file");
}
void AlarmController::SaveSettingsToFile() const {
lfs_dir systemDir;
if (fs.DirOpen("/.system", &systemDir) != LFS_ERR_OK) {
fs.DirCreate("/.system");
}
fs.DirClose(&systemDir);
lfs_file_t alarmFile;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_WRONLY | LFS_O_CREAT) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file for saving");
return;
}
fs.FileWrite(&alarmFile, reinterpret_cast<const uint8_t*>(&alarm), sizeof(alarm));
fs.FileClose(&alarmFile);
NRF_LOG_INFO("[AlarmController] Saved alarm settings with format version %u to file", alarm.version);
}

View File

@ -30,47 +30,65 @@ namespace Pinetime {
namespace Controllers { namespace Controllers {
class AlarmController { class AlarmController {
public: public:
AlarmController(Controllers::DateTime& dateTimeController); AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs);
void Init(System::SystemTask* systemTask); void Init(System::SystemTask* systemTask);
void SaveAlarm();
void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin); void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
void ScheduleAlarm(); void ScheduleAlarm();
void DisableAlarm(); void DisableAlarm();
void SetOffAlarmNow(); void SetOffAlarmNow();
uint32_t SecondsToAlarm() const; uint32_t SecondsToAlarm() const;
void StopAlerting(); void StopAlerting();
enum class AlarmState { Not_Set, Set, Alerting };
enum class RecurType { None, Daily, Weekdays }; enum class RecurType { None, Daily, Weekdays };
uint8_t Hours() const { uint8_t Hours() const {
return hours; return alarm.hours;
} }
uint8_t Minutes() const { uint8_t Minutes() const {
return minutes; return alarm.minutes;
} }
AlarmState State() const { bool IsAlerting() const {
return state; return isAlerting;
}
bool IsEnabled() const {
return alarm.isEnabled;
} }
RecurType Recurrence() const { RecurType Recurrence() const {
return recurrence; return alarm.recurrence;
} }
void SetRecurrence(RecurType recurType) { void SetRecurrence(RecurType recurrence);
recurrence = recurType;
}
private: private:
Controllers::DateTime& dateTimeController; // Versions 255 is reserved for now, so the version field can be made
System::SystemTask* systemTask = nullptr; // bigger, should it ever be needed.
TimerHandle_t alarmTimer; static constexpr uint8_t alarmFormatVersion = 1;
struct AlarmSettings {
uint8_t version = alarmFormatVersion;
uint8_t hours = 7; uint8_t hours = 7;
uint8_t minutes = 0; uint8_t minutes = 0;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
AlarmState state = AlarmState::Not_Set;
RecurType recurrence = RecurType::None; RecurType recurrence = RecurType::None;
bool isEnabled = false;
};
bool isAlerting = false;
bool alarmChanged = false;
Controllers::DateTime& dateTimeController;
Controllers::FS& fs;
System::SystemTask* systemTask = nullptr;
TimerHandle_t alarmTimer;
AlarmSettings alarm;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
void LoadSettingsFromFile();
void SaveSettingsToFile() const;
}; };
} }
} }

View File

@ -124,9 +124,11 @@ int DfuService::WritePacketHandler(uint16_t connectionHandle, os_mbuf* om) {
bootloaderSize, bootloaderSize,
applicationSize); applicationSize);
// wait until SystemTask has finished waking up all devices // Wait until SystemTask has disabled sleeping
while (systemTask.IsSleeping()) { // This isn't quite correct, as we don't actually know
vTaskDelay(50); // 50ms // if BleFirmwareUpdateStarted has been received yet
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
} }
dfuImage.Erase(); dfuImage.Erase();
@ -357,6 +359,8 @@ void DfuService::DfuImage::Init(size_t chunkSize, size_t totalSize, uint16_t exp
this->totalSize = totalSize; this->totalSize = totalSize;
this->expectedCrc = expectedCrc; this->expectedCrc = expectedCrc;
this->ready = true; this->ready = true;
totalWriteIndex = 0;
bufferWriteIndex = 0;
} }
void DfuService::DfuImage::Append(uint8_t* data, size_t size) { void DfuService::DfuImage::Append(uint8_t* data, size_t size) {

View File

@ -77,6 +77,10 @@ namespace Pinetime {
uint16_t ComputeCrc(uint8_t const* p_data, uint32_t size, uint16_t const* p_crc); uint16_t ComputeCrc(uint8_t const* p_data, uint32_t size, uint16_t const* p_crc);
}; };
static constexpr ble_uuid128_t serviceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
private: private:
Pinetime::System::SystemTask& systemTask; Pinetime::System::SystemTask& systemTask;
Pinetime::Controllers::Ble& bleController; Pinetime::Controllers::Ble& bleController;
@ -90,10 +94,6 @@ namespace Pinetime {
uint16_t revision {0x0008}; uint16_t revision {0x0008};
static constexpr ble_uuid128_t serviceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
static constexpr ble_uuid128_t packetCharacteristicUuid { static constexpr ble_uuid128_t packetCharacteristicUuid {
.u {.type = BLE_UUID_TYPE_128}, .u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x32, 0x15, 0x00, 0x00}}; .value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x32, 0x15, 0x00, 0x00}};

View File

@ -2,9 +2,9 @@
#define min // workaround: nimble's min/max macros conflict with libstdc++ #define min // workaround: nimble's min/max macros conflict with libstdc++
#define max #define max
#include <host/ble_gap.h> #include <host/ble_gap.h>
#include <atomic>
#undef max #undef max
#undef min #undef min
#include <atomic>
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
@ -21,14 +21,14 @@ namespace Pinetime {
void SubscribeNotification(uint16_t attributeHandle); void SubscribeNotification(uint16_t attributeHandle);
void UnsubscribeNotification(uint16_t attributeHandle); void UnsubscribeNotification(uint16_t attributeHandle);
static constexpr uint16_t heartRateServiceId {0x180D};
static constexpr ble_uuid16_t heartRateServiceUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateServiceId};
private: private:
NimbleController& nimble; NimbleController& nimble;
Controllers::HeartRateController& heartRateController; Controllers::HeartRateController& heartRateController;
static constexpr uint16_t heartRateServiceId {0x180D};
static constexpr uint16_t heartRateMeasurementId {0x2A37}; static constexpr uint16_t heartRateMeasurementId {0x2A37};
static constexpr ble_uuid16_t heartRateServiceUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateServiceId};
static constexpr ble_uuid16_t heartRateMeasurementUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateMeasurementId}; static constexpr ble_uuid16_t heartRateMeasurementUuid {.u {.type = BLE_UUID_TYPE_16}, .value = heartRateMeasurementId};
struct ble_gatt_chr_def characteristicDefinition[2]; struct ble_gatt_chr_def characteristicDefinition[2];

View File

@ -120,3 +120,7 @@ void MotionService::UnsubscribeNotification(uint16_t attributeHandle) {
else if (attributeHandle == motionValuesHandle) else if (attributeHandle == motionValuesHandle)
motionValuesNoficationEnabled = false; motionValuesNoficationEnabled = false;
} }
bool MotionService::IsMotionNotificationSubscribed() const {
return motionValuesNoficationEnabled;
}

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@ -21,6 +21,7 @@ namespace Pinetime {
void SubscribeNotification(uint16_t attributeHandle); void SubscribeNotification(uint16_t attributeHandle);
void UnsubscribeNotification(uint16_t attributeHandle); void UnsubscribeNotification(uint16_t attributeHandle);
bool IsMotionNotificationSubscribed() const;
private: private:
NimbleController& nimble; NimbleController& nimble;

View File

@ -18,6 +18,8 @@
#include "components/ble/MusicService.h" #include "components/ble/MusicService.h"
#include "components/ble/NimbleController.h" #include "components/ble/NimbleController.h"
#include <cstring> #include <cstring>
#include <FreeRTOS.h>
#include <task.h>
namespace { namespace {
// 0000yyxx-78fc-48fe-8e23-433b3a1942d0 // 0000yyxx-78fc-48fe-8e23-433b3a1942d0

View File

@ -25,6 +25,7 @@
#include <host/ble_uuid.h> #include <host/ble_uuid.h>
#undef max #undef max
#undef min #undef min
#include <FreeRTOS.h>
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {

View File

@ -158,7 +158,10 @@ void NimbleController::StartAdvertising() {
} }
fields.flags = BLE_HS_ADV_F_DISC_GEN | BLE_HS_ADV_F_BREDR_UNSUP; fields.flags = BLE_HS_ADV_F_DISC_GEN | BLE_HS_ADV_F_BREDR_UNSUP;
fields.uuids128 = &dfuServiceUuid; fields.uuids16 = &HeartRateService::heartRateServiceUuid;
fields.num_uuids16 = 1;
fields.uuids16_is_complete = 1;
fields.uuids128 = &DfuService::serviceUuid;
fields.num_uuids128 = 1; fields.num_uuids128 = 1;
fields.uuids128_is_complete = 1; fields.uuids128_is_complete = 1;
fields.tx_pwr_lvl = BLE_HS_ADV_TX_PWR_LVL_AUTO; fields.tx_pwr_lvl = BLE_HS_ADV_TX_PWR_LVL_AUTO;
@ -451,9 +454,15 @@ void NimbleController::PersistBond(struct ble_gap_conn_desc& desc) {
/* Wakeup Spi and SpiNorFlash before accessing the file system /* Wakeup Spi and SpiNorFlash before accessing the file system
* This should be fixed in the FS driver * This should be fixed in the FS driver
*/ */
systemTask.PushMessage(Pinetime::System::Messages::GoToRunning);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping); systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
vTaskDelay(10);
// This isn't quite correct
// SystemTask could receive EnableSleeping right after passing this check
// We need some guarantee that the SystemTask has processed the above message
// before we can continue
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
}
lfs_file_t file_p; lfs_file_t file_p;

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@ -112,10 +112,6 @@ namespace Pinetime {
uint16_t connectionHandle = BLE_HS_CONN_HANDLE_NONE; uint16_t connectionHandle = BLE_HS_CONN_HANDLE_NONE;
uint8_t fastAdvCount = 0; uint8_t fastAdvCount = 0;
uint8_t bondId[16] = {0}; uint8_t bondId[16] = {0};
ble_uuid128_t dfuServiceUuid {
.u {.type = BLE_UUID_TYPE_128},
.value = {0x23, 0xD1, 0xBC, 0xEA, 0x5F, 0x78, 0x23, 0x15, 0xDE, 0xEF, 0x12, 0x12, 0x30, 0x15, 0x00, 0x00}};
}; };
static NimbleController* nptr; static NimbleController* nptr;

View File

@ -42,9 +42,9 @@ namespace {
std::memcpy(cityName.data(), &dataBuffer[16], 32); std::memcpy(cityName.data(), &dataBuffer[16], 32);
cityName[32] = '\0'; cityName[32] = '\0';
return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]), return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]),
ToInt16(&dataBuffer[10]), SimpleWeatherService::Temperature(ToInt16(&dataBuffer[10])),
ToInt16(&dataBuffer[12]), SimpleWeatherService::Temperature(ToInt16(&dataBuffer[12])),
ToInt16(&dataBuffer[14]), SimpleWeatherService::Temperature(ToInt16(&dataBuffer[14])),
SimpleWeatherService::Icons {dataBuffer[16 + 32]}, SimpleWeatherService::Icons {dataBuffer[16 + 32]},
std::move(cityName)); std::move(cityName));
} }
@ -52,12 +52,12 @@ namespace {
SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) { SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) {
auto timestamp = static_cast<uint64_t>(ToUInt64(&dataBuffer[2])); auto timestamp = static_cast<uint64_t>(ToUInt64(&dataBuffer[2]));
std::array<SimpleWeatherService::Forecast::Day, SimpleWeatherService::MaxNbForecastDays> days; std::array<std::optional<SimpleWeatherService::Forecast::Day>, SimpleWeatherService::MaxNbForecastDays> days;
const uint8_t nbDaysInBuffer = dataBuffer[10]; const uint8_t nbDaysInBuffer = dataBuffer[10];
const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer); const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer);
for (int i = 0; i < nbDays; i++) { for (int i = 0; i < nbDays; i++) {
days[i] = SimpleWeatherService::Forecast::Day {ToInt16(&dataBuffer[11 + (i * 5)]), days[i] = SimpleWeatherService::Forecast::Day {SimpleWeatherService::Temperature(ToInt16(&dataBuffer[11 + (i * 5)])),
ToInt16(&dataBuffer[13 + (i * 5)]), SimpleWeatherService::Temperature(ToInt16(&dataBuffer[13 + (i * 5)])),
SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}}; SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}};
} }
return SimpleWeatherService::Forecast {timestamp, nbDays, days}; return SimpleWeatherService::Forecast {timestamp, nbDays, days};
@ -80,7 +80,7 @@ int WeatherCallback(uint16_t /*connHandle*/, uint16_t /*attrHandle*/, struct ble
return static_cast<Pinetime::Controllers::SimpleWeatherService*>(arg)->OnCommand(ctxt); return static_cast<Pinetime::Controllers::SimpleWeatherService*>(arg)->OnCommand(ctxt);
} }
SimpleWeatherService::SimpleWeatherService(const DateTime& dateTimeController) : dateTimeController(dateTimeController) { SimpleWeatherService::SimpleWeatherService(DateTime& dateTimeController) : dateTimeController(dateTimeController) {
} }
void SimpleWeatherService::Init() { void SimpleWeatherService::Init() {
@ -98,9 +98,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
currentWeather = CreateCurrentWeather(dataBuffer); currentWeather = CreateCurrentWeather(dataBuffer);
NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s", NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s",
currentWeather->timestamp, currentWeather->timestamp,
currentWeather->temperature, currentWeather->temperature.PreciseCelsius(),
currentWeather->minTemperature, currentWeather->minTemperature.PreciseCelsius(),
currentWeather->maxTemperature, currentWeather->maxTemperature.PreciseCelsius(),
currentWeather->iconId, currentWeather->iconId,
currentWeather->location.data()); currentWeather->location.data());
} }
@ -112,9 +112,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
for (int i = 0; i < 5; i++) { for (int i = 0; i < 5; i++) {
NRF_LOG_INFO("\t[%d] Min: %d - Max : %d - Icon : %d", NRF_LOG_INFO("\t[%d] Min: %d - Max : %d - Icon : %d",
i, i,
forecast->days[i].minTemperature, forecast->days[i]->minTemperature.PreciseCelsius(),
forecast->days[i].maxTemperature, forecast->days[i]->maxTemperature.PreciseCelsius(),
forecast->days[i].iconId); forecast->days[i]->iconId);
} }
} }
break; break;
@ -158,3 +158,16 @@ bool SimpleWeatherService::CurrentWeather::operator==(const SimpleWeatherService
this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature && this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature &&
std::strcmp(this->location.data(), other.location.data()) == 0; std::strcmp(this->location.data(), other.location.data()) == 0;
} }
bool SimpleWeatherService::Forecast::Day::operator==(const SimpleWeatherService::Forecast::Day& other) const {
return this->iconId == other.iconId && this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature;
}
bool SimpleWeatherService::Forecast::operator==(const SimpleWeatherService::Forecast& other) const {
for (int i = 0; i < this->nbDays; i++) {
if (this->days[i] != other.days[i]) {
return false;
}
}
return this->timestamp == other.timestamp && this->nbDays == other.nbDays;
}

View File

@ -19,7 +19,7 @@
#include <cstdint> #include <cstdint>
#include <string> #include <string>
#include <vector> #include <array>
#include <memory> #include <memory>
#define min // workaround: nimble's min/max macros conflict with libstdc++ #define min // workaround: nimble's min/max macros conflict with libstdc++
@ -40,7 +40,7 @@ namespace Pinetime {
class SimpleWeatherService { class SimpleWeatherService {
public: public:
explicit SimpleWeatherService(const DateTime& dateTimeController); explicit SimpleWeatherService(DateTime& dateTimeController);
void Init(); void Init();
@ -61,13 +61,42 @@ namespace Pinetime {
Unknown = 255 Unknown = 255
}; };
class Temperature {
public:
explicit Temperature(int16_t raw) : raw {raw} {
}
[[nodiscard]] int16_t PreciseCelsius() const {
return raw;
}
[[nodiscard]] int16_t PreciseFahrenheit() const {
return raw * 9 / 5 + 3200;
}
[[nodiscard]] int16_t Celsius() const {
return (PreciseCelsius() + 50) / 100;
}
[[nodiscard]] int16_t Fahrenheit() const {
return (PreciseFahrenheit() + 50) / 100;
}
bool operator==(const Temperature& other) const {
return raw == other.raw;
}
private:
int16_t raw;
};
using Location = std::array<char, 33>; // 32 char + \0 (end of string) using Location = std::array<char, 33>; // 32 char + \0 (end of string)
struct CurrentWeather { struct CurrentWeather {
CurrentWeather(uint64_t timestamp, CurrentWeather(uint64_t timestamp,
int16_t temperature, Temperature temperature,
int16_t minTemperature, Temperature minTemperature,
int16_t maxTemperature, Temperature maxTemperature,
Icons iconId, Icons iconId,
Location&& location) Location&& location)
: timestamp {timestamp}, : timestamp {timestamp},
@ -79,9 +108,9 @@ namespace Pinetime {
} }
uint64_t timestamp; uint64_t timestamp;
int16_t temperature; Temperature temperature;
int16_t minTemperature; Temperature minTemperature;
int16_t maxTemperature; Temperature maxTemperature;
Icons iconId; Icons iconId;
Location location; Location location;
@ -93,21 +122,21 @@ namespace Pinetime {
uint8_t nbDays; uint8_t nbDays;
struct Day { struct Day {
int16_t minTemperature; Temperature minTemperature;
int16_t maxTemperature; Temperature maxTemperature;
Icons iconId; Icons iconId;
bool operator==(const Day& other) const;
}; };
std::array<Day, MaxNbForecastDays> days; std::array<std::optional<Day>, MaxNbForecastDays> days;
bool operator==(const Forecast& other) const;
}; };
std::optional<CurrentWeather> Current() const; std::optional<CurrentWeather> Current() const;
std::optional<Forecast> GetForecast() const; std::optional<Forecast> GetForecast() const;
static int16_t CelsiusToFahrenheit(int16_t celsius) {
return celsius * 9 / 5 + 3200;
}
private: private:
// 00050000-78fc-48fe-8e23-433b3a1942d0 // 00050000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() { static constexpr ble_uuid128_t BaseUuid() {
@ -136,7 +165,7 @@ namespace Pinetime {
uint16_t eventHandle {}; uint16_t eventHandle {};
const Pinetime::Controllers::DateTime& dateTimeController; Pinetime::Controllers::DateTime& dateTimeController;
std::optional<CurrentWeather> currentWeather; std::optional<CurrentWeather> currentWeather;
std::optional<Forecast> forecast; std::optional<Forecast> forecast;

View File

@ -2,38 +2,138 @@
#include <hal/nrf_gpio.h> #include <hal/nrf_gpio.h>
#include "displayapp/screens/Symbols.h" #include "displayapp/screens/Symbols.h"
#include "drivers/PinMap.h" #include "drivers/PinMap.h"
#include <libraries/delay/nrf_delay.h>
using namespace Pinetime::Controllers; using namespace Pinetime::Controllers;
namespace {
// reinterpret_cast is not constexpr so this is the best we can do
static NRF_RTC_Type* const RTC = reinterpret_cast<NRF_RTC_Type*>(NRF_RTC2_BASE);
}
void BrightnessController::Init() { void BrightnessController::Init() {
nrf_gpio_cfg_output(PinMap::LcdBacklightLow); nrf_gpio_cfg_output(PinMap::LcdBacklightLow);
nrf_gpio_cfg_output(PinMap::LcdBacklightMedium); nrf_gpio_cfg_output(PinMap::LcdBacklightMedium);
nrf_gpio_cfg_output(PinMap::LcdBacklightHigh); nrf_gpio_cfg_output(PinMap::LcdBacklightHigh);
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
static_assert(timerFrequency == 32768, "Change the prescaler below");
RTC->PRESCALER = 0;
// CC1 switches the backlight on (pin transitions from high to low) and resets the counter to 0
RTC->CC[1] = timerPeriod;
// Enable compare events for CC0,CC1
RTC->EVTEN = 0b0000'0000'0000'0011'0000'0000'0000'0000;
// Disable all interrupts
RTC->INTENCLR = 0b0000'0000'0000'1111'0000'0000'0000'0011;
Set(level); Set(level);
} }
void BrightnessController::ApplyBrightness(uint16_t rawBrightness) {
// The classic off, low, medium, high brightnesses are at {0, timerPeriod, timerPeriod*2, timerPeriod*3}
// These brightness levels do not use PWM: they only set/clear the corresponding pins
// Any brightness level between the above levels is achieved with efficient RTC based PWM on the next pin up
// E.g 2.5*timerPeriod corresponds to medium brightness with 50% PWM on the high pin
// Note: Raw brightness does not necessarily correspond to a linear perceived brightness
uint8_t pin;
if (rawBrightness > 2 * timerPeriod) {
rawBrightness -= 2 * timerPeriod;
pin = PinMap::LcdBacklightHigh;
} else if (rawBrightness > timerPeriod) {
rawBrightness -= timerPeriod;
pin = PinMap::LcdBacklightMedium;
} else {
pin = PinMap::LcdBacklightLow;
}
if (rawBrightness == timerPeriod || rawBrightness == 0) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
lastPin = UNSET;
if (rawBrightness == 0) {
nrf_gpio_pin_set(pin);
} else {
nrf_gpio_pin_clear(pin);
}
} else {
// If the pin on which we are doing PWM is changing
// Disable old PWM channel (if exists) and set up new one
if (lastPin != pin) {
if (lastPin != UNSET) {
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
nrf_ppi_channel_disable(ppiBacklightOff);
nrf_ppi_channel_disable(ppiBacklightOn);
nrfx_gpiote_out_uninit(lastPin);
nrf_gpio_cfg_output(lastPin);
}
nrfx_gpiote_out_config_t gpioteCfg = {.action = NRF_GPIOTE_POLARITY_TOGGLE,
.init_state = NRF_GPIOTE_INITIAL_VALUE_LOW,
.task_pin = true};
APP_ERROR_CHECK(nrfx_gpiote_out_init(pin, &gpioteCfg));
nrfx_gpiote_out_task_enable(pin);
nrf_ppi_channel_endpoint_setup(ppiBacklightOff,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[0]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_channel_endpoint_setup(ppiBacklightOn,
reinterpret_cast<uint32_t>(&RTC->EVENTS_COMPARE[1]),
nrfx_gpiote_out_task_addr_get(pin));
nrf_ppi_fork_endpoint_setup(ppiBacklightOn, reinterpret_cast<uint32_t>(&RTC->TASKS_CLEAR));
nrf_ppi_channel_enable(ppiBacklightOff);
nrf_ppi_channel_enable(ppiBacklightOn);
} else {
// If the pin used for PWM isn't changing, we only need to set the pin state to the initial value (low)
RTC->TASKS_STOP = 1;
nrf_delay_us(rtcStopTime);
// Due to errata 20,179 and the intricacies of RTC timing, keep it simple: override the pin state
nrfx_gpiote_out_task_force(pin, false);
}
// CC0 switches the backlight off (pin transitions from low to high)
RTC->CC[0] = rawBrightness;
RTC->TASKS_CLEAR = 1;
RTC->TASKS_START = 1;
lastPin = pin;
}
switch (pin) {
case PinMap::LcdBacklightHigh:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
break;
case PinMap::LcdBacklightMedium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
break;
case PinMap::LcdBacklightLow:
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
}
}
void BrightnessController::Set(BrightnessController::Levels level) { void BrightnessController::Set(BrightnessController::Levels level) {
this->level = level; this->level = level;
switch (level) { switch (level) {
default: default:
case Levels::High: case Levels::High:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow); ApplyBrightness(3 * timerPeriod);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_clear(PinMap::LcdBacklightHigh);
break; break;
case Levels::Medium: case Levels::Medium:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow); ApplyBrightness(2 * timerPeriod);
nrf_gpio_pin_clear(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
break; break;
case Levels::Low: case Levels::Low:
nrf_gpio_pin_clear(PinMap::LcdBacklightLow); ApplyBrightness(timerPeriod);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium); break;
nrf_gpio_pin_set(PinMap::LcdBacklightHigh); case Levels::AlwaysOn:
ApplyBrightness(timerPeriod / 10);
break; break;
case Levels::Off: case Levels::Off:
nrf_gpio_pin_set(PinMap::LcdBacklightLow); ApplyBrightness(0);
nrf_gpio_pin_set(PinMap::LcdBacklightMedium);
nrf_gpio_pin_set(PinMap::LcdBacklightHigh);
break; break;
} }
} }

View File

@ -2,11 +2,14 @@
#include <cstdint> #include <cstdint>
#include "nrf_ppi.h"
#include "nrfx_gpiote.h"
namespace Pinetime { namespace Pinetime {
namespace Controllers { namespace Controllers {
class BrightnessController { class BrightnessController {
public: public:
enum class Levels { Off, Low, Medium, High }; enum class Levels { Off, AlwaysOn, Low, Medium, High };
void Init(); void Init();
void Set(Levels level); void Set(Levels level);
@ -20,6 +23,25 @@ namespace Pinetime {
private: private:
Levels level = Levels::High; Levels level = Levels::High;
static constexpr uint8_t UNSET = UINT8_MAX;
uint8_t lastPin = UNSET;
// Maximum time (μs) it takes for the RTC to fully stop
static constexpr uint8_t rtcStopTime = 46;
// Frequency of timer used for PWM (Hz)
static constexpr uint16_t timerFrequency = 32768;
// Backlight PWM frequency (Hz)
static constexpr uint16_t pwmFreq = 1000;
// Wraparound point in timer ticks
// Defines the number of brightness levels between each pin
static constexpr uint16_t timerPeriod = timerFrequency / pwmFreq;
// Warning: nimble reserves some PPIs
// https://github.com/InfiniTimeOrg/InfiniTime/blob/034d83fe6baf1ab3875a34f8cee387e24410a824/src/libs/mynewt-nimble/nimble/drivers/nrf52/src/ble_phy.c#L53
// SpiMaster uses PPI 0 for an erratum workaround
// Channel 1, 2 should be free to use
static constexpr nrf_ppi_channel_t ppiBacklightOn = NRF_PPI_CHANNEL1;
static constexpr nrf_ppi_channel_t ppiBacklightOff = NRF_PPI_CHANNEL2;
void ApplyBrightness(uint16_t val);
}; };
} }
} }

View File

@ -1,22 +1,42 @@
#include "components/datetime/DateTimeController.h" #include "components/datetime/DateTimeController.h"
#include <libraries/log/nrf_log.h> #include <libraries/log/nrf_log.h>
#include <systemtask/SystemTask.h> #include <systemtask/SystemTask.h>
#include <hal/nrf_rtc.h>
#include "nrf_assert.h"
using namespace Pinetime::Controllers; using namespace Pinetime::Controllers;
namespace { namespace {
char const* DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"}; constexpr const char* const DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
char const* DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"}; constexpr const char* const DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
char const* MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"}; constexpr const char* const MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
char const* MonthsStringLow[] = {"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"}; constexpr const char* const MonthsStringLow[] =
{"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
constexpr int compileTimeAtoi(const char* str) {
int result = 0;
while (*str >= '0' && *str <= '9') {
result = result * 10 + *str - '0';
str++;
}
return result;
}
} }
DateTime::DateTime(Controllers::Settings& settingsController) : settingsController {settingsController} { DateTime::DateTime(Controllers::Settings& settingsController) : settingsController {settingsController} {
mutex = xSemaphoreCreateMutex();
ASSERT(mutex != nullptr);
xSemaphoreGive(mutex);
// __DATE__ is a string of the format "MMM DD YYYY", so an offset of 7 gives the start of the year
SetTime(compileTimeAtoi(&__DATE__[7]), 1, 1, 0, 0, 0);
} }
void DateTime::SetCurrentTime(std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> t) { void DateTime::SetCurrentTime(std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> t) {
xSemaphoreTake(mutex, portMAX_DELAY);
this->currentDateTime = t; this->currentDateTime = t;
UpdateTime(previousSystickCounter); // Update internal state without updating the time UpdateTime(previousSystickCounter, true); // Update internal state without updating the time
xSemaphoreGive(mutex);
} }
void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour, uint8_t minute, uint8_t second) { void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour, uint8_t minute, uint8_t second) {
@ -29,41 +49,54 @@ void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour,
/* .tm_year = */ year - 1900, /* .tm_year = */ year - 1900,
}; };
tm.tm_isdst = -1; // Use DST value from local time zone
currentDateTime = std::chrono::system_clock::from_time_t(std::mktime(&tm));
NRF_LOG_INFO("%d %d %d ", day, month, year); NRF_LOG_INFO("%d %d %d ", day, month, year);
NRF_LOG_INFO("%d %d %d ", hour, minute, second); NRF_LOG_INFO("%d %d %d ", hour, minute, second);
UpdateTime(previousSystickCounter); tm.tm_isdst = -1; // Use DST value from local time zone
xSemaphoreTake(mutex, portMAX_DELAY);
currentDateTime = std::chrono::system_clock::from_time_t(std::mktime(&tm));
UpdateTime(previousSystickCounter, true);
xSemaphoreGive(mutex);
if (systemTask != nullptr) {
systemTask->PushMessage(System::Messages::OnNewTime); systemTask->PushMessage(System::Messages::OnNewTime);
} }
}
void DateTime::SetTimeZone(int8_t timezone, int8_t dst) { void DateTime::SetTimeZone(int8_t timezone, int8_t dst) {
tzOffset = timezone; tzOffset = timezone;
dstOffset = dst; dstOffset = dst;
} }
void DateTime::UpdateTime(uint32_t systickCounter) { std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> DateTime::CurrentDateTime() {
xSemaphoreTake(mutex, portMAX_DELAY);
UpdateTime(nrf_rtc_counter_get(portNRF_RTC_REG), false);
xSemaphoreGive(mutex);
return currentDateTime;
}
void DateTime::UpdateTime(uint32_t systickCounter, bool forceUpdate) {
// Handle systick counter overflow // Handle systick counter overflow
uint32_t systickDelta = 0; uint32_t systickDelta = 0;
if (systickCounter < previousSystickCounter) { if (systickCounter < previousSystickCounter) {
systickDelta = 0xffffff - previousSystickCounter; systickDelta = static_cast<uint32_t>(portNRF_RTC_MAXTICKS) - previousSystickCounter;
systickDelta += systickCounter + 1; systickDelta += systickCounter + 1;
} else { } else {
systickDelta = systickCounter - previousSystickCounter; systickDelta = systickCounter - previousSystickCounter;
} }
/* auto correctedDelta = systickDelta / configTICK_RATE_HZ;
* 1000 ms = 1024 ticks // If a second hasn't passed, there is nothing to do
*/ // If the time has been changed, set forceUpdate to trigger internal state updates
auto correctedDelta = systickDelta / 1024; if (correctedDelta == 0 && !forceUpdate) {
auto rest = systickDelta % 1024; return;
}
auto rest = systickDelta % configTICK_RATE_HZ;
if (systickCounter >= rest) { if (systickCounter >= rest) {
previousSystickCounter = systickCounter - rest; previousSystickCounter = systickCounter - rest;
} else { } else {
previousSystickCounter = 0xffffff - (rest - systickCounter); previousSystickCounter = static_cast<uint32_t>(portNRF_RTC_MAXTICKS) - (rest - systickCounter - 1);
} }
currentDateTime += std::chrono::seconds(correctedDelta); currentDateTime += std::chrono::seconds(correctedDelta);
@ -115,8 +148,8 @@ const char* DateTime::MonthShortToStringLow(Months month) {
return MonthsStringLow[static_cast<uint8_t>(month)]; return MonthsStringLow[static_cast<uint8_t>(month)];
} }
const char* DateTime::DayOfWeekShortToStringLow() const { const char* DateTime::DayOfWeekShortToStringLow(Days day) {
return DaysStringShortLow[static_cast<uint8_t>(DayOfWeek())]; return DaysStringShortLow[static_cast<uint8_t>(day)];
} }
void DateTime::Register(Pinetime::System::SystemTask* systemTask) { void DateTime::Register(Pinetime::System::SystemTask* systemTask) {

View File

@ -5,6 +5,8 @@
#include <ctime> #include <ctime>
#include <string> #include <string>
#include "components/settings/Settings.h" #include "components/settings/Settings.h"
#include <FreeRTOS.h>
#include <semphr.h>
namespace Pinetime { namespace Pinetime {
namespace System { namespace System {
@ -39,14 +41,12 @@ namespace Pinetime {
* *
* used to update difference between utc and local time (see UtcOffset()) * used to update difference between utc and local time (see UtcOffset())
* *
* parameters are in quarters of an our. Following the BLE CTS specification, * parameters are in quarters of an hour. Following the BLE CTS specification,
* timezone is expected to be constant over DST which will be reported in * timezone is expected to be constant over DST which will be reported in
* dst field. * dst field.
*/ */
void SetTimeZone(int8_t timezone, int8_t dst); void SetTimeZone(int8_t timezone, int8_t dst);
void UpdateTime(uint32_t systickCounter);
uint16_t Year() const { uint16_t Year() const {
return 1900 + localTime.tm_year; return 1900 + localTime.tm_year;
} }
@ -122,14 +122,12 @@ namespace Pinetime {
const char* MonthShortToString() const; const char* MonthShortToString() const;
const char* DayOfWeekShortToString() const; const char* DayOfWeekShortToString() const;
static const char* MonthShortToStringLow(Months month); static const char* MonthShortToStringLow(Months month);
const char* DayOfWeekShortToStringLow() const; static const char* DayOfWeekShortToStringLow(Days day);
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime() const { std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> CurrentDateTime();
return currentDateTime;
}
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> UTCDateTime() const { std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> UTCDateTime() {
return currentDateTime - std::chrono::seconds((tzOffset + dstOffset) * 15 * 60); return CurrentDateTime() - std::chrono::seconds((tzOffset + dstOffset) * 15 * 60);
} }
std::chrono::seconds Uptime() const { std::chrono::seconds Uptime() const {
@ -141,10 +139,14 @@ namespace Pinetime {
std::string FormattedTime(); std::string FormattedTime();
private: private:
void UpdateTime(uint32_t systickCounter, bool forceUpdate);
std::tm localTime; std::tm localTime;
int8_t tzOffset = 0; int8_t tzOffset = 0;
int8_t dstOffset = 0; int8_t dstOffset = 0;
SemaphoreHandle_t mutex = nullptr;
uint32_t previousSystickCounter = 0; uint32_t previousSystickCounter = 0;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> currentDateTime; std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> currentDateTime;
std::chrono::seconds uptime {0}; std::chrono::seconds uptime {0};

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@ -0,0 +1,41 @@
# Refactoring needed
## Context
The [PR #2041 - Continuous time updates](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041) highlighted some
limitations in the design of DateTimeController: the granularity of the time returned by `DateTime::CurrentDateTime()`
is limited by the frequency at which SystemTask calls `DateTime::UpdateTime()`, which is currently set to 100ms.
@mark9064 provided more details
in [this comment](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041#issuecomment-2048528967).
The [PR #2041 - Continuous time updates](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041) provided some changes
to `DateTime` controller that improves the granularity of the time returned by `DateTime::CurrentDateTime()`.
However, the review showed that `DateTime` cannot be `const` anymore, even when it's only used to get the current time,
since `DateTime::CurrentDateTime()` changes the internal state of the instance.
We tried to identify alternative implementation that would have maintained the "const correctness" but we eventually
figured that this would lead to a re-design of `DateTime` which was out of scope of the initial PR (Continuous time
updates and always on display).
So we decided to merge this PR #2041 and agree to fix/improve `DateTime` later on.
## What needs to be done?
Improve/redesign `DateTime` so that it
* provides a very granular (ideally down to the millisecond) date and time via `CurrentDateTime()`.
* can be declared/passed as `const` when it's only used to **get** the time.
* limits the use of mutex as much as possible (an ideal implementation would not use any mutex, but this might not be
possible).
* improves the design of `DateTime::Seconds()`, `DateTime::Minutes()`, `DateTime::Hours()`, etc as
explained [in this comment](https://github.com/InfiniTimeOrg/InfiniTime/pull/2054#pullrequestreview-2037033105).
Once this redesign is implemented, all instances/references to `DateTime` should be reviewed and updated to use `const`
where appropriate.
Please check the following PR to get more context about this redesign:
* [#2041 - Continuous time updates by @mark9064](https://github.com/InfiniTimeOrg/InfiniTime/pull/2041)
* [#2054 - Continuous time update - Alternative implementation to #2041 by @JF002](https://github.com/InfiniTimeOrg/InfiniTime/pull/2054)

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@ -1,196 +0,0 @@
#include "components/gfx/Gfx.h"
#include "drivers/St7789.h"
using namespace Pinetime::Components;
Gfx::Gfx(Pinetime::Drivers::St7789& lcd) : lcd {lcd} {
}
void Gfx::Init() {
}
void Gfx::ClearScreen() {
SetBackgroundColor(0x0000);
state.remainingIterations = 240 + 1;
state.currentIteration = 0;
state.busy = true;
state.action = Action::FillRectangle;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.DrawBuffer(0, 0, width, height, reinterpret_cast<const uint8_t*>(buffer), width * 2);
WaitTransferFinished();
}
void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint16_t color) {
SetBackgroundColor(color);
state.remainingIterations = h;
state.currentIteration = 0;
state.busy = true;
state.action = Action::FillRectangle;
state.color = color;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t*>(buffer), width * 2);
WaitTransferFinished();
}
void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t* b) {
state.remainingIterations = h;
state.currentIteration = 0;
state.busy = true;
state.action = Action::FillRectangle;
state.color = 0x00;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.DrawBuffer(x, y, w, h, reinterpret_cast<const uint8_t*>(b), width * 2);
WaitTransferFinished();
}
void Gfx::DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO* p_font, bool wrap) {
if (y > (height - p_font->height)) {
// Not enough space to write even single char.
return;
}
uint8_t current_x = x;
uint8_t current_y = y;
for (size_t i = 0; text[i] != '\0'; i++) {
if (text[i] == '\n') {
current_x = x;
current_y += p_font->height + p_font->height / 10;
} else {
DrawChar(p_font, (uint8_t) text[i], &current_x, current_y, color);
}
uint8_t char_idx = text[i] - p_font->startChar;
uint16_t char_width = text[i] == ' ' ? (p_font->height / 2) : p_font->charInfo[char_idx].widthBits;
if (current_x > (width - char_width)) {
if (wrap) {
current_x = x;
current_y += p_font->height + p_font->height / 10;
} else {
break;
}
if (y > (height - p_font->height)) {
break;
}
}
}
}
void Gfx::DrawChar(const FONT_INFO* font, uint8_t c, uint8_t* x, uint8_t y, uint16_t color) {
uint8_t char_idx = c - font->startChar;
uint16_t bytes_in_line = CEIL_DIV(font->charInfo[char_idx].widthBits, 8);
uint16_t bg = 0x0000;
if (c == ' ') {
*x += font->height / 2;
return;
}
// Build first line
for (uint16_t j = 0; j < bytes_in_line; j++) {
for (uint8_t k = 0; k < 8; k++) {
if ((1 << (7 - k)) & font->data[font->charInfo[char_idx].offset + j]) {
buffer[(j * 8) + k] = color;
} else {
buffer[(j * 8) + k] = bg;
}
}
}
state.remainingIterations = font->height + 0;
state.currentIteration = 0;
state.busy = true;
state.action = Action::DrawChar;
state.font = const_cast<FONT_INFO*>(font);
state.character = c;
state.color = color;
state.taskToNotify = xTaskGetCurrentTaskHandle();
lcd.DrawBuffer(*x, y, bytes_in_line * 8, font->height, reinterpret_cast<const uint8_t*>(&buffer), bytes_in_line * 8 * 2);
WaitTransferFinished();
*x += font->charInfo[char_idx].widthBits + font->spacePixels;
}
void Gfx::pixel_draw(uint8_t x, uint8_t y, uint16_t color) {
lcd.DrawPixel(x, y, color);
}
void Gfx::Sleep() {
lcd.Sleep();
}
void Gfx::Wakeup() {
lcd.Wakeup();
}
void Gfx::SetBackgroundColor(uint16_t color) {
for (int i = 0; i < width; i++) {
buffer[i] = color;
}
}
bool Gfx::GetNextBuffer(uint8_t** data, size_t& size) {
if (!state.busy)
return false;
state.remainingIterations = state.remainingIterations - 1;
if (state.remainingIterations == 0) {
state.busy = false;
NotifyEndOfTransfer(state.taskToNotify);
return false;
}
if (state.action == Action::FillRectangle) {
*data = reinterpret_cast<uint8_t*>(buffer);
size = width * 2;
} else if (state.action == Action::DrawChar) {
uint16_t bg = 0x0000;
uint8_t char_idx = state.character - state.font->startChar;
uint16_t bytes_in_line = CEIL_DIV(state.font->charInfo[char_idx].widthBits, 8);
for (uint16_t j = 0; j < bytes_in_line; j++) {
for (uint8_t k = 0; k < 8; k++) {
if ((1 << (7 - k)) & state.font->data[state.font->charInfo[char_idx].offset + ((state.currentIteration + 1) * bytes_in_line) + j]) {
buffer[(j * 8) + k] = state.color;
} else {
buffer[(j * 8) + k] = bg;
}
}
}
*data = reinterpret_cast<uint8_t*>(buffer);
size = bytes_in_line * 8 * 2;
}
state.currentIteration = state.currentIteration + 1;
return true;
}
void Gfx::NotifyEndOfTransfer(TaskHandle_t task) {
if (task != nullptr) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
vTaskNotifyGiveFromISR(task, &xHigherPriorityTaskWoken);
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
}
void Gfx::WaitTransferFinished() const {
ulTaskNotifyTake(pdTRUE, 500);
}
void Gfx::SetScrollArea(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines) {
lcd.VerticalScrollDefinition(topFixedLines, scrollLines, bottomFixedLines);
}
void Gfx::SetScrollStartLine(uint16_t line) {
lcd.VerticalScrollStartAddress(line);
}

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@ -1,62 +0,0 @@
#pragma once
#include <FreeRTOS.h>
#include <nrf_font.h>
#include <task.h>
#include <cstddef>
#include <cstdint>
#include "drivers/BufferProvider.h"
namespace Pinetime {
namespace Drivers {
class St7789;
}
namespace Components {
class Gfx : public Pinetime::Drivers::BufferProvider {
public:
explicit Gfx(Drivers::St7789& lcd);
void Init();
void ClearScreen();
void DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO* p_font, bool wrap);
void DrawChar(const FONT_INFO* font, uint8_t c, uint8_t* x, uint8_t y, uint16_t color);
void FillRectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color);
void FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t* b);
void SetScrollArea(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines);
void SetScrollStartLine(uint16_t line);
void Sleep();
void Wakeup();
bool GetNextBuffer(uint8_t** buffer, size_t& size) override;
void pixel_draw(uint8_t x, uint8_t y, uint16_t color);
private:
static constexpr uint8_t width = 240;
static constexpr uint8_t height = 240;
enum class Action { None, FillRectangle, DrawChar };
struct State {
State() : busy {false}, action {Action::None}, remainingIterations {0}, currentIteration {0} {
}
volatile bool busy;
volatile Action action;
volatile uint16_t remainingIterations;
volatile uint16_t currentIteration;
volatile FONT_INFO* font;
volatile uint16_t color;
volatile uint8_t character;
volatile TaskHandle_t taskToNotify = nullptr;
};
volatile State state;
uint16_t buffer[width]; // 1 line buffer
Drivers::St7789& lcd;
void SetBackgroundColor(uint16_t color);
void WaitTransferFinished() const;
void NotifyEndOfTransfer(TaskHandle_t task);
};
}
}

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@ -142,7 +142,7 @@ Ppg::Ppg() {
spectrum.fill(0.0f); spectrum.fill(0.0f);
} }
int8_t Ppg::Preprocess(uint32_t hrs, uint32_t als) { int8_t Ppg::Preprocess(uint16_t hrs, uint16_t als) {
if (dataIndex < dataLength) { if (dataIndex < dataLength) {
dataHRS[dataIndex++] = hrs; dataHRS[dataIndex++] = hrs;
} }

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@ -14,7 +14,7 @@ namespace Pinetime {
class Ppg { class Ppg {
public: public:
Ppg(); Ppg();
int8_t Preprocess(uint32_t hrs, uint32_t als); int8_t Preprocess(uint16_t hrs, uint16_t als);
int HeartRate(); int HeartRate();
void Reset(bool resetDaqBuffer); void Reset(bool resetDaqBuffer);
static constexpr int deltaTms = 100; static constexpr int deltaTms = 100;

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@ -40,15 +40,15 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
service->OnNewStepCountValue(nbSteps); service->OnNewStepCountValue(nbSteps);
} }
if (service != nullptr && (this->x != x || yHistory[0] != y || zHistory[0] != z)) { if (service != nullptr && (xHistory[0] != x || yHistory[0] != y || zHistory[0] != z)) {
service->OnNewMotionValues(x, y, z); service->OnNewMotionValues(x, y, z);
} }
lastTime = time; lastTime = time;
time = xTaskGetTickCount(); time = xTaskGetTickCount();
lastX = this->x; xHistory++;
this->x = x; xHistory[0] = x;
yHistory++; yHistory++;
yHistory[0] = y; yHistory[0] = y;
zHistory++; zHistory++;
@ -67,20 +67,26 @@ MotionController::AccelStats MotionController::GetAccelStats() const {
AccelStats stats; AccelStats stats;
for (uint8_t i = 0; i < AccelStats::numHistory; i++) { for (uint8_t i = 0; i < AccelStats::numHistory; i++) {
stats.xMean += xHistory[histSize - i];
stats.yMean += yHistory[histSize - i]; stats.yMean += yHistory[histSize - i];
stats.zMean += zHistory[histSize - i]; stats.zMean += zHistory[histSize - i];
stats.prevXMean += xHistory[1 + i];
stats.prevYMean += yHistory[1 + i]; stats.prevYMean += yHistory[1 + i];
stats.prevZMean += zHistory[1 + i]; stats.prevZMean += zHistory[1 + i];
} }
stats.xMean /= AccelStats::numHistory;
stats.yMean /= AccelStats::numHistory; stats.yMean /= AccelStats::numHistory;
stats.zMean /= AccelStats::numHistory; stats.zMean /= AccelStats::numHistory;
stats.prevXMean /= AccelStats::numHistory;
stats.prevYMean /= AccelStats::numHistory; stats.prevYMean /= AccelStats::numHistory;
stats.prevZMean /= AccelStats::numHistory; stats.prevZMean /= AccelStats::numHistory;
for (uint8_t i = 0; i < AccelStats::numHistory; i++) { for (uint8_t i = 0; i < AccelStats::numHistory; i++) {
stats.xVariance += (xHistory[histSize - i] - stats.xMean) * (xHistory[histSize - i] - stats.xMean);
stats.yVariance += (yHistory[histSize - i] - stats.yMean) * (yHistory[histSize - i] - stats.yMean); stats.yVariance += (yHistory[histSize - i] - stats.yMean) * (yHistory[histSize - i] - stats.yMean);
stats.zVariance += (zHistory[histSize - i] - stats.zMean) * (zHistory[histSize - i] - stats.zMean); stats.zVariance += (zHistory[histSize - i] - stats.zMean) * (zHistory[histSize - i] - stats.zMean);
} }
stats.xVariance /= AccelStats::numHistory;
stats.yVariance /= AccelStats::numHistory; stats.yVariance /= AccelStats::numHistory;
stats.zVariance /= AccelStats::numHistory; stats.zVariance /= AccelStats::numHistory;
@ -93,7 +99,7 @@ bool MotionController::ShouldRaiseWake() const {
constexpr int16_t yThresh = -64; constexpr int16_t yThresh = -64;
constexpr int16_t rollDegreesThresh = -45; constexpr int16_t rollDegreesThresh = -45;
if (x < -xThresh || x > xThresh) { if (std::abs(stats.xMean) > xThresh) {
return false; return false;
} }
@ -107,8 +113,9 @@ bool MotionController::ShouldRaiseWake() const {
bool MotionController::ShouldShakeWake(uint16_t thresh) { bool MotionController::ShouldShakeWake(uint16_t thresh) {
/* Currently Polling at 10hz, If this ever goes faster scalar and EMA might need adjusting */ /* Currently Polling at 10hz, If this ever goes faster scalar and EMA might need adjusting */
int32_t speed = int32_t speed = std::abs(zHistory[0] - zHistory[histSize - 1] + (yHistory[0] - yHistory[histSize - 1]) / 2 +
std::abs(zHistory[0] - zHistory[histSize - 1] + (yHistory[0] - yHistory[histSize - 1]) / 2 + (x - lastX) / 4) * 100 / (time - lastTime); (xHistory[0] - xHistory[histSize - 1]) / 4) *
100 / (time - lastTime);
// (.2 * speed) + ((1 - .2) * accumulatedSpeed); // (.2 * speed) + ((1 - .2) * accumulatedSpeed);
accumulatedSpeed = speed / 5 + accumulatedSpeed * 4 / 5; accumulatedSpeed = speed / 5 + accumulatedSpeed * 4 / 5;
@ -116,6 +123,11 @@ bool MotionController::ShouldShakeWake(uint16_t thresh) {
} }
bool MotionController::ShouldLowerSleep() const { bool MotionController::ShouldLowerSleep() const {
if ((stats.xMean > 887 && DegreesRolled(stats.xMean, stats.zMean, stats.prevXMean, stats.prevZMean) > 30) ||
(stats.xMean < -887 && DegreesRolled(stats.xMean, stats.zMean, stats.prevXMean, stats.prevZMean) < -30)) {
return true;
}
if (stats.yMean < 724 || DegreesRolled(stats.yMean, stats.zMean, stats.prevYMean, stats.prevZMean) < 30) { if (stats.yMean < 724 || DegreesRolled(stats.yMean, stats.zMean, stats.prevYMean, stats.prevZMean) < 30) {
return false; return false;
} }

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@ -21,7 +21,7 @@ namespace Pinetime {
void Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps); void Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps);
int16_t X() const { int16_t X() const {
return x; return xHistory[0];
} }
int16_t Y() const { int16_t Y() const {
@ -62,6 +62,10 @@ namespace Pinetime {
this->service = service; this->service = service;
} }
Pinetime::Controllers::MotionService* GetService() const {
return service;
}
private: private:
uint32_t nbSteps = 0; uint32_t nbSteps = 0;
uint32_t currentTripSteps = 0; uint32_t currentTripSteps = 0;
@ -72,11 +76,14 @@ namespace Pinetime {
struct AccelStats { struct AccelStats {
static constexpr uint8_t numHistory = 2; static constexpr uint8_t numHistory = 2;
int16_t xMean = 0;
int16_t yMean = 0; int16_t yMean = 0;
int16_t zMean = 0; int16_t zMean = 0;
int16_t prevXMean = 0;
int16_t prevYMean = 0; int16_t prevYMean = 0;
int16_t prevZMean = 0; int16_t prevZMean = 0;
uint32_t xVariance = 0;
uint32_t yVariance = 0; uint32_t yVariance = 0;
uint32_t zVariance = 0; uint32_t zVariance = 0;
}; };
@ -85,9 +92,8 @@ namespace Pinetime {
AccelStats stats = {}; AccelStats stats = {};
int16_t lastX = 0;
int16_t x = 0;
static constexpr uint8_t histSize = 8; static constexpr uint8_t histSize = 8;
Utility::CircularBuffer<int16_t, histSize> xHistory = {};
Utility::CircularBuffer<int16_t, histSize> yHistory = {}; Utility::CircularBuffer<int16_t, histSize> yHistory = {};
Utility::CircularBuffer<int16_t, histSize> zHistory = {}; Utility::CircularBuffer<int16_t, histSize> zHistory = {};
int32_t accumulatedSpeed = 0; int32_t accumulatedSpeed = 0;

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@ -9,7 +9,7 @@ namespace Pinetime {
namespace Controllers { namespace Controllers {
class Settings { class Settings {
public: public:
enum class ClockType : uint8_t { H24, H12, Fuzzy }; enum class ClockType : uint8_t { H24, H12 };
enum class WeatherFormat : uint8_t { Metric, Imperial }; enum class WeatherFormat : uint8_t { Metric, Imperial };
enum class Notification : uint8_t { On, Off, Sleep }; enum class Notification : uint8_t { On, Off, Sleep };
enum class ChimesOption : uint8_t { None, Hours, HalfHours }; enum class ChimesOption : uint8_t { None, Hours, HalfHours };
@ -214,6 +214,21 @@ namespace Pinetime {
return settings.screenTimeOut; return settings.screenTimeOut;
}; };
bool GetAlwaysOnDisplay() const {
return settings.alwaysOnDisplay && GetNotificationStatus() != Notification::Sleep;
};
void SetAlwaysOnDisplaySetting(bool state) {
if (state != settings.alwaysOnDisplay) {
settingsChanged = true;
}
settings.alwaysOnDisplay = state;
}
bool GetAlwaysOnDisplaySetting() const {
return settings.alwaysOnDisplay;
}
void SetShakeThreshold(uint16_t thresh) { void SetShakeThreshold(uint16_t thresh) {
if (settings.shakeWakeThreshold != thresh) { if (settings.shakeWakeThreshold != thresh) {
settings.shakeWakeThreshold = thresh; settings.shakeWakeThreshold = thresh;
@ -286,13 +301,15 @@ namespace Pinetime {
private: private:
Pinetime::Controllers::FS& fs; Pinetime::Controllers::FS& fs;
static constexpr uint32_t settingsVersion = 0x0007; static constexpr uint32_t settingsVersion = 0x0008;
struct SettingsData { struct SettingsData {
uint32_t version = settingsVersion; uint32_t version = settingsVersion;
uint32_t stepsGoal = 10000; uint32_t stepsGoal = 10000;
uint32_t screenTimeOut = 15000; uint32_t screenTimeOut = 15000;
bool alwaysOnDisplay = false;
ClockType clockType = ClockType::H24; ClockType clockType = ClockType::H24;
WeatherFormat weatherFormat = WeatherFormat::Metric; WeatherFormat weatherFormat = WeatherFormat::Metric;
Notification notificationStatus = Notification::On; Notification notificationStatus = Notification::On;

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@ -26,6 +26,8 @@
#include "displayapp/screens/FlashLight.h" #include "displayapp/screens/FlashLight.h"
#include "displayapp/screens/BatteryInfo.h" #include "displayapp/screens/BatteryInfo.h"
#include "displayapp/screens/Steps.h" #include "displayapp/screens/Steps.h"
#include "displayapp/screens/Dice.h"
#include "displayapp/screens/Weather.h"
#include "displayapp/screens/PassKey.h" #include "displayapp/screens/PassKey.h"
#include "displayapp/screens/Error.h" #include "displayapp/screens/Error.h"
@ -79,7 +81,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& alarmController, Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController, Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler, Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem) Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: lcd {lcd}, : lcd {lcd},
touchPanel {touchPanel}, touchPanel {touchPanel},
batteryController {batteryController}, batteryController {batteryController},
@ -95,6 +98,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
brightnessController {brightnessController}, brightnessController {brightnessController},
touchHandler {touchHandler}, touchHandler {touchHandler},
filesystem {filesystem}, filesystem {filesystem},
spiNorFlash {spiNorFlash},
lvgl {lcd, filesystem}, lvgl {lcd, filesystem},
timer(this, TimerCallback), timer(this, TimerCallback),
controllers {batteryController, controllers {batteryController,
@ -123,6 +127,7 @@ void DisplayApp::Start(System::BootErrors error) {
bootError = error; bootError = error;
lvgl.Init(); lvgl.Init();
motorController.Init();
if (error == System::BootErrors::TouchController) { if (error == System::BootErrors::TouchController) {
LoadNewScreen(Apps::Error, DisplayApp::FullRefreshDirections::None); LoadNewScreen(Apps::Error, DisplayApp::FullRefreshDirections::None);
@ -140,9 +145,6 @@ void DisplayApp::Process(void* instance) {
NRF_LOG_INFO("displayapp task started!"); NRF_LOG_INFO("displayapp task started!");
app->InitHw(); app->InitHw();
// Send a dummy notification to unlock the lvgl display driver for the first iteration
xTaskNotifyGive(xTaskGetCurrentTaskHandle());
while (true) { while (true) {
app->Refresh(); app->Refresh();
} }
@ -151,10 +153,47 @@ void DisplayApp::Process(void* instance) {
void DisplayApp::InitHw() { void DisplayApp::InitHw() {
brightnessController.Init(); brightnessController.Init();
ApplyBrightness(); ApplyBrightness();
motorController.Init();
lcd.Init(); lcd.Init();
} }
TickType_t DisplayApp::CalculateSleepTime() {
// Calculates how many system ticks DisplayApp should sleep before rendering the next AOD frame
// Next frame time is frame count * refresh period (ms) * tick rate
auto RoundedDiv = [](uint32_t a, uint32_t b) {
return ((a + (b / 2)) / b);
};
// RoundedDiv overflows when numerator + (denominator floordiv 2) > uint32 max
// in this case around 9 hours (=overflow frame count / always on refresh period)
constexpr TickType_t overflowFrameCount = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
TickType_t ticksElapsed = xTaskGetTickCount() - alwaysOnStartTime;
// Divide both the numerator and denominator by 8 (=GCD(1000,1024))
// to increase the number of ticks (frames) before the overflow tick is reached
TickType_t targetRenderTick = RoundedDiv((configTICK_RATE_HZ / 8) * alwaysOnFrameCount * alwaysOnRefreshPeriod, 1000 / 8);
// Assumptions
// Tick rate is multiple of 8
// Needed for division trick above
static_assert(configTICK_RATE_HZ % 8 == 0);
// Frame count must always wraparound more often than the system tick count does
// Always on overflow time (ms) < system tick overflow time (ms)
// Using 64bit ints here to avoid overflow
static_assert((uint64_t) overflowFrameCount * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
if (alwaysOnFrameCount == overflowFrameCount) {
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
}
if (targetRenderTick > ticksElapsed) {
return targetRenderTick - ticksElapsed;
} else {
return 0;
}
}
void DisplayApp::Refresh() { void DisplayApp::Refresh() {
auto LoadPreviousScreen = [this]() { auto LoadPreviousScreen = [this]() {
FullRefreshDirections returnDirection; FullRefreshDirections returnDirection;
@ -178,21 +217,6 @@ void DisplayApp::Refresh() {
LoadScreen(returnAppStack.Pop(), returnDirection); LoadScreen(returnAppStack.Pop(), returnDirection);
}; };
auto DimScreen = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
}
};
auto RestoreBrightness = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = false;
lv_disp_trig_activity(nullptr);
ApplyBrightness();
}
};
auto IsPastDimTime = [this]() -> bool { auto IsPastDimTime = [this]() -> bool {
return lv_disp_get_inactive_time(nullptr) >= pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000); return lv_disp_get_inactive_time(nullptr) >= pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000);
}; };
@ -206,6 +230,27 @@ void DisplayApp::Refresh() {
case States::Idle: case States::Idle:
queueTimeout = portMAX_DELAY; queueTimeout = portMAX_DELAY;
break; break;
case States::AOD:
if (!currentScreen->IsRunning()) {
LoadPreviousScreen();
}
// Check we've slept long enough
// Might not be true if the loop received an event
// If not true, then wait that amount of time
queueTimeout = CalculateSleepTime();
if (queueTimeout == 0) {
// Only advance the tick count when LVGL is done
// Otherwise keep running the task handler while it still has things to draw
// Note: under high graphics load, LVGL will always have more work to do
if (lv_task_handler() > 0) {
// Drop frames that we've missed if drawing/event handling took way longer than expected
while (queueTimeout == 0) {
alwaysOnFrameCount += 1;
queueTimeout = CalculateSleepTime();
}
}
}
break;
case States::Running: case States::Running:
if (!currentScreen->IsRunning()) { if (!currentScreen->IsRunning()) {
LoadPreviousScreen(); LoadPreviousScreen();
@ -214,14 +259,27 @@ void DisplayApp::Refresh() {
if (!systemTask->IsSleepDisabled() && IsPastDimTime()) { if (!systemTask->IsSleepDisabled() && IsPastDimTime()) {
if (!isDimmed) { if (!isDimmed) {
DimScreen(); isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
} }
if (IsPastSleepTime()) { if (IsPastSleepTime() && uxQueueMessagesWaiting(msgQueue) == 0) {
systemTask->PushMessage(System::Messages::GoToSleep); PushMessageToSystemTask(System::Messages::GoToSleep);
state = States::Idle; // Can't set state to Idle here, something may send
// DisableSleeping before this GoToSleep arrives
// Instead we check we have no messages queued before sending GoToSleep
// This works as the SystemTask is higher priority than DisplayApp
// As soon as we send GoToSleep, SystemTask pre-empts DisplayApp
// Whenever DisplayApp is running again, it is guaranteed that
// SystemTask has handled the message
// If it responded, we will have a GoToSleep waiting in the queue
// By checking that there are no messages in the queue, we avoid
// resending GoToSleep when we already have a response
// SystemTask is resilient to duplicate messages, this is an
// optimisation to reduce pressure on the message queues
} }
} else if (isDimmed) { } else if (isDimmed) {
RestoreBrightness(); isDimmed = false;
ApplyBrightness();
} }
break; break;
default: default:
@ -232,30 +290,73 @@ void DisplayApp::Refresh() {
Messages msg; Messages msg;
if (xQueueReceive(msgQueue, &msg, queueTimeout) == pdTRUE) { if (xQueueReceive(msgQueue, &msg, queueTimeout) == pdTRUE) {
switch (msg) { switch (msg) {
case Messages::DimScreen:
DimScreen();
break;
case Messages::RestoreBrightness:
RestoreBrightness();
break;
case Messages::GoToSleep: case Messages::GoToSleep:
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) { case Messages::GoToAOD:
// Checking if SystemTask is sleeping is purely an optimisation.
// If it's no longer sleeping since it sent GoToSleep, it has
// cancelled the sleep and transitioned directly from
// GoingToSleep->Running, so we are about to receive GoToRunning
// and can ignore this message. If it wasn't ignored, DisplayApp
// would go to sleep and then immediately re-wake
if (state != States::Running || !systemTask->IsSleeping()) {
break;
}
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Low) {
brightnessController.Lower(); brightnessController.Lower();
vTaskDelay(100); vTaskDelay(100);
} }
// Turn brightness down (or set to AlwaysOn mode)
if (msg == Messages::GoToAOD) {
brightnessController.Set(Controllers::BrightnessController::Levels::AlwaysOn);
} else {
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
}
// Since the active screen is not really an app, go back to Clock.
if (currentApp == Apps::Launcher || currentApp == Apps::Notifications || currentApp == Apps::QuickSettings ||
currentApp == Apps::Settings) {
LoadScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
// Wait for the clock app to load before moving on.
while (!lv_task_handler()) {
};
}
// Clear any ongoing touch pressed events
// Without this LVGL gets stuck in the pressed state and will keep refreshing the
// display activity timer causing the screen to never sleep after timeout
lvgl.ClearTouchState();
if (msg == Messages::GoToAOD) {
lcd.LowPowerOn();
// Record idle entry time
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskAOD);
state = States::AOD;
} else {
lcd.Sleep(); lcd.Sleep();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping); PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
state = States::Idle; state = States::Idle;
}
break;
case Messages::NotifyDeviceActivity:
lv_disp_trig_activity(nullptr);
break; break;
case Messages::GoToRunning: case Messages::GoToRunning:
// If SystemTask is sleeping, the GoToRunning message is old
// and must be ignored. Otherwise DisplayApp will use SPI
// that is powered down and cause bad behaviour
if (state == States::Running || systemTask->IsSleeping()) {
break;
}
if (state == States::AOD) {
lcd.LowPowerOff();
} else {
lcd.Wakeup(); lcd.Wakeup();
}
lv_disp_trig_activity(nullptr); lv_disp_trig_activity(nullptr);
ApplyBrightness(); ApplyBrightness();
state = States::Running; state = States::Running;
break; break;
case Messages::UpdateBleConnection: case Messages::UpdateBleConnection:
// clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected : // Only used for recovery firmware
// Screens::Clock::BleConnectionStates::NotConnected);
break; break;
case Messages::NewNotification: case Messages::NewNotification:
LoadNewScreen(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down); LoadNewScreen(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down);
@ -370,22 +471,17 @@ void DisplayApp::Refresh() {
case Messages::BleRadioEnableToggle: case Messages::BleRadioEnableToggle:
PushMessageToSystemTask(System::Messages::BleRadioEnableToggle); PushMessageToSystemTask(System::Messages::BleRadioEnableToggle);
break; break;
case Messages::UpdateDateTime:
// Added to remove warning
// What should happen here?
break;
case Messages::Chime: case Messages::Chime:
LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None); LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
motorController.RunForDuration(35); motorController.RunForDuration(35);
break; break;
case Messages::OnChargingEvent: case Messages::OnChargingEvent:
RestoreBrightness();
motorController.RunForDuration(15); motorController.RunForDuration(15);
break; break;
} }
} }
if (touchHandler.IsTouching()) { if (state == States::Running && touchHandler.IsTouching()) {
currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY()); currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY());
} }
@ -444,6 +540,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
else { else {
currentScreen.reset(userWatchFaces[0].create(controllers)); currentScreen.reset(userWatchFaces[0].create(controllers));
} }
settingsController.SetAppMenu(0);
} break; } break;
case Apps::Error: case Apps::Error:
currentScreen = std::make_unique<Screens::Error>(bootError); currentScreen = std::make_unique<Screens::Error>(bootError);
@ -489,10 +586,11 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
currentScreen = std::make_unique<Screens::Settings>(this, settingsController); currentScreen = std::make_unique<Screens::Settings>(this, settingsController);
break; break;
case Apps::SettingWatchFace: { case Apps::SettingWatchFace: {
std::array<Screens::CheckboxList::Item, UserWatchFaceTypes::Count> items; std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count> items;
int i = 0; int i = 0;
for (const auto& userWatchFace : userWatchFaces) { for (const auto& userWatchFace : userWatchFaces) {
items[i++] = Screens::CheckboxList::Item {userWatchFace.name, userWatchFace.isAvailable(controllers.filesystem)}; items[i++] =
Screens::SettingWatchFace::Item {userWatchFace.name, userWatchFace.watchFace, userWatchFace.isAvailable(controllers.filesystem)};
} }
currentScreen = std::make_unique<Screens::SettingWatchFace>(this, std::move(items), settingsController, filesystem); currentScreen = std::make_unique<Screens::SettingWatchFace>(this, std::move(items), settingsController, filesystem);
} break; } break;
@ -506,7 +604,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController); currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
break; break;
case Apps::SettingDisplay: case Apps::SettingDisplay:
currentScreen = std::make_unique<Screens::SettingDisplay>(this, settingsController); currentScreen = std::make_unique<Screens::SettingDisplay>(settingsController);
break; break;
case Apps::SettingSteps: case Apps::SettingSteps:
currentScreen = std::make_unique<Screens::SettingSteps>(settingsController); currentScreen = std::make_unique<Screens::SettingSteps>(settingsController);
@ -534,7 +632,8 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
bleController, bleController,
watchdog, watchdog,
motionController, motionController,
touchPanel); touchPanel,
spiNorFlash);
break; break;
case Apps::FlashLight: case Apps::FlashLight:
currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController); currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController);
@ -558,9 +657,7 @@ void DisplayApp::PushMessage(Messages msg) {
if (in_isr()) { if (in_isr()) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE; BaseType_t xHigherPriorityTaskWoken = pdFALSE;
xQueueSendFromISR(msgQueue, &msg, &xHigherPriorityTaskWoken); xQueueSendFromISR(msgQueue, &msg, &xHigherPriorityTaskWoken);
if (xHigherPriorityTaskWoken == pdTRUE) {
portYIELD_FROM_ISR(xHigherPriorityTaskWoken); portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
} else { } else {
TickType_t timeout = portMAX_DELAY; TickType_t timeout = portMAX_DELAY;
// Make xQueueSend() non-blocking if the message is a Notification message. We do this to avoid // Make xQueueSend() non-blocking if the message is a Notification message. We do this to avoid

View File

@ -49,7 +49,7 @@ namespace Pinetime {
namespace Applications { namespace Applications {
class DisplayApp { class DisplayApp {
public: public:
enum class States { Idle, Running }; enum class States { Idle, Running, AOD };
enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim }; enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim };
DisplayApp(Drivers::St7789& lcd, DisplayApp(Drivers::St7789& lcd,
@ -66,7 +66,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController, Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController, Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler, Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem); Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start(System::BootErrors error); void Start(System::BootErrors error);
void PushMessage(Display::Messages msg); void PushMessage(Display::Messages msg);
@ -96,6 +97,7 @@ namespace Pinetime {
Pinetime::Controllers::BrightnessController& brightnessController; Pinetime::Controllers::BrightnessController& brightnessController;
Pinetime::Controllers::TouchHandler& touchHandler; Pinetime::Controllers::TouchHandler& touchHandler;
Pinetime::Controllers::FS& filesystem; Pinetime::Controllers::FS& filesystem;
Pinetime::Drivers::SpiNorFlash& spiNorFlash;
Pinetime::Controllers::FirmwareValidator validator; Pinetime::Controllers::FirmwareValidator validator;
Pinetime::Components::LittleVgl lvgl; Pinetime::Components::LittleVgl lvgl;
@ -135,6 +137,13 @@ namespace Pinetime {
Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections; Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
bool isDimmed = false; bool isDimmed = false;
TickType_t CalculateSleepTime();
TickType_t alwaysOnFrameCount;
TickType_t alwaysOnStartTime;
// If this is to be changed, make sure the actual always on refresh rate is changed
// by configuring the LCD refresh timings
static constexpr uint32_t alwaysOnRefreshPeriod = 500;
}; };
} }
} }

View File

@ -24,7 +24,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Pinetime::Controllers::AlarmController& /*alarmController*/, Pinetime::Controllers::AlarmController& /*alarmController*/,
Pinetime::Controllers::BrightnessController& /*brightnessController*/, Pinetime::Controllers::BrightnessController& /*brightnessController*/,
Pinetime::Controllers::TouchHandler& /*touchHandler*/, Pinetime::Controllers::TouchHandler& /*touchHandler*/,
Pinetime::Controllers::FS& /*filesystem*/) Pinetime::Controllers::FS& /*filesystem*/,
Pinetime::Drivers::SpiNorFlash& /*spiNorFlash*/)
: lcd {lcd}, bleController {bleController} { : lcd {lcd}, bleController {bleController} {
} }
@ -38,9 +39,6 @@ void DisplayApp::Process(void* instance) {
auto* app = static_cast<DisplayApp*>(instance); auto* app = static_cast<DisplayApp*>(instance);
NRF_LOG_INFO("displayapp task started!"); NRF_LOG_INFO("displayapp task started!");
// Send a dummy notification to unlock the lvgl display driver for the first iteration
xTaskNotifyGive(xTaskGetCurrentTaskHandle());
app->InitHw(); app->InitHw();
while (true) { while (true) {
app->Refresh(); app->Refresh();
@ -94,7 +92,6 @@ void DisplayApp::DisplayLogo(uint16_t color) {
Pinetime::Tools::RleDecoder rleDecoder(infinitime_nb, sizeof(infinitime_nb), color, colorBlack); Pinetime::Tools::RleDecoder rleDecoder(infinitime_nb, sizeof(infinitime_nb), color, colorBlack);
for (int i = 0; i < displayWidth; i++) { for (int i = 0; i < displayWidth; i++) {
rleDecoder.DecodeNext(displayBuffer, displayWidth * bytesPerPixel); rleDecoder.DecodeNext(displayBuffer, displayWidth * bytesPerPixel);
ulTaskNotifyTake(pdTRUE, 500);
lcd.DrawBuffer(0, i, displayWidth, 1, reinterpret_cast<const uint8_t*>(displayBuffer), displayWidth * bytesPerPixel); lcd.DrawBuffer(0, i, displayWidth, 1, reinterpret_cast<const uint8_t*>(displayBuffer), displayWidth * bytesPerPixel);
} }
} }
@ -103,20 +100,15 @@ void DisplayApp::DisplayOtaProgress(uint8_t percent, uint16_t color) {
const uint8_t barHeight = 20; const uint8_t barHeight = 20;
std::fill(displayBuffer, displayBuffer + (displayWidth * bytesPerPixel), color); std::fill(displayBuffer, displayBuffer + (displayWidth * bytesPerPixel), color);
for (int i = 0; i < barHeight; i++) { for (int i = 0; i < barHeight; i++) {
ulTaskNotifyTake(pdTRUE, 500);
uint16_t barWidth = std::min(static_cast<float>(percent) * 2.4f, static_cast<float>(displayWidth)); uint16_t barWidth = std::min(static_cast<float>(percent) * 2.4f, static_cast<float>(displayWidth));
lcd.DrawBuffer(0, displayWidth - barHeight + i, barWidth, 1, reinterpret_cast<const uint8_t*>(displayBuffer), barWidth * bytesPerPixel); lcd.DrawBuffer(0, displayWidth - barHeight + i, barWidth, 1, reinterpret_cast<const uint8_t*>(displayBuffer), barWidth * bytesPerPixel);
} }
} }
void DisplayApp::PushMessage(Display::Messages msg) { void DisplayApp::PushMessage(Display::Messages msg) {
BaseType_t xHigherPriorityTaskWoken; BaseType_t xHigherPriorityTaskWoken = pdFALSE;
xHigherPriorityTaskWoken = pdFALSE;
xQueueSendFromISR(msgQueue, &msg, &xHigherPriorityTaskWoken); xQueueSendFromISR(msgQueue, &msg, &xHigherPriorityTaskWoken);
if (xHigherPriorityTaskWoken) { portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
/* Actual macro used here is port specific. */
// TODO : should I do something here?
}
} }
void DisplayApp::Register(Pinetime::System::SystemTask* /*systemTask*/) { void DisplayApp::Register(Pinetime::System::SystemTask* /*systemTask*/) {

View File

@ -5,7 +5,6 @@
#include <drivers/SpiMaster.h> #include <drivers/SpiMaster.h>
#include <bits/unique_ptr.h> #include <bits/unique_ptr.h>
#include <queue.h> #include <queue.h>
#include "components/gfx/Gfx.h"
#include "drivers/Cst816s.h" #include "drivers/Cst816s.h"
#include <drivers/Watchdog.h> #include <drivers/Watchdog.h>
#include <components/motor/MotorController.h> #include <components/motor/MotorController.h>
@ -19,6 +18,7 @@ namespace Pinetime {
class St7789; class St7789;
class Cst816S; class Cst816S;
class Watchdog; class Watchdog;
class SpiNorFlash;
} }
namespace Controllers { namespace Controllers {
@ -60,7 +60,8 @@ namespace Pinetime {
Pinetime::Controllers::AlarmController& alarmController, Pinetime::Controllers::AlarmController& alarmController,
Pinetime::Controllers::BrightnessController& brightnessController, Pinetime::Controllers::BrightnessController& brightnessController,
Pinetime::Controllers::TouchHandler& touchHandler, Pinetime::Controllers::TouchHandler& touchHandler,
Pinetime::Controllers::FS& filesystem); Pinetime::Controllers::FS& filesystem,
Pinetime::Drivers::SpiNorFlash& spiNorFlash);
void Start(); void Start();
void Start(Pinetime::System::BootErrors) { void Start(Pinetime::System::BootErrors) {

View File

@ -152,10 +152,6 @@ void LittleVgl::SetFullRefresh(FullRefreshDirections direction) {
void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) { void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
uint16_t y1, y2, width, height = 0; uint16_t y1, y2, width, height = 0;
ulTaskNotifyTake(pdTRUE, 200);
// Notification is still needed (even if there is a mutex on SPI) because of the DataCommand pin
// which cannot be set/clear during a transfer.
if ((scrollDirection == LittleVgl::FullRefreshDirections::Down) && (area->y2 == visibleNbLines - 1)) { if ((scrollDirection == LittleVgl::FullRefreshDirections::Down) && (area->y2 == visibleNbLines - 1)) {
writeOffset = ((writeOffset + totalNbLines) - visibleNbLines) % totalNbLines; writeOffset = ((writeOffset + totalNbLines) - visibleNbLines) % totalNbLines;
} else if ((scrollDirection == FullRefreshDirections::Up) && (area->y1 == 0)) { } else if ((scrollDirection == FullRefreshDirections::Up) && (area->y1 == 0)) {
@ -219,7 +215,6 @@ void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
if (height > 0) { if (height > 0) {
lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t*>(color_p), width * height * 2); lcd.DrawBuffer(area->x1, y1, width, height, reinterpret_cast<const uint8_t*>(color_p), width * height * 2);
ulTaskNotifyTake(pdTRUE, 100);
} }
uint16_t pixOffset = width * height; uint16_t pixOffset = width * height;
@ -253,6 +248,8 @@ void LittleVgl::SetNewTouchPoint(int16_t x, int16_t y, bool contact) {
} }
} }
// Cancel an ongoing tap
// Signifies that LVGL should not handle the current tap
void LittleVgl::CancelTap() { void LittleVgl::CancelTap() {
if (tapped) { if (tapped) {
isCancelled = true; isCancelled = true;
@ -260,6 +257,13 @@ void LittleVgl::CancelTap() {
} }
} }
// Clear the current tapped state
// Signifies that touch input processing is suspended
void LittleVgl::ClearTouchState() {
touchPoint = {-1, -1};
tapped = false;
}
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) { bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
ptr->point.x = touchPoint.x; ptr->point.x = touchPoint.x;
ptr->point.y = touchPoint.y; ptr->point.y = touchPoint.y;

View File

@ -26,6 +26,7 @@ namespace Pinetime {
void SetFullRefresh(FullRefreshDirections direction); void SetFullRefresh(FullRefreshDirections direction);
void SetNewTouchPoint(int16_t x, int16_t y, bool contact); void SetNewTouchPoint(int16_t x, int16_t y, bool contact);
void CancelTap(); void CancelTap();
void ClearTouchState();
bool GetFullRefresh() { bool GetFullRefresh() {
bool returnValue = fullRefresh; bool returnValue = fullRefresh;

View File

@ -6,8 +6,8 @@ namespace Pinetime {
namespace Display { namespace Display {
enum class Messages : uint8_t { enum class Messages : uint8_t {
GoToSleep, GoToSleep,
GoToAOD,
GoToRunning, GoToRunning,
UpdateDateTime,
UpdateBleConnection, UpdateBleConnection,
TouchEvent, TouchEvent,
ButtonPushed, ButtonPushed,
@ -17,8 +17,9 @@ namespace Pinetime {
NewNotification, NewNotification,
TimerDone, TimerDone,
BleFirmwareUpdateStarted, BleFirmwareUpdateStarted,
DimScreen, // Resets the screen timeout timer when awake
RestoreBrightness, // Does nothing when asleep
NotifyDeviceActivity,
ShowPairingKey, ShowPairingKey,
AlarmTriggered, AlarmTriggered,
Chime, Chime,

View File

@ -3,6 +3,7 @@
#include "Controllers.h" #include "Controllers.h"
#include "displayapp/screens/Alarm.h" #include "displayapp/screens/Alarm.h"
#include "displayapp/screens/Dice.h"
#include "displayapp/screens/Timer.h" #include "displayapp/screens/Timer.h"
#include "displayapp/screens/Twos.h" #include "displayapp/screens/Twos.h"
#include "displayapp/screens/Tile.h" #include "displayapp/screens/Tile.h"

View File

@ -27,6 +27,8 @@ namespace Pinetime {
Metronome, Metronome,
Motion, Motion,
Steps, Steps,
Dice,
Weather,
PassKey, PassKey,
QuickSettings, QuickSettings,
Settings, Settings,
@ -40,8 +42,7 @@ namespace Pinetime {
SettingChimes, SettingChimes,
SettingShakeThreshold, SettingShakeThreshold,
SettingBluetooth, SettingBluetooth,
Error, Error
Weather
}; };
enum class WatchFace : uint8_t { enum class WatchFace : uint8_t {
@ -71,12 +72,7 @@ namespace Pinetime {
static constexpr size_t Count = sizeof...(Ws); static constexpr size_t Count = sizeof...(Ws);
}; };
using UserWatchFaceTypes = WatchFaceTypeList<WatchFace::Digital, using UserWatchFaceTypes = WatchFaceTypeList<@WATCHFACE_TYPES@>;
WatchFace::Analog,
WatchFace::PineTimeStyle,
WatchFace::Terminal,
WatchFace::Infineat,
WatchFace::CasioStyleG7710>;
static_assert(UserWatchFaceTypes::Count >= 1); static_assert(UserWatchFaceTypes::Count >= 1);
} }

View File

@ -1,10 +1,33 @@
if(DEFINED ENABLE_USERAPPS) if(DEFINED ENABLE_USERAPPS)
set(USERAPP_TYPES ${ENABLE_USERAPPS} CACHE STRING "List of user apps to build into the firmware") set(USERAPP_TYPES ${ENABLE_USERAPPS} CACHE STRING "List of user apps to build into the firmware")
else () else ()
set(USERAPP_TYPES "Apps::Navigation, Apps::StopWatch, Apps::Alarm, Apps::Timer, Apps::Steps, Apps::HeartRate, Apps::Music, Apps::Twos" CACHE STRING "List of user apps to build into the firmware") set(DEFAULT_USER_APP_TYPES "Apps::StopWatch")
#Apps::Paint, set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Alarm")
#Apps::Metronome, set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Timer")
#Apps::Paddle, set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Steps")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::HeartRate")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Music")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Paint")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Paddle")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Twos")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Dice")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Metronome")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Navigation")
set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Weather")
#set(DEFAULT_USER_APP_TYPES "${DEFAULT_USER_APP_TYPES}, Apps::Motion")
set(USERAPP_TYPES "${DEFAULT_USER_APP_TYPES}" CACHE STRING "List of user apps to build into the firmware")
endif ()
if(DEFINED ENABLE_WATCHFACES)
set(WATCHFACE_TYPES ${ENABLE_WATCHFACES} CACHE STRING "List of watch faces to build into the firmware")
else()
set(DEFAULT_WATCHFACE_TYPES "WatchFace::Digital")
set(DEFAULT_WATCHFACE_TYPES "${DEFAULT_WATCHFACE_TYPES}, WatchFace::Analog")
set(DEFAULT_WATCHFACE_TYPES "${DEFAULT_WATCHFACE_TYPES}, WatchFace::PineTimeStyle")
set(DEFAULT_WATCHFACE_TYPES "${DEFAULT_WATCHFACE_TYPES}, WatchFace::Terminal")
set(DEFAULT_WATCHFACE_TYPES "${DEFAULT_WATCHFACE_TYPES}, WatchFace::Infineat")
set(DEFAULT_WATCHFACE_TYPES "${DEFAULT_WATCHFACE_TYPES}, WatchFace::CasioStyleG7710")
set(WATCHFACE_TYPES "${DEFAULT_WATCHFACE_TYPES}" CACHE STRING "List of watch faces to build into the firmware")
endif() endif()
add_library(infinitime_apps INTERFACE) add_library(infinitime_apps INTERFACE)

View File

@ -1,4 +1,4 @@
set(FONTS jetbrains_mono_42 jetbrains_mono_76 jetbrains_mono_bold_20 set(FONTS jetbrains_mono_42 jetbrains_mono_76 jetbrains_mono_bold_20 jetbrains_mono_14
jetbrains_mono_extrabold_compressed lv_font_sys_48 jetbrains_mono_extrabold_compressed lv_font_sys_48
open_sans_light fontawesome_weathericons) open_sans_light fontawesome_weathericons)
find_program(LV_FONT_CONV "lv_font_conv" NO_CACHE REQUIRED find_program(LV_FONT_CONV "lv_font_conv" NO_CACHE REQUIRED
@ -11,6 +11,7 @@ configure_file(${CMAKE_CURRENT_LIST_DIR}/jetbrains_mono_bold_20.c_M.patch
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12) if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)
# FindPython3 module introduces with CMake 3.12 # FindPython3 module introduces with CMake 3.12
# https://cmake.org/cmake/help/latest/module/FindPython3.html # https://cmake.org/cmake/help/latest/module/FindPython3.html
set(Python3_FIND_STRATEGY LOCATION) # https://discourse.cmake.org/t/find-package-python3-is-not-finding-the-correct-python/10563
find_package(Python3 REQUIRED) find_package(Python3 REQUIRED)
else() else()
set(Python3_EXECUTABLE "python") set(Python3_EXECUTABLE "python")

Binary file not shown.

View File

@ -16,7 +16,7 @@
- Define the new symbols in `src/displayapp/screens/Symbols.h`: - Define the new symbols in `src/displayapp/screens/Symbols.h`:
``` ```
static constexpr const char* newSymbol = "\xEF\x86\x85"; static constexpr const char* newSymbol = "\xEF\x99\x81";
``` ```
### the config file format: ### the config file format:

View File

@ -1,4 +1,18 @@
{ {
"jetbrains_mono_14": {
"sources": [
{
"file": "JetBrainsMono-Regular.ttf",
"range": "0x20-0x7e, 0x410-0x44f, 0xB0"
},
{
"file": "NotoSerifCJKjp-VF.ttf",
"symbols": "大雪"
}
],
"bpp": 1,
"size": 14
},
"jetbrains_mono_bold_20": { "jetbrains_mono_bold_20": {
"sources": [ "sources": [
{ {
@ -7,7 +21,7 @@
}, },
{ {
"file": "FontAwesome5-Solid+Brands+Regular.woff", "file": "FontAwesome5-Solid+Brands+Regular.woff",
"range": "0xf294, 0xf242, 0xf54b, 0xf21e, 0xf1e6, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf06e, 0xf015, 0xf00c, 0xf743" "range": "0xf294, 0xf242, 0xf54b, 0xf21e, 0xf1e6, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf06e, 0xf015, 0xf00c, 0xf0f3, 0xf522, 0xf743"
} }
], ],
"bpp": 1, "bpp": 1,
@ -18,7 +32,7 @@
"sources": [ "sources": [
{ {
"file": "JetBrainsMono-Regular.ttf", "file": "JetBrainsMono-Regular.ttf",
"range": "0x20, 0x25, 0x27, 0x2b, 0x2d, 0x30-0x3a, 0x4b-0x4d, 0x61-0x7a" "range": "0x25, 0x2b, 0x2d, 0x2e, 0x30-0x3a, 0x43, 0x46, 0x4b-0x4d, 0x66, 0x69, 0x6b, 0x6d, 0x74, 0xb0"
} }
], ],
"bpp": 1, "bpp": 1,
@ -28,7 +42,7 @@
"sources": [ "sources": [
{ {
"file": "JetBrainsMono-Light.ttf", "file": "JetBrainsMono-Light.ttf",
"range": "0x25, 0x2D, 0x2F, 0x30-0x3a" "range": "0x25, 0x2D, 0x2F, 0x30-0x3a, 0x43, 0x46, 0xb0"
} }
], ],
"bpp": 1, "bpp": 1,
@ -54,6 +68,16 @@
"bpp": 1, "bpp": 1,
"size": 150 "size": 150
}, },
"noto_serif_cjk_14": {
"sources": [
{
"file": "NotoSerifCJKjp-VF.ttf",
"symbols": "大雪"
}
],
"bpp": 1,
"size": 14
},
"lv_font_sys_48": { "lv_font_sys_48": {
"sources": [ "sources": [
{ {

View File

@ -48,7 +48,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
Controllers::Settings::ClockType clockType, Controllers::Settings::ClockType clockType,
System::SystemTask& systemTask, System::SystemTask& systemTask,
Controllers::MotorController& motorController) Controllers::MotorController& motorController)
: alarmController {alarmController}, systemTask {systemTask}, motorController {motorController} { : alarmController {alarmController}, wakeLock(systemTask), motorController {motorController} {
hourCounter.Create(); hourCounter.Create();
lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0); lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
@ -117,7 +117,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
UpdateAlarmTime(); UpdateAlarmTime();
if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) { if (alarmController.IsAlerting()) {
SetAlerting(); SetAlerting();
} else { } else {
SetSwitchState(LV_ANIM_OFF); SetSwitchState(LV_ANIM_OFF);
@ -125,14 +125,15 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
} }
Alarm::~Alarm() { Alarm::~Alarm() {
if (alarmController.State() == AlarmController::AlarmState::Alerting) { if (alarmController.IsAlerting()) {
StopAlerting(); StopAlerting();
} }
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
alarmController.SaveAlarm();
} }
void Alarm::DisableAlarm() { void Alarm::DisableAlarm() {
if (alarmController.State() == AlarmController::AlarmState::Set) { if (alarmController.IsEnabled()) {
alarmController.DisableAlarm(); alarmController.DisableAlarm();
lv_switch_off(enableSwitch, LV_ANIM_ON); lv_switch_off(enableSwitch, LV_ANIM_ON);
} }
@ -172,7 +173,7 @@ bool Alarm::OnButtonPushed() {
HideInfo(); HideInfo();
return true; return true;
} }
if (alarmController.State() == AlarmController::AlarmState::Alerting) { if (alarmController.IsAlerting()) {
StopAlerting(); StopAlerting();
return true; return true;
} }
@ -181,7 +182,7 @@ bool Alarm::OnButtonPushed() {
bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) { bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
// Don't allow closing the screen by swiping while the alarm is alerting // Don't allow closing the screen by swiping while the alarm is alerting
return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown; return alarmController.IsAlerting() && event == TouchEvents::SwipeDown;
} }
void Alarm::OnValueChanged() { void Alarm::OnValueChanged() {
@ -205,7 +206,7 @@ void Alarm::SetAlerting() {
lv_obj_set_hidden(btnStop, false); lv_obj_set_hidden(btnStop, false);
taskStopAlarm = lv_task_create(StopAlarmTaskCallback, pdMS_TO_TICKS(60 * 1000), LV_TASK_PRIO_MID, this); taskStopAlarm = lv_task_create(StopAlarmTaskCallback, pdMS_TO_TICKS(60 * 1000), LV_TASK_PRIO_MID, this);
motorController.StartRinging(); motorController.StartRinging();
systemTask.PushMessage(System::Messages::DisableSleeping); wakeLock.Lock();
} }
void Alarm::StopAlerting() { void Alarm::StopAlerting() {
@ -216,21 +217,16 @@ void Alarm::StopAlerting() {
lv_task_del(taskStopAlarm); lv_task_del(taskStopAlarm);
taskStopAlarm = nullptr; taskStopAlarm = nullptr;
} }
systemTask.PushMessage(System::Messages::EnableSleeping); wakeLock.Release();
lv_obj_set_hidden(enableSwitch, false); lv_obj_set_hidden(enableSwitch, false);
lv_obj_set_hidden(btnStop, true); lv_obj_set_hidden(btnStop, true);
} }
void Alarm::SetSwitchState(lv_anim_enable_t anim) { void Alarm::SetSwitchState(lv_anim_enable_t anim) {
switch (alarmController.State()) { if (alarmController.IsEnabled()) {
case AlarmController::AlarmState::Set:
lv_switch_on(enableSwitch, anim); lv_switch_on(enableSwitch, anim);
break; } else {
case AlarmController::AlarmState::Not_Set:
lv_switch_off(enableSwitch, anim); lv_switch_off(enableSwitch, anim);
break;
default:
break;
} }
} }
@ -247,7 +243,7 @@ void Alarm::ShowInfo() {
txtMessage = lv_label_create(btnMessage, nullptr); txtMessage = lv_label_create(btnMessage, nullptr);
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY); lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
if (alarmController.State() == AlarmController::AlarmState::Set) { if (alarmController.IsEnabled()) {
auto timeToAlarm = alarmController.SecondsToAlarm(); auto timeToAlarm = alarmController.SecondsToAlarm();
auto daysToAlarm = timeToAlarm / 86400; auto daysToAlarm = timeToAlarm / 86400;

View File

@ -22,6 +22,7 @@
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "displayapp/widgets/Counter.h" #include "displayapp/widgets/Counter.h"
#include "displayapp/Controllers.h" #include "displayapp/Controllers.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h" #include "Symbols.h"
namespace Pinetime { namespace Pinetime {
@ -43,7 +44,7 @@ namespace Pinetime {
private: private:
Controllers::AlarmController& alarmController; Controllers::AlarmController& alarmController;
System::SystemTask& systemTask; System::WakeLock wakeLock;
Controllers::MotorController& motorController; Controllers::MotorController& motorController;
lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch; lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch;
@ -69,7 +70,7 @@ namespace Pinetime {
template <> template <>
struct AppTraits<Apps::Alarm> { struct AppTraits<Apps::Alarm> {
static constexpr Apps app = Apps::Alarm; static constexpr Apps app = Apps::Alarm;
static constexpr const char* icon = Screens::Symbols::clock; static constexpr const char* icon = Screens::Symbols::bell;
static Screens::Screen* Create(AppControllers& controllers) { static Screens::Screen* Create(AppControllers& controllers) {
return new Screens::Alarm(controllers.alarmController, return new Screens::Alarm(controllers.alarmController,

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